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247 Commits

Author SHA1 Message Date
Kovid Goyal
115de36599 version 0.6.1 2017-12-28 10:40:42 +05:30
Kovid Goyal
b01c3483de Add an option to fade text in inactive windows
Fixes #256
2017-12-28 10:36:48 +05:30
Kovid Goyal
db7f566a0c Update Changelog 2017-12-27 10:17:34 +05:30
Kovid Goyal
9f806e76e7 Fix incorrect condition for aborting cursor geometry calculation 2017-12-27 10:07:21 +05:30
Kovid Goyal
12bdd4dddd Bump min version of wayland-protocols to match upstream 2017-12-27 07:24:38 +05:30
Kovid Goyal
72a1eb237d Fix regression that broke drawing of hollow cursor when window loses focus
Fixes #255
2017-12-27 07:15:48 +05:30
Kovid Goyal
6a89289907 Merge branch 'recmod' of https://github.com/grimpy/kitty 2017-12-27 06:40:53 +05:30
Kovid Goyal
7ed835cf13 Fix a crash when detecting URLs continued onto multiple lines
Fixes #244
2017-12-27 06:35:09 +05:30
Kovid Goyal
4621ff41d9 Skip building the wayland backend on systems with missing wayland protocol definitions
Fixes #254
2017-12-27 06:22:36 +05:30
Jo De Boeck
60e17d5224 Make it possible to modify rectangle selection modifiers
Signed-off-by: Jo De Boeck <deboeck.jo@gmail.com>
2017-12-24 18:40:25 +02:00
Kovid Goyal
1e2f7c705d ... 2017-12-22 12:36:40 +05:30
Kovid Goyal
1ebf0b95c4 Implement reading of cwd of a process on macOS as well 2017-12-21 12:30:34 +05:30
Kovid Goyal
c5acd94456 Add new actions to open tabs/windows with the working directory set to the working directory of the current window
Fixes #237
2017-12-21 11:29:21 +05:30
Kovid Goyal
448ffe01c3 Fix new window being created with different DPI not changing global DPI 2017-12-21 09:06:07 +05:30
Kovid Goyal
5c882f3290 Fix Travis flake failure on gen-wcwidth.py because of old python version 2017-12-20 23:38:16 +05:30
Kovid Goyal
70a4720bf9 Fix for window being opened on secondary monitor using primary monitor DPI 2017-12-20 23:01:06 +05:30
Kovid Goyal
c8aee8c881 Automatically adjust cell height when DPI changes
DPI changes are detected as a change in the ration of the window size to
the framebuffer size. I dont know how reliable that is. Possiblly Fix #77
2017-12-20 22:55:05 +05:30
Kovid Goyal
c2ad0607b8 Fix trailing whitespace in generated unicde data files 2017-12-20 22:44:20 +05:30
Kovid Goyal
d1282b9f55 Add a script to generate wcwidth as well
Generated function is more efficient than the implementation from
wcwidth9 and also makes it easy to update when the unicode standard
changes.
2017-12-20 16:18:05 +05:30
Kovid Goyal
11ee317884 Fix some emoji glyphs not colored on Linux
Linux has a plethora of fonts that contain some emoji glyphs. If one of
those fonts is used as a fallback font for a non-emoji character, it
also gets used for emojis -- leading to non-colored emoji. Fix by making
sure the first fallback font is a dedicated emoji font.
2017-12-20 10:40:27 +05:30
Kovid Goyal
e69de2f968 Use the new glfw API for setting WM_CLASS 2017-12-20 09:18:29 +05:30
Kovid Goyal
2f4f3e3331 Update bundled glfw 2017-12-20 09:07:06 +05:30
Kovid Goyal
020f8a2047 Add trailing space test to travis 2017-12-20 08:52:06 +05:30
Kovid Goyal
b8faba2a16 More trailing space removal 2017-12-20 08:50:09 +05:30
Kovid Goyal
0fcce6ec58 Remove trailing whitespace from native code files 2017-12-20 08:44:47 +05:30
Kovid Goyal
15f5ea92b8 Merge branch 'master' of https://github.com/FabioLolix/kitty 2017-12-20 08:24:20 +05:30
FabioLolix
2bbb5d25eb Updated readme 2017-12-20 00:12:58 +01:00
Kovid Goyal
8d94285a5d Ensure underlines are rendered even for fonts with very poor metrics
Fixes #236
2017-12-19 00:54:04 +05:30
Kovid Goyal
eed11361c5 Fix typo in config directory override env var 2017-12-18 06:59:19 +05:30
Kovid Goyal
b759f96f96 version 0.6.0 2017-12-18 06:39:55 +05:30
Kovid Goyal
df3342d121 Update CHANGELOG 2017-12-18 06:28:57 +05:30
Kovid Goyal
862ed40c44 Update CHANGELOG 2017-12-18 06:26:16 +05:30
Kovid Goyal
8018024cb7 Fix middle and right mouse button swapped
Fixes #235
2017-12-18 05:48:51 +05:30
Kovid Goyal
c8d5f232b3 Some documentation for the kitty extensions to DECCARA 2017-12-17 18:13:39 +05:30
Kovid Goyal
d48b76508b Implement DECCARA
Ability to set text attributes/colors in arbitrary screen regions,
instead of working via the cursor. Note that kitty extends the original
DECCARA spec from the VT-510 to allow setting all supported SGR
attributes.
2017-12-17 18:03:39 +05:30
Kovid Goyal
2d62e10a7e ... 2017-12-16 15:40:09 +05:30
Kovid Goyal
0b3a5a7d45 icat: Add --clear to clear all display images 2017-12-16 10:33:16 +05:30
Kovid Goyal
076658a1e8 Possible fix for crash reported in #233 2017-12-16 10:23:12 +05:30
Kovid Goyal
be1a05b322 ... 2017-12-16 10:22:03 +05:30
Kovid Goyal
945613555a icat: Add option to display image at arbitrary location on screen
Fixes #228
2017-12-16 09:45:49 +05:30
Kovid Goyal
5f75becc5a Add note about creating launcher app for running kitty from source 2017-12-16 09:29:19 +05:30
Kovid Goyal
51ac78f74d X11: Set the WINDOWID environment variable
Fixes #232
2017-12-16 08:57:52 +05:30
Kovid Goyal
3cce9b1c38 ... 2017-12-16 08:54:55 +05:30
Kovid Goyal
8a9ee6f3f5 ... 2017-12-15 16:32:28 +05:30
Kovid Goyal
d3059c09e0 Nicer CLI help output 2017-12-15 14:49:42 +05:30
Kovid Goyal
1f093b4ff2 icat: Add an option to only detect image display support 2017-12-15 14:06:41 +05:30
Kovid Goyal
50470b5747 icat: Add --transfer-mode option
Explicitly control the transfer mode instead of auto-detecting
2017-12-15 13:34:39 +05:30
Kovid Goyal
304f21e79d icat: Fix temp files not being deleted when transmitting using escape codes 2017-12-15 13:18:18 +05:30
Kovid Goyal
cb04deef63 icat: Add a command line argument for horizontal alignment 2017-12-15 13:08:27 +05:30
Kovid Goyal
ddb2e41352 Get rid of argparse from kitty-icat as well 2017-12-15 12:35:30 +05:30
Kovid Goyal
a6700c951a Also filter 8-bit control sequences when sanitizing 2017-12-15 09:36:45 +05:30
Kovid Goyal
684a2e05f4 Move logical DPI calculation into glfw module
Now DPI state is maintained in only one central place.
2017-12-14 18:30:53 +05:30
Kovid Goyal
c7e1a12eb6 Have pt_to_px use global_state instead of get_dpi
DRYer and reduces code size
2017-12-14 18:04:10 +05:30
Kovid Goyal
ce7be5a05e Fix #226 2017-12-14 06:42:52 +05:30
Kovid Goyal
433640de84 Support running on the "low power" GPU on dual GPU macOS machines
Fixes #136
2017-12-14 06:14:22 +05:30
Kovid Goyal
7f19424f2d Fix for kitty sometimes not detecting child death on macOS 2017-12-13 22:20:11 +05:30
Kovid Goyal
b9d0ec0d4c CoreText: Use the layout engine to calculate cell height
Slower, but hopefully more accurate, since it takes into account
whatever kludges Apple is currently using to calculate line height
in its applications.
2017-12-13 14:12:23 +05:30
Kovid Goyal
869abc4d5c ... 2017-12-13 14:05:01 +05:30
Kovid Goyal
872118fcbe CoreText: Fix incorrect underline position and thickness calculation 2017-12-13 13:59:11 +05:30
Kovid Goyal
da0309545e Ensure bounds in add_line() 2017-12-13 13:46:28 +05:30
Kovid Goyal
54b802f1e6 Ensure bounds in add_dline() 2017-12-13 13:45:11 +05:30
Kovid Goyal
d097403a12 Implement select-by-rectangle when holding down Ctrl+Alt
Fixes #225
2017-12-13 13:26:55 +05:30
Kovid Goyal
c81a8216dc Limit the max number of lines to extend URLs over 2017-12-13 12:18:35 +05:30
Kovid Goyal
95683c658b When hovering over a URL, highlight the URL fully even if it continues over multiple lines. Note that URL detection has not changed. A URL will be detected only if the mouse hovers over the line containing the start of the URL. 2017-12-13 11:11:13 +05:30
Kovid Goyal
d25c0d42bc CoreText: Ensure cell_width and cell_height are never zero 2017-12-13 09:35:50 +05:30
Kovid Goyal
77f0328f4f Ensure mouse cursor is in default state when focus is switched to the OSWindow 2017-12-13 08:54:11 +05:30
Kovid Goyal
a1b4f7c92d Fix COreText leak on exit 2017-12-13 08:27:33 +05:30
Kovid Goyal
47704f24c1 CoreText: Get rid of the line height fudge factor
It was leading to larger line heights than in iTerm on High Sierra with
Menlo. Also as per Apple documentation, line height should be ascent +
descent + leading.
https://developer.apple.com/library/content/documentation/TextFonts/Conceptual/CocoaTextArchitecture/TypoFeatures/TextSystemFeatures.html
2017-12-13 08:22:26 +05:30
Kovid Goyal
e0ef563885 Use glfw primary monitor content scale for logical DPI on macOS as well
It gives the correct DPI value on a MacBook Air monitor, while physical
DPI is too high, leading to overlarge fonts.
2017-12-12 23:47:42 +05:30
Kovid Goyal
2e570e21a0 Ensure kitty is on the PATH when running from kitty.app 2017-12-12 23:29:01 +05:30
Kovid Goyal
a962a28b36 ... 2017-12-12 22:23:16 +05:30
Kovid Goyal
898395253b Add test for ignored color id in SGR colon based color sequence 2017-12-12 18:50:37 +05:30
Kovid Goyal
346a9f68b1 Fix #227 2017-12-12 18:38:52 +05:30
Kovid Goyal
dbf8eb773c Add a FAQ entry about building kitty.app 2017-12-12 09:49:41 +05:30
Kovid Goyal
47ed1a4dca Make update-on-ox not depend on remote script 2017-12-11 23:11:34 +05:30
Kovid Goyal
4c566ee37f Clarify FAQ entry further 2017-12-11 21:38:16 +05:30
Kovid Goyal
a29b424477 CoreText: Implement resizing of glyphs too wide to fit 2017-12-11 20:34:23 +05:30
Kovid Goyal
56a30a014c Fix compilation order reversed 2017-12-11 20:28:36 +05:30
Kovid Goyal
abdc149f65 Update travis script 2017-12-11 19:10:00 +05:30
Kovid Goyal
005c4bf29e Finish up CoreText based rendering 2017-12-11 19:04:44 +05:30
Kovid Goyal
c86c166448 More work on positioning glyphs with CoreText 2017-12-11 18:48:14 +05:30
Kovid Goyal
0999ce159e Fix colors incorrect when rendering directly to buf 2017-12-11 10:43:32 +05:30
Kovid Goyal
98d8ab2953 Fix OT shaper not working on macOS
Also dont keep an extra reference to the hb font in fonts.c
2017-12-11 09:48:20 +05:30
Kovid Goyal
5407fa72b4 Start work on rendering with CoreText 2017-12-10 20:28:06 +05:30
Kovid Goyal
e332522a61 Mark backend API in fonts.h header 2017-12-10 09:21:46 +05:30
Kovid Goyal
ee27f23862 Add rgba and lcdfilter fields to the fc-dict 2017-12-09 12:58:23 +05:30
Kovid Goyal
b1853ca966 Dont insist color fonts have bitmaps 2017-12-09 12:01:43 +05:30
Kovid Goyal
ed2e83654f Draw emoji on macOS using CoreText rather than FreeType
Needed because FreeType cannot handle the latest version of the Apple
Color Emoji font, which probably uses SVG-in-OTF instead of SBIX.
Finishes up the color emoji implementation.
2017-12-09 12:01:43 +05:30
Kovid Goyal
ec6dcd53b5 Finish up placement of color emojis
Note that for some reason rendering is broken on Apple
2017-12-09 12:01:43 +05:30
Kovid Goyal
0b6fe99611 Report errors rendering glyphs 2017-12-09 12:01:43 +05:30
Kovid Goyal
03847b15f6 Implement downsampling of color emoji bitmaps
Still need to fix placement of the downsampled bitmaps in the cell
2017-12-09 12:01:43 +05:30
Kovid Goyal
8d7515bd9b Basic color emoji rendering working
Still need to downscale color bitmaps to fit into cells
2017-12-09 12:01:43 +05:30
Kovid Goyal
e4b839742c Add option to control using color emoji or not 2017-12-09 12:01:43 +05:30
Kovid Goyal
f3cdf4194a Prefer color emoji fonts 2017-12-09 12:01:43 +05:30
Kovid Goyal
ef6f4c2fbf Improve fontconfig fallback font queries for emoji 2017-12-09 12:01:43 +05:30
Kovid Goyal
9cda51b5a8 Store sprites in an RGBA texture
Needed to support color emoji
2017-12-09 12:01:42 +05:30
Kovid Goyal
b8093d6b83 ... 2017-12-09 11:28:49 +05:30
Kovid Goyal
ffedc5d170 ... 2017-12-09 11:01:32 +05:30
Kovid Goyal
f223cd4b56 Set use_system_wcwidth to no by default
I am tired of seeing the endless bug reports from people running on
systems with outdated wcwidth() implementations.
2017-12-09 10:53:13 +05:30
Kovid Goyal
111c7fa57c Ensure config file is always decoded as UTF-8 2017-12-08 01:27:35 +05:30
Kovid Goyal
e630abfe7f Revert change to use libpng16
Does not fix the OP's problem.
2017-12-06 21:10:48 +05:30
Kovid Goyal
11b17c09ce Call pkg-config with libpng16 instead of libpng
Should fix compilation on linux systems that have libpng12 as their
default libpng. libpng16 was released over five years ago! Sigh...
Fixes #216
2017-12-06 20:54:46 +05:30
Kovid Goyal
466d96c167 Remove spurious call to Py_DECREF 2017-12-06 10:13:57 +05:30
Kovid Goyal
c90223e4c8 Report unknown CSI r sequences 2017-12-06 00:31:03 +05:30
Kovid Goyal
01324a7ad2 Reduce the rescale threshold from 133% to 125% 2017-12-05 23:32:40 +05:30
Kovid Goyal
122ad8a1f8 Detect if a freetype font has color tables 2017-12-05 23:31:26 +05:30
Kovid Goyal
138bfcf2a8 Fix key-presses mapped to CSI codes not respecting SC81t mode 2017-12-05 20:21:13 +05:30
Kovid Goyal
c95418a947 Remove unused code 2017-12-05 20:21:13 +05:30
Kovid Goyal
b191727567 Some simple tests for sc81t 2017-12-05 20:21:12 +05:30
Kovid Goyal
c17c6cae4c Support S8C1T mode
That is, eight bit control codes. When in S8C1T mode, kitty will send
only eight bit control codes to the client.
2017-12-05 20:21:12 +05:30
Kovid Goyal
ed9b332da5 Add an option to control the underline style for highlighting URLs on mouse over 2017-12-05 12:28:10 +05:30
Kovid Goyal
e8441ce697 Ensure double underline is gapped even when underline thickness is less than three pixels 2017-12-05 11:42:35 +05:30
Kovid Goyal
f2d00589d8 Update test to match new set of pre-rendered sprites 2017-12-04 12:41:50 +05:30
Kovid Goyal
e81ba3b207 Change undercurl escape code to 4:x
See https://github.com/neovim/neovim/issues/7479
for discussion. Also implement double underline.
2017-12-04 12:26:50 +05:30
Kovid Goyal
27cd303a05 Centralize code to convert to SGR
Conversion from formatting attributes to SGR now always goes through a
Cursor.
2017-12-04 10:51:06 +05:30
Kovid Goyal
52ecdfe3a9 Fix incorrect termcap query responses
Did not realize that the responses had to be processed via tparm() i.e.
they should be the actual bytes not the textual representation of them.
This broke the backspace key in vim.
2017-12-03 21:34:55 +05:30
Kovid Goyal
70f71e8ada Fix #211 2017-12-03 00:30:11 +05:30
Kovid Goyal
d12063daad Add configurable shortcuts to go to a tab by number
Fixes #208
2017-12-02 16:31:40 +05:30
Kovid Goyal
b9798c74d4 Support for DCS status and capabilities reporting codes 2017-12-02 14:35:06 +05:30
Kovid Goyal
c12bce3d2f Respond to OSC color query escape codes 2017-12-01 21:02:30 +05:30
Kovid Goyal
73b501c961 Make color parsing a little more robust
Add a few tests for it
2017-12-01 20:02:47 +05:30
Kovid Goyal
08079ad889 Update README on layouts 2017-12-01 12:23:57 +05:30
Kovid Goyal
b4509e341a Update glfw 2017-12-01 12:16:18 +05:30
Kovid Goyal
08ee77d11c Allow D&D of files into kitty
Fixes #206
2017-12-01 12:16:17 +05:30
Kovid Goyal
868c1d634b Apparently libunistring is already installed by brew 2017-12-01 12:16:17 +05:30
Kovid Goyal
ccc67b66c4 Add more options to customize the tab-bar
Fixes #203
2017-12-01 12:16:17 +05:30
Kovid Goyal
a0702f4a97 Add an option to set the window title
Fixes #201
2017-12-01 12:16:17 +05:30
Kovid Goyal
cada4a8ca8 Move changelog entries 2017-12-01 12:16:17 +05:30
Kovid Goyal
af69f714b1 Update CHANGELOG 2017-12-01 12:16:17 +05:30
Kovid Goyal
9c135f9f4c Add a grid window layout
Fixes #192
2017-12-01 12:16:17 +05:30
Kovid Goyal
d1df5ad4e2 Enumerate window layout choices in help 2017-12-01 12:16:17 +05:30
Kovid Goyal
6352f585e8 Fix kitty discarding peer messages in rapid succession 2017-12-01 12:16:17 +05:30
Kovid Goyal
fe3bb92b54 ... 2017-12-01 12:16:17 +05:30
Kovid Goyal
59243355f6 ... 2017-12-01 12:16:16 +05:30
Kovid Goyal
fd49d17591 Paginate --help output 2017-12-01 12:16:16 +05:30
Kovid Goyal
1d9b36996a Line wrap --help output 2017-12-01 12:16:16 +05:30
Kovid Goyal
0cac74d39a Get rid of the horrible argparse
It's slow, bloated and has no support for decent output formatting
2017-12-01 12:16:16 +05:30
Kovid Goyal
fb41ecb2e5 Update bundled glfw 2017-12-01 12:16:16 +05:30
Kovid Goyal
0296d1f9a2 Fix refactor caused cursor visibility to no longer be respected 2017-12-01 12:16:16 +05:30
Kovid Goyal
b51100195a Dont use FBO's unless absolutely necessary
Negative z-index images dont need FBO based rendering when the
background is opaque. Finishes up support for background_opacity.

Fixes #31
2017-12-01 12:16:16 +05:30
Kovid Goyal
b86e0ef669 Tell the OS we dont use depth and stencil buffers 2017-12-01 12:16:16 +05:30
Kovid Goyal
86e33f739c Ensure OS windows have both buffers cleared after a resize/on first render 2017-12-01 12:16:16 +05:30
Kovid Goyal
259dcf376c DRYer 2017-12-01 12:16:16 +05:30
Kovid Goyal
466155fd24 API needed for kitty-bar 2017-12-01 12:16:16 +05:30
Kovid Goyal
452fd71fea Simplify blit vertex shader
Also fixes rendering on macOS which for some reason was not doing the
texture co-ordinate mapping correctly in the old shader.
2017-12-01 12:16:15 +05:30
Kovid Goyal
da8944b551 ... 2017-12-01 12:16:15 +05:30
Kovid Goyal
5e2587920a Call glViewport in the render loop
Ensure FBOs have correct viewport
2017-12-01 12:16:15 +05:30
Kovid Goyal
7fb48dc04c ... 2017-12-01 12:16:15 +05:30
Kovid Goyal
b8e477c6eb Clamp the FBO texture 2017-12-01 12:16:15 +05:30
Kovid Goyal
a3b85883f8 Block cursor should not be affected by background_opacity 2017-12-01 12:16:15 +05:30
Kovid Goyal
e1c553e7b2 Wakeup main loop on peer message received 2017-12-01 12:16:15 +05:30
Kovid Goyal
be6151730d Fix SPECIAL stage in interleaved rendering 2017-12-01 12:16:15 +05:30
Kovid Goyal
444d9536a7 Graphics programs should generate pre-multipled colors in interleaved mode
Also fix a few OpenGL state initialization issues.
2017-12-01 12:16:15 +05:30
Kovid Goyal
ffff343e3d Work on rendering to FBO 2017-12-01 12:16:15 +05:30
Kovid Goyal
f85c050235 Get background_opacity working, at the cost of breaking negative z-index image rendering.
Image rendering will need to use an FBO since OpenGL cannot do proper alpha compositing.
As a first step, the interleaved shaders now generate premultiplied colors as opengl can only alpha blend pre-multipled colors
2017-12-01 12:16:14 +05:30
Kovid Goyal
fe214f43cb Set _NET_STARTUP_ID before the window is mapped 2017-12-01 12:16:14 +05:30
Kovid Goyal
d9b0b5c08f oops, forgot one place to enable GL_BLEND 2017-12-01 12:16:14 +05:30
Kovid Goyal
a561697f04 No need for GL_BLEND while drawing background colors 2017-12-01 12:16:14 +05:30
Kovid Goyal
bbc140e020 Only enable GL_BLEND when actually needed 2017-12-01 12:16:14 +05:30
Kovid Goyal
2bcbcfff44 Start work on background opacity 2017-12-01 12:16:14 +05:30
Kovid Goyal
1fb81d2265 Fix incorrect blending of foreground and background colors when negative z-index images are present
Also optimize the blending calculation a bit by using the mix() function
and just adding the text and strike alphas.
2017-12-01 12:16:14 +05:30
Kovid Goyal
3b4a242e26 Fix sprites uniform not being initialized when using layered rendering
Had no actual bad effects since it is initialized to zero anyway
2017-12-01 12:16:14 +05:30
Kovid Goyal
b8937bc151 Only use wayland if a special env var is present
wayland is currently fairly broken. No window decorations and no key
auto-repeat.
2017-12-01 12:16:14 +05:30
Kovid Goyal
b3de442116 pretty colors 2017-12-01 12:16:14 +05:30
Kovid Goyal
fb797d7735 ... 2017-12-01 12:16:14 +05:30
Kovid Goyal
982a9320c5 Final fixes needed for wayland building
kitty now runs under wayland again
2017-12-01 12:16:13 +05:30
Kovid Goyal
47dec2c2e9 Dynamic detection of wayland 2017-12-01 12:16:13 +05:30
Kovid Goyal
eb8f4e0b3c isosx -> is_macos 2017-12-01 12:16:13 +05:30
Kovid Goyal
85fcd51ea3 Enable building of glfw-wayland backend 2017-12-01 12:16:13 +05:30
Kovid Goyal
9ec6cf721f Update compilation database even after failed builds 2017-12-01 12:16:13 +05:30
Kovid Goyal
bcd4c64b8a Key compilation database by output as well 2017-12-01 12:16:13 +05:30
Kovid Goyal
3b0d8ec500 Nicer error when pkg-config fails 2017-12-01 12:16:13 +05:30
Kovid Goyal
73ce2ccb47 remove unused header 2017-12-01 12:16:13 +05:30
Kovid Goyal
a5078afd1e Move the bell implementation into glfw 2017-12-01 12:16:13 +05:30
Kovid Goyal
32a6dd2aa1 Add a command line switch to set the name part of WM_CLASS independently 2017-12-01 12:16:13 +05:30
Kovid Goyal
02884c5045 Debounce audio bells 2017-12-01 12:16:12 +05:30
Kovid Goyal
25d7668b70 Add an option to control the audio bell volume on X11 2017-12-01 12:16:12 +05:30
Kovid Goyal
2ff39c1578 DRYer 2017-12-01 12:16:12 +05:30
Kovid Goyal
a11d6466c6 Update vendored glfw 2017-12-01 12:16:12 +05:30
Kovid Goyal
df56080303 Fix building on travis/macOS libunistring detection 2017-12-01 12:16:12 +05:30
Kovid Goyal
4d1eb1f729 Install libxkbcommon on Travis 2017-12-01 12:16:12 +05:30
Kovid Goyal
ec06dd7460 Add a --verbose build flag 2017-12-01 12:16:12 +05:30
Kovid Goyal
163ce2a066 Update CHANGELOG 2017-12-01 12:16:12 +05:30
Kovid Goyal
058c1bec10 Workaround for new windows not getting focus events on macOS 2017-12-01 12:16:12 +05:30
Kovid Goyal
ba40bf5e6f remove no longer needed code 2017-12-01 12:16:12 +05:30
Kovid Goyal
d457abdee4 Prevent glfw from doing stupid stuff on cocoa 2017-12-01 12:16:11 +05:30
Kovid Goyal
3773aaa8a1 Get it building on macOS 2017-12-01 12:16:11 +05:30
Kovid Goyal
cfc99baac4 Get rid of ctypes based loading of libglfw/libX11 2017-12-01 12:15:36 +05:30
Kovid Goyal
b6be6ee1e7 Explicitly set expandtab 2017-12-01 12:15:36 +05:30
Kovid Goyal
dfd8a69cf2 Build kitty against bundled glfw 2017-12-01 12:15:36 +05:30
Kovid Goyal
9307486254 Initial import of glfw 2017-12-01 12:15:36 +05:30
Kovid Goyal
6a627cca9e A spot of refactoring 2017-12-01 12:15:36 +05:30
Kovid Goyal
480f4bf44e Build script should not fail on python without threading 2017-12-01 12:15:36 +05:30
Kovid Goyal
b5b2f11b18 Enable parallel builds 2017-12-01 12:15:36 +05:30
Kovid Goyal
ee232fb08c API needed for kitty-bar 2017-12-01 12:15:36 +05:30
Kovid Goyal
ef7dcbf365 API to create initially hidden windows 2017-12-01 12:15:36 +05:30
Kovid Goyal
3e511d217b Pass the window class and size settings when creating a grouped window 2017-12-01 12:15:36 +05:30
Kovid Goyal
b08f4ab593 Use startup notifications in single instance mode 2017-12-01 12:15:35 +05:30
Kovid Goyal
fa1ae39480 Update Changelog 2017-12-01 12:15:35 +05:30
Kovid Goyal
96483a0e92 Finish single_instance implementation 2017-12-01 12:15:35 +05:30
Kovid Goyal
7deb68de61 Get IPC working 2017-12-01 12:15:35 +05:30
Kovid Goyal
bf09c33b99 Move option_parser into its own module 2017-12-01 12:15:35 +05:30
Kovid Goyal
9e5882c9fb Code to handle messages from peers 2017-12-01 12:15:35 +05:30
Kovid Goyal
c5d17934e4 Function to establish IPC communication 2017-12-01 12:15:35 +05:30
Kovid Goyal
c8c1a3618c Get the user cache dir path on macOS 2017-12-01 12:15:35 +05:30
Kovid Goyal
593b4c5a46 Use sigaction() rather than signal() to register signal handlers 2017-12-01 12:15:35 +05:30
Kovid Goyal
d7ea28f8e7 Fix sprite texture not initially bound for new OSWindow 2017-12-01 12:15:35 +05:30
Kovid Goyal
c4bcda80e9 Fix removing OSWindow breaking pointer references in glfw 2017-12-01 12:15:34 +05:30
Kovid Goyal
528573ac80 Make sure window context is correct for all remove_vao calls 2017-12-01 12:15:34 +05:30
Kovid Goyal
dba067d875 Ensure correct OpenGL ctx in effect when creating a new window 2017-12-01 12:15:34 +05:30
Kovid Goyal
5a5d27077c Shortcut to open new OSWindow
Note that rendering is still pretty buggy with multiple windows.
2017-12-01 12:15:34 +05:30
Kovid Goyal
c145dfc832 Forgot to destroy glfw window when closing OSWindow
Also fix double decref of OSWindow->window_title
2017-12-01 12:15:34 +05:30
Kovid Goyal
407431adc8 Debounce resize requests 2017-12-01 12:15:34 +05:30
Kovid Goyal
8e3b5ddb0b Also show mouse cursor when window gains focus 2017-12-01 12:15:34 +05:30
Kovid Goyal
e1b77f0a59 Ensure cleanup when closing OSWindow 2017-12-01 12:15:34 +05:30
Kovid Goyal
81a465f7bc ... 2017-12-01 12:15:34 +05:30
Kovid Goyal
0bec6ea15d Fix mem leak when closing tabs introduced by move to OSWindow 2017-12-01 12:15:34 +05:30
Kovid Goyal
2b988b01c6 Get rid of the needs_render tracking as it was too fragile. 2017-12-01 12:15:34 +05:30
Kovid Goyal
ab604fb149 more bugs 2017-12-01 12:15:33 +05:30
Kovid Goyal
d344c391fd ... 2017-12-01 12:15:33 +05:30
Kovid Goyal
449c1ba5d7 Ensure OSWindow references are not stale 2017-12-01 12:15:33 +05:30
Kovid Goyal
12340e4c60 Ensure window object is fully initialized in callbacks 2017-12-01 12:15:33 +05:30
Kovid Goyal
95aad91a49 ... 2017-12-01 12:15:33 +05:30
Kovid Goyal
c3f5b20ca7 more bugs 2017-12-01 12:15:33 +05:30
Kovid Goyal
f8c7a7a690 more bug fixes 2017-12-01 12:15:33 +05:30
Kovid Goyal
c5649df971 Fix various bugs introduced by the refactoring to support OSWindow 2017-12-01 12:15:33 +05:30
Kovid Goyal
9cedefb50c Port tab_manager and miscellaneous cleanups 2017-12-01 12:15:33 +05:30
Kovid Goyal
96f8f8c79d Remove unused code 2017-12-01 12:15:33 +05:30
Kovid Goyal
889d5b07a6 Pass os_window_id in activate_tab_at 2017-12-01 12:15:32 +05:30
Kovid Goyal
82d17c8a59 DRYer 2017-12-01 12:15:32 +05:30
Kovid Goyal
7ba3aa0c6f ... 2017-12-01 12:15:32 +05:30
Kovid Goyal
598f08e222 Avoid unneccessary roundtrip through python to create VAOs 2017-12-01 12:15:32 +05:30
Kovid Goyal
625798220a ... 2017-12-01 12:15:32 +05:30
Kovid Goyal
2f06c0f721 Remove last view uses of viewport_size and cell_size in python
Also move counters into C
2017-12-01 12:15:32 +05:30
Kovid Goyal
0ec793e8bc Finish porting of borders and layout 2017-12-01 12:15:32 +05:30
Kovid Goyal
e30f88d382 ... 2017-12-01 12:15:32 +05:30
Kovid Goyal
49be779982 Port drawing of borders 2017-12-01 12:15:32 +05:30
Kovid Goyal
2ac8ad39c9 Implement destruction of OS windows 2017-12-01 12:15:32 +05:30
Kovid Goyal
e11a50ae83 Work on migrating the code needed for application startup 2017-12-01 12:15:32 +05:30
Kovid Goyal
eecd0c8d9a Function to remove OSWindows 2017-12-01 12:15:31 +05:30
Kovid Goyal
974950e7de Allocate window management structures on the heap 2017-12-01 12:15:31 +05:30
Kovid Goyal
47446975ac Fix spelling of var name 2017-12-01 12:15:31 +05:30
Kovid Goyal
c69145b6bc Port state.c and all code that calls into it 2017-12-01 12:15:31 +05:30
Kovid Goyal
141a08ec7c Migrate child-monitor.c to use OSWindow 2017-12-01 12:15:31 +05:30
Kovid Goyal
f0003f223a Start work on multi-window support
Port the glfw.c module and various bits of code that depend on it.
2017-12-01 12:15:31 +05:30
Kovid Goyal
a4fe97c88c Apparently libunistring is now already install by brew 2017-12-01 12:08:28 +05:30
Kovid Goyal
cc23515a35 Make the publish script a little smarter 2017-12-01 10:31:50 +05:30
145 changed files with 50036 additions and 10583 deletions

6
.gitattributes vendored
View File

@@ -1,7 +1,11 @@
kitty/wcwidth9.h linguist-generated=true
kitty/wcwidth-std.h linguist-generated=true
kitty/emoji.h linguist-generated=true
kitty/keys.h linguist-generated=true
kitty/charsets.c linguist-generated=true
kitty/key_encoding.py linguist-generated=true
kitty/rgb.py linguist-generated=true
kitty/gl-wrapper.* linguist-generated=true
kitty/khrplatform.h linguist-generated=true
kitty/glfw-wrapper.* linguist-generated=true
glfw/*.c linguist-vendored=true
glfw/*.h linguist-vendored=true

1
.gitignore vendored
View File

@@ -11,3 +11,4 @@ asan-launcher
kitty-profile
dev
__pycache__
glfw/wayland-*-client-protocol.[ch]

View File

@@ -19,6 +19,9 @@ matrix:
- libxinerama-dev
- libxcursor-dev
- libunistring-dev
- libxcb-xkb-dev
- libxkbcommon-dev
- libxkbcommon-x11-dev
- libpng-dev
- python3-pil
@@ -40,6 +43,9 @@ matrix:
- libxinerama-dev
- libxcursor-dev
- libunistring-dev
- libxcb-xkb-dev
- libxkbcommon-dev
- libxkbcommon-x11-dev
- libpng-dev
- python3-pil
@@ -50,7 +56,7 @@ matrix:
env:
- RUN_FLAKE=1 BUILD_PKG=1
language: python
python: "3.5"
python: "3.6"
addons:
apt:
packages:
@@ -61,6 +67,9 @@ matrix:
- libxinerama-dev
- libxcursor-dev
- libunistring-dev
- libxcb-xkb-dev
- libxkbcommon-dev
- libxkbcommon-x11-dev
- libpng-dev
- python3-pil
- clang
@@ -75,8 +84,8 @@ matrix:
env:
global:
- PYTHON=python3
- PKG_CONFIG_PATH=$HOME/glfw/lib/pkgconfig:$HOME/harfbuzz/lib/pkgconfig:$PKG_CONFIG_PATH
- LD_LIBRARY_PATH=$HOME/glfw/lib:$HOME/harfbuzz/lib:$LD_LIBRARY_PATH
- PKG_CONFIG_PATH=$HOME/harfbuzz/lib/pkgconfig:$PKG_CONFIG_PATH
- LD_LIBRARY_PATH=$HOME/harfbuzz/lib:$LD_LIBRARY_PATH
- ASAN_OPTIONS=leak_check_at_exit=0
install: |
@@ -86,23 +95,13 @@ install: |
if [[ "$USE_BREW" == "1" ]]; then
brew update;
brew install python3;
brew install glfw;
brew install libunistring;
brew install freetype;
brew install harfbuzz --without-glib --without-gobject-introspection --without-graphite2 --without-icu4c;
brew install harfbuzz --without-glib --without-gobject-introspection --without-graphite2 --without-icu4c --without-freetype --without-cairo;
else
mkdir -p $SW;
curl https://download.calibre-ebook.com/travis/kitty/osx.tar.xz | tar xJ -C $SW;
fi
else
pushd /tmp
wget -O glfw-3.2.1.zip https://github.com/glfw/glfw/archive/3.2.1.zip
unzip -q glfw-3.2.1.zip
cd glfw-3.2.1
cmake -DBUILD_SHARED_LIBS=ON -DGLFW_BUILD_EXAMPLES=OFF -DGLFW_BUILD_TESTS=OFF -DGLFW_BUILD_DOCS=OFF -DCMAKE_INSTALL_PREFIX=$HOME/glfw
make
make install
wget https://github.com/behdad/harfbuzz/releases/download/1.6.3/harfbuzz-1.6.3.tar.bz2
tar xf harfbuzz-1.6.3.tar.bz2
cd harfbuzz-1.6.3
@@ -112,7 +111,6 @@ install: |
cd ..
popd
fi
pkg-config --cflags glfw3
pkg-config --cflags harfbuzz
if [[ "$TRAVIS_OS_NAME" != 'osx' ]]; then
PLIB=$(ldd `which python` | grep libpython | cut -d ' ' -f 3)
@@ -122,9 +120,10 @@ install: |
before_script:
- echo $LD_LIBRARY_PATH
- $PYTHON setup.py build --debug $SANITIZE_ARG;
- $PYTHON setup.py build --debug --verbose $SANITIZE_ARG;
script:
- if grep -Inr '\s$' kitty kitty_tests *.py *.asciidoc .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi
- if [[ -z $SANITIZE_ARG ]]; then $PYTHON test.py; else ./asan-launcher test.py; fi
- if [[ "$RUN_FLAKE" == "1" ]]; then flake8 --count .; fi
- if [[ "$BUILD_PKG" == "1" ]]; then $PYTHON setup.py linux-package; fi

View File

@@ -3,6 +3,85 @@ Changelog
kitty is a feature full, cross-platform, *fast*, GPU based terminal emulator.
version 0.6.1 [2017-12-28]
---------------------------
- Add an option to fade the text in inactive windows
- Add new actions to open windows/tabs/etc. with the working directory set to
the working directory of the current window.
- Automatically adjust cell size when DPI changes, for example when kitty is
moved from one monitor to another with a different DPI
- Ensure underlines are rendered even for fonts with very poor metrics
- Fix some emoji glyphs not colored on Linux
- Internal wcwidth() implementation is now auto-generated from the unicode
standard database
- Allow configuring the modifiers to use for rectangular selection with the
mouse.
- Fix incorrect minimum wayland version in the build script
- Fix a crash when detecting a URL that ends at the end of the line
- Fix regression that broke drawing of hollow cursor when window loses focus
version 0.6.0 [2017-12-18]
---------------------------
- Support background transparency via the background_opacity option. Provided
that your OS/window manager supports transparency, you can now have kitty
render pixels that have only the default background color as
semi-transparent.
- Support multiple top level (OS) windows. These windows all share the sprite
texture cache on the GPU, further reducing overall resource usage. Use
the shortcut `ctrl+shift+n` to open a new top-level window.
- Add support for a *daemon* mode using the `--single-instance` command line
option. With this option you can have only a single kitty instance running.
All future invocations simply open new top-level windows in the existing
instance.
- Support colored emoji
- Use CoreText instead of FreeType to render text on macOS
- Support running on the "low power" GPU on dual GPU macOS machines
- Add a new "grid" window layout
- Drop the dependency on glfw (kitty now uses a modified, bundled copy of glfw)
- Add an option to control the audio bell volume on X11 systems
- Add a command line switch to set the name part of the WM_CLASS window
property independently.
- Add a command line switch to set the window title.
- Add more options to customize the tab-bar's appearance (font styles and
separator)
- Allow drag and drop of files into kitty. On drop kitty will paste the
file path to the running program.
- Add an option to control the underline style for URL highlighting on hover
- X11: Set the WINDOWID environment variable
- Fix middle and right buttons swapped when sending mouse events to child
processes
- Allow selecting in a rectangle by holding down Ctrl+Alt while dragging with
the mouse.
version 0.5.1 [2017-12-01]
---------------------------

View File

@@ -1,16 +1,23 @@
ifdef V
VVAL=--verbose
endif
ifdef VERBOSE
VVAL=--verbose
endif
all:
python3 setup.py
python3 setup.py $(VVAL)
test:
python3 setup.py test
python3 setup.py $(VVAL) test
clean:
python3 setup.py clean
python3 setup.py $(VVAL) clean
# A debug build
debug:
python3 setup.py build --debug
python3 setup.py build $(VVAL) --debug
# Build with the ASAN and UBSAN sanitizers
asan:
python3 setup.py build --debug --sanitize
python3 setup.py build $(VVAL) --debug --sanitize

View File

@@ -16,6 +16,7 @@
:sc_move_window_backward: pass:quotes[`ctrl+shift+b`]
:sc_move_window_forward: pass:quotes[`ctrl+shift+f`]
:sc_move_window_to_top: pass:quotes[`ctrl+shift+``]
:sc_new_os_window: pass:quotes[`ctrl+shift+n`]
:sc_new_tab: pass:quotes[`ctrl+shift+t`]
:sc_new_window: pass:quotes[`ctrl+shift+enter`]
:sc_next_layout: pass:quotes[`ctrl+shift+l`]
@@ -65,7 +66,7 @@ latency.
* Cross-platform support: kitty currently works on Linux and macOS, but because
it uses only OpenGL for rendering, it should be trivial to port to other
platforms.
platforms.
* Allows you to open the scrollback buffer and window contents in a separate
window using arbitrary programs of your choice. This is useful for browsing
@@ -88,14 +89,12 @@ the following dependencies are installed first.
=== Dependencies
* python >= 3.5
* glfw >= 3.2
* libunistring
* harfbuzz >= 1.5.0
* libunistring
* zlib
* libpng
* freetype
* freetype (not needed on macOS)
* fontconfig (not needed on macOS)
* harfbuzz >= 1.5.0
* xsel (only on X11 systems with glfw < 3.3)
* ImageMagick (optional, needed to use the `kitty icat` tool to display images in the terminal)
* gcc or clang (required only for building)
* pkg-config (required only for building)
@@ -120,7 +119,9 @@ python3 /path/to/kitty/folder
=== Linux packages
* Arch linux: AUR git package https://aur.archlinux.org/packages/kitty-git/
* Arch Linux: AUR git package https://aur.archlinux.org/packages/kitty-git/
* Arch Linux: AUR stable package https://aur.archlinux.org/packages/kitty/
* NixOS / nixpkgs: https://github.com/NixOS/nixpkgs/blob/master/pkgs/applications/misc/kitty/default.nix
@@ -130,8 +131,7 @@ python3 /path/to/kitty/folder
kitty is available as a macOS `dmg` file for easy installation from the
link:../../releases[releases page]. You can also run kitty directly from
source using the above install from source instructions, after installing its
two dependencies (`python >= 3.5` and `glfw >= 3.2` using http://brew.sh/[brew]
or a similar package manager)
dependencies using http://brew.sh/[brew] or a similar package manager.
== Design philosophy
@@ -206,6 +206,7 @@ windows are:
|Action |Shortcut
|New window | {sc_new_window}
|New OS window| {sc_new_os_window}
|Close window | {sc_close_window}
|Next window | {sc_next_window}
|Previous window | {sc_previous_window}
@@ -223,7 +224,7 @@ windows are:
|Increase font size | {sc_increase_font_size}
|Decrease font size | {sc_decrease_font_size}
|Restore font size | {sc_restore_font_size}
|Restore font size | {sc_restore_font_size}
|Toggle fullscreen | {sc_toggle_fullscreen}
|Pass current selection to program | {sc_pass_selection_to_program}
|===
@@ -252,14 +253,15 @@ hold down `ctrl+shift` and click on a URL to open it in a browser.
== Layouts
Currently, there are two layouts available,
Currently, there are three layouts available,
* Stack -- Only a single maximized window is shown at a time
* Tall -- One window is shown full height on the left, the rest of the windows are shown one below the other on the right.
* Grid -- All windows are shown in a grid
You can switch between layouts using the {sc_next_layout} key combination.
Writing a new layout only requires about thirty lines of code, so if there is
Writing a new layout only requires about fifty lines of code, so if there is
some layout you want, take a look at link:kitty/layout.py[layout.py] and submit
a pull request!
@@ -337,14 +339,14 @@ render loop to reduce CPU usage. See the link:kitty/kitty.conf[config file] for
You can generate detailed per-function performance data using
link:https://github.com/gperftools/gperftools[gperftools]. Build kitty with the
`--profile` flag which will create an executable called `kitty-profile`. Run
that and perform the task you want to analyse, for example, scrolling a large
that and perform the task you want to analyse, for example, scrolling a large
file with `less`. After you quit, function call statistics will be printed to
`stdout` and you can use tools like *kcachegrind* for more detailed analysis.
Here are some CPU usage numbers for the task of scrolling a file continuously in less.
The CPU usage is for the terminal process and X together and is measured using htop.
The measurements are taken at the same font and window size for all terminals on a
`Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz` CPU with a
The measurements are taken at the same font and window size for all terminals on a
`Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz` CPU with a
`Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde XT [Radeon HD 7770/8760 / R7 250X]` GPU.
|===
@@ -388,6 +390,63 @@ without needing to install all of kitty.
This applies to creating packages for kitty for macOS package managers such as
brew or MacPorts as well.
== Frequently Asked Questions
=== Some special symbols are rendered small/truncated in kitty?
The number of cells a unicode character takes up are controlled by the
`wcwidth()` system function. If wcwidth() returns 2 then kitty will render the
character in two cells, otherwise it will render it in one cell. Often the
system `wcwidth()` is old/outdated. You can use the `use_system_wcwidth=no`
setting in your kitty.conf to workaround this. But note that it might cause
other issues, since now kitty and the programs running inside it may not agree
on how wide characters should be. When a symbol does not fit, it will either be
rescaled to be smaller or truncated (depending on how much extra space it
needs). This is often different from other terminals which just let the
character overflow into neighboring cells, leading to ugly artifacts.
In addition to the problem with `wcwidth()` above, some programs, like
powerline, vim with fancy gutter symbols/status-bar, etc. use unicode
characters from the private use area to represent symbols. Often these symbols
are square and should be rendered in two cells. However, since private use
area symbols all have `wcwdith() == 1` kitty renders them either smaller or
truncated. The correct solution for this is to use either use different symbols
that are not square, or to use a font that defines ligatures with the space
character for these symbols. See
link:https://github.com/kovidgoyal/kitty/issues/182[#182] for a discussion of
the approach using ligatures.
=== How do I build kitty.app on macOS?
You dont need to build kitty.app to run kitty from source. Simply install the dependencies
listed above using brew/MacPorts or similar and then compile and run with:
```
make
python3 .
```
You can also create a shell script to run kitty:
```
#!/bin/sh
exec python3 /path/to/kitty/source/dir
```
And using something like link:https://mathiasbynens.be/notes/shell-script-mac-apps[app-wrapper-for-shell-script]
you can create a simple launcher app to run the shell script.
If you only want to make some small changes to a python file, you can do that
and simply replace the corresponding file inside an existing kitty.app. (Note
that kitty.app will contain `.pyo` files which are compiled versions of `.py`
files, delete the `.pyo` file and replace it with a `.py` file).
Finally, note that the released kitty.dmg is built automatically by using the
`kitty` branch of
link:https://github.com/kovidgoyal/build-calibre[build-calibre] however, that
is designed to run on linux and is not for the faint of heart.
== A tribute
While over the decades I am sure many people have contributed to the
@@ -399,7 +458,7 @@ kitty, I ran headlong into more and more gnarly corners of terminal behavior.
On all those occasions, either the excellent documentation at
link:http://invisible-island.net/xterm/ctlseqs/ctlseqs.html[xterm-ctlseqs] or
investigating the behavior and code of xterm or vttest were invaluable tools to
aid my understanding.
aid my understanding.
My achievements, if any, in developing kitty would not have been possible without
his prior work and the generous sharing of knowledge accumulated over decades.

View File

@@ -1,2 +1,2 @@
#!/bin/bash
cloc --exclude-list-file <(echo -e 'kitty/wcwidth9.h\nkitty/glfw.c\nkitty/keys.h\nkitty/charsets.c\nkitty/key_encoding.py\nkitty/rgb.py\nkitty/gl.h\nkitty/gl-wrapper.h\nkitty/gl-wrapper.c\nkitty/khrplatform.h') kitty
cloc --exclude-list-file <(echo -e 'kitty/wcwidth-std.h\nkitty/glfw.c\nkitty/keys.h\nkitty/charsets.c\nkitty/key_encoding.py\nkitty/rgb.py\nkitty/gl.h\nkitty/gl-wrapper.h\nkitty/gl-wrapper.c\nkitty/khrplatform.h\nkitty/glfw-wrapper.h\nkitty/glfw-wrapper.c\nkitty/emoji.h') kitty

199
gen-wcwidth.py Executable file
View File

@@ -0,0 +1,199 @@
#!/usr/bin/env python3
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2017, Kovid Goyal <kovid at kovidgoyal.net>
import os
import sys
from contextlib import contextmanager
from datetime import date
from functools import partial
from itertools import groupby
from operator import itemgetter
from urllib.request import urlopen
# We ignore the first few emojis as they are widely assumed to be single width
# in legacy applications
FIRST_EMOJI = 0x2194
os.chdir(os.path.dirname(os.path.abspath(__file__)))
def get_data(fname, folder='UCD'):
url = f'https://www.unicode.org/Public/{folder}/latest/{fname}'
bn = os.path.basename(url)
local = os.path.join('/tmp', bn)
if os.path.exists(local):
data = open(local, 'rb').read()
else:
data = urlopen(url).read()
open(local, 'wb').write(data)
for line in data.decode('utf-8').splitlines():
line = line.strip()
if line and not line.startswith('#'):
yield line
# Map of class names to set of codepoints in class
class_maps = {}
combining_codepoints = set()
not_assigned = set(range(0, sys.maxunicode))
def parse_ucd():
first = None
for line in get_data('ucd/UnicodeData.txt'):
parts = [x.strip() for x in line.split(';')]
codepoint = int(parts[0], 16)
category = parts[2]
s = class_maps.setdefault(category, set())
desc = parts[1]
codepoints = (codepoint,)
if first is None:
if desc.endswith(', First>'):
first = codepoint
continue
else:
codepoints = range(first, codepoint + 1)
first = None
for codepoint in codepoints:
s.add(codepoint)
not_assigned.discard(codepoint)
cc = parts[3]
if cc and cc != '0':
combining_codepoints.add(codepoint)
def split_two(line):
spec, rest = line.split(';', 1)
spec, rest = spec.strip(), rest.strip().split(' ', 1)[0].strip()
if '..' in spec:
chars = tuple(map(lambda x: int(x, 16), filter(None, spec.split('.'))))
chars = set(range(chars[0], chars[1] + 1))
else:
chars = {int(spec, 16)}
return chars, rest
all_emoji = set()
emoji_categories = {}
def parse_emoji():
for line in get_data('emoji-data.txt', 'emoji'):
chars, rest = split_two(line)
if max(chars) >= FIRST_EMOJI:
s = emoji_categories.setdefault(rest, set())
s |= chars
all_emoji.update(chars)
doublewidth, ambiguous = set(), set()
def parse_eaw():
global doublewidth, ambiguous
seen = set()
for line in get_data('ucd/EastAsianWidth.txt'):
chars, eaw = split_two(line)
if eaw == 'A':
ambiguous |= chars
seen |= chars
elif eaw == 'W' or eaw == 'F':
doublewidth |= chars
seen |= chars
doublewidth |= set(range(0x3400, 0x4DBF + 1)) - seen
doublewidth |= set(range(0x4E00, 0x9FFF + 1)) - seen
doublewidth |= set(range(0xF900, 0xFAFF + 1)) - seen
doublewidth |= set(range(0x20000, 0x2FFFD + 1)) - seen
doublewidth |= set(range(0x30000, 0x3FFFD + 1)) - seen
def get_ranges(items):
items.sort()
for k, g in groupby(enumerate(items), lambda m: m[0]-m[1]):
group = tuple(map(itemgetter(1), g))
a, b = group[0], group[-1]
if a == b:
yield a
else:
yield a, b
def write_case(spec, p):
if isinstance(spec, tuple):
p('\t\tcase 0x{:x} ... 0x{:x}:'.format(*spec))
else:
p('\t\tcase 0x{:x}:'.format(spec))
@contextmanager
def create_header(path):
f = open(path, 'w')
p = partial(print, file=f)
p('// unicode data, built from the unicode standard on:', date.today())
p('// see gen-wcwidth.py')
p('#pragma once')
p('#include "data-types.h"\n')
p('START_ALLOW_CASE_RANGE')
p()
yield p
p()
p('END_ALLOW_CASE_RANGE')
f.close()
def gen_emoji():
with create_header('kitty/emoji.h') as p:
p('static inline bool\nis_emoji(char_type code) {')
p('\tswitch(code) {')
for spec in get_ranges(list(all_emoji)):
write_case(spec, p)
p('\t\t\treturn true;')
p('\t\tdefault: return false;')
p('\t}')
p('\treturn false;\n}')
p('static inline bool\nis_emoji_modifier(char_type code) {')
p('\tswitch(code) {')
for spec in get_ranges(list(emoji_categories['Emoji_Modifier'])):
write_case(spec, p)
p('\t\t\treturn true;')
p('\t\tdefault: return false;')
p('\t}')
p('\treturn false;\n}')
def gen_wcwidth():
seen = set()
def add(p, comment, chars_, ret):
chars = chars_ - seen
seen.update(chars)
p(f'\t\t// {comment} ({len(chars)} codepoints)' + ' {{{')
for spec in get_ranges(list(chars)):
write_case(spec, p)
p(f'\t\t\treturn {ret};')
p('\t\t// }}}\n')
with create_header('kitty/wcwidth-std.h') as p:
p('static int\nwcwidth_std(int32_t code) {')
p('\tswitch(code) {')
non_printing = class_maps['Cc'] | class_maps['Cf'] | class_maps['Cs']
add(p, 'Non-printing characters', non_printing, -1)
add(p, 'Combining characters', combining_codepoints, -1)
add(p, 'Private use', class_maps['Co'], -3)
add(p, 'East Asian ambiguous width', ambiguous, -2)
add(p, 'East Asian double width', doublewidth, 2)
add(p, 'Emoji', all_emoji, 2)
add(p, 'Not assigned in the unicode character database', not_assigned, -1)
p('\t\tdefault: return 1;')
p('\t}')
p('\treturn 1;\n}')
parse_ucd()
parse_emoji()
parse_eaw()
gen_wcwidth()
gen_emoji()

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//========================================================================
// GLFW 3.3 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <sys/param.h> // For MAXPATHLEN
// Change to our application bundle's resources directory, if present
//
static void changeToResourcesDirectory(void)
{
char resourcesPath[MAXPATHLEN];
CFBundleRef bundle = CFBundleGetMainBundle();
if (!bundle)
return;
CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo)
{
CFRelease(last);
CFRelease(resourcesURL);
return;
}
CFRelease(last);
if (!CFURLGetFileSystemRepresentation(resourcesURL,
true,
(UInt8*) resourcesPath,
MAXPATHLEN))
{
CFRelease(resourcesURL);
return;
}
CFRelease(resourcesURL);
chdir(resourcesPath);
}
// Create key code translation tables
//
static void createKeyTables(void)
{
int scancode;
memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes));
_glfw.ns.keycodes[0x1D] = GLFW_KEY_0;
_glfw.ns.keycodes[0x12] = GLFW_KEY_1;
_glfw.ns.keycodes[0x13] = GLFW_KEY_2;
_glfw.ns.keycodes[0x14] = GLFW_KEY_3;
_glfw.ns.keycodes[0x15] = GLFW_KEY_4;
_glfw.ns.keycodes[0x17] = GLFW_KEY_5;
_glfw.ns.keycodes[0x16] = GLFW_KEY_6;
_glfw.ns.keycodes[0x1A] = GLFW_KEY_7;
_glfw.ns.keycodes[0x1C] = GLFW_KEY_8;
_glfw.ns.keycodes[0x19] = GLFW_KEY_9;
_glfw.ns.keycodes[0x00] = GLFW_KEY_A;
_glfw.ns.keycodes[0x0B] = GLFW_KEY_B;
_glfw.ns.keycodes[0x08] = GLFW_KEY_C;
_glfw.ns.keycodes[0x02] = GLFW_KEY_D;
_glfw.ns.keycodes[0x0E] = GLFW_KEY_E;
_glfw.ns.keycodes[0x03] = GLFW_KEY_F;
_glfw.ns.keycodes[0x05] = GLFW_KEY_G;
_glfw.ns.keycodes[0x04] = GLFW_KEY_H;
_glfw.ns.keycodes[0x22] = GLFW_KEY_I;
_glfw.ns.keycodes[0x26] = GLFW_KEY_J;
_glfw.ns.keycodes[0x28] = GLFW_KEY_K;
_glfw.ns.keycodes[0x25] = GLFW_KEY_L;
_glfw.ns.keycodes[0x2E] = GLFW_KEY_M;
_glfw.ns.keycodes[0x2D] = GLFW_KEY_N;
_glfw.ns.keycodes[0x1F] = GLFW_KEY_O;
_glfw.ns.keycodes[0x23] = GLFW_KEY_P;
_glfw.ns.keycodes[0x0C] = GLFW_KEY_Q;
_glfw.ns.keycodes[0x0F] = GLFW_KEY_R;
_glfw.ns.keycodes[0x01] = GLFW_KEY_S;
_glfw.ns.keycodes[0x11] = GLFW_KEY_T;
_glfw.ns.keycodes[0x20] = GLFW_KEY_U;
_glfw.ns.keycodes[0x09] = GLFW_KEY_V;
_glfw.ns.keycodes[0x0D] = GLFW_KEY_W;
_glfw.ns.keycodes[0x07] = GLFW_KEY_X;
_glfw.ns.keycodes[0x10] = GLFW_KEY_Y;
_glfw.ns.keycodes[0x06] = GLFW_KEY_Z;
_glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE;
_glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH;
_glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA;
_glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL;
_glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT;
_glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET;
_glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS;
_glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD;
_glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET;
_glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON;
_glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH;
_glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1;
_glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE;
_glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK;
_glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE;
_glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN;
_glfw.ns.keycodes[0x77] = GLFW_KEY_END;
_glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER;
_glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE;
_glfw.ns.keycodes[0x7A] = GLFW_KEY_F1;
_glfw.ns.keycodes[0x78] = GLFW_KEY_F2;
_glfw.ns.keycodes[0x63] = GLFW_KEY_F3;
_glfw.ns.keycodes[0x76] = GLFW_KEY_F4;
_glfw.ns.keycodes[0x60] = GLFW_KEY_F5;
_glfw.ns.keycodes[0x61] = GLFW_KEY_F6;
_glfw.ns.keycodes[0x62] = GLFW_KEY_F7;
_glfw.ns.keycodes[0x64] = GLFW_KEY_F8;
_glfw.ns.keycodes[0x65] = GLFW_KEY_F9;
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
_glfw.ns.keycodes[0x40] = GLFW_KEY_F17;
_glfw.ns.keycodes[0x4F] = GLFW_KEY_F18;
_glfw.ns.keycodes[0x50] = GLFW_KEY_F19;
_glfw.ns.keycodes[0x5A] = GLFW_KEY_F20;
_glfw.ns.keycodes[0x73] = GLFW_KEY_HOME;
_glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT;
_glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT;
_glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT;
_glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL;
_glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT;
_glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER;
_glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU;
_glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK;
_glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN;
_glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP;
_glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT;
_glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT;
_glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL;
_glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT;
_glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER;
_glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE;
_glfw.ns.keycodes[0x30] = GLFW_KEY_TAB;
_glfw.ns.keycodes[0x7E] = GLFW_KEY_UP;
_glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0;
_glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1;
_glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2;
_glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3;
_glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4;
_glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5;
_glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6;
_glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7;
_glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8;
_glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9;
_glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD;
_glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL;
_glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE;
_glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER;
_glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL;
_glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY;
_glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT;
for (scancode = 0; scancode < 256; scancode++)
{
// Store the reverse translation for faster key name lookup
if (_glfw.ns.keycodes[scancode] >= 0)
_glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode;
}
}
// Retrieve Unicode data for the current keyboard layout
//
static GLFWbool updateUnicodeDataNS(void)
{
if (_glfw.ns.inputSource)
{
CFRelease(_glfw.ns.inputSource);
_glfw.ns.inputSource = NULL;
_glfw.ns.unicodeData = nil;
}
_glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource();
if (!_glfw.ns.inputSource)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to retrieve keyboard layout input source");
return GLFW_FALSE;
}
_glfw.ns.unicodeData =
TISGetInputSourceProperty(_glfw.ns.inputSource,
kTISPropertyUnicodeKeyLayoutData);
if (!_glfw.ns.unicodeData)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to retrieve keyboard layout Unicode data");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
// Load HIToolbox.framework and the TIS symbols we need from it
//
static GLFWbool initializeTIS(void)
{
// This works only because Cocoa has already loaded it properly
_glfw.ns.tis.bundle =
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox"));
if (!_glfw.ns.tis.bundle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to load HIToolbox.framework");
return GLFW_FALSE;
}
CFStringRef* kPropertyUnicodeKeyLayoutData =
CFBundleGetDataPointerForName(_glfw.ns.tis.bundle,
CFSTR("kTISPropertyUnicodeKeyLayoutData"));
_glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource =
CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
CFSTR("TISCopyCurrentKeyboardLayoutInputSource"));
_glfw.ns.tis.GetInputSourceProperty =
CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
CFSTR("TISGetInputSourceProperty"));
_glfw.ns.tis.GetKbdType =
CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
CFSTR("LMGetKbdType"));
if (!kPropertyUnicodeKeyLayoutData ||
!TISCopyCurrentKeyboardLayoutInputSource ||
!TISGetInputSourceProperty ||
!LMGetKbdType)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to load TIS API symbols");
return GLFW_FALSE;
}
_glfw.ns.tis.kPropertyUnicodeKeyLayoutData =
*kPropertyUnicodeKeyLayoutData;
return updateUnicodeDataNS();
}
@interface GLFWLayoutListener : NSObject
@end
@implementation GLFWLayoutListener
- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
{
updateUnicodeDataNS();
}
@end
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void)
{
_glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init];
if (_glfw.hints.init.ns.chdir)
changeToResourcesDirectory();
_glfw.ns.listener = [[GLFWLayoutListener alloc] init];
[[NSNotificationCenter defaultCenter]
addObserver:_glfw.ns.listener
selector:@selector(selectedKeyboardInputSourceChanged:)
name:NSTextInputContextKeyboardSelectionDidChangeNotification
object:nil];
createKeyTables();
_glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
if (!_glfw.ns.eventSource)
return GLFW_FALSE;
CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0);
if (!initializeTIS())
return GLFW_FALSE;
_glfwInitTimerNS();
_glfwInitJoysticksNS();
_glfwPollMonitorsNS();
return GLFW_TRUE;
}
void _glfwPlatformTerminate(void)
{
if (_glfw.ns.inputSource)
{
CFRelease(_glfw.ns.inputSource);
_glfw.ns.inputSource = NULL;
_glfw.ns.unicodeData = nil;
}
if (_glfw.ns.eventSource)
{
CFRelease(_glfw.ns.eventSource);
_glfw.ns.eventSource = NULL;
}
if (_glfw.ns.delegate)
{
[NSApp setDelegate:nil];
[_glfw.ns.delegate release];
_glfw.ns.delegate = nil;
}
if (_glfw.ns.listener)
{
[[NSNotificationCenter defaultCenter]
removeObserver:_glfw.ns.listener
name:NSTextInputContextKeyboardSelectionDidChangeNotification
object:nil];
[[NSNotificationCenter defaultCenter]
removeObserver:_glfw.ns.listener];
[_glfw.ns.listener release];
_glfw.ns.listener = nil;
}
free(_glfw.ns.clipboardString);
_glfwTerminateNSGL();
_glfwTerminateJoysticksNS();
[_glfw.ns.autoreleasePool release];
_glfw.ns.autoreleasePool = nil;
}
const char* _glfwPlatformGetVersionString(void)
{
return _GLFW_VERSION_NUMBER " Cocoa NSGL"
#if defined(_GLFW_BUILD_DLL)
" dynamic"
#endif
;
}

50
glfw/cocoa_joystick.h vendored Normal file
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//========================================================================
// GLFW 3.3 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <IOKit/IOKitLib.h>
#include <IOKit/IOCFPlugIn.h>
#include <IOKit/hid/IOHIDLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
// Cocoa-specific per-joystick data
//
typedef struct _GLFWjoystickNS
{
IOHIDDeviceRef device;
CFMutableArrayRef axes;
CFMutableArrayRef buttons;
CFMutableArrayRef hats;
} _GLFWjoystickNS;
void _glfwInitJoysticksNS(void);
void _glfwTerminateJoysticksNS(void);

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//========================================================================
// GLFW 3.3 Cocoa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <unistd.h>
#include <ctype.h>
#include <string.h>
#include <mach/mach.h>
#include <mach/mach_error.h>
#include <CoreFoundation/CoreFoundation.h>
#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
// Joystick element information
//
typedef struct _GLFWjoyelementNS
{
IOHIDElementRef native;
uint32_t usage;
int index;
long minimum;
long maximum;
} _GLFWjoyelementNS;
// Returns the value of the specified element of the specified joystick
//
static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element)
{
IOHIDValueRef valueRef;
long value = 0;
if (js->ns.device)
{
if (IOHIDDeviceGetValue(js->ns.device,
element->native,
&valueRef) == kIOReturnSuccess)
{
value = IOHIDValueGetIntegerValue(valueRef);
}
}
return value;
}
// Comparison function for matching the SDL element order
//
static CFComparisonResult compareElements(const void* fp,
const void* sp,
void* user)
{
const _GLFWjoyelementNS* fe = fp;
const _GLFWjoyelementNS* se = sp;
if (fe->usage < se->usage)
return kCFCompareLessThan;
if (fe->usage > se->usage)
return kCFCompareGreaterThan;
if (fe->index < se->index)
return kCFCompareLessThan;
if (fe->index > se->index)
return kCFCompareGreaterThan;
return kCFCompareEqualTo;
}
// Removes the specified joystick
//
static void closeJoystick(_GLFWjoystick* js)
{
int i;
if (!js->present)
return;
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
CFRelease(js->ns.axes);
for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
CFRelease(js->ns.buttons);
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
CFRelease(js->ns.hats);
_glfwFreeJoystick(js);
_glfwInputJoystick(js, GLFW_DISCONNECTED);
}
// Callback for user-initiated joystick addition
//
static void matchCallback(void* context,
IOReturn result,
void* sender,
IOHIDDeviceRef device)
{
int jid;
char name[256];
char guid[33];
CFIndex i;
CFTypeRef property;
uint32_t vendor = 0, product = 0, version = 0;
_GLFWjoystick* js;
CFMutableArrayRef axes, buttons, hats;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (_glfw.joysticks[jid].ns.device == device)
return;
}
axes = CFArrayCreateMutable(NULL, 0, NULL);
buttons = CFArrayCreateMutable(NULL, 0, NULL);
hats = CFArrayCreateMutable(NULL, 0, NULL);
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey));
if (property)
{
CFStringGetCString(property,
name,
sizeof(name),
kCFStringEncodingUTF8);
}
else
strncpy(name, "Unknown", sizeof(name));
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey));
if (property)
CFNumberGetValue(property, kCFNumberSInt32Type, &vendor);
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey));
if (property)
CFNumberGetValue(property, kCFNumberSInt32Type, &product);
property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVersionNumberKey));
if (property)
CFNumberGetValue(property, kCFNumberSInt32Type, &version);
// Generate a joystick GUID that matches the SDL 2.0.5+ one
if (vendor && product)
{
sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000",
(uint8_t) vendor, (uint8_t) (vendor >> 8),
(uint8_t) product, (uint8_t) (product >> 8),
(uint8_t) version, (uint8_t) (version >> 8));
}
else
{
sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00",
name[0], name[1], name[2], name[3],
name[4], name[5], name[6], name[7],
name[8], name[9], name[10]);
}
CFArrayRef elements =
IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
for (i = 0; i < CFArrayGetCount(elements); i++)
{
IOHIDElementRef native = (IOHIDElementRef)
CFArrayGetValueAtIndex(elements, i);
if (CFGetTypeID(native) != IOHIDElementGetTypeID())
continue;
const IOHIDElementType type = IOHIDElementGetType(native);
if ((type != kIOHIDElementTypeInput_Axis) &&
(type != kIOHIDElementTypeInput_Button) &&
(type != kIOHIDElementTypeInput_Misc))
{
continue;
}
CFMutableArrayRef target = NULL;
const uint32_t usage = IOHIDElementGetUsage(native);
const uint32_t page = IOHIDElementGetUsagePage(native);
if (page == kHIDPage_GenericDesktop)
{
switch (usage)
{
case kHIDUsage_GD_X:
case kHIDUsage_GD_Y:
case kHIDUsage_GD_Z:
case kHIDUsage_GD_Rx:
case kHIDUsage_GD_Ry:
case kHIDUsage_GD_Rz:
case kHIDUsage_GD_Slider:
case kHIDUsage_GD_Dial:
case kHIDUsage_GD_Wheel:
target = axes;
break;
case kHIDUsage_GD_Hatswitch:
target = hats;
break;
}
}
else if (page == kHIDPage_Button)
target = buttons;
if (target)
{
_GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS));
element->native = native;
element->usage = usage;
element->index = (int) CFArrayGetCount(target);
element->minimum = IOHIDElementGetLogicalMin(native);
element->maximum = IOHIDElementGetLogicalMax(native);
CFArrayAppendValue(target, element);
}
}
CFRelease(elements);
CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)),
compareElements, NULL);
CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)),
compareElements, NULL);
CFArraySortValues(hats, CFRangeMake(0, CFArrayGetCount(hats)),
compareElements, NULL);
js = _glfwAllocJoystick(name, guid,
(int) CFArrayGetCount(axes),
(int) CFArrayGetCount(buttons),
(int) CFArrayGetCount(hats));
js->ns.device = device;
js->ns.axes = axes;
js->ns.buttons = buttons;
js->ns.hats = hats;
_glfwInputJoystick(js, GLFW_CONNECTED);
}
// Callback for user-initiated joystick removal
//
static void removeCallback(void* context,
IOReturn result,
void* sender,
IOHIDDeviceRef device)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (_glfw.joysticks[jid].ns.device == device)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
void _glfwInitJoysticksNS(void)
{
CFMutableArrayRef matching;
const long usages[] =
{
kHIDUsage_GD_Joystick,
kHIDUsage_GD_GamePad,
kHIDUsage_GD_MultiAxisController
};
_glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault,
kIOHIDOptionsTypeNone);
matching = CFArrayCreateMutable(kCFAllocatorDefault,
0,
&kCFTypeArrayCallBacks);
if (!matching)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
return;
}
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
{
const long page = kHIDPage_GenericDesktop;
CFMutableDictionaryRef dict =
CFDictionaryCreateMutable(kCFAllocatorDefault,
0,
&kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks);
if (!dict)
continue;
CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault,
kCFNumberLongType,
&page);
CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault,
kCFNumberLongType,
&usages[i]);
if (pageRef && usageRef)
{
CFDictionarySetValue(dict,
CFSTR(kIOHIDDeviceUsagePageKey),
pageRef);
CFDictionarySetValue(dict,
CFSTR(kIOHIDDeviceUsageKey),
usageRef);
CFArrayAppendValue(matching, dict);
}
if (pageRef)
CFRelease(pageRef);
if (usageRef)
CFRelease(usageRef);
CFRelease(dict);
}
IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, matching);
CFRelease(matching);
IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager,
&matchCallback, NULL);
IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager,
&removeCallback, NULL);
IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager,
CFRunLoopGetMain(),
kCFRunLoopDefaultMode);
IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone);
// Execute the run loop once in order to register any initially-attached
// joysticks
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksNS(void)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
CFRelease(_glfw.ns.hidManager);
_glfw.ns.hidManager = NULL;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
if (mode & _GLFW_POLL_AXES)
{
CFIndex i;
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
{
_GLFWjoyelementNS* axis = (_GLFWjoyelementNS*)
CFArrayGetValueAtIndex(js->ns.axes, i);
const long raw = getElementValue(js, axis);
// Perform auto calibration
if (raw < axis->minimum)
axis->minimum = raw;
if (raw > axis->maximum)
axis->maximum = raw;
const long delta = axis->maximum - axis->minimum;
if (delta == 0)
_glfwInputJoystickAxis(js, (int) i, 0.f);
else
{
const float value = (2.f * (raw - axis->minimum) / delta) - 1.f;
_glfwInputJoystickAxis(js, (int) i, value);
}
}
}
if (mode & _GLFW_POLL_BUTTONS)
{
CFIndex i;
for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
{
_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
CFArrayGetValueAtIndex(js->ns.buttons, i);
const char value = getElementValue(js, button) - button->minimum;
_glfwInputJoystickButton(js, (int) i, value);
}
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
{
const int states[9] =
{
GLFW_HAT_UP,
GLFW_HAT_RIGHT_UP,
GLFW_HAT_RIGHT,
GLFW_HAT_RIGHT_DOWN,
GLFW_HAT_DOWN,
GLFW_HAT_LEFT_DOWN,
GLFW_HAT_LEFT,
GLFW_HAT_LEFT_UP,
GLFW_HAT_CENTERED
};
_GLFWjoyelementNS* hat = (_GLFWjoyelementNS*)
CFArrayGetValueAtIndex(js->ns.hats, i);
long state = getElementValue(js, hat) - hat->minimum;
if (state < 0 || state > 8)
state = 8;
_glfwInputJoystickHat(js, (int) i, states[state]);
}
}
return js->present;
}
void _glfwPlatformUpdateGamepadGUID(char* guid)
{
if ((strncmp(guid + 4, "000000000000", 12) == 0) &&
(strncmp(guid + 20, "000000000000", 12) == 0))
{
char original[33];
strcpy(original, guid);
sprintf(guid, "03000000%.4s0000%.4s000000000000",
original, original + 16);
}
}

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//========================================================================
// GLFW 3.3 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdlib.h>
#include <limits.h>
#include <IOKit/graphics/IOGraphicsLib.h>
#include <CoreVideo/CVBase.h>
#include <CoreVideo/CVDisplayLink.h>
#include <ApplicationServices/ApplicationServices.h>
// Get the name of the specified display, or NULL
//
static char* getDisplayName(CGDirectDisplayID displayID)
{
io_iterator_t it;
io_service_t service;
CFDictionaryRef info;
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
IOServiceMatching("IODisplayConnect"),
&it) != 0)
{
// This may happen if a desktop Mac is running headless
return NULL;
}
while ((service = IOIteratorNext(it)) != 0)
{
info = IODisplayCreateInfoDictionary(service,
kIODisplayOnlyPreferredName);
CFNumberRef vendorIDRef =
CFDictionaryGetValue(info, CFSTR(kDisplayVendorID));
CFNumberRef productIDRef =
CFDictionaryGetValue(info, CFSTR(kDisplayProductID));
if (!vendorIDRef || !productIDRef)
{
CFRelease(info);
continue;
}
unsigned int vendorID, productID;
CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID);
CFNumberGetValue(productIDRef, kCFNumberIntType, &productID);
if (CGDisplayVendorNumber(displayID) == vendorID &&
CGDisplayModelNumber(displayID) == productID)
{
// Info dictionary is used and freed below
break;
}
CFRelease(info);
}
IOObjectRelease(it);
if (!service)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find service port for display");
return NULL;
}
CFDictionaryRef names =
CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
CFStringRef nameRef;
if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
(const void**) &nameRef))
{
// This may happen if a desktop Mac is running headless
CFRelease(info);
return NULL;
}
const CFIndex size =
CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
kCFStringEncodingUTF8);
char* name = calloc(size + 1, 1);
CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
CFRelease(info);
return name;
}
// Check whether the display mode should be included in enumeration
//
static GLFWbool modeIsGood(CGDisplayModeRef mode)
{
uint32_t flags = CGDisplayModeGetIOFlags(mode);
if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
return GLFW_FALSE;
if (flags & kDisplayModeInterlacedFlag)
return GLFW_FALSE;
if (flags & kDisplayModeStretchedFlag)
return GLFW_FALSE;
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
{
CFRelease(format);
return GLFW_FALSE;
}
CFRelease(format);
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
return GLFW_TRUE;
}
// Convert Core Graphics display mode to GLFW video mode
//
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
CVDisplayLinkRef link)
{
GLFWvidmode result;
result.width = (int) CGDisplayModeGetWidth(mode);
result.height = (int) CGDisplayModeGetHeight(mode);
result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode);
if (result.refreshRate == 0)
{
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
if (!(time.flags & kCVTimeIsIndefinite))
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
}
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
{
result.redBits = 5;
result.greenBits = 5;
result.blueBits = 5;
}
else
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
{
result.redBits = 8;
result.greenBits = 8;
result.blueBits = 8;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFRelease(format);
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
return result;
}
// Starts reservation for display fading
//
static CGDisplayFadeReservationToken beginFadeReservation(void)
{
CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
{
CGDisplayFade(token, 0.3,
kCGDisplayBlendNormal,
kCGDisplayBlendSolidColor,
0.0, 0.0, 0.0,
TRUE);
}
return token;
}
// Ends reservation for display fading
//
static void endFadeReservation(CGDisplayFadeReservationToken token)
{
if (token != kCGDisplayFadeReservationInvalidToken)
{
CGDisplayFade(token, 0.5,
kCGDisplayBlendSolidColor,
kCGDisplayBlendNormal,
0.0, 0.0, 0.0,
FALSE);
CGReleaseDisplayFadeReservation(token);
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Poll for changes in the set of connected monitors
//
void _glfwPollMonitorsNS(void)
{
uint32_t i, j, displayCount, disconnectedCount;
CGDirectDisplayID* displays;
_GLFWmonitor** disconnected = NULL;
CGGetOnlineDisplayList(0, NULL, &displayCount);
displays = calloc(displayCount, sizeof(CGDirectDisplayID));
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
for (i = 0; i < _glfw.monitorCount; i++)
_glfw.monitors[i]->ns.screen = nil;
disconnectedCount = _glfw.monitorCount;
if (disconnectedCount)
{
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
memcpy(disconnected,
_glfw.monitors,
_glfw.monitorCount * sizeof(_GLFWmonitor*));
}
for (i = 0; i < displayCount; i++)
{
_GLFWmonitor* monitor;
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
if (CGDisplayIsAsleep(displays[i]))
continue;
for (j = 0; j < disconnectedCount; j++)
{
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
{
disconnected[j] = NULL;
break;
}
}
const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getDisplayName(displays[i]);
if (!name)
name = strdup("Unknown");
monitor = _glfwAllocMonitor(name, size.width, size.height);
monitor->ns.displayID = displays[i];
monitor->ns.unitNumber = unitNumber;
free(name);
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
}
for (i = 0; i < disconnectedCount; i++)
{
if (disconnected[i])
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
}
free(disconnected);
free(displays);
}
// Change the current video mode
//
GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{
CFArrayRef modes;
CFIndex count, i;
CVDisplayLinkRef link;
CGDisplayModeRef native = NULL;
GLFWvidmode current;
const GLFWvidmode* best;
best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0)
return GLFW_TRUE;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
count = CFArrayGetCount(modes);
for (i = 0; i < count; i++)
{
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (!modeIsGood(dm))
continue;
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
if (_glfwCompareVideoModes(best, &mode) == 0)
{
native = dm;
break;
}
}
if (native)
{
if (monitor->ns.previousMode == NULL)
monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
CGDisplayFadeReservationToken token = beginFadeReservation();
CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL);
endFadeReservation(token);
}
CFRelease(modes);
CVDisplayLinkRelease(link);
if (!native)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Monitor mode list changed");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
// Restore the previously saved (original) video mode
//
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor)
{
if (monitor->ns.previousMode)
{
CGDisplayFadeReservationToken token = beginFadeReservation();
CGDisplaySetDisplayMode(monitor->ns.displayID,
monitor->ns.previousMode, NULL);
endFadeReservation(token);
CGDisplayModeRelease(monitor->ns.previousMode);
monitor->ns.previousMode = NULL;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
if (xpos)
*xpos = (int) bounds.origin.x;
if (ypos)
*ypos = (int) bounds.origin.y;
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale)
{
if (!monitor->ns.screen)
{
NSUInteger i;
NSArray* screens = [NSScreen screens];
for (i = 0; i < [screens count]; i++)
{
NSScreen* screen = [screens objectAtIndex:i];
NSNumber* displayID =
[[screen deviceDescription] objectForKey:@"NSScreenNumber"];
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (monitor->ns.unitNumber ==
CGDisplayUnitNumber([displayID unsignedIntValue]))
{
monitor->ns.screen = screen;
break;
}
}
if (i == [screens count])
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find a screen for monitor");
return;
}
}
const NSRect points = [monitor->ns.screen frame];
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
if (xscale)
*xscale = (float) (pixels.size.width / points.size.width);
if (yscale)
*yscale = (float) (pixels.size.height / points.size.height);
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
{
CFArrayRef modes;
CFIndex found, i, j;
GLFWvidmode* result;
CVDisplayLinkRef link;
*count = 0;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
found = CFArrayGetCount(modes);
result = calloc(found, sizeof(GLFWvidmode));
for (i = 0; i < found; i++)
{
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (!modeIsGood(dm))
continue;
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
for (j = 0; j < *count; j++)
{
if (_glfwCompareVideoModes(result + j, &mode) == 0)
break;
}
// Skip duplicate modes
if (i < *count)
continue;
(*count)++;
result[*count - 1] = mode;
}
CFRelease(modes);
CVDisplayLinkRelease(link);
return result;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
{
CGDisplayModeRef displayMode;
CVDisplayLinkRef link;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
*mode = vidmodeFromCGDisplayMode(displayMode, link);
CGDisplayModeRelease(displayMode);
CVDisplayLinkRelease(link);
}
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
CGGetDisplayTransferByTable(monitor->ns.displayID,
size,
values,
values + size,
values + size * 2,
&size);
_glfwAllocGammaArrays(ramp, size);
for (i = 0; i < size; i++)
{
ramp->red[i] = (unsigned short) (values[i] * 65535);
ramp->green[i] = (unsigned short) (values[i + size] * 65535);
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
}
free(values);
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
int i;
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
for (i = 0; i < ramp->size; i++)
{
values[i] = ramp->red[i] / 65535.f;
values[i + ramp->size] = ramp->green[i] / 65535.f;
values[i + ramp->size * 2] = ramp->blue[i] / 65535.f;
}
CGSetDisplayTransferByTable(monitor->ns.displayID,
ramp->size,
values,
values + ramp->size,
values + ramp->size * 2);
free(values);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay);
return monitor->ns.displayID;
}

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//========================================================================
// GLFW 3.3 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <stdint.h>
#include <dlfcn.h>
#if defined(__OBJC__)
#import <Carbon/Carbon.h>
#import <Cocoa/Cocoa.h>
#else
#include <Carbon/Carbon.h>
#include <ApplicationServices/ApplicationServices.h>
typedef void* id;
#endif
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
typedef struct VkMacOSSurfaceCreateInfoMVK
{
VkStructureType sType;
const void* pNext;
VkMacOSSurfaceCreateFlagsMVK flags;
const void* pView;
} VkMacOSSurfaceCreateInfoMVK;
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
#include "posix_thread.h"
#include "cocoa_joystick.h"
#include "nsgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns
// HIToolbox.framework pointer typedefs
#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void);
#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource
typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef);
#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty
typedef UInt8 (*PFN_LMGetKbdType)(void);
#define LMGetKbdType _glfw.ns.tis.GetKbdType
// Cocoa-specific per-window data
//
typedef struct _GLFWwindowNS
{
id object;
id delegate;
id view;
id layer;
GLFWbool maximized;
// Cached window and framebuffer sizes used to filter out duplicate events
int width, height;
int fbWidth, fbHeight;
// The total sum of the distances the cursor has been warped
// since the last cursor motion event was processed
// This is kept to counteract Cocoa doing the same internally
double cursorWarpDeltaX, cursorWarpDeltaY;
} _GLFWwindowNS;
// Cocoa-specific global data
//
typedef struct _GLFWlibraryNS
{
CGEventSourceRef eventSource;
id delegate;
id autoreleasePool;
GLFWbool cursorHidden;
TISInputSourceRef inputSource;
IOHIDManagerRef hidManager;
id unicodeData;
id listener;
char keyName[64];
short int keycodes[256];
short int scancodes[GLFW_KEY_LAST + 1];
char* clipboardString;
CGPoint cascadePoint;
// Where to place the cursor when re-enabled
double restoreCursorPosX, restoreCursorPosY;
// The window whose disabled cursor mode is active
_GLFWwindow* disabledCursorWindow;
struct {
CFBundleRef bundle;
PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource;
PFN_TISGetInputSourceProperty GetInputSourceProperty;
PFN_LMGetKbdType GetKbdType;
CFStringRef kPropertyUnicodeKeyLayoutData;
} tis;
} _GLFWlibraryNS;
// Cocoa-specific per-monitor data
//
typedef struct _GLFWmonitorNS
{
CGDirectDisplayID displayID;
CGDisplayModeRef previousMode;
uint32_t unitNumber;
id screen;
} _GLFWmonitorNS;
// Cocoa-specific per-cursor data
//
typedef struct _GLFWcursorNS
{
id object;
} _GLFWcursorNS;
// Cocoa-specific global timer data
//
typedef struct _GLFWtimerNS
{
uint64_t frequency;
} _GLFWtimerNS;
void _glfwInitTimerNS(void);
void _glfwPollMonitorsNS(void);
GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);

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//========================================================================
// GLFW 3.3 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <mach/mach_time.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialise timer
//
void _glfwInitTimerNS(void)
{
mach_timebase_info_data_t info;
mach_timebase_info(&info);
_glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
uint64_t _glfwPlatformGetTimerValue(void)
{
return mach_absolute_time();
}
uint64_t _glfwPlatformGetTimerFrequency(void)
{
return _glfw.timer.ns.frequency;
}

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <stdio.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
{
if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
ctxconfig->source != GLFW_EGL_CONTEXT_API &&
ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
{
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid context creation API 0x%08X",
ctxconfig->source);
return GLFW_FALSE;
}
if (ctxconfig->client != GLFW_NO_API &&
ctxconfig->client != GLFW_OPENGL_API &&
ctxconfig->client != GLFW_OPENGL_ES_API)
{
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid client API 0x%08X",
ctxconfig->client);
return GLFW_FALSE;
}
if (ctxconfig->client == GLFW_OPENGL_API)
{
if ((ctxconfig->major < 1 || ctxconfig->minor < 0) ||
(ctxconfig->major == 1 && ctxconfig->minor > 5) ||
(ctxconfig->major == 2 && ctxconfig->minor > 1) ||
(ctxconfig->major == 3 && ctxconfig->minor > 3))
{
// OpenGL 1.0 is the smallest valid version
// OpenGL 1.x series ended with version 1.5
// OpenGL 2.x series ended with version 2.1
// OpenGL 3.x series ended with version 3.3
// For now, let everything else through
_glfwInputError(GLFW_INVALID_VALUE,
"Invalid OpenGL version %i.%i",
ctxconfig->major, ctxconfig->minor);
return GLFW_FALSE;
}
if (ctxconfig->profile)
{
if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE &&
ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE)
{
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid OpenGL profile 0x%08X",
ctxconfig->profile);
return GLFW_FALSE;
}
if (ctxconfig->major <= 2 ||
(ctxconfig->major == 3 && ctxconfig->minor < 2))
{
// Desktop OpenGL context profiles are only defined for version 3.2
// and above
_glfwInputError(GLFW_INVALID_VALUE,
"Context profiles are only defined for OpenGL version 3.2 and above");
return GLFW_FALSE;
}
}
if (ctxconfig->forward && ctxconfig->major <= 2)
{
// Forward-compatible contexts are only defined for OpenGL version 3.0 and above
_glfwInputError(GLFW_INVALID_VALUE,
"Forward-compatibility is only defined for OpenGL version 3.0 and above");
return GLFW_FALSE;
}
}
else if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (ctxconfig->major < 1 || ctxconfig->minor < 0 ||
(ctxconfig->major == 1 && ctxconfig->minor > 1) ||
(ctxconfig->major == 2 && ctxconfig->minor > 0))
{
// OpenGL ES 1.0 is the smallest valid version
// OpenGL ES 1.x series ended with version 1.1
// OpenGL ES 2.x series ended with version 2.0
// For now, let everything else through
_glfwInputError(GLFW_INVALID_VALUE,
"Invalid OpenGL ES version %i.%i",
ctxconfig->major, ctxconfig->minor);
return GLFW_FALSE;
}
}
if (ctxconfig->robustness)
{
if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION &&
ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET)
{
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid context robustness mode 0x%08X",
ctxconfig->robustness);
return GLFW_FALSE;
}
}
if (ctxconfig->release)
{
if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE &&
ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH)
{
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid context release behavior 0x%08X",
ctxconfig->release);
return GLFW_FALSE;
}
}
return GLFW_TRUE;
}
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
const _GLFWfbconfig* alternatives,
unsigned int count)
{
unsigned int i;
unsigned int missing, leastMissing = UINT_MAX;
unsigned int colorDiff, leastColorDiff = UINT_MAX;
unsigned int extraDiff, leastExtraDiff = UINT_MAX;
const _GLFWfbconfig* current;
const _GLFWfbconfig* closest = NULL;
for (i = 0; i < count; i++)
{
current = alternatives + i;
if (desired->stereo > 0 && current->stereo == 0)
{
// Stereo is a hard constraint
continue;
}
if (desired->doublebuffer != current->doublebuffer)
{
// Double buffering is a hard constraint
continue;
}
// Count number of missing buffers
{
missing = 0;
if (desired->alphaBits > 0 && current->alphaBits == 0)
missing++;
if (desired->depthBits > 0 && current->depthBits == 0)
missing++;
if (desired->stencilBits > 0 && current->stencilBits == 0)
missing++;
if (desired->auxBuffers > 0 &&
current->auxBuffers < desired->auxBuffers)
{
missing += desired->auxBuffers - current->auxBuffers;
}
if (desired->samples > 0 && current->samples == 0)
{
// Technically, several multisampling buffers could be
// involved, but that's a lower level implementation detail and
// not important to us here, so we count them as one
missing++;
}
if (desired->transparent != current->transparent)
missing++;
}
// These polynomials make many small channel size differences matter
// less than one large channel size difference
// Calculate color channel size difference value
{
colorDiff = 0;
if (desired->redBits != GLFW_DONT_CARE)
{
colorDiff += (desired->redBits - current->redBits) *
(desired->redBits - current->redBits);
}
if (desired->greenBits != GLFW_DONT_CARE)
{
colorDiff += (desired->greenBits - current->greenBits) *
(desired->greenBits - current->greenBits);
}
if (desired->blueBits != GLFW_DONT_CARE)
{
colorDiff += (desired->blueBits - current->blueBits) *
(desired->blueBits - current->blueBits);
}
}
// Calculate non-color channel size difference value
{
extraDiff = 0;
if (desired->alphaBits != GLFW_DONT_CARE)
{
extraDiff += (desired->alphaBits - current->alphaBits) *
(desired->alphaBits - current->alphaBits);
}
if (desired->depthBits != GLFW_DONT_CARE)
{
extraDiff += (desired->depthBits - current->depthBits) *
(desired->depthBits - current->depthBits);
}
if (desired->stencilBits != GLFW_DONT_CARE)
{
extraDiff += (desired->stencilBits - current->stencilBits) *
(desired->stencilBits - current->stencilBits);
}
if (desired->accumRedBits != GLFW_DONT_CARE)
{
extraDiff += (desired->accumRedBits - current->accumRedBits) *
(desired->accumRedBits - current->accumRedBits);
}
if (desired->accumGreenBits != GLFW_DONT_CARE)
{
extraDiff += (desired->accumGreenBits - current->accumGreenBits) *
(desired->accumGreenBits - current->accumGreenBits);
}
if (desired->accumBlueBits != GLFW_DONT_CARE)
{
extraDiff += (desired->accumBlueBits - current->accumBlueBits) *
(desired->accumBlueBits - current->accumBlueBits);
}
if (desired->accumAlphaBits != GLFW_DONT_CARE)
{
extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) *
(desired->accumAlphaBits - current->accumAlphaBits);
}
if (desired->samples != GLFW_DONT_CARE)
{
extraDiff += (desired->samples - current->samples) *
(desired->samples - current->samples);
}
if (desired->sRGB && !current->sRGB)
extraDiff++;
}
// Figure out if the current one is better than the best one found so far
// Least number of missing buffers is the most important heuristic,
// then color buffer size match and lastly size match for other buffers
if (missing < leastMissing)
closest = current;
else if (missing == leastMissing)
{
if ((colorDiff < leastColorDiff) ||
(colorDiff == leastColorDiff && extraDiff < leastExtraDiff))
{
closest = current;
}
}
if (current == closest)
{
leastMissing = missing;
leastColorDiff = colorDiff;
leastExtraDiff = extraDiff;
}
}
return closest;
}
GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
{
int i;
_GLFWwindow* window;
const char* version;
const char* prefixes[] =
{
"OpenGL ES-CM ",
"OpenGL ES-CL ",
"OpenGL ES ",
NULL
};
window = _glfwPlatformGetTls(&_glfw.contextSlot);
window->context.source = ctxconfig->source;
window->context.client = GLFW_OPENGL_API;
window->context.GetIntegerv = (PFNGLGETINTEGERVPROC)
window->context.getProcAddress("glGetIntegerv");
window->context.GetString = (PFNGLGETSTRINGPROC)
window->context.getProcAddress("glGetString");
if (!window->context.GetIntegerv || !window->context.GetString)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken");
return GLFW_FALSE;
}
version = (const char*) window->context.GetString(GL_VERSION);
if (!version)
{
if (ctxconfig->client == GLFW_OPENGL_API)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"OpenGL version string retrieval is broken");
}
else
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"OpenGL ES version string retrieval is broken");
}
return GLFW_FALSE;
}
for (i = 0; prefixes[i]; i++)
{
const size_t length = strlen(prefixes[i]);
if (strncmp(version, prefixes[i], length) == 0)
{
version += length;
window->context.client = GLFW_OPENGL_ES_API;
break;
}
}
if (!sscanf(version, "%d.%d.%d",
&window->context.major,
&window->context.minor,
&window->context.revision))
{
if (window->context.client == GLFW_OPENGL_API)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"No version found in OpenGL version string");
}
else
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"No version found in OpenGL ES version string");
}
return GLFW_FALSE;
}
if (window->context.major < ctxconfig->major ||
(window->context.major == ctxconfig->major &&
window->context.minor < ctxconfig->minor))
{
// The desired OpenGL version is greater than the actual version
// This only happens if the machine lacks {GLX|WGL}_ARB_create_context
// /and/ the user has requested an OpenGL version greater than 1.0
// For API consistency, we emulate the behavior of the
// {GLX|WGL}_ARB_create_context extension and fail here
if (window->context.client == GLFW_OPENGL_API)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"Requested OpenGL version %i.%i, got version %i.%i",
ctxconfig->major, ctxconfig->minor,
window->context.major, window->context.minor);
}
else
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"Requested OpenGL ES version %i.%i, got version %i.%i",
ctxconfig->major, ctxconfig->minor,
window->context.major, window->context.minor);
}
return GLFW_FALSE;
}
if (window->context.major >= 3)
{
// OpenGL 3.0+ uses a different function for extension string retrieval
// We cache it here instead of in glfwExtensionSupported mostly to alert
// users as early as possible that their build may be broken
window->context.GetStringi = (PFNGLGETSTRINGIPROC)
window->context.getProcAddress("glGetStringi");
if (!window->context.GetStringi)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Entry point retrieval is broken");
return GLFW_FALSE;
}
}
if (window->context.client == GLFW_OPENGL_API)
{
// Read back context flags (OpenGL 3.0 and above)
if (window->context.major >= 3)
{
GLint flags;
window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags);
if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
window->context.forward = GLFW_TRUE;
if (flags & GL_CONTEXT_FLAG_DEBUG_BIT)
window->context.debug = GLFW_TRUE;
else if (glfwExtensionSupported("GL_ARB_debug_output") &&
ctxconfig->debug)
{
// HACK: This is a workaround for older drivers (pre KHR_debug)
// not setting the debug bit in the context flags for
// debug contexts
window->context.debug = GLFW_TRUE;
}
if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR)
window->context.noerror = GLFW_TRUE;
}
// Read back OpenGL context profile (OpenGL 3.2 and above)
if (window->context.major >= 4 ||
(window->context.major == 3 && window->context.minor >= 2))
{
GLint mask;
window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
window->context.profile = GLFW_OPENGL_COMPAT_PROFILE;
else if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
window->context.profile = GLFW_OPENGL_CORE_PROFILE;
else if (glfwExtensionSupported("GL_ARB_compatibility"))
{
// HACK: This is a workaround for the compatibility profile bit
// not being set in the context flags if an OpenGL 3.2+
// context was created without having requested a specific
// version
window->context.profile = GLFW_OPENGL_COMPAT_PROFILE;
}
}
// Read back robustness strategy
if (glfwExtensionSupported("GL_ARB_robustness"))
{
// NOTE: We avoid using the context flags for detection, as they are
// only present from 3.0 while the extension applies from 1.1
GLint strategy;
window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB,
&strategy);
if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET;
else if (strategy == GL_NO_RESET_NOTIFICATION_ARB)
window->context.robustness = GLFW_NO_RESET_NOTIFICATION;
}
}
else
{
// Read back robustness strategy
if (glfwExtensionSupported("GL_EXT_robustness"))
{
// NOTE: The values of these constants match those of the OpenGL ARB
// one, so we can reuse them here
GLint strategy;
window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB,
&strategy);
if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET;
else if (strategy == GL_NO_RESET_NOTIFICATION_ARB)
window->context.robustness = GLFW_NO_RESET_NOTIFICATION;
}
}
if (glfwExtensionSupported("GL_KHR_context_flush_control"))
{
GLint behavior;
window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior);
if (behavior == GL_NONE)
window->context.release = GLFW_RELEASE_BEHAVIOR_NONE;
else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH)
window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH;
}
// Clearing the front buffer to black to avoid garbage pixels left over from
// previous uses of our bit of VRAM
{
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
window->context.getProcAddress("glClear");
glClear(GL_COLOR_BUFFER_BIT);
window->context.swapBuffers(window);
}
return GLFW_TRUE;
}
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions)
{
const char* start = extensions;
for (;;)
{
const char* where;
const char* terminator;
where = strstr(start, string);
if (!where)
return GLFW_FALSE;
terminator = where + strlen(string);
if (where == start || *(where - 1) == ' ')
{
if (*terminator == ' ' || *terminator == '\0')
break;
}
start = terminator;
}
return GLFW_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFWwindow* previous = _glfwPlatformGetTls(&_glfw.contextSlot);
_GLFW_REQUIRE_INIT();
if (window && window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return;
}
if (previous)
{
if (!window || window->context.source != previous->context.source)
previous->context.makeCurrent(NULL);
}
if (window)
window->context.makeCurrent(window);
}
GLFWAPI GLFWwindow* glfwGetCurrentContext(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return _glfwPlatformGetTls(&_glfw.contextSlot);
}
GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT();
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return;
}
window->context.swapBuffers(window);
}
GLFWAPI void glfwSwapInterval(int interval)
{
_GLFWwindow* window;
_GLFW_REQUIRE_INIT();
window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window)
{
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
return;
}
window->context.swapInterval(interval);
}
GLFWAPI int glfwExtensionSupported(const char* extension)
{
_GLFWwindow* window;
assert(extension != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window)
{
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
return GLFW_FALSE;
}
if (*extension == '\0')
{
_glfwInputError(GLFW_INVALID_VALUE, "Extension name is empty string");
return GLFW_FALSE;
}
if (window->context.major >= 3)
{
int i;
GLint count;
// Check if extension is in the modern OpenGL extensions string list
window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count);
for (i = 0; i < count; i++)
{
const char* en = (const char*)
window->context.GetStringi(GL_EXTENSIONS, i);
if (!en)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Extension string retrieval is broken");
return GLFW_FALSE;
}
if (strcmp(en, extension) == 0)
return GLFW_TRUE;
}
}
else
{
// Check if extension is in the old style OpenGL extensions string
const char* extensions = (const char*)
window->context.GetString(GL_EXTENSIONS);
if (!extensions)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Extension string retrieval is broken");
return GLFW_FALSE;
}
if (_glfwStringInExtensionString(extension, extensions))
return GLFW_TRUE;
}
// Check if extension is in the platform-specific string
return window->context.extensionSupported(extension);
}
GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
{
_GLFWwindow* window;
assert(procname != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (!window)
{
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
return NULL;
}
return window->context.getProcAddress(procname);
}

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//========================================================================
// GLFW 3.3 EGL - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>
// Return a description of the specified EGL error
//
static const char* getEGLErrorString(EGLint error)
{
switch (error)
{
case EGL_SUCCESS:
return "Success";
case EGL_NOT_INITIALIZED:
return "EGL is not or could not be initialized";
case EGL_BAD_ACCESS:
return "EGL cannot access a requested resource";
case EGL_BAD_ALLOC:
return "EGL failed to allocate resources for the requested operation";
case EGL_BAD_ATTRIBUTE:
return "An unrecognized attribute or attribute value was passed in the attribute list";
case EGL_BAD_CONTEXT:
return "An EGLContext argument does not name a valid EGL rendering context";
case EGL_BAD_CONFIG:
return "An EGLConfig argument does not name a valid EGL frame buffer configuration";
case EGL_BAD_CURRENT_SURFACE:
return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid";
case EGL_BAD_DISPLAY:
return "An EGLDisplay argument does not name a valid EGL display connection";
case EGL_BAD_SURFACE:
return "An EGLSurface argument does not name a valid surface configured for GL rendering";
case EGL_BAD_MATCH:
return "Arguments are inconsistent";
case EGL_BAD_PARAMETER:
return "One or more argument values are invalid";
case EGL_BAD_NATIVE_PIXMAP:
return "A NativePixmapType argument does not refer to a valid native pixmap";
case EGL_BAD_NATIVE_WINDOW:
return "A NativeWindowType argument does not refer to a valid native window";
case EGL_CONTEXT_LOST:
return "The application must destroy all contexts and reinitialise";
default:
return "ERROR: UNKNOWN EGL ERROR";
}
}
// Returns the specified attribute of the specified EGLConfig
//
static int getEGLConfigAttrib(EGLConfig config, int attrib)
{
int value;
eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value);
return value;
}
// Return the EGLConfig most closely matching the specified hints
//
static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* desired,
EGLConfig* result)
{
EGLConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs;
const _GLFWfbconfig* closest;
int i, nativeCount, usableCount;
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
if (!nativeCount)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned");
return GLFW_FALSE;
}
nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
usableCount = 0;
for (i = 0; i < nativeCount; i++)
{
const EGLConfig n = nativeConfigs[i];
_GLFWfbconfig* u = usableConfigs + usableCount;
// Only consider RGB(A) EGLConfigs
if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER)
continue;
// Only consider window EGLConfigs
if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
continue;
#if defined(_GLFW_X11)
XVisualInfo vi = {0};
// Only consider EGLConfigs with associated Visuals
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
if (!vi.visualid)
continue;
if (desired->transparent)
{
int count;
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
VisualIDMask, &vi,
&count);
if (vis)
{
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
XFree(vis);
}
}
#endif // _GLFW_X11
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (ctxconfig->major == 1)
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
continue;
}
else
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
continue;
}
}
else if (ctxconfig->client == GLFW_OPENGL_API)
{
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
continue;
}
u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE);
u->greenBits = getEGLConfigAttrib(n, EGL_GREEN_SIZE);
u->blueBits = getEGLConfigAttrib(n, EGL_BLUE_SIZE);
u->alphaBits = getEGLConfigAttrib(n, EGL_ALPHA_SIZE);
u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE);
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
u->doublebuffer = GLFW_TRUE;
u->handle = (uintptr_t) n;
usableCount++;
}
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
if (closest)
*result = (EGLConfig) closest->handle;
free(nativeConfigs);
free(usableConfigs);
return closest != NULL;
}
static void makeContextCurrentEGL(_GLFWwindow* window)
{
if (window)
{
if (!eglMakeCurrent(_glfw.egl.display,
window->context.egl.surface,
window->context.egl.surface,
window->context.egl.handle))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: Failed to make context current: %s",
getEGLErrorString(eglGetError()));
return;
}
}
else
{
if (!eglMakeCurrent(_glfw.egl.display,
EGL_NO_SURFACE,
EGL_NO_SURFACE,
EGL_NO_CONTEXT))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: Failed to clear current context: %s",
getEGLErrorString(eglGetError()));
return;
}
}
_glfwPlatformSetTls(&_glfw.contextSlot, window);
}
static void swapBuffersEGL(_GLFWwindow* window)
{
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: The context must be current on the calling thread when swapping buffers");
return;
}
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
}
static void swapIntervalEGL(int interval)
{
eglSwapInterval(_glfw.egl.display, interval);
}
static int extensionSupportedEGL(const char* extension)
{
const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
if (extensions)
{
if (_glfwStringInExtensionString(extension, extensions))
return GLFW_TRUE;
}
return GLFW_FALSE;
}
static GLFWglproc getProcAddressEGL(const char* procname)
{
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (window->context.egl.client)
{
GLFWglproc proc = (GLFWglproc) _glfw_dlsym(window->context.egl.client,
procname);
if (proc)
return proc;
}
return eglGetProcAddress(procname);
}
static void destroyContextEGL(_GLFWwindow* window)
{
#if defined(_GLFW_X11)
// NOTE: Do not unload libGL.so.1 while the X11 display is still open,
// as it will make XCloseDisplay segfault
if (window->context.client != GLFW_OPENGL_API)
#endif // _GLFW_X11
{
if (window->context.egl.client)
{
_glfw_dlclose(window->context.egl.client);
window->context.egl.client = NULL;
}
}
if (window->context.egl.surface)
{
eglDestroySurface(_glfw.egl.display, window->context.egl.surface);
window->context.egl.surface = EGL_NO_SURFACE;
}
if (window->context.egl.handle)
{
eglDestroyContext(_glfw.egl.display, window->context.egl.handle);
window->context.egl.handle = EGL_NO_CONTEXT;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize EGL
//
GLFWbool _glfwInitEGL(void)
{
int i;
const char* sonames[] =
{
#if defined(_GLFW_EGL_LIBRARY)
_GLFW_EGL_LIBRARY,
#elif defined(_GLFW_WIN32)
"libEGL.dll",
"EGL.dll",
#elif defined(_GLFW_COCOA)
"libEGL.dylib",
#elif defined(__CYGWIN__)
"libEGL-1.so",
#else
"libEGL.so.1",
#endif
NULL
};
if (_glfw.egl.handle)
return GLFW_TRUE;
for (i = 0; sonames[i]; i++)
{
_glfw.egl.handle = _glfw_dlopen(sonames[i]);
if (_glfw.egl.handle)
break;
}
if (!_glfw.egl.handle)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found");
return GLFW_FALSE;
}
_glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0);
_glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib)
_glfw_dlsym(_glfw.egl.handle, "eglGetConfigAttrib");
_glfw.egl.GetConfigs = (PFN_eglGetConfigs)
_glfw_dlsym(_glfw.egl.handle, "eglGetConfigs");
_glfw.egl.GetDisplay = (PFN_eglGetDisplay)
_glfw_dlsym(_glfw.egl.handle, "eglGetDisplay");
_glfw.egl.GetError = (PFN_eglGetError)
_glfw_dlsym(_glfw.egl.handle, "eglGetError");
_glfw.egl.Initialize = (PFN_eglInitialize)
_glfw_dlsym(_glfw.egl.handle, "eglInitialize");
_glfw.egl.Terminate = (PFN_eglTerminate)
_glfw_dlsym(_glfw.egl.handle, "eglTerminate");
_glfw.egl.BindAPI = (PFN_eglBindAPI)
_glfw_dlsym(_glfw.egl.handle, "eglBindAPI");
_glfw.egl.CreateContext = (PFN_eglCreateContext)
_glfw_dlsym(_glfw.egl.handle, "eglCreateContext");
_glfw.egl.DestroySurface = (PFN_eglDestroySurface)
_glfw_dlsym(_glfw.egl.handle, "eglDestroySurface");
_glfw.egl.DestroyContext = (PFN_eglDestroyContext)
_glfw_dlsym(_glfw.egl.handle, "eglDestroyContext");
_glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface)
_glfw_dlsym(_glfw.egl.handle, "eglCreateWindowSurface");
_glfw.egl.MakeCurrent = (PFN_eglMakeCurrent)
_glfw_dlsym(_glfw.egl.handle, "eglMakeCurrent");
_glfw.egl.SwapBuffers = (PFN_eglSwapBuffers)
_glfw_dlsym(_glfw.egl.handle, "eglSwapBuffers");
_glfw.egl.SwapInterval = (PFN_eglSwapInterval)
_glfw_dlsym(_glfw.egl.handle, "eglSwapInterval");
_glfw.egl.QueryString = (PFN_eglQueryString)
_glfw_dlsym(_glfw.egl.handle, "eglQueryString");
_glfw.egl.GetProcAddress = (PFN_eglGetProcAddress)
_glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress");
if (!_glfw.egl.GetConfigAttrib ||
!_glfw.egl.GetConfigs ||
!_glfw.egl.GetDisplay ||
!_glfw.egl.GetError ||
!_glfw.egl.Initialize ||
!_glfw.egl.Terminate ||
!_glfw.egl.BindAPI ||
!_glfw.egl.CreateContext ||
!_glfw.egl.DestroySurface ||
!_glfw.egl.DestroyContext ||
!_glfw.egl.CreateWindowSurface ||
!_glfw.egl.MakeCurrent ||
!_glfw.egl.SwapBuffers ||
!_glfw.egl.SwapInterval ||
!_glfw.egl.QueryString ||
!_glfw.egl.GetProcAddress)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: Failed to load required entry points");
_glfwTerminateEGL();
return GLFW_FALSE;
}
_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
if (_glfw.egl.display == EGL_NO_DISPLAY)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to get EGL display: %s",
getEGLErrorString(eglGetError()));
_glfwTerminateEGL();
return GLFW_FALSE;
}
if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor))
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to initialize EGL: %s",
getEGLErrorString(eglGetError()));
_glfwTerminateEGL();
return GLFW_FALSE;
}
_glfw.egl.KHR_create_context =
extensionSupportedEGL("EGL_KHR_create_context");
_glfw.egl.KHR_create_context_no_error =
extensionSupportedEGL("EGL_KHR_create_context_no_error");
_glfw.egl.KHR_gl_colorspace =
extensionSupportedEGL("EGL_KHR_gl_colorspace");
_glfw.egl.KHR_get_all_proc_addresses =
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
_glfw.egl.KHR_context_flush_control =
extensionSupportedEGL("EGL_KHR_context_flush_control");
return GLFW_TRUE;
}
// Terminate EGL
//
void _glfwTerminateEGL(void)
{
if (_glfw.egl.display)
{
eglTerminate(_glfw.egl.display);
_glfw.egl.display = EGL_NO_DISPLAY;
}
if (_glfw.egl.handle)
{
_glfw_dlclose(_glfw.egl.handle);
_glfw.egl.handle = NULL;
}
}
#define setAttrib(a, v) \
{ \
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
attribs[index++] = a; \
attribs[index++] = v; \
}
// Create the OpenGL or OpenGL ES context
//
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
EGLint attribs[40];
EGLConfig config;
EGLContext share = NULL;
int index = 0;
if (!_glfw.egl.display)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available");
return GLFW_FALSE;
}
if (ctxconfig->share)
share = ctxconfig->share->context.egl.handle;
if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
return GLFW_FALSE;
}
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (!eglBindAPI(EGL_OPENGL_ES_API))
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to bind OpenGL ES: %s",
getEGLErrorString(eglGetError()));
return GLFW_FALSE;
}
}
else
{
if (!eglBindAPI(EGL_OPENGL_API))
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to bind OpenGL: %s",
getEGLErrorString(eglGetError()));
return GLFW_FALSE;
}
}
if (_glfw.egl.KHR_create_context)
{
int mask = 0, flags = 0;
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (ctxconfig->forward)
flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
}
if (ctxconfig->debug)
flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
if (ctxconfig->robustness)
{
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
{
setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
EGL_NO_RESET_NOTIFICATION_KHR);
}
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
{
setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
EGL_LOSE_CONTEXT_ON_RESET_KHR);
}
flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
}
if (ctxconfig->noerror)
{
if (_glfw.egl.KHR_create_context_no_error)
setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
}
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
{
setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
}
if (mask)
setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
if (flags)
setAttrib(EGL_CONTEXT_FLAGS_KHR, flags);
}
else
{
if (ctxconfig->client == GLFW_OPENGL_ES_API)
setAttrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major);
}
if (_glfw.egl.KHR_context_flush_control)
{
if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
{
setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR);
}
else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
{
setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR,
EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR);
}
}
setAttrib(EGL_NONE, EGL_NONE);
window->context.egl.handle = eglCreateContext(_glfw.egl.display,
config, share, attribs);
if (window->context.egl.handle == EGL_NO_CONTEXT)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"EGL: Failed to create context: %s",
getEGLErrorString(eglGetError()));
return GLFW_FALSE;
}
// Set up attributes for surface creation
{
int index = 0;
if (fbconfig->sRGB)
{
if (_glfw.egl.KHR_gl_colorspace)
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
}
setAttrib(EGL_NONE, EGL_NONE);
}
window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display,
config,
_GLFW_EGL_NATIVE_WINDOW,
attribs);
if (window->context.egl.surface == EGL_NO_SURFACE)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: Failed to create window surface: %s",
getEGLErrorString(eglGetError()));
return GLFW_FALSE;
}
window->context.egl.config = config;
// Load the appropriate client library
if (!_glfw.egl.KHR_get_all_proc_addresses)
{
int i;
const char** sonames;
const char* es1sonames[] =
{
#if defined(_GLFW_GLESV1_LIBRARY)
_GLFW_GLESV1_LIBRARY,
#elif defined(_GLFW_WIN32)
"GLESv1_CM.dll",
"libGLES_CM.dll",
#elif defined(_GLFW_COCOA)
"libGLESv1_CM.dylib",
#else
"libGLESv1_CM.so.1",
"libGLES_CM.so.1",
#endif
NULL
};
const char* es2sonames[] =
{
#if defined(_GLFW_GLESV2_LIBRARY)
_GLFW_GLESV2_LIBRARY,
#elif defined(_GLFW_WIN32)
"GLESv2.dll",
"libGLESv2.dll",
#elif defined(_GLFW_COCOA)
"libGLESv2.dylib",
#elif defined(__CYGWIN__)
"libGLESv2-2.so",
#else
"libGLESv2.so.2",
#endif
NULL
};
const char* glsonames[] =
{
#if defined(_GLFW_OPENGL_LIBRARY)
_GLFW_OPENGL_LIBRARY,
#elif defined(_GLFW_WIN32)
#elif defined(_GLFW_COCOA)
#else
"libGL.so.1",
#endif
NULL
};
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (ctxconfig->major == 1)
sonames = es1sonames;
else
sonames = es2sonames;
}
else
sonames = glsonames;
for (i = 0; sonames[i]; i++)
{
// HACK: Match presence of lib prefix to increase chance of finding
// a matching pair in the jungle that is Win32 EGL/GLES
if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0))
continue;
window->context.egl.client = _glfw_dlopen(sonames[i]);
if (window->context.egl.client)
break;
}
if (!window->context.egl.client)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"EGL: Failed to load client library");
return GLFW_FALSE;
}
}
window->context.makeCurrent = makeContextCurrentEGL;
window->context.swapBuffers = swapBuffersEGL;
window->context.swapInterval = swapIntervalEGL;
window->context.extensionSupported = extensionSupportedEGL;
window->context.getProcAddress = getProcAddressEGL;
window->context.destroy = destroyContextEGL;
return GLFW_TRUE;
}
#undef setAttrib
// Returns the Visual and depth of the chosen EGLConfig
//
#if defined(_GLFW_X11)
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig,
Visual** visual, int* depth)
{
XVisualInfo* result;
XVisualInfo desired;
EGLConfig native;
EGLint visualID = 0, count = 0;
const long vimask = VisualScreenMask | VisualIDMask;
if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
return GLFW_FALSE;
}
eglGetConfigAttrib(_glfw.egl.display, native,
EGL_NATIVE_VISUAL_ID, &visualID);
desired.screen = _glfw.x11.screen;
desired.visualid = visualID;
result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count);
if (!result)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGL: Failed to retrieve Visual for EGLConfig");
return GLFW_FALSE;
}
*visual = result->visual;
*depth = result->depth;
XFree(result);
return GLFW_TRUE;
}
#endif // _GLFW_X11
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI EGLDisplay glfwGetEGLDisplay(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY);
return _glfw.egl.display;
}
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return EGL_NO_CONTEXT;
}
return window->context.egl.handle;
}
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return EGL_NO_SURFACE;
}
return window->context.egl.surface;
}

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glfw/egl_context.h vendored Normal file
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@@ -0,0 +1,219 @@
//========================================================================
// GLFW 3.3 EGL - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#if defined(_GLFW_USE_EGLPLATFORM_H)
#include <EGL/eglplatform.h>
#elif defined(_GLFW_WIN32)
#define EGLAPIENTRY __stdcall
typedef HDC EGLNativeDisplayType;
typedef HWND EGLNativeWindowType;
#elif defined(_GLFW_COCOA)
#define EGLAPIENTRY
typedef void* EGLNativeDisplayType;
typedef id EGLNativeWindowType;
#elif defined(_GLFW_X11)
#define EGLAPIENTRY
typedef Display* EGLNativeDisplayType;
typedef Window EGLNativeWindowType;
#elif defined(_GLFW_WAYLAND)
#define EGLAPIENTRY
typedef struct wl_display* EGLNativeDisplayType;
typedef struct wl_egl_window* EGLNativeWindowType;
#elif defined(_GLFW_MIR)
#define EGLAPIENTRY
typedef MirEGLNativeDisplayType EGLNativeDisplayType;
typedef MirEGLNativeWindowType EGLNativeWindowType;
#else
#error "No supported EGL platform selected"
#endif
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300a
#define EGL_BAD_NATIVE_WINDOW 0x300b
#define EGL_BAD_PARAMETER 0x300c
#define EGL_BAD_SURFACE 0x300d
#define EGL_CONTEXT_LOST 0x300e
#define EGL_COLOR_BUFFER_TYPE 0x303f
#define EGL_RGB_BUFFER 0x308e
#define EGL_SURFACE_TYPE 0x3033
#define EGL_WINDOW_BIT 0x0004
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_OPENGL_ES_BIT 0x0001
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_OPENGL_BIT 0x0008
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BLUE_SIZE 0x3022
#define EGL_GREEN_SIZE 0x3023
#define EGL_RED_SIZE 0x3024
#define EGL_DEPTH_SIZE 0x3025
#define EGL_STENCIL_SIZE 0x3026
#define EGL_SAMPLES 0x3031
#define EGL_OPENGL_ES_API 0x30a0
#define EGL_OPENGL_API 0x30a2
#define EGL_NONE 0x3038
#define EGL_EXTENSIONS 0x3055
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_NATIVE_VISUAL_ID 0x302e
#define EGL_NO_SURFACE ((EGLSurface) 0)
#define EGL_NO_DISPLAY ((EGLDisplay) 0)
#define EGL_NO_CONTEXT ((EGLContext) 0)
#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0)
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd
#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be
#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098
#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb
#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd
#define EGL_CONTEXT_FLAGS_KHR 0x30fc
#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3
#define EGL_GL_COLORSPACE_KHR 0x309d
#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
typedef int EGLint;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef void* EGLConfig;
typedef void* EGLContext;
typedef void* EGLDisplay;
typedef void* EGLSurface;
// EGL function pointer typedefs
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType);
typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum);
typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext);
typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
#define eglGetConfigs _glfw.egl.GetConfigs
#define eglGetDisplay _glfw.egl.GetDisplay
#define eglGetError _glfw.egl.GetError
#define eglInitialize _glfw.egl.Initialize
#define eglTerminate _glfw.egl.Terminate
#define eglBindAPI _glfw.egl.BindAPI
#define eglCreateContext _glfw.egl.CreateContext
#define eglDestroySurface _glfw.egl.DestroySurface
#define eglDestroyContext _glfw.egl.DestroyContext
#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface
#define eglMakeCurrent _glfw.egl.MakeCurrent
#define eglSwapBuffers _glfw.egl.SwapBuffers
#define eglSwapInterval _glfw.egl.SwapInterval
#define eglQueryString _glfw.egl.QueryString
#define eglGetProcAddress _glfw.egl.GetProcAddress
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
// EGL-specific per-context data
//
typedef struct _GLFWcontextEGL
{
EGLConfig config;
EGLContext handle;
EGLSurface surface;
void* client;
} _GLFWcontextEGL;
// EGL-specific global data
//
typedef struct _GLFWlibraryEGL
{
EGLDisplay display;
EGLint major, minor;
GLFWbool prefix;
GLFWbool KHR_create_context;
GLFWbool KHR_create_context_no_error;
GLFWbool KHR_gl_colorspace;
GLFWbool KHR_get_all_proc_addresses;
GLFWbool KHR_context_flush_control;
void* handle;
PFN_eglGetConfigAttrib GetConfigAttrib;
PFN_eglGetConfigs GetConfigs;
PFN_eglGetDisplay GetDisplay;
PFN_eglGetError GetError;
PFN_eglInitialize Initialize;
PFN_eglTerminate Terminate;
PFN_eglBindAPI BindAPI;
PFN_eglCreateContext CreateContext;
PFN_eglDestroySurface DestroySurface;
PFN_eglDestroyContext DestroyContext;
PFN_eglCreateWindowSurface CreateWindowSurface;
PFN_eglMakeCurrent MakeCurrent;
PFN_eglSwapBuffers SwapBuffers;
PFN_eglSwapInterval SwapInterval;
PFN_eglQueryString QueryString;
PFN_eglGetProcAddress GetProcAddress;
} _GLFWlibraryEGL;
GLFWbool _glfwInitEGL(void);
void _glfwTerminateEGL(void);
GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
#if defined(_GLFW_X11)
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig,
Visual** visual, int* depth);
#endif /*_GLFW_X11*/

273
glfw/glfw.py Executable file
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#!/usr/bin/env python
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2017, Kovid Goyal <kovid at kovidgoyal.net>
import json
import os
import re
import shutil
import sys
_plat = sys.platform.lower()
is_macos = 'darwin' in _plat
base = os.path.dirname(os.path.abspath(__file__))
def wayland_protocol_file_name(base, ext='c'):
base = os.path.basename(base).rpartition('.')[0]
return 'wayland-{}-client-protocol.{}'.format(base, ext)
def init_env(env, pkg_config, at_least_version, module='x11'):
ans = env.copy()
ans.cflags = [
x for x in ans.cflags
if x not in '-Wpedantic -Wextra -pedantic-errors'.split()
]
if not is_macos:
ans.cflags.append('-pthread')
ans.ldpaths.append('-pthread')
ans.cflags.append('-fpic')
ans.cflags.append('-D_GLFW_' + module.upper())
ans.cflags.append('-D_GLFW_BUILD_DLL')
if is_macos:
ans.ldpaths.extend(
"-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo".
split()
)
else:
ans.ldpaths.extend('-lrt -lm -ldl'.split())
sinfo = json.load(open(os.path.join(base, 'source-info.json')))
ans.sources = sinfo['common']['sources'] + sinfo[module]['sources']
ans.all_headers = [x for x in os.listdir(base) if x.endswith('.h')]
if module == 'x11':
for dep in 'x11 xrandr xinerama xcursor xkbcommon xkbcommon-x11'.split():
ans.cflags.extend(pkg_config(dep, '--cflags-only-I'))
ans.ldpaths.extend(pkg_config(dep, '--libs'))
elif module == 'cocoa':
for f in 'Cocoa IOKit CoreFoundation CoreVideo'.split():
ans.ldpaths.extend(('-framework', f))
elif module == 'wayland':
at_least_version('wayland-protocols', 1, 6)
ans.wayland_packagedir = os.path.abspath(pkg_config('wayland-protocols', '--variable=pkgdatadir')[0])
ans.wayland_scanner = os.path.abspath(pkg_config('wayland-scanner', '--variable=wayland_scanner')[0])
ans.wayland_protocols = tuple(sinfo[module]['protocols'])
for p in ans.wayland_protocols:
ans.sources.append(wayland_protocol_file_name(p))
ans.all_headers.append(wayland_protocol_file_name(p, 'h'))
for dep in 'wayland-egl wayland-client wayland-cursor xkbcommon'.split():
ans.cflags.extend(pkg_config(dep, '--cflags-only-I'))
ans.ldpaths.extend(pkg_config(dep, '--libs'))
return ans
def build_wayland_protocols(env, run_tool, emphasis, newer, dest_dir):
for protocol in env.wayland_protocols:
src = os.path.join(env.wayland_packagedir, protocol)
if not os.path.exists(src):
raise SystemExit('The wayland-protocols package on your system is missing the {} protocol definition file'.format(protocol))
for ext in 'hc':
dest = wayland_protocol_file_name(src, ext)
dest = os.path.join(dest_dir, dest)
if newer(dest, src):
q = 'client-header' if ext == 'h' else 'code'
run_tool([env.wayland_scanner, q, src, dest],
desc='Generating {} ...'.format(emphasis(os.path.basename(dest))))
def collect_source_information():
raw = open('src/CMakeLists.txt').read()
def extract_sources(group, start_pos=0):
for which in 'HEADERS SOURCES'.split():
yield which.lower(), filter(
lambda x: x[0] not in '"$',
re.search(
r'{0}_{1}\s+([^)]+?)[)]'.format(group, which),
raw[start_pos:]
).group(1).strip().split()
)
ans = {
'common': dict(extract_sources('common')),
}
for group in 'cocoa win32 x11 wayland osmesa'.split():
m = re.search('_GLFW_' + group.upper(), raw)
ans[group] = dict(extract_sources('glfw', m.start()))
if group == 'x11':
ans[group]['headers'].append('linux_joystick.h')
ans[group]['sources'].append('linux_joystick.c')
elif group == 'wayland':
ans[group]['protocols'] = p = []
for m in re.finditer(r'WAYLAND_PROTOCOLS_PKGDATADIR\}/(.+?)"?$', raw, flags=re.M):
p.append(m.group(1))
return ans
def patch_in_file(path, pfunc):
with open(path, 'r+') as f:
raw = f.read()
nraw = pfunc(raw)
if raw == nraw:
raise SystemExit('Patching of {} failed'.format(path))
f.seek(0), f.truncate()
f.write(nraw)
class Arg:
def __init__(self, decl):
self.type, self.name = decl.rsplit(' ', 1)
self.type = self.type.strip()
self.name = self.name.strip()
while self.name.startswith('*'):
self.name = self.name[1:]
self.type = self.type + '*'
def __repr__(self):
return 'Arg({}, {})'.format(self.type, self.name)
class Function:
def __init__(self, declaration, check_fail=True):
self.check_fail = check_fail
m = re.match(
r'(.+?)\s+(glfw[A-Z][a-zA-Z0-9]+)[(](.+)[)]$', declaration
)
if m is None:
raise SystemExit('Failed to parse ' + repr(declaration))
self.restype = m.group(1).strip()
self.name = m.group(2)
args = m.group(3).strip().split(',')
args = [x.strip() for x in args]
self.args = []
for a in args:
if a == 'void':
continue
self.args.append(Arg(a))
def declaration(self):
return 'typedef {restype} (*{name}_func)({args});\n{name}_func {name}_impl;\n#define {name} {name}_impl'.format(
restype=self.restype,
name=self.name,
args=', '.join(a.type for a in self.args)
)
def load(self):
ans = '*(void **) (&{name}_impl) = dlsym(handle, "{name}");'.format(
name=self.name
)
if self.check_fail:
ans += '\n if ({name}_impl == NULL) fail("Failed to load glfw function {name} with error: %s", dlerror());'.format(
name=self.name
)
return ans
def generate_wrappers(glfw_header, glfw_native_header):
src = open(glfw_header).read()
functions = []
first = None
for m in re.finditer(r'^GLFWAPI\s+(.+[)]);\s*$', src, flags=re.MULTILINE):
if first is None:
first = m.start()
decl = m.group(1)
if 'VkInstance' in decl:
continue
functions.append(Function(decl))
for line in '''\
void* glfwGetCocoaWindow(GLFWwindow* window)
uint32_t glfwGetCocoaMonitor(GLFWmonitor* monitor)
void* glfwGetX11Display(void)
int32_t glfwGetX11Window(GLFWwindow* window)
void glfwSetX11SelectionString(const char* string)
const char* glfwGetX11SelectionString(void)
'''.splitlines():
if line:
functions.append(Function(line.strip(), check_fail=False))
declarations = [f.declaration() for f in functions]
p = src.find(' * GLFW API tokens')
p = src.find('*/', p)
preamble = src[p + 2:first]
header = '''\
#pragma once
#include <stddef.h>
#include <stdint.h>
{}
{}
const char* load_glfw(const char* path);
'''.format(preamble, '\n\n'.join(declarations))
with open('../kitty/glfw-wrapper.h', 'w') as f:
f.write(header)
code = '''
#include <dlfcn.h>
#include "data-types.h"
#include "glfw-wrapper.h"
static void* handle = NULL;
#define fail(msg, ...) { snprintf(buf, sizeof(buf), msg, __VA_ARGS__); return buf; }
const char*
load_glfw(const char* path) {
static char buf[2048];
handle = dlopen(path, RTLD_LAZY);
if (handle == NULL) fail("Failed to dlopen %s with error: %s", path, dlerror());
dlerror();
LOAD
return NULL;
}
void
unload_glfw() {
if (handle) { dlclose(handle); handle = NULL; }
}
'''.replace('LOAD', '\n\n '.join(f.load() for f in functions))
with open('../kitty/glfw-wrapper.c', 'w') as f:
f.write(code)
def main():
os.chdir(sys.argv[-1])
sinfo = collect_source_information()
files_to_copy = set()
for x in sinfo.values():
headers, sources = x['headers'], x['sources']
for name in headers + sources:
files_to_copy.add(os.path.abspath(os.path.join('src', name)))
glfw_header = os.path.abspath('include/GLFW/glfw3.h')
glfw_native_header = os.path.abspath('include/GLFW/glfw3native.h')
os.chdir(base)
for x in os.listdir('.'):
if x.rpartition('.') in ('c', 'h'):
os.unlink(x)
for src in files_to_copy:
shutil.copy2(src, '.')
shutil.copy2(glfw_header, '.')
patch_in_file('internal.h', lambda x: x.replace('../include/GLFW/', ''))
patch_in_file('cocoa_window.m', lambda x: re.sub(
r'[(]void[)]loadMainMenu.+?}', '(void)loadMainMenu\n{ // removed by Kovid as it generated compiler warnings \n}\n', x, flags=re.DOTALL))
json.dump(
sinfo,
open('source-info.json', 'w'),
indent=2,
ensure_ascii=False,
sort_keys=True
)
generate_wrappers(glfw_header, glfw_native_header)
if __name__ == '__main__':
main()

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glfw/glfw3.h vendored Normal file

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glfw/glx_context.c vendored Normal file
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//========================================================================
// GLFW 3.3 GLX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#ifndef GLXBadProfileARB
#define GLXBadProfileARB 13
#endif
// Returns the specified attribute of the specified GLXFBConfig
//
static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
{
int value;
glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value);
return value;
}
// Return the GLXFBConfig most closely matching the specified hints
//
static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
GLXFBConfig* result)
{
GLXFBConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs;
const _GLFWfbconfig* closest;
int i, nativeCount, usableCount;
const char* vendor;
GLFWbool trustWindowBit = GLFW_TRUE;
// HACK: This is a (hopefully temporary) workaround for Chromium
// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
if (vendor && strcmp(vendor, "Chromium") == 0)
trustWindowBit = GLFW_FALSE;
nativeConfigs =
glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount);
if (!nativeConfigs || !nativeCount)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned");
return GLFW_FALSE;
}
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
usableCount = 0;
for (i = 0; i < nativeCount; i++)
{
const GLXFBConfig n = nativeConfigs[i];
_GLFWfbconfig* u = usableConfigs + usableCount;
// Only consider RGBA GLXFBConfigs
if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT))
continue;
// Only consider window GLXFBConfigs
if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT))
{
if (trustWindowBit)
continue;
}
if (desired->transparent)
{
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
if (vi)
{
u->transparent = _glfwIsVisualTransparentX11(vi->visual);
XFree(vi);
}
}
u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE);
u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE);
u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE);
u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE);
u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE);
u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE);
u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE);
u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE);
u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE);
u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE);
u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS);
if (getGLXFBConfigAttrib(n, GLX_STEREO))
u->stereo = GLFW_TRUE;
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
u->doublebuffer = GLFW_TRUE;
if (_glfw.glx.ARB_multisample)
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB)
u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB);
u->handle = (uintptr_t) n;
usableCount++;
}
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
if (closest)
*result = (GLXFBConfig) closest->handle;
XFree(nativeConfigs);
free(usableConfigs);
return closest != NULL;
}
// Create the OpenGL context using legacy API
//
static GLXContext createLegacyContextGLX(_GLFWwindow* window,
GLXFBConfig fbconfig,
GLXContext share)
{
return glXCreateNewContext(_glfw.x11.display,
fbconfig,
GLX_RGBA_TYPE,
share,
True);
}
static void makeContextCurrentGLX(_GLFWwindow* window)
{
if (window)
{
if (!glXMakeCurrent(_glfw.x11.display,
window->context.glx.window,
window->context.glx.handle))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"GLX: Failed to make context current");
return;
}
}
else
{
if (!glXMakeCurrent(_glfw.x11.display, None, NULL))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"GLX: Failed to clear current context");
return;
}
}
_glfwPlatformSetTls(&_glfw.contextSlot, window);
}
static void swapBuffersGLX(_GLFWwindow* window)
{
glXSwapBuffers(_glfw.x11.display, window->context.glx.window);
}
static void swapIntervalGLX(int interval)
{
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
if (_glfw.glx.EXT_swap_control)
{
_glfw.glx.SwapIntervalEXT(_glfw.x11.display,
window->context.glx.window,
interval);
}
else if (_glfw.glx.MESA_swap_control)
_glfw.glx.SwapIntervalMESA(interval);
else if (_glfw.glx.SGI_swap_control)
{
if (interval > 0)
_glfw.glx.SwapIntervalSGI(interval);
}
}
static int extensionSupportedGLX(const char* extension)
{
const char* extensions =
glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen);
if (extensions)
{
if (_glfwStringInExtensionString(extension, extensions))
return GLFW_TRUE;
}
return GLFW_FALSE;
}
static GLFWglproc getProcAddressGLX(const char* procname)
{
if (_glfw.glx.GetProcAddress)
return _glfw.glx.GetProcAddress((const GLubyte*) procname);
else if (_glfw.glx.GetProcAddressARB)
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
else
return dlsym(_glfw.glx.handle, procname);
}
// Destroy the OpenGL context
//
static void destroyContextGLX(_GLFWwindow* window)
{
if (window->context.glx.window)
{
glXDestroyWindow(_glfw.x11.display, window->context.glx.window);
window->context.glx.window = None;
}
if (window->context.glx.handle)
{
glXDestroyContext(_glfw.x11.display, window->context.glx.handle);
window->context.glx.handle = NULL;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize GLX
//
GLFWbool _glfwInitGLX(void)
{
int i;
const char* sonames[] =
{
#if defined(_GLFW_GLX_LIBRARY)
_GLFW_GLX_LIBRARY,
#elif defined(__CYGWIN__)
"libGL-1.so",
#else
"libGL.so.1",
"libGL.so",
#endif
NULL
};
if (_glfw.glx.handle)
return GLFW_TRUE;
for (i = 0; sonames[i]; i++)
{
_glfw.glx.handle = dlopen(sonames[i], RTLD_LAZY | RTLD_GLOBAL);
if (_glfw.glx.handle)
break;
}
if (!_glfw.glx.handle)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX");
return GLFW_FALSE;
}
_glfw.glx.GetFBConfigs =
dlsym(_glfw.glx.handle, "glXGetFBConfigs");
_glfw.glx.GetFBConfigAttrib =
dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib");
_glfw.glx.GetClientString =
dlsym(_glfw.glx.handle, "glXGetClientString");
_glfw.glx.QueryExtension =
dlsym(_glfw.glx.handle, "glXQueryExtension");
_glfw.glx.QueryVersion =
dlsym(_glfw.glx.handle, "glXQueryVersion");
_glfw.glx.DestroyContext =
dlsym(_glfw.glx.handle, "glXDestroyContext");
_glfw.glx.MakeCurrent =
dlsym(_glfw.glx.handle, "glXMakeCurrent");
_glfw.glx.SwapBuffers =
dlsym(_glfw.glx.handle, "glXSwapBuffers");
_glfw.glx.QueryExtensionsString =
dlsym(_glfw.glx.handle, "glXQueryExtensionsString");
_glfw.glx.CreateNewContext =
dlsym(_glfw.glx.handle, "glXCreateNewContext");
_glfw.glx.CreateWindow =
dlsym(_glfw.glx.handle, "glXCreateWindow");
_glfw.glx.DestroyWindow =
dlsym(_glfw.glx.handle, "glXDestroyWindow");
_glfw.glx.GetProcAddress =
dlsym(_glfw.glx.handle, "glXGetProcAddress");
_glfw.glx.GetProcAddressARB =
dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
_glfw.glx.GetVisualFromFBConfig =
dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
if (!_glfw.glx.GetFBConfigs ||
!_glfw.glx.GetFBConfigAttrib ||
!_glfw.glx.GetClientString ||
!_glfw.glx.QueryExtension ||
!_glfw.glx.QueryVersion ||
!_glfw.glx.DestroyContext ||
!_glfw.glx.MakeCurrent ||
!_glfw.glx.SwapBuffers ||
!_glfw.glx.QueryExtensionsString ||
!_glfw.glx.CreateNewContext ||
!_glfw.glx.CreateWindow ||
!_glfw.glx.DestroyWindow ||
!_glfw.glx.GetProcAddress ||
!_glfw.glx.GetProcAddressARB ||
!_glfw.glx.GetVisualFromFBConfig)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"GLX: Failed to load required entry points");
return GLFW_FALSE;
}
if (!glXQueryExtension(_glfw.x11.display,
&_glfw.glx.errorBase,
&_glfw.glx.eventBase))
{
_glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found");
return GLFW_FALSE;
}
if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor))
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"GLX: Failed to query GLX version");
return GLFW_FALSE;
}
if (_glfw.glx.major == 1 && _glfw.glx.minor < 3)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"GLX: GLX version 1.3 is required");
return GLFW_FALSE;
}
if (extensionSupportedGLX("GLX_EXT_swap_control"))
{
_glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
getProcAddressGLX("glXSwapIntervalEXT");
if (_glfw.glx.SwapIntervalEXT)
_glfw.glx.EXT_swap_control = GLFW_TRUE;
}
if (extensionSupportedGLX("GLX_SGI_swap_control"))
{
_glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
getProcAddressGLX("glXSwapIntervalSGI");
if (_glfw.glx.SwapIntervalSGI)
_glfw.glx.SGI_swap_control = GLFW_TRUE;
}
if (extensionSupportedGLX("GLX_MESA_swap_control"))
{
_glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)
getProcAddressGLX("glXSwapIntervalMESA");
if (_glfw.glx.SwapIntervalMESA)
_glfw.glx.MESA_swap_control = GLFW_TRUE;
}
if (extensionSupportedGLX("GLX_ARB_multisample"))
_glfw.glx.ARB_multisample = GLFW_TRUE;
if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB"))
_glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE;
if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB"))
_glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE;
if (extensionSupportedGLX("GLX_ARB_create_context"))
{
_glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
getProcAddressGLX("glXCreateContextAttribsARB");
if (_glfw.glx.CreateContextAttribsARB)
_glfw.glx.ARB_create_context = GLFW_TRUE;
}
if (extensionSupportedGLX("GLX_ARB_create_context_robustness"))
_glfw.glx.ARB_create_context_robustness = GLFW_TRUE;
if (extensionSupportedGLX("GLX_ARB_create_context_profile"))
_glfw.glx.ARB_create_context_profile = GLFW_TRUE;
if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile"))
_glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE;
if (extensionSupportedGLX("GLX_ARB_create_context_no_error"))
_glfw.glx.ARB_create_context_no_error = GLFW_TRUE;
if (extensionSupportedGLX("GLX_ARB_context_flush_control"))
_glfw.glx.ARB_context_flush_control = GLFW_TRUE;
return GLFW_TRUE;
}
// Terminate GLX
//
void _glfwTerminateGLX(void)
{
// NOTE: This function must not call any X11 functions, as it is called
// after XCloseDisplay (see _glfwPlatformTerminate for details)
if (_glfw.glx.handle)
{
dlclose(_glfw.glx.handle);
_glfw.glx.handle = NULL;
}
}
#define setAttrib(a, v) \
{ \
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
attribs[index++] = a; \
attribs[index++] = v; \
}
// Create the OpenGL or OpenGL ES context
//
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int attribs[40];
GLXFBConfig native = NULL;
GLXContext share = NULL;
if (ctxconfig->share)
share = ctxconfig->share->context.glx.handle;
if (!chooseGLXFBConfig(fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"GLX: Failed to find a suitable GLXFBConfig");
return GLFW_FALSE;
}
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
if (!_glfw.glx.ARB_create_context ||
!_glfw.glx.ARB_create_context_profile ||
!_glfw.glx.EXT_create_context_es2_profile)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable");
return GLFW_FALSE;
}
}
if (ctxconfig->forward)
{
if (!_glfw.glx.ARB_create_context)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable");
return GLFW_FALSE;
}
}
if (ctxconfig->profile)
{
if (!_glfw.glx.ARB_create_context ||
!_glfw.glx.ARB_create_context_profile)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable");
return GLFW_FALSE;
}
}
_glfwGrabErrorHandlerX11();
if (_glfw.glx.ARB_create_context)
{
int index = 0, mask = 0, flags = 0;
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (ctxconfig->forward)
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
}
else
mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
if (ctxconfig->debug)
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
if (ctxconfig->robustness)
{
if (_glfw.glx.ARB_create_context_robustness)
{
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
{
setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
GLX_NO_RESET_NOTIFICATION_ARB);
}
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
{
setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
GLX_LOSE_CONTEXT_ON_RESET_ARB);
}
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
}
if (ctxconfig->release)
{
if (_glfw.glx.ARB_context_flush_control)
{
if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
{
setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
}
else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
{
setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
}
}
}
if (ctxconfig->noerror)
{
if (_glfw.glx.ARB_create_context_no_error)
setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
}
// NOTE: Only request an explicitly versioned context when necessary, as
// explicitly requesting version 1.0 does not always return the
// highest version supported by the driver
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
{
setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
}
if (mask)
setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
if (flags)
setAttrib(GLX_CONTEXT_FLAGS_ARB, flags);
setAttrib(None, None);
window->context.glx.handle =
_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
native,
share,
True,
attribs);
// HACK: This is a fallback for broken versions of the Mesa
// implementation of GLX_ARB_create_context_profile that fail
// default 1.0 context creation with a GLXBadProfileARB error in
// violation of the extension spec
if (!window->context.glx.handle)
{
if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
ctxconfig->client == GLFW_OPENGL_API &&
ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE &&
ctxconfig->forward == GLFW_FALSE)
{
window->context.glx.handle =
createLegacyContextGLX(window, native, share);
}
}
}
else
{
window->context.glx.handle =
createLegacyContextGLX(window, native, share);
}
_glfwReleaseErrorHandlerX11();
if (!window->context.glx.handle)
{
_glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context");
return GLFW_FALSE;
}
window->context.glx.window =
glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL);
if (!window->context.glx.window)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window");
return GLFW_FALSE;
}
window->context.makeCurrent = makeContextCurrentGLX;
window->context.swapBuffers = swapBuffersGLX;
window->context.swapInterval = swapIntervalGLX;
window->context.extensionSupported = extensionSupportedGLX;
window->context.getProcAddress = getProcAddressGLX;
window->context.destroy = destroyContextGLX;
return GLFW_TRUE;
}
#undef setAttrib
// Returns the Visual and depth of the chosen GLXFBConfig
//
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig,
Visual** visual, int* depth)
{
GLXFBConfig native;
XVisualInfo* result;
if (!chooseGLXFBConfig(fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"GLX: Failed to find a suitable GLXFBConfig");
return GLFW_FALSE;
}
result = glXGetVisualFromFBConfig(_glfw.x11.display, native);
if (!result)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"GLX: Failed to retrieve Visual for GLXFBConfig");
return GLFW_FALSE;
}
*visual = result->visual;
*depth = result->depth;
XFree(result);
return GLFW_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
}
return window->context.glx.handle;
}
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return None;
}
return window->context.glx.window;
}

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//========================================================================
// GLFW 3.3 GLX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define GLX_VENDOR 1
#define GLX_RGBA_BIT 0x00000001
#define GLX_WINDOW_BIT 0x00000001
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_RGBA_TYPE 0x8014
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
#define GLX_ALPHA_SIZE 11
#define GLX_DEPTH_SIZE 12
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
#define GLX_SAMPLES 0x186a1
#define GLX_VISUAL_ID 0x800b
#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2
#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
#define GLX_CONTEXT_FLAGS_ARB 0x2094
#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261
#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3
typedef XID GLXWindow;
typedef XID GLXDrawable;
typedef struct __GLXFBConfig* GLXFBConfig;
typedef struct __GLXcontext* GLXContext;
typedef void (*__GLXextproc)(void);
typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*);
typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int);
typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*);
typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*);
typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext);
typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext);
typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable);
typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int);
typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*);
typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool);
typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName);
typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int);
typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig);
typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*);
typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow);
typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int);
typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*);
// libGL.so function pointer typedefs
#define glXGetFBConfigs _glfw.glx.GetFBConfigs
#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib
#define glXGetClientString _glfw.glx.GetClientString
#define glXQueryExtension _glfw.glx.QueryExtension
#define glXQueryVersion _glfw.glx.QueryVersion
#define glXDestroyContext _glfw.glx.DestroyContext
#define glXMakeCurrent _glfw.glx.MakeCurrent
#define glXSwapBuffers _glfw.glx.SwapBuffers
#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString
#define glXCreateNewContext _glfw.glx.CreateNewContext
#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig
#define glXCreateWindow _glfw.glx.CreateWindow
#define glXDestroyWindow _glfw.glx.DestroyWindow
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx
// GLX-specific per-context data
//
typedef struct _GLFWcontextGLX
{
GLXContext handle;
GLXWindow window;
} _GLFWcontextGLX;
// GLX-specific global data
//
typedef struct _GLFWlibraryGLX
{
int major, minor;
int eventBase;
int errorBase;
// dlopen handle for libGL.so.1
void* handle;
// GLX 1.3 functions
PFNGLXGETFBCONFIGSPROC GetFBConfigs;
PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib;
PFNGLXGETCLIENTSTRINGPROC GetClientString;
PFNGLXQUERYEXTENSIONPROC QueryExtension;
PFNGLXQUERYVERSIONPROC QueryVersion;
PFNGLXDESTROYCONTEXTPROC DestroyContext;
PFNGLXMAKECURRENTPROC MakeCurrent;
PFNGLXSWAPBUFFERSPROC SwapBuffers;
PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString;
PFNGLXCREATENEWCONTEXTPROC CreateNewContext;
PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig;
PFNGLXCREATEWINDOWPROC CreateWindow;
PFNGLXDESTROYWINDOWPROC DestroyWindow;
// GLX 1.4 and extension functions
PFNGLXGETPROCADDRESSPROC GetProcAddress;
PFNGLXGETPROCADDRESSPROC GetProcAddressARB;
PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI;
PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT;
PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA;
PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
GLFWbool SGI_swap_control;
GLFWbool EXT_swap_control;
GLFWbool MESA_swap_control;
GLFWbool ARB_multisample;
GLFWbool ARB_framebuffer_sRGB;
GLFWbool EXT_framebuffer_sRGB;
GLFWbool ARB_create_context;
GLFWbool ARB_create_context_profile;
GLFWbool ARB_create_context_robustness;
GLFWbool EXT_create_context_es2_profile;
GLFWbool ARB_create_context_no_error;
GLFWbool ARB_context_flush_control;
} _GLFWlibraryGLX;
GLFWbool _glfwInitGLX(void);
void _glfwTerminateGLX(void);
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextGLX(_GLFWwindow* window);
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig,
Visual** visual, int* depth);

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include "mappings.h"
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <assert.h>
// The global variables below comprise all global data in GLFW.
// Any other global variable is a bug.
// Global state shared between compilation units of GLFW
//
_GLFWlibrary _glfw = { GLFW_FALSE };
// These are outside of _glfw so they can be used before initialization and
// after termination
//
static _GLFWerror _glfwMainThreadError;
static GLFWerrorfun _glfwErrorCallback;
static _GLFWinitconfig _glfwInitHints =
{
GLFW_TRUE, // hat buttons
{
GLFW_TRUE, // macOS menu bar
GLFW_TRUE // macOS bundle chdir
}
};
// Returns a generic string representation of the specified error
//
static const char* getErrorString(int code)
{
switch (code)
{
case GLFW_NOT_INITIALIZED:
return "The GLFW library is not initialized";
case GLFW_NO_CURRENT_CONTEXT:
return "There is no current context";
case GLFW_INVALID_ENUM:
return "Invalid argument for enum parameter";
case GLFW_INVALID_VALUE:
return "Invalid value for parameter";
case GLFW_OUT_OF_MEMORY:
return "Out of memory";
case GLFW_API_UNAVAILABLE:
return "The requested API is unavailable";
case GLFW_VERSION_UNAVAILABLE:
return "The requested API version is unavailable";
case GLFW_PLATFORM_ERROR:
return "An undocumented platform-specific error occurred";
case GLFW_FORMAT_UNAVAILABLE:
return "The requested format is unavailable";
case GLFW_NO_WINDOW_CONTEXT:
return "The specified window has no context";
default:
return "ERROR: UNKNOWN GLFW ERROR";
}
}
// Terminate the library
//
static void terminate(void)
{
int i;
memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks));
while (_glfw.windowListHead)
glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead);
while (_glfw.cursorListHead)
glfwDestroyCursor((GLFWcursor*) _glfw.cursorListHead);
for (i = 0; i < _glfw.monitorCount; i++)
{
_GLFWmonitor* monitor = _glfw.monitors[i];
if (monitor->originalRamp.size)
_glfwPlatformSetGammaRamp(monitor, &monitor->originalRamp);
_glfwFreeMonitor(monitor);
}
free(_glfw.monitors);
_glfw.monitors = NULL;
_glfw.monitorCount = 0;
free(_glfw.mappings);
_glfw.mappings = NULL;
_glfw.mappingCount = 0;
_glfwTerminateVulkan();
_glfwPlatformTerminate();
_glfw.initialized = GLFW_FALSE;
while (_glfw.errorListHead)
{
_GLFWerror* error = _glfw.errorListHead;
_glfw.errorListHead = error->next;
free(error);
}
_glfwPlatformDestroyTls(&_glfw.contextSlot);
_glfwPlatformDestroyTls(&_glfw.errorSlot);
_glfwPlatformDestroyMutex(&_glfw.errorLock);
memset(&_glfw, 0, sizeof(_glfw));
}
//////////////////////////////////////////////////////////////////////////
////// GLFW event API //////
//////////////////////////////////////////////////////////////////////////
void _glfwInputError(int code, const char* format, ...)
{
_GLFWerror* error;
char description[_GLFW_MESSAGE_SIZE];
if (format)
{
va_list vl;
va_start(vl, format);
vsnprintf(description, sizeof(description), format, vl);
va_end(vl);
description[sizeof(description) - 1] = '\0';
}
else
strcpy(description, getErrorString(code));
if (_glfw.initialized)
{
error = _glfwPlatformGetTls(&_glfw.errorSlot);
if (!error)
{
error = calloc(1, sizeof(_GLFWerror));
_glfwPlatformSetTls(&_glfw.errorSlot, error);
_glfwPlatformLockMutex(&_glfw.errorLock);
error->next = _glfw.errorListHead;
_glfw.errorListHead = error;
_glfwPlatformUnlockMutex(&_glfw.errorLock);
}
}
else
error = &_glfwMainThreadError;
error->code = code;
strcpy(error->description, description);
if (_glfwErrorCallback)
_glfwErrorCallback(code, description);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI int glfwInit(void)
{
if (_glfw.initialized)
return GLFW_TRUE;
memset(&_glfw, 0, sizeof(_glfw));
_glfw.hints.init = _glfwInitHints;
if (!_glfwPlatformInit())
{
terminate();
return GLFW_FALSE;
}
if (!_glfwPlatformCreateMutex(&_glfw.errorLock) ||
!_glfwPlatformCreateTls(&_glfw.errorSlot) ||
!_glfwPlatformCreateTls(&_glfw.contextSlot))
{
terminate();
return GLFW_FALSE;
}
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
_glfw.initialized = GLFW_TRUE;
_glfw.timer.offset = _glfwPlatformGetTimerValue();
glfwDefaultWindowHints();
{
int i;
for (i = 0; _glfwDefaultMappings[i]; i++)
{
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
{
terminate();
return GLFW_FALSE;
}
}
}
return GLFW_TRUE;
}
GLFWAPI void glfwTerminate(void)
{
if (!_glfw.initialized)
return;
terminate();
}
GLFWAPI void glfwInitHint(int hint, int value)
{
switch (hint)
{
case GLFW_JOYSTICK_HAT_BUTTONS:
_glfwInitHints.hatButtons = value;
return;
case GLFW_COCOA_CHDIR_RESOURCES:
_glfwInitHints.ns.chdir = value;
return;
case GLFW_COCOA_MENUBAR:
_glfwInitHints.ns.menubar = value;
return;
}
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid init hint 0x%08X", hint);
}
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
{
if (major != NULL)
*major = GLFW_VERSION_MAJOR;
if (minor != NULL)
*minor = GLFW_VERSION_MINOR;
if (rev != NULL)
*rev = GLFW_VERSION_REVISION;
}
GLFWAPI const char* glfwGetVersionString(void)
{
return _glfwPlatformGetVersionString();
}
GLFWAPI int glfwGetError(const char** description)
{
_GLFWerror* error;
int code = GLFW_NO_ERROR;
if (description)
*description = NULL;
if (_glfw.initialized)
error = _glfwPlatformGetTls(&_glfw.errorSlot);
else
error = &_glfwMainThreadError;
if (error)
{
code = error->code;
error->code = GLFW_NO_ERROR;
if (description && code)
*description = error->description;
}
return code;
}
GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
{
_GLFW_SWAP_POINTERS(_glfwErrorCallback, cbfun);
return cbfun;
}

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glfw/internal.h vendored Normal file

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//========================================================================
// GLFW 3.3 Linux - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/inotify.h>
#include <fcntl.h>
#include <errno.h>
#include <dirent.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
// Apply an EV_KEY event to the specified joystick
//
static void handleKeyEvent(_GLFWjoystick* js, int code, int value)
{
_glfwInputJoystickButton(js,
js->linjs.keyMap[code - BTN_MISC],
value ? GLFW_PRESS : GLFW_RELEASE);
}
// Apply an EV_ABS event to the specified joystick
//
static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
{
const int index = js->linjs.absMap[code];
if (code >= ABS_HAT0X && code <= ABS_HAT3Y)
{
static const char stateMap[3][3] =
{
{ GLFW_HAT_CENTERED, GLFW_HAT_UP, GLFW_HAT_DOWN },
{ GLFW_HAT_LEFT, GLFW_HAT_LEFT_UP, GLFW_HAT_LEFT_DOWN },
{ GLFW_HAT_RIGHT, GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN },
};
const int hat = (code - ABS_HAT0X) / 2;
const int axis = (code - ABS_HAT0X) % 2;
int* state = js->linjs.hats[hat];
// NOTE: Looking at several input drivers, it seems all hat events use
// -1 for left / up, 0 for centered and 1 for right / down
if (value == 0)
state[axis] = 0;
else if (value < 0)
state[axis] = 1;
else if (value > 0)
state[axis] = 2;
_glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]);
}
else
{
const struct input_absinfo* info = &js->linjs.absInfo[code];
float normalized = value;
const int range = info->maximum - info->minimum;
if (range)
{
// Normalize to 0.0 -> 1.0
normalized = (normalized - info->minimum) / range;
// Normalize to -1.0 -> 1.0
normalized = normalized * 2.0f - 1.0f;
}
_glfwInputJoystickAxis(js, index, normalized);
}
}
// Poll state of absolute axes
//
static void pollAbsState(_GLFWjoystick* js)
{
int code;
for (code = 0; code < ABS_CNT; code++)
{
if (js->linjs.absMap[code] < 0)
continue;
struct input_absinfo* info = &js->linjs.absInfo[code];
if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0)
continue;
handleAbsEvent(js, code, info->value);
}
}
#define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8)))
// Attempt to open the specified joystick device
//
static GLFWbool openJoystickDevice(const char* path)
{
int jid, code;
char name[256] = "";
char guid[33] = "";
char evBits[(EV_CNT + 7) / 8] = {0};
char keyBits[(KEY_CNT + 7) / 8] = {0};
char absBits[(ABS_CNT + 7) / 8] = {0};
int axisCount = 0, buttonCount = 0, hatCount = 0;
struct input_id id;
_GLFWjoystickLinux linjs = {0};
_GLFWjoystick* js = NULL;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (!_glfw.joysticks[jid].present)
continue;
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
return GLFW_FALSE;
}
linjs.fd = open(path, O_RDONLY | O_NONBLOCK);
if (linjs.fd == -1)
return GLFW_FALSE;
if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 ||
ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 ||
ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 ||
ioctl(linjs.fd, EVIOCGID, &id) < 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Linux: Failed to query input device: %s",
strerror(errno));
close(linjs.fd);
return GLFW_FALSE;
}
// Ensure this device supports the events expected of a joystick
if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits))
{
close(linjs.fd);
return GLFW_FALSE;
}
if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
strncpy(name, "Unknown", sizeof(name));
// Generate a joystick GUID that matches the SDL 2.0.5+ one
if (id.vendor && id.product && id.version)
{
sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000",
id.bustype & 0xff, id.bustype >> 8,
id.vendor & 0xff, id.vendor >> 8,
id.product & 0xff, id.product >> 8,
id.version & 0xff, id.version >> 8);
}
else
{
sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00",
id.bustype & 0xff, id.bustype >> 8,
name[0], name[1], name[2], name[3],
name[4], name[5], name[6], name[7],
name[8], name[9], name[10]);
}
for (code = BTN_MISC; code < KEY_CNT; code++)
{
if (!isBitSet(code, keyBits))
continue;
linjs.keyMap[code - BTN_MISC] = buttonCount;
buttonCount++;
}
for (code = 0; code < ABS_CNT; code++)
{
linjs.absMap[code] = -1;
if (!isBitSet(code, absBits))
continue;
if (code >= ABS_HAT0X && code <= ABS_HAT3Y)
{
linjs.absMap[code] = hatCount;
hatCount++;
// Skip the Y axis
code++;
}
else
{
if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0)
continue;
linjs.absMap[code] = axisCount;
axisCount++;
}
}
js = _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
if (!js)
{
close(linjs.fd);
return GLFW_FALSE;
}
strncpy(linjs.path, path, sizeof(linjs.path));
memcpy(&js->linjs, &linjs, sizeof(linjs));
pollAbsState(js);
_glfwInputJoystick(js, GLFW_CONNECTED);
return GLFW_TRUE;
}
#undef isBitSet
// Frees all resources associated with the specified joystick
//
static void closeJoystick(_GLFWjoystick* js)
{
close(js->linjs.fd);
_glfwFreeJoystick(js);
_glfwInputJoystick(js, GLFW_DISCONNECTED);
}
// Lexically compare joysticks by name; used by qsort
//
static int compareJoysticks(const void* fp, const void* sp)
{
const _GLFWjoystick* fj = fp;
const _GLFWjoystick* sj = sp;
return strcmp(fj->linjs.path, sj->linjs.path);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
GLFWbool _glfwInitJoysticksLinux(void)
{
DIR* dir;
int count = 0;
const char* dirname = "/dev/input";
_glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
if (_glfw.linjs.inotify > 0)
{
// HACK: Register for IN_ATTRIB to get notified when udev is done
// This works well in practice but the true way is libudev
_glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify,
dirname,
IN_CREATE | IN_ATTRIB | IN_DELETE);
}
// Continue without device connection notifications if inotify fails
if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex");
return GLFW_FALSE;
}
dir = opendir(dirname);
if (dir)
{
struct dirent* entry;
while ((entry = readdir(dir)))
{
regmatch_t match;
if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name);
if (openJoystickDevice(path))
count++;
}
closedir(dir);
}
// Continue with no joysticks if enumeration fails
qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks);
return GLFW_TRUE;
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksLinux(void)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
_GLFWjoystick* js = _glfw.joysticks + jid;
if (js->present)
closeJoystick(js);
}
regfree(&_glfw.linjs.regex);
if (_glfw.linjs.inotify > 0)
{
if (_glfw.linjs.watch > 0)
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
close(_glfw.linjs.inotify);
}
}
void _glfwDetectJoystickConnectionLinux(void)
{
ssize_t offset = 0;
char buffer[16384];
if (_glfw.linjs.inotify <= 0)
return;
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
{
regmatch_t match;
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
offset += sizeof(struct inotify_event) + e->len;
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
if (e->mask & (IN_CREATE | IN_ATTRIB))
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
// Read all queued events (non-blocking)
for (;;)
{
struct input_event e;
errno = 0;
if (read(js->linjs.fd, &e, sizeof(e)) < 0)
{
// Reset the joystick slot if the device was disconnected
if (errno == ENODEV)
closeJoystick(js);
break;
}
if (e.type == EV_SYN)
{
if (e.code == SYN_DROPPED)
_glfw.linjs.dropped = GLFW_TRUE;
else if (e.code == SYN_REPORT)
{
_glfw.linjs.dropped = GLFW_FALSE;
pollAbsState(js);
}
}
if (_glfw.linjs.dropped)
continue;
if (e.type == EV_KEY)
handleKeyEvent(js, e.code, e.value);
else if (e.type == EV_ABS)
handleAbsEvent(js, e.code, e.value);
}
return js->present;
}
void _glfwPlatformUpdateGamepadGUID(char* guid)
{
}

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glfw/linux_joystick.h vendored Normal file
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//========================================================================
// GLFW 3.3 Linux - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <linux/input.h>
#include <linux/limits.h>
#include <regex.h>
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
// Linux-specific joystick data
//
typedef struct _GLFWjoystickLinux
{
int fd;
char path[PATH_MAX];
int keyMap[KEY_CNT - BTN_MISC];
int absMap[ABS_CNT];
struct input_absinfo absInfo[ABS_CNT];
int hats[4][2];
} _GLFWjoystickLinux;
// Linux-specific joystick API data
//
typedef struct _GLFWlibraryLinux
{
int inotify;
int watch;
regex_t regex;
GLFWbool dropped;
} _GLFWlibraryLinux;
GLFWbool _glfwInitJoysticksLinux(void);
void _glfwTerminateJoysticksLinux(void);
void _glfwDetectJoystickConnectionLinux(void);

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glfw/mappings.h vendored Normal file
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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// As mappings.h.in, this file is used by CMake to produce the mappings.h
// header file. If you are adding a GLFW specific gamepad mapping, this is
// where to put it.
//========================================================================
// As mappings.h, this provides all pre-defined gamepad mappings, including
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
// This file can be re-generated from mappings.h.in and the upstream
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
//========================================================================
// All gamepad mappings not labeled GLFW are copied from the
// SDL_GameControllerDB project under the following license:
//
// Simple DirectMedia Layer
// Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the
// use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
const char* _glfwDefaultMappings[] =
{
"02200090000000000000504944564944,8Bitdo NES30 PRO USB,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,y:b3,x:b4,start:b11,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,platform:Windows,",
"8f0e1200000000000000504944564944,Acme,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"c0111352000000000000504944564944,Battalife Joystick,platform:Windows,x:b4,a:b6,b:b7,y:b5,back:b2,start:b3,leftshoulder:b0,rightshoulder:b1,leftx:a0,lefty:a1,",
"d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,platform:Windows,x:b4,a:b5,b:b3,y:b2,back:b12,start:b13,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b6,rightshoulder:b9,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,righttrigger:a2,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,leftstick:b8,rightstick:b7,back:b8,start:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,",
"0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:a3,platform:Windows,",
"0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b9,guide:b12,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"28040140000000000000504944564944,GamePad Pro USB,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,",
"ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,x:b2,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,platform:Windows,",
"0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,platform:Windows,",
"0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b5,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b6,platform:Windows,",
"d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Windows,",
"6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,platform:Windows",
"49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,platform:Windows,",
"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"38075032000000000000504944564944,Mad Catz FightPad PRO PS3,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"38075082000000000000504944564944,Mad Catz FightPad PRO PS4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b13,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
"38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:b6,platform:Windows,",
"38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b7,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b4,platform:Windows,",
"38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:b7,platform:Windows,",
"38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
"38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b6,platform:Windows,",
"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,x:b5,y:b6,back:b8,start:b9,leftshoulder:b0,rightshoulder:b3,leftx:a0,lefty:a1,rightx:h0.4,righty:h0.0,lefttrigger:b4,righttrigger:b7,platform:Windows,",
"79004318000000000000504944564944,Mayflash GameCube Controller Adapter,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b0,start:b9,guide:b0,leftshoulder:b4,rightshoulder:b7,leftstick:b0,rightstick:b0,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,x:b3,y:b4,start:b9,leftshoulder:b6,rightshoulder:b2,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b5,righttrigger:b7,platform:Windows,",
"2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"8f0e0d31000000000000504944564944,Multilaser JS071 USB,platform:Windows,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Windows,",
"bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,start:b9,back:b8,leftx:a0,lefty:a1,platform:Windows,",
"4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b10,start:b9,leftstick:a0,rightstick:a2,leftshoulder:a3,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:h0.6,lefty:h0.12,rightx:h0.9,righty:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"36280100000000000000504944564944,OUYA Controller,platform:Windows,a:b0,b:b3,y:b2,x:b1,start:b14,guide:b15,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b8,dpleft:b10,dpdown:b9,dpright:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b12,righttrigger:b13,",
"120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,x:b0,y:b3,back:b12,guide:b8,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.0,lefttrigger:b7,righttrigger:b6,platform:Windows,",
"8f0e0300000000000000504944564944,Piranha xtreme,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"10080100000000000000504944564944,PS1 USB,platform:Windows,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"10080300000000000000504944564944,PS2 USB,platform:Windows,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a4,righty:a2,lefttrigger:b4,righttrigger:b5,",
"88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
"4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,",
"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,",
"10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
"300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b10,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,",
"300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,x:b0,y:b3,back:b10,guide:b9,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:a3,righttrigger:a4,platform:Windows,",
"300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,x:b2,y:b3,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,platform:Windows,",
"341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,x:b1,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b0,rightshoulder:b3,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b7,platform:Windows,",
"222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,x:b0,y:b3,back:b13,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
"0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f8b00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"0d0f8a00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
"0d0f6b00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"0d0f6a00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
"0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
"00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
"6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Windows,",
"a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,",
"300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Windows,",
"9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,x:b0,y:b3,start:b9,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b5,platform:Windows,",
"79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,x:b4,y:b5,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a4,lefttrigger:b3,righttrigger:b0,platform:Windows,",
"4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
"4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
"ff113133000000000000504944564944,SVEN X-PAD,platform:Windows,a:b2,b:b3,y:b1,x:b0,start:b5,back:b4,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b8,righttrigger:b9,",
"4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,platform:Windows,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Windows,",
"66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:b12,dpdown:b14,dpleft:b15,dpright:b13,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,platform:Windows,",
"38076652000000000000504944564944,UnKnown,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"63252305000000000000504944564944,USB Vibration Joystick (BM),platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
"10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,",
"79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,",
"AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
"0d0f0000000000004d00000000000000,HORI Gem Pad 3,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:a4,",
"83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,",
"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,",
"79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,x:b0,y:b12,back:b32,start:b36,leftstick:b40,rightstick:b44,leftshoulder:b16,rightshoulder:b20,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a4,rightx:a8,righty:a12,lefttrigger:b24,righttrigger:b28,platform:Mac OS X,",
"d814000000000000cecf000000000000,MC Cthulhu,platform:Mac OS X,leftx:,lefty:,rightx:,righty:,lefttrigger:b6,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,righttrigger:b7,",
"8f0e0000000000000300000000000000,Piranha xtreme,platform:Mac OS X,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,",
"4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
"891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b8,guide:b10,back:b9,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b11,dpleft:b13,dpdown:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Mac OS X,",
"79000000000000001100000000000000,Retrolink Classic Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a3,lefty:a4,platform:Mac OS X,",
"81170000000000007e05000000000000,Sega Saturn,x:b0,a:b2,b:b4,y:b6,start:b13,dpleft:b15,dpdown:b16,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,lefttrigger:b10,rightshoulder:b9,righttrigger:a4,righttrigger:b11,leftx:a0,lefty:a2,platform:Mac OS X,",
"b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,x:b3,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,",
"351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,",
"4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,",
"4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,",
"4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,platform:Mac OS X,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Mac OS X,",
"bd1200000000000015d0000000000000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,",
"10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,x:b6,y:b0,back:b16,start:b18,leftstick:b20,rightstick:b22,leftshoulder:b12,rightshoulder:b14,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a2,rightx:a6,righty:a4,lefttrigger:b8,righttrigger:b10,platform:Mac OS X,",
"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,y:b9,x:b10,start:b6,guide:b8,back:b7,dpup:b2,dpleft:b0,dpdown:b3,dpright:b1,leftx:a0,lefty:a1,lefttrigger:b12,righttrigger:,leftshoulder:b11,platform:Mac OS X,",
"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,x:b18,y:b17,back:b7,guide:b8,start:b6,leftstick:b23,rightstick:b24,leftshoulder:b19,rightshoulder:b20,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b21,righttrigger:b22,platform:Mac OS X,",
"5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"5e04000000000000dd02000000000000,Xbox One Wired Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"5e04000000000000ea02000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"5e04000000000000e002000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b10,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"05000000102800000900000000010000,8Bitdo SFC30 GamePad,platform:Linux,x:b4,a:b1,b:b0,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
"05000000a00500003232000001000000,8Bitdo Zero GamePad,platform:Linux,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,",
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000006f0e00003001000001010000,EA Sports PS3 Controller,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,y:b3,x:b0,start:b9,guide:,back:,leftstick:,rightstick:,leftshoulder:,dpleft:b15,dpdown:b14,dpright:b13,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,rightshoulder:b7,dpup:b12,platform:Linux,",
"03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,y:b3,x:b1,start:b7,leftshoulder:,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,rightstick:,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
"030000006f0e00001f01000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000006f0e00001304000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:a0,rightstick:a3,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"03000000280400000140000000010000,Gravis GamePad Pro USB ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,",
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"06000000adde0000efbe000002010000,Hidromancer Game Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,leftx:a0,lefty:a1,",
"03000000c9110000f055000011010000,HJC Game GAMEPAD,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b2,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:h0.2,righttrigger:b7,b:b1,platform:Linux,",
"030000000d0f00000d00000000010000,hori,platform:Linux,a:b0,b:b6,y:b2,x:b1,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,start:b9,guide:b10,back:b8,leftshoulder:b3,rightshoulder:b7,leftx:b4,lefty:b5,",
"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7",
"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,",
"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
"03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,",
"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),platform:Linux,a:b3,b:b4,y:b1,x:b0,start:b7,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,",
"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,platform:Linux,x:b0,a:b2,b:b3,y:b1,back:b10,guide:b12,start:b11,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,platform:Linux,x:b0,a:b2,b:b3,y:b1,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
"030000006f0e00000103000000020000,Logic3 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux,",
"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000006d04000016c2000010010000,Logitech Logitech Dual Action,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"030000006d04000018c2000010010000,Logitech Logitech RumblePad 2 USB,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,y:b4,x:b3,start:b8,guide:b5,back:b2,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b9,righttrigger:b10,platform:Linux,",
"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,lefttrigger:a2,righttrigger:a5,",
"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
"03000000780000000600000010010000,Microntek USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftx:a0,lefty:a1,",
"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,platform:Linux,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,guide:b8,leftshoulder:b4,rightshoulder:b5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000005e040000d102000001010000,Microsoft X-Box One pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000005e040000dd02000003020000,Microsoft X-Box One pad v2,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,",
"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"05000000d6200000ad0d000001000000,Moga Pro,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,",
"030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Linux,",
"050000007e0500003003000001000000,Nintendo Wii U Pro Controller,platform:Linux,a:b0,b:b1,x:b3,y:b2,back:b8,start:b9,guide:b10,leftshoulder:b4,rightshoulder:b5,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:b13,dpleft:b15,dpdown:b14,dpright:b16,",
"05000000010000000100000003000000,Nintendo Wiimote,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Linux,",
"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,",
"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,",
"050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,",
"05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,",
"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,platform:Linux,x:b1,a:b0,b:b4,y:b5,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
"030000008916000001fd000024010000,Razer Onza Classic Edition,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
"03000000790000001100000010010000,RetroLink Saturn Classic Controller,platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,",
"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,",
"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,platform:Linux,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,guide:b8,leftstick:b9,rightstick:b10,lefttrigger:a2,righttrigger:a5,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Linux,",
"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,",
"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,y:b1,x:b0,leftstick:b8,rightstick:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b6,righttrigger:b7,platform:Linux,",
"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,platform:Linux,a:b12,b:b10,x:b13,y:b11,back:b4,start:b5,leftstick:b14,rightstick:b15,leftshoulder:b9,rightshoulder:b8,dpup:b0,dpdown:b2,dpleft:b3,dpright:b1,leftx:a1,lefty:a0,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,y:b2,x:b3,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
"030000004c050000c405000011010000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Linux,",
"050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),platform:Linux,a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),platform:Linux,a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"050000004c050000c405000000010000,Sony DualShock 4 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
"030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,",
"050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,",
"030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,",
"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,platform:Linux,a:b2,b:b1,y:b0,x:b3,start:b8,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,",
"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
"03000000666600000488000000010000,Super Joy Box 5 Pro,platform:Linux,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,dpup:b12,dpleft:b15,dpdown:b14,dpright:b13,",
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,y:b3,x:b1,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,",
"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,platform:Linux,a:b0,b:b2,x:b1,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,",
"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,",
"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
"03000000bd12000015d0000010010000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,",
"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,platform:Linux,a:b0,b:b1,y:b2,x:b3,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,",
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,y:b0,x:b3,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,",
"03000000100800000300000010010000,USB Gamepad,platform:Linux,a:b2,b:b1,x:b3,y:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,",
"03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"05000000ac0500003232000001000000,VR-BOX,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,",
"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
"030000005e040000a102000000010000,X360 Wireless Controller,platform:Linux,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b7,back:b6,guide:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,lefttrigger:a5,righttrigger:a4,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,platform:Linux,y:b0,x:b1,b:b3,a:b4,leftshoulder:b2,rightshoulder:b5,back:b6,start:b7,guide:b9,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftx:a0,lefty:a1,",
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
NULL
};

487
glfw/monitor.c vendored Normal file
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@@ -0,0 +1,487 @@
//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <assert.h>
#include <math.h>
#include <float.h>
#include <string.h>
#include <stdlib.h>
#include <limits.h>
// Lexically compare video modes, used by qsort
//
static int compareVideoModes(const void* fp, const void* sp)
{
const GLFWvidmode* fm = fp;
const GLFWvidmode* sm = sp;
const int fbpp = fm->redBits + fm->greenBits + fm->blueBits;
const int sbpp = sm->redBits + sm->greenBits + sm->blueBits;
const int farea = fm->width * fm->height;
const int sarea = sm->width * sm->height;
// First sort on color bits per pixel
if (fbpp != sbpp)
return fbpp - sbpp;
// Then sort on screen area
if (farea != sarea)
return farea - sarea;
// Lastly sort on refresh rate
return fm->refreshRate - sm->refreshRate;
}
// Retrieves the available modes for the specified monitor
//
static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
{
int modeCount;
GLFWvidmode* modes;
if (monitor->modes)
return GLFW_TRUE;
modes = _glfwPlatformGetVideoModes(monitor, &modeCount);
if (!modes)
return GLFW_FALSE;
qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
free(monitor->modes);
monitor->modes = modes;
monitor->modeCount = modeCount;
return GLFW_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW event API //////
//////////////////////////////////////////////////////////////////////////
void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
{
if (action == GLFW_CONNECTED)
{
_glfw.monitorCount++;
_glfw.monitors =
realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount);
if (placement == _GLFW_INSERT_FIRST)
{
memmove(_glfw.monitors + 1,
_glfw.monitors,
(_glfw.monitorCount - 1) * sizeof(_GLFWmonitor*));
_glfw.monitors[0] = monitor;
}
else
_glfw.monitors[_glfw.monitorCount - 1] = monitor;
}
else if (action == GLFW_DISCONNECTED)
{
int i;
_GLFWwindow* window;
for (window = _glfw.windowListHead; window; window = window->next)
{
if (window->monitor == monitor)
{
int width, height, xoff, yoff;
_glfwPlatformGetWindowSize(window, &width, &height);
_glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0);
_glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL);
_glfwPlatformSetWindowPos(window, xoff, yoff);
}
}
for (i = 0; i < _glfw.monitorCount; i++)
{
if (_glfw.monitors[i] == monitor)
{
_glfw.monitorCount--;
memmove(_glfw.monitors + i,
_glfw.monitors + i + 1,
(_glfw.monitorCount - i) * sizeof(_GLFWmonitor*));
break;
}
}
}
if (_glfw.callbacks.monitor)
_glfw.callbacks.monitor((GLFWmonitor*) monitor, action);
if (action == GLFW_DISCONNECTED)
_glfwFreeMonitor(monitor);
}
void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
{
monitor->window = window;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
{
_GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
monitor->widthMM = widthMM;
monitor->heightMM = heightMM;
if (name)
monitor->name = strdup(name);
return monitor;
}
void _glfwFreeMonitor(_GLFWmonitor* monitor)
{
if (monitor == NULL)
return;
_glfwFreeGammaArrays(&monitor->originalRamp);
_glfwFreeGammaArrays(&monitor->currentRamp);
free(monitor->modes);
free(monitor->name);
free(monitor);
}
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
{
ramp->red = calloc(size, sizeof(unsigned short));
ramp->green = calloc(size, sizeof(unsigned short));
ramp->blue = calloc(size, sizeof(unsigned short));
ramp->size = size;
}
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
{
free(ramp->red);
free(ramp->green);
free(ramp->blue);
memset(ramp, 0, sizeof(GLFWgammaramp));
}
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
const GLFWvidmode* desired)
{
int i;
unsigned int sizeDiff, leastSizeDiff = UINT_MAX;
unsigned int rateDiff, leastRateDiff = UINT_MAX;
unsigned int colorDiff, leastColorDiff = UINT_MAX;
const GLFWvidmode* current;
const GLFWvidmode* closest = NULL;
if (!refreshVideoModes(monitor))
return NULL;
for (i = 0; i < monitor->modeCount; i++)
{
current = monitor->modes + i;
colorDiff = 0;
if (desired->redBits != GLFW_DONT_CARE)
colorDiff += abs(current->redBits - desired->redBits);
if (desired->greenBits != GLFW_DONT_CARE)
colorDiff += abs(current->greenBits - desired->greenBits);
if (desired->blueBits != GLFW_DONT_CARE)
colorDiff += abs(current->blueBits - desired->blueBits);
sizeDiff = abs((current->width - desired->width) *
(current->width - desired->width) +
(current->height - desired->height) *
(current->height - desired->height));
if (desired->refreshRate != GLFW_DONT_CARE)
rateDiff = abs(current->refreshRate - desired->refreshRate);
else
rateDiff = UINT_MAX - current->refreshRate;
if ((colorDiff < leastColorDiff) ||
(colorDiff == leastColorDiff && sizeDiff < leastSizeDiff) ||
(colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff))
{
closest = current;
leastSizeDiff = sizeDiff;
leastRateDiff = rateDiff;
leastColorDiff = colorDiff;
}
}
return closest;
}
int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm)
{
return compareVideoModes(fm, sm);
}
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
{
int delta;
// We assume that by 32 the user really meant 24
if (bpp == 32)
bpp = 24;
// Convert "bits per pixel" to red, green & blue sizes
*red = *green = *blue = bpp / 3;
delta = bpp - (*red * 3);
if (delta >= 1)
*green = *green + 1;
if (delta == 2)
*red = *red + 1;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI GLFWmonitor** glfwGetMonitors(int* count)
{
assert(count != NULL);
*count = 0;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
*count = _glfw.monitorCount;
return (GLFWmonitor**) _glfw.monitors;
}
GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!_glfw.monitorCount)
return NULL;
return (GLFWmonitor*) _glfw.monitors[0];
}
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (xpos)
*xpos = 0;
if (ypos)
*ypos = 0;
_GLFW_REQUIRE_INIT();
_glfwPlatformGetMonitorPos(monitor, xpos, ypos);
}
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (widthMM)
*widthMM = 0;
if (heightMM)
*heightMM = 0;
_GLFW_REQUIRE_INIT();
if (widthMM)
*widthMM = monitor->widthMM;
if (heightMM)
*heightMM = monitor->heightMM;
}
GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle,
float* xscale, float* yscale)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
if (xscale)
*xscale = 0.f;
if (yscale)
*yscale = 0.f;
_GLFW_REQUIRE_INIT();
_glfwPlatformGetMonitorContentScale(monitor, xscale, yscale);
}
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->name;
}
GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT();
monitor->userPointer = pointer;
}
GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->userPointer;
}
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP_POINTERS(_glfw.callbacks.monitor, cbfun);
return cbfun;
}
GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
assert(count != NULL);
*count = 0;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!refreshVideoModes(monitor))
return NULL;
*count = monitor->modeCount;
return monitor->modes;
}
GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_glfwPlatformGetVideoMode(monitor, &monitor->currentMode);
return &monitor->currentMode;
}
GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
{
int i;
unsigned short values[256];
GLFWgammaramp ramp;
assert(handle != NULL);
assert(gamma == gamma);
assert(gamma >= 0.f);
assert(gamma <= FLT_MAX);
_GLFW_REQUIRE_INIT();
if (gamma != gamma || gamma <= 0.f || gamma > FLT_MAX)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid gamma value %f", gamma);
return;
}
for (i = 0; i < 256; i++)
{
float value;
// Calculate intensity
value = i / 255.f;
// Apply gamma curve
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
// Clamp to value range
if (value > 65535.f)
value = 65535.f;
values[i] = (unsigned short) value;
}
ramp.red = values;
ramp.green = values;
ramp.blue = values;
ramp.size = 256;
glfwSetGammaRamp(handle, &ramp);
}
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_glfwFreeGammaArrays(&monitor->currentRamp);
_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp);
return &monitor->currentRamp;
}
GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
assert(monitor != NULL);
assert(ramp != NULL);
assert(ramp->size > 0);
assert(ramp->red != NULL);
assert(ramp->green != NULL);
assert(ramp->blue != NULL);
if (ramp->size <= 0)
{
_glfwInputError(GLFW_INVALID_VALUE,
"Invalid gamma ramp size %i",
ramp->size);
return;
}
_GLFW_REQUIRE_INIT();
if (!monitor->originalRamp.size)
_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp);
_glfwPlatformSetGammaRamp(monitor, ramp);
}

56
glfw/nsgl_context.h vendored Normal file
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//========================================================================
// GLFW 3.3 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
// NSGL-specific per-context data
//
typedef struct _GLFWcontextNSGL
{
id pixelFormat;
id object;
} _GLFWcontextNSGL;
// NSGL-specific global data
//
typedef struct _GLFWlibraryNSGL
{
// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
CFBundleRef framework;
} _GLFWlibraryNSGL;
GLFWbool _glfwInitNSGL(void);
void _glfwTerminateNSGL(void);
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextNSGL(_GLFWwindow* window);

335
glfw/nsgl_context.m Normal file
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@@ -0,0 +1,335 @@
//========================================================================
// GLFW 3.3 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
static void makeContextCurrentNSGL(_GLFWwindow* window)
{
if (window)
[window->context.nsgl.object makeCurrentContext];
else
[NSOpenGLContext clearCurrentContext];
_glfwPlatformSetTls(&_glfw.contextSlot, window);
}
static void swapBuffersNSGL(_GLFWwindow* window)
{
// ARP appears to be unnecessary, but this is future-proof
[window->context.nsgl.object flushBuffer];
}
static void swapIntervalNSGL(int interval)
{
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
GLint sync = interval;
[window->context.nsgl.object setValues:&sync
forParameter:NSOpenGLCPSwapInterval];
}
static int extensionSupportedNSGL(const char* extension)
{
// There are no NSGL extensions
return GLFW_FALSE;
}
static GLFWglproc getProcAddressNSGL(const char* procname)
{
CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault,
procname,
kCFStringEncodingASCII);
GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework,
symbolName);
CFRelease(symbolName);
return symbol;
}
// Destroy the OpenGL context
//
static void destroyContextNSGL(_GLFWwindow* window)
{
[window->context.nsgl.pixelFormat release];
window->context.nsgl.pixelFormat = nil;
[window->context.nsgl.object release];
window->context.nsgl.object = nil;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize OpenGL support
//
GLFWbool _glfwInitNSGL(void)
{
if (_glfw.nsgl.framework)
return GLFW_TRUE;
_glfw.nsgl.framework =
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
if (_glfw.nsgl.framework == NULL)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"NSGL: Failed to locate OpenGL framework");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
// Terminate OpenGL support
//
void _glfwTerminateNSGL(void)
{
}
// Create the OpenGL context
//
GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"NSGL: OpenGL ES is not available on macOS");
return GLFW_FALSE;
}
if (ctxconfig->major > 2)
{
if (ctxconfig->major == 3 && ctxconfig->minor < 2)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above");
return GLFW_FALSE;
}
if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above");
return GLFW_FALSE;
}
}
// Context robustness modes (GL_KHR_robustness) are not yet supported by
// macOS but are not a hard constraint, so ignore and continue
// Context release behaviors (GL_KHR_context_flush_control) are not yet
// supported by macOS but are not a hard constraint, so ignore and continue
// Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not
// a hard constraint, so ignore and continue
// No-error contexts (GL_KHR_no_error) are not yet supported by macOS but
// are not a hard constraint, so ignore and continue
#define addAttrib(a) \
{ \
assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \
attribs[index++] = a; \
}
#define setAttrib(a, v) { addAttrib(a); addAttrib(v); }
NSOpenGLPixelFormatAttribute attribs[40];
int index = 0;
addAttrib(NSOpenGLPFAAccelerated);
addAttrib(NSOpenGLPFAClosestPolicy);
if (ctxconfig->nsgl.offline)
{
addAttrib(NSOpenGLPFAAllowOfflineRenderers);
// NOTE: This replaces the NSSupportsAutomaticGraphicsSwitching key in
// Info.plist for unbundled applications
// HACK: This assumes that NSOpenGLPixelFormat will remain
// a straightforward wrapper of its CGL counterpart
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800
addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching);
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if (ctxconfig->major >= 4)
{
setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core);
}
else
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
if (ctxconfig->major >= 3)
{
setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
}
if (ctxconfig->major <= 2)
{
if (fbconfig->auxBuffers != GLFW_DONT_CARE)
setAttrib(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers);
if (fbconfig->accumRedBits != GLFW_DONT_CARE &&
fbconfig->accumGreenBits != GLFW_DONT_CARE &&
fbconfig->accumBlueBits != GLFW_DONT_CARE &&
fbconfig->accumAlphaBits != GLFW_DONT_CARE)
{
const int accumBits = fbconfig->accumRedBits +
fbconfig->accumGreenBits +
fbconfig->accumBlueBits +
fbconfig->accumAlphaBits;
setAttrib(NSOpenGLPFAAccumSize, accumBits);
}
}
if (fbconfig->redBits != GLFW_DONT_CARE &&
fbconfig->greenBits != GLFW_DONT_CARE &&
fbconfig->blueBits != GLFW_DONT_CARE)
{
int colorBits = fbconfig->redBits +
fbconfig->greenBits +
fbconfig->blueBits;
// macOS needs non-zero color size, so set reasonable values
if (colorBits == 0)
colorBits = 24;
else if (colorBits < 15)
colorBits = 15;
setAttrib(NSOpenGLPFAColorSize, colorBits);
}
if (fbconfig->alphaBits != GLFW_DONT_CARE)
setAttrib(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
if (fbconfig->depthBits != GLFW_DONT_CARE)
setAttrib(NSOpenGLPFADepthSize, fbconfig->depthBits);
if (fbconfig->stencilBits != GLFW_DONT_CARE)
setAttrib(NSOpenGLPFAStencilSize, fbconfig->stencilBits);
if (fbconfig->stereo)
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"NSGL: Stereo rendering is deprecated");
return GLFW_FALSE;
#else
addAttrib(NSOpenGLPFAStereo);
#endif
}
if (fbconfig->doublebuffer)
addAttrib(NSOpenGLPFADoubleBuffer);
if (fbconfig->samples != GLFW_DONT_CARE)
{
if (fbconfig->samples == 0)
{
setAttrib(NSOpenGLPFASampleBuffers, 0);
}
else
{
setAttrib(NSOpenGLPFASampleBuffers, 1);
setAttrib(NSOpenGLPFASamples, fbconfig->samples);
}
}
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
// framebuffer, so there's no need (and no way) to request it
addAttrib(0);
#undef addAttrib
#undef setAttrib
window->context.nsgl.pixelFormat =
[[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
if (window->context.nsgl.pixelFormat == nil)
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"NSGL: Failed to find a suitable pixel format");
return GLFW_FALSE;
}
NSOpenGLContext* share = NULL;
if (ctxconfig->share)
share = ctxconfig->share->context.nsgl.object;
window->context.nsgl.object =
[[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat
shareContext:share];
if (window->context.nsgl.object == nil)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"NSGL: Failed to create OpenGL context");
return GLFW_FALSE;
}
if (fbconfig->transparent)
{
GLint opaque = 0;
[window->context.nsgl.object setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity];
}
[window->context.nsgl.object setView:window->ns.view];
window->context.makeCurrent = makeContextCurrentNSGL;
window->context.swapBuffers = swapBuffersNSGL;
window->context.swapInterval = swapIntervalNSGL;
window->context.extensionSupported = extensionSupportedNSGL;
window->context.getProcAddress = getProcAddressNSGL;
window->context.destroy = destroyContextNSGL;
return GLFW_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
}
return window->context.nsgl.object;
}

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void)
{
_glfwInitTimerPOSIX();
return GLFW_TRUE;
}
void _glfwPlatformTerminate(void)
{
_glfwTerminateOSMesa();
}
const char* _glfwPlatformGetVersionString(void)
{
return _GLFW_VERSION_NUMBER " null OSMesa";
}

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
return GLFW_FALSE;
}
void _glfwPlatformUpdateGamepadGUID(char* guid)
{
}

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define _GLFW_PLATFORM_JOYSTICK_STATE int nulljs
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int nulljs
#define _GLFW_PLATFORM_MAPPING_NAME ""

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale)
{
if (xscale)
*xscale = 1.f;
if (yscale)
*yscale = 1.f;
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
return NULL;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
}
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
}

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <dlfcn.h>
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
#define _GLFW_PLATFORM_CONTEXT_STATE
#define _GLFW_PLATFORM_MONITOR_STATE
#define _GLFW_PLATFORM_CURSOR_STATE
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
#define _GLFW_EGL_CONTEXT_STATE
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE
#include "osmesa_context.h"
#include "posix_time.h"
#include "posix_thread.h"
#include "null_joystick.h"
#if defined(_GLFW_WIN32)
#define _glfw_dlopen(name) LoadLibraryA(name)
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
#else
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name)
#endif
// Null-specific per-window data
//
typedef struct _GLFWwindowNull
{
int width;
int height;
} _GLFWwindowNull;

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
static int createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig)
{
window->null.width = wndconfig->width;
window->null.height = wndconfig->height;
return GLFW_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
if (!createNativeWindow(window, wndconfig))
return GLFW_FALSE;
if (ctxconfig->client != GLFW_NO_API)
{
if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API ||
ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
{
if (!_glfwInitOSMesa())
return GLFW_FALSE;
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
else
{
_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
return GLFW_FALSE;
}
}
return GLFW_TRUE;
}
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
if (window->context.destroy)
window->context.destroy(window);
}
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{
}
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count,
const GLFWimage* images)
{
}
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
_GLFWmonitor* monitor,
int xpos, int ypos,
int width, int height,
int refreshRate)
{
}
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
{
}
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
{
}
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
{
if (width)
*width = window->null.width;
if (height)
*height = window->null.height;
}
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
window->null.width = width;
window->null.height = height;
}
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
}
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
{
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
{
if (width)
*width = window->null.width;
if (height)
*height = window->null.height;
}
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
}
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
float* xscale, float* yscale)
{
if (xscale)
*xscale = 1.f;
if (yscale)
*yscale = 1.f;
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{
}
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{
}
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{
}
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
{
return GLFW_FALSE;
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{
return GLFW_FALSE;
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
{
}
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
{
}
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
{
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
return 1.f;
}
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
{
}
void _glfwPlatformShowWindow(_GLFWwindow* window)
{
}
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
{
}
int _glfwPlatformWindowBell(_GLFWwindow* window, int64_t param)
{
return GLFW_FALSE;
}
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
{
}
void _glfwPlatformHideWindow(_GLFWwindow* window)
{
}
void _glfwPlatformFocusWindow(_GLFWwindow* window)
{
}
int _glfwPlatformWindowFocused(_GLFWwindow* window)
{
return GLFW_FALSE;
}
int _glfwPlatformWindowIconified(_GLFWwindow* window)
{
return GLFW_FALSE;
}
int _glfwPlatformWindowVisible(_GLFWwindow* window)
{
return GLFW_FALSE;
}
void _glfwPlatformPollEvents(void)
{
}
void _glfwPlatformWaitEvents(void)
{
}
void _glfwPlatformWaitEventsTimeout(double timeout)
{
}
void _glfwPlatformPostEmptyEvent(void)
{
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
{
}
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
{
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)
{
return GLFW_TRUE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
return GLFW_TRUE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
}
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
{
}
void _glfwPlatformSetClipboardString(const char* string)
{
}
const char* _glfwPlatformGetClipboardString(void)
{
return NULL;
}
const char* _glfwPlatformGetScancodeName(int scancode)
{
return "";
}
int _glfwPlatformGetKeyScancode(int key)
{
return -1;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{
}
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
return GLFW_FALSE;
}
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
_GLFWwindow* window,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
// This seems like the most appropriate error to return here
return VK_ERROR_INITIALIZATION_FAILED;
}

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//========================================================================
// GLFW 3.3 OSMesa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "internal.h"
static void makeContextCurrentOSMesa(_GLFWwindow* window)
{
if (window)
{
int width, height;
_glfwPlatformGetFramebufferSize(window, &width, &height);
// Check to see if we need to allocate a new buffer
if ((window->context.osmesa.buffer == NULL) ||
(width != window->context.osmesa.width) ||
(height != window->context.osmesa.height))
{
free(window->context.osmesa.buffer);
// Allocate the new buffer (width * height * 8-bit RGBA)
window->context.osmesa.buffer = calloc(4, width * height);
window->context.osmesa.width = width;
window->context.osmesa.height = height;
}
if (!OSMesaMakeCurrent(window->context.osmesa.handle,
window->context.osmesa.buffer,
GL_UNSIGNED_BYTE,
width, height))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"OSMesa: Failed to make context current");
return;
}
}
_glfwPlatformSetTls(&_glfw.contextSlot, window);
}
static GLFWglproc getProcAddressOSMesa(const char* procname)
{
return (GLFWglproc) OSMesaGetProcAddress(procname);
}
static void destroyContextOSMesa(_GLFWwindow* window)
{
if (window->context.osmesa.handle)
{
OSMesaDestroyContext(window->context.osmesa.handle);
window->context.osmesa.handle = NULL;
}
if (window->context.osmesa.buffer)
{
free(window->context.osmesa.buffer);
window->context.osmesa.width = 0;
window->context.osmesa.height = 0;
}
}
static void swapBuffersOSMesa(_GLFWwindow* window)
{
// No double buffering on OSMesa
}
static void swapIntervalOSMesa(int interval)
{
// No swap interval on OSMesa
}
static int extensionSupportedOSMesa(const char* extension)
{
// OSMesa does not have extensions
return GLFW_FALSE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwInitOSMesa(void)
{
int i;
const char* sonames[] =
{
#if defined(_GLFW_OSMESA_LIBRARY)
_GLFW_OSMESA_LIBRARY,
#elif defined(_WIN32)
"libOSMesa.dll",
"OSMesa.dll",
#elif defined(__APPLE__)
"libOSMesa.8.dylib",
#elif defined(__CYGWIN__)
"libOSMesa-8.so",
#else
"libOSMesa.so.8",
"libOSMesa.so.6",
#endif
NULL
};
if (_glfw.osmesa.handle)
return GLFW_TRUE;
for (i = 0; sonames[i]; i++)
{
_glfw.osmesa.handle = _glfw_dlopen(sonames[i]);
if (_glfw.osmesa.handle)
break;
}
if (!_glfw.osmesa.handle)
{
_glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: Library not found");
return GLFW_FALSE;
}
_glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt)
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextExt");
_glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs)
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextAttribs");
_glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext)
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaDestroyContext");
_glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent)
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaMakeCurrent");
_glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer)
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetColorBuffer");
_glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer)
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetDepthBuffer");
_glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress)
_glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetProcAddress");
if (!_glfw.osmesa.CreateContextExt ||
!_glfw.osmesa.DestroyContext ||
!_glfw.osmesa.MakeCurrent ||
!_glfw.osmesa.GetColorBuffer ||
!_glfw.osmesa.GetDepthBuffer ||
!_glfw.osmesa.GetProcAddress)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"OSMesa: Failed to load required entry points");
_glfwTerminateOSMesa();
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwTerminateOSMesa(void)
{
if (_glfw.osmesa.handle)
{
_glfw_dlclose(_glfw.osmesa.handle);
_glfw.osmesa.handle = NULL;
}
}
#define setAttrib(a, v) \
{ \
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
attribs[index++] = a; \
attribs[index++] = v; \
}
GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
OSMesaContext share = NULL;
const int accumBits = fbconfig->accumRedBits +
fbconfig->accumGreenBits +
fbconfig->accumBlueBits +
fbconfig->accumAlphaBits;
if (ctxconfig->client == GLFW_OPENGL_ES_API)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"OSMesa: OpenGL ES is not available on OSMesa");
return GLFW_FALSE;
}
if (ctxconfig->share)
share = ctxconfig->share->context.osmesa.handle;
if (OSMesaCreateContextAttribs)
{
int index = 0, attribs[40];
setAttrib(OSMESA_FORMAT, OSMESA_RGBA);
setAttrib(OSMESA_DEPTH_BITS, fbconfig->depthBits);
setAttrib(OSMESA_STENCIL_BITS, fbconfig->stencilBits);
setAttrib(OSMESA_ACCUM_BITS, accumBits);
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
{
setAttrib(OSMESA_PROFILE, OSMESA_CORE_PROFILE);
}
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
{
setAttrib(OSMESA_PROFILE, OSMESA_COMPAT_PROFILE);
}
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
{
setAttrib(OSMESA_CONTEXT_MAJOR_VERSION, ctxconfig->major);
setAttrib(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor);
}
if (ctxconfig->forward)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"OSMesa: Foward-compatible contexts not supported");
return GLFW_FALSE;
}
setAttrib(0, 0);
window->context.osmesa.handle =
OSMesaCreateContextAttribs(attribs, share);
}
else
{
if (ctxconfig->profile)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"OSMesa: OpenGL profiles unavailable");
return GLFW_FALSE;
}
window->context.osmesa.handle =
OSMesaCreateContextExt(OSMESA_RGBA,
fbconfig->depthBits,
fbconfig->stencilBits,
accumBits,
share);
}
if (window->context.osmesa.handle == NULL)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"OSMesa: Failed to create context");
return GLFW_FALSE;
}
window->context.makeCurrent = makeContextCurrentOSMesa;
window->context.swapBuffers = swapBuffersOSMesa;
window->context.swapInterval = swapIntervalOSMesa;
window->context.extensionSupported = extensionSupportedOSMesa;
window->context.getProcAddress = getProcAddressOSMesa;
window->context.destroy = destroyContextOSMesa;
return GLFW_TRUE;
}
#undef setAttrib
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
int* height, int* format, void** buffer)
{
void* mesaBuffer;
GLint mesaWidth, mesaHeight, mesaFormat;
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
&mesaWidth, &mesaHeight,
&mesaFormat, &mesaBuffer))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"OSMesa: Failed to retrieve color buffer");
return GLFW_FALSE;
}
if (width)
*width = mesaWidth;
if (height)
*height = mesaHeight;
if (format)
*format = mesaFormat;
if (buffer)
*buffer = mesaBuffer;
return GLFW_TRUE;
}
GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
int* width, int* height,
int* bytesPerValue,
void** buffer)
{
void* mesaBuffer;
GLint mesaWidth, mesaHeight, mesaBytes;
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
&mesaWidth, &mesaHeight,
&mesaBytes, &mesaBuffer))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"OSMesa: Failed to retrieve depth buffer");
return GLFW_FALSE;
}
if (width)
*width = mesaWidth;
if (height)
*height = mesaHeight;
if (bytesPerValue)
*bytesPerValue = mesaBytes;
if (buffer)
*buffer = mesaBuffer;
return GLFW_TRUE;
}
GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
}
return window->context.osmesa.handle;
}

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//========================================================================
// GLFW 3.3 OSMesa - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define OSMESA_RGBA 0x1908
#define OSMESA_FORMAT 0x22
#define OSMESA_DEPTH_BITS 0x30
#define OSMESA_STENCIL_BITS 0x31
#define OSMESA_ACCUM_BITS 0x32
#define OSMESA_PROFILE 0x33
#define OSMESA_CORE_PROFILE 0x34
#define OSMESA_COMPAT_PROFILE 0x35
#define OSMESA_CONTEXT_MAJOR_VERSION 0x36
#define OSMESA_CONTEXT_MINOR_VERSION 0x37
typedef void* OSMesaContext;
typedef void (*OSMESAproc)(void);
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext);
typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int);
typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**);
typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**);
typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt
#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs
#define OSMesaDestroyContext _glfw.osmesa.DestroyContext
#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent
#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
// OSMesa-specific per-context data
//
typedef struct _GLFWcontextOSMesa
{
OSMesaContext handle;
int width;
int height;
void* buffer;
} _GLFWcontextOSMesa;
// OSMesa-specific global data
//
typedef struct _GLFWlibraryOSMesa
{
void* handle;
PFN_OSMesaCreateContextExt CreateContextExt;
PFN_OSMesaCreateContextAttribs CreateContextAttribs;
PFN_OSMesaDestroyContext DestroyContext;
PFN_OSMesaMakeCurrent MakeCurrent;
PFN_OSMesaGetColorBuffer GetColorBuffer;
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
PFN_OSMesaGetProcAddress GetProcAddress;
} _GLFWlibraryOSMesa;
GLFWbool _glfwInitOSMesa(void);
void _glfwTerminateOSMesa(void);
GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);

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//========================================================================
// GLFW 3.3 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <assert.h>
#include <string.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls)
{
assert(tls->posix.allocated == GLFW_FALSE);
if (pthread_key_create(&tls->posix.key, NULL) != 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"POSIX: Failed to create context TLS");
return GLFW_FALSE;
}
tls->posix.allocated = GLFW_TRUE;
return GLFW_TRUE;
}
void _glfwPlatformDestroyTls(_GLFWtls* tls)
{
if (tls->posix.allocated)
pthread_key_delete(tls->posix.key);
memset(tls, 0, sizeof(_GLFWtls));
}
void* _glfwPlatformGetTls(_GLFWtls* tls)
{
assert(tls->posix.allocated == GLFW_TRUE);
return pthread_getspecific(tls->posix.key);
}
void _glfwPlatformSetTls(_GLFWtls* tls, void* value)
{
assert(tls->posix.allocated == GLFW_TRUE);
pthread_setspecific(tls->posix.key, value);
}
GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex)
{
assert(mutex->posix.allocated == GLFW_FALSE);
if (pthread_mutex_init(&mutex->posix.handle, NULL) != 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "POSIX: Failed to create mutex");
return GLFW_FALSE;
}
return mutex->posix.allocated = GLFW_TRUE;
}
void _glfwPlatformDestroyMutex(_GLFWmutex* mutex)
{
if (mutex->posix.allocated)
pthread_mutex_destroy(&mutex->posix.handle);
memset(mutex, 0, sizeof(_GLFWmutex));
}
void _glfwPlatformLockMutex(_GLFWmutex* mutex)
{
assert(mutex->posix.allocated == GLFW_TRUE);
pthread_mutex_lock(&mutex->posix.handle);
}
void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
{
assert(mutex->posix.allocated == GLFW_TRUE);
pthread_mutex_unlock(&mutex->posix.handle);
}

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//========================================================================
// GLFW 3.3 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <pthread.h>
#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix
#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexPOSIX posix
// POSIX-specific thread local storage data
//
typedef struct _GLFWtlsPOSIX
{
GLFWbool allocated;
pthread_key_t key;
} _GLFWtlsPOSIX;
// POSIX-specific mutex data
//
typedef struct _GLFWmutexPOSIX
{
GLFWbool allocated;
pthread_mutex_t handle;
} _GLFWmutexPOSIX;

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//========================================================================
// GLFW 3.3 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <sys/time.h>
#include <time.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialise timer
//
void _glfwInitTimerPOSIX(void)
{
#if defined(CLOCK_MONOTONIC)
struct timespec ts;
if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
{
_glfw.timer.posix.monotonic = GLFW_TRUE;
_glfw.timer.posix.frequency = 1000000000;
}
else
#endif
{
_glfw.timer.posix.monotonic = GLFW_FALSE;
_glfw.timer.posix.frequency = 1000000;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
uint64_t _glfwPlatformGetTimerValue(void)
{
#if defined(CLOCK_MONOTONIC)
if (_glfw.timer.posix.monotonic)
{
struct timespec ts;
clock_gettime(CLOCK_MONOTONIC, &ts);
return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
}
else
#endif
{
struct timeval tv;
gettimeofday(&tv, NULL);
return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec;
}
}
uint64_t _glfwPlatformGetTimerFrequency(void)
{
return _glfw.timer.posix.frequency;
}

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glfw/posix_time.h vendored Normal file
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//========================================================================
// GLFW 3.3 POSIX - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix
#include <stdint.h>
// POSIX-specific global timer data
//
typedef struct _GLFWtimerPOSIX
{
GLFWbool monotonic;
uint64_t frequency;
} _GLFWtimerPOSIX;
void _glfwInitTimerPOSIX(void);

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{
"cocoa": {
"headers": [
"cocoa_platform.h",
"cocoa_joystick.h",
"posix_thread.h",
"nsgl_context.h",
"egl_context.h",
"osmesa_context.h"
],
"sources": [
"cocoa_init.m",
"cocoa_joystick.m",
"cocoa_monitor.m",
"cocoa_window.m",
"cocoa_time.c",
"posix_thread.c",
"nsgl_context.m",
"egl_context.c",
"osmesa_context.c"
]
},
"common": {
"headers": [
"internal.h",
"mappings.h"
],
"sources": [
"context.c",
"init.c",
"input.c",
"monitor.c",
"vulkan.c",
"window.c"
]
},
"osmesa": {
"headers": [
"null_platform.h",
"null_joystick.h",
"posix_time.h",
"posix_thread.h",
"osmesa_context.h"
],
"sources": [
"null_init.c",
"null_monitor.c",
"null_window.c",
"null_joystick.c",
"posix_time.c",
"posix_thread.c",
"osmesa_context.c"
]
},
"wayland": {
"headers": [
"wl_platform.h",
"linux_joystick.h",
"posix_time.h",
"posix_thread.h",
"xkb_unicode.h",
"egl_context.h",
"osmesa_context.h"
],
"protocols": [
"unstable/relative-pointer/relative-pointer-unstable-v1.xml",
"unstable/pointer-constraints/pointer-constraints-unstable-v1.xml",
"unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
],
"sources": [
"wl_init.c",
"wl_monitor.c",
"wl_window.c",
"linux_joystick.c",
"posix_time.c",
"posix_thread.c",
"xkb_unicode.c",
"egl_context.c",
"osmesa_context.c"
]
},
"win32": {
"headers": [
"win32_platform.h",
"win32_joystick.h",
"wgl_context.h",
"egl_context.h",
"osmesa_context.h"
],
"sources": [
"win32_init.c",
"win32_joystick.c",
"win32_monitor.c",
"win32_time.c",
"win32_thread.c",
"win32_window.c",
"wgl_context.c",
"egl_context.c",
"osmesa_context.c"
]
},
"x11": {
"headers": [
"x11_platform.h",
"xkb_unicode.h",
"posix_time.h",
"posix_thread.h",
"glx_context.h",
"egl_context.h",
"osmesa_context.h",
"linux_joystick.h"
],
"sources": [
"x11_init.c",
"x11_monitor.c",
"x11_window.c",
"xkb_unicode.c",
"posix_time.c",
"posix_thread.c",
"glx_context.c",
"egl_context.c",
"osmesa_context.c",
"linux_joystick.c"
]
}
}

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//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#define _GLFW_FIND_LOADER 1
#define _GLFW_REQUIRE_LOADER 2
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwInitVulkan(int mode)
{
VkResult err;
VkExtensionProperties* ep;
uint32_t i, count;
if (_glfw.vk.available)
return GLFW_TRUE;
#if !defined(_GLFW_VULKAN_STATIC)
#if defined(_GLFW_VULKAN_LIBRARY)
_glfw.vk.handle = _glfw_dlopen(_GLFW_VULKAN_LIBRARY);
#elif defined(_GLFW_WIN32)
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
#elif defined(_GLFW_COCOA)
_glfw.vk.handle = _glfw_dlopen("libMoltenVK.dylib");
#else
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
#endif
if (!_glfw.vk.handle)
{
if (mode == _GLFW_REQUIRE_LOADER)
_glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: Loader not found");
return GLFW_FALSE;
}
_glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)
_glfw_dlsym(_glfw.vk.handle, "vkGetInstanceProcAddr");
if (!_glfw.vk.GetInstanceProcAddr)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Vulkan: Loader does not export vkGetInstanceProcAddr");
_glfwTerminateVulkan();
return GLFW_FALSE;
}
_glfw.vk.EnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties)
vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties");
if (!_glfw.vk.EnumerateInstanceExtensionProperties)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties");
_glfwTerminateVulkan();
return GLFW_FALSE;
}
#endif // _GLFW_VULKAN_STATIC
err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL);
if (err)
{
// NOTE: This happens on systems with a loader but without any Vulkan ICD
if (mode == _GLFW_REQUIRE_LOADER)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Vulkan: Failed to query instance extension count: %s",
_glfwGetVulkanResultString(err));
}
_glfwTerminateVulkan();
return GLFW_FALSE;
}
ep = calloc(count, sizeof(VkExtensionProperties));
err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep);
if (err)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Vulkan: Failed to query instance extensions: %s",
_glfwGetVulkanResultString(err));
free(ep);
_glfwTerminateVulkan();
return GLFW_FALSE;
}
for (i = 0; i < count; i++)
{
if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0)
_glfw.vk.KHR_surface = GLFW_TRUE;
#if defined(_GLFW_WIN32)
else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0)
_glfw.vk.KHR_win32_surface = GLFW_TRUE;
#elif defined(_GLFW_COCOA)
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
#elif defined(_GLFW_X11)
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0)
_glfw.vk.KHR_xcb_surface = GLFW_TRUE;
#elif defined(_GLFW_WAYLAND)
else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0)
_glfw.vk.KHR_wayland_surface = GLFW_TRUE;
#elif defined(_GLFW_MIR)
else if (strcmp(ep[i].extensionName, "VK_KHR_mir_surface") == 0)
_glfw.vk.KHR_mir_surface = GLFW_TRUE;
#endif
}
free(ep);
_glfw.vk.available = GLFW_TRUE;
_glfwPlatformGetRequiredInstanceExtensions(_glfw.vk.extensions);
return GLFW_TRUE;
}
void _glfwTerminateVulkan(void)
{
#if !defined(_GLFW_VULKAN_STATIC)
if (_glfw.vk.handle)
_glfw_dlclose(_glfw.vk.handle);
#endif
}
const char* _glfwGetVulkanResultString(VkResult result)
{
switch (result)
{
case VK_SUCCESS:
return "Success";
case VK_NOT_READY:
return "A fence or query has not yet completed";
case VK_TIMEOUT:
return "A wait operation has not completed in the specified time";
case VK_EVENT_SET:
return "An event is signaled";
case VK_EVENT_RESET:
return "An event is unsignaled";
case VK_INCOMPLETE:
return "A return array was too small for the result";
case VK_ERROR_OUT_OF_HOST_MEMORY:
return "A host memory allocation has failed";
case VK_ERROR_OUT_OF_DEVICE_MEMORY:
return "A device memory allocation has failed";
case VK_ERROR_INITIALIZATION_FAILED:
return "Initialization of an object could not be completed for implementation-specific reasons";
case VK_ERROR_DEVICE_LOST:
return "The logical or physical device has been lost";
case VK_ERROR_MEMORY_MAP_FAILED:
return "Mapping of a memory object has failed";
case VK_ERROR_LAYER_NOT_PRESENT:
return "A requested layer is not present or could not be loaded";
case VK_ERROR_EXTENSION_NOT_PRESENT:
return "A requested extension is not supported";
case VK_ERROR_FEATURE_NOT_PRESENT:
return "A requested feature is not supported";
case VK_ERROR_INCOMPATIBLE_DRIVER:
return "The requested version of Vulkan is not supported by the driver or is otherwise incompatible";
case VK_ERROR_TOO_MANY_OBJECTS:
return "Too many objects of the type have already been created";
case VK_ERROR_FORMAT_NOT_SUPPORTED:
return "A requested format is not supported on this device";
case VK_ERROR_SURFACE_LOST_KHR:
return "A surface is no longer available";
case VK_SUBOPTIMAL_KHR:
return "A swapchain no longer matches the surface properties exactly, but can still be used";
case VK_ERROR_OUT_OF_DATE_KHR:
return "A surface has changed in such a way that it is no longer compatible with the swapchain";
case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
return "The display used by a swapchain does not use the same presentable image layout";
case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
return "The requested window is already connected to a VkSurfaceKHR, or to some other non-Vulkan API";
case VK_ERROR_VALIDATION_FAILED_EXT:
return "A validation layer found an error";
default:
return "ERROR: UNKNOWN VULKAN ERROR";
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI int glfwVulkanSupported(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
return _glfwInitVulkan(_GLFW_FIND_LOADER);
}
GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count)
{
assert(count != NULL);
*count = 0;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
return NULL;
if (!_glfw.vk.extensions[0])
return NULL;
*count = 2;
return (const char**) _glfw.vk.extensions;
}
GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance,
const char* procname)
{
GLFWvkproc proc;
assert(procname != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
return NULL;
proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname);
#if defined(_GLFW_VULKAN_STATIC)
if (!proc)
{
if (strcmp(procname, "vkGetInstanceProcAddr") == 0)
return (GLFWvkproc) vkGetInstanceProcAddr;
}
#else
if (!proc)
proc = (GLFWvkproc) _glfw_dlsym(_glfw.vk.handle, procname);
#endif
return proc;
}
GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
assert(instance != VK_NULL_HANDLE);
assert(device != VK_NULL_HANDLE);
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
return GLFW_FALSE;
if (!_glfw.vk.extensions[0])
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Vulkan: Window surface creation extensions not found");
return GLFW_FALSE;
}
return _glfwPlatformGetPhysicalDevicePresentationSupport(instance,
device,
queuefamily);
}
GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance,
GLFWwindow* handle,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(instance != VK_NULL_HANDLE);
assert(window != NULL);
assert(surface != NULL);
*surface = VK_NULL_HANDLE;
_GLFW_REQUIRE_INIT_OR_RETURN(VK_ERROR_INITIALIZATION_FAILED);
if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER))
return VK_ERROR_INITIALIZATION_FAILED;
if (!_glfw.vk.extensions[0])
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Vulkan: Window surface creation extensions not found");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface);
}

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//========================================================================
// GLFW 3.3 WGL - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdlib.h>
#include <malloc.h>
#include <assert.h>
// Returns the specified attribute of the specified pixel format
//
static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib)
{
int value = 0;
assert(_glfw.wgl.ARB_pixel_format);
if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc,
pixelFormat,
0, 1, &attrib, &value))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve pixel format attribute");
return 0;
}
return value;
}
// Return a list of available and usable framebuffer configs
//
static int choosePixelFormat(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
_GLFWfbconfig* usableConfigs;
const _GLFWfbconfig* closest;
int i, pixelFormat, nativeCount, usableCount;
if (_glfw.wgl.ARB_pixel_format)
{
nativeCount = getPixelFormatAttrib(window,
1,
WGL_NUMBER_PIXEL_FORMATS_ARB);
}
else
{
nativeCount = DescribePixelFormat(window->context.wgl.dc,
1,
sizeof(PIXELFORMATDESCRIPTOR),
NULL);
}
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
usableCount = 0;
for (i = 0; i < nativeCount; i++)
{
const int n = i + 1;
_GLFWfbconfig* u = usableConfigs + usableCount;
if (_glfw.wgl.ARB_pixel_format)
{
// Get pixel format attributes through "modern" extension
if (!getPixelFormatAttrib(window, n, WGL_SUPPORT_OPENGL_ARB) ||
!getPixelFormatAttrib(window, n, WGL_DRAW_TO_WINDOW_ARB))
{
continue;
}
if (getPixelFormatAttrib(window, n, WGL_PIXEL_TYPE_ARB) !=
WGL_TYPE_RGBA_ARB)
{
continue;
}
if (getPixelFormatAttrib(window, n, WGL_ACCELERATION_ARB) ==
WGL_NO_ACCELERATION_ARB)
{
continue;
}
u->redBits = getPixelFormatAttrib(window, n, WGL_RED_BITS_ARB);
u->greenBits = getPixelFormatAttrib(window, n, WGL_GREEN_BITS_ARB);
u->blueBits = getPixelFormatAttrib(window, n, WGL_BLUE_BITS_ARB);
u->alphaBits = getPixelFormatAttrib(window, n, WGL_ALPHA_BITS_ARB);
u->depthBits = getPixelFormatAttrib(window, n, WGL_DEPTH_BITS_ARB);
u->stencilBits = getPixelFormatAttrib(window, n, WGL_STENCIL_BITS_ARB);
u->accumRedBits = getPixelFormatAttrib(window, n, WGL_ACCUM_RED_BITS_ARB);
u->accumGreenBits = getPixelFormatAttrib(window, n, WGL_ACCUM_GREEN_BITS_ARB);
u->accumBlueBits = getPixelFormatAttrib(window, n, WGL_ACCUM_BLUE_BITS_ARB);
u->accumAlphaBits = getPixelFormatAttrib(window, n, WGL_ACCUM_ALPHA_BITS_ARB);
u->auxBuffers = getPixelFormatAttrib(window, n, WGL_AUX_BUFFERS_ARB);
if (getPixelFormatAttrib(window, n, WGL_STEREO_ARB))
u->stereo = GLFW_TRUE;
if (getPixelFormatAttrib(window, n, WGL_DOUBLE_BUFFER_ARB))
u->doublebuffer = GLFW_TRUE;
if (_glfw.wgl.ARB_multisample)
u->samples = getPixelFormatAttrib(window, n, WGL_SAMPLES_ARB);
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (_glfw.wgl.ARB_framebuffer_sRGB ||
_glfw.wgl.EXT_framebuffer_sRGB)
{
if (getPixelFormatAttrib(window, n, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB))
u->sRGB = GLFW_TRUE;
}
}
else
{
if (_glfw.wgl.EXT_colorspace)
{
if (getPixelFormatAttrib(window, n, WGL_COLORSPACE_EXT) ==
WGL_COLORSPACE_SRGB_EXT)
{
u->sRGB = GLFW_TRUE;
}
}
}
}
else
{
// Get pixel format attributes through legacy PFDs
PIXELFORMATDESCRIPTOR pfd;
if (!DescribePixelFormat(window->context.wgl.dc,
n,
sizeof(PIXELFORMATDESCRIPTOR),
&pfd))
{
continue;
}
if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) ||
!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
{
continue;
}
if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) &&
(pfd.dwFlags & PFD_GENERIC_FORMAT))
{
continue;
}
if (pfd.iPixelType != PFD_TYPE_RGBA)
continue;
u->redBits = pfd.cRedBits;
u->greenBits = pfd.cGreenBits;
u->blueBits = pfd.cBlueBits;
u->alphaBits = pfd.cAlphaBits;
u->depthBits = pfd.cDepthBits;
u->stencilBits = pfd.cStencilBits;
u->accumRedBits = pfd.cAccumRedBits;
u->accumGreenBits = pfd.cAccumGreenBits;
u->accumBlueBits = pfd.cAccumBlueBits;
u->accumAlphaBits = pfd.cAccumAlphaBits;
u->auxBuffers = pfd.cAuxBuffers;
if (pfd.dwFlags & PFD_STEREO)
u->stereo = GLFW_TRUE;
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
u->doublebuffer = GLFW_TRUE;
}
u->handle = n;
usableCount++;
}
if (!usableCount)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"WGL: The driver does not appear to support OpenGL");
free(usableConfigs);
return 0;
}
closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount);
if (!closest)
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"WGL: Failed to find a suitable pixel format");
free(usableConfigs);
return 0;
}
pixelFormat = (int) closest->handle;
free(usableConfigs);
return pixelFormat;
}
static void makeContextCurrentWGL(_GLFWwindow* window)
{
if (window)
{
if (wglMakeCurrent(window->context.wgl.dc, window->context.wgl.handle))
_glfwPlatformSetTls(&_glfw.contextSlot, window);
else
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to make context current");
_glfwPlatformSetTls(&_glfw.contextSlot, NULL);
}
}
else
{
if (!wglMakeCurrent(NULL, NULL))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to clear current context");
}
_glfwPlatformSetTls(&_glfw.contextSlot, NULL);
}
}
static void swapBuffersWGL(_GLFWwindow* window)
{
// HACK: Use DwmFlush when desktop composition is enabled
if (_glfwIsCompositionEnabledWin32() && !window->monitor)
{
int count = abs(window->context.wgl.interval);
while (count--)
DwmFlush();
}
SwapBuffers(window->context.wgl.dc);
}
static void swapIntervalWGL(int interval)
{
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
window->context.wgl.interval = interval;
// HACK: Disable WGL swap interval when desktop composition is enabled to
// avoid interfering with DWM vsync
if (_glfwIsCompositionEnabledWin32() && !window->monitor)
interval = 0;
if (_glfw.wgl.EXT_swap_control)
_glfw.wgl.SwapIntervalEXT(interval);
}
static int extensionSupportedWGL(const char* extension)
{
const char* extensions;
if (_glfw.wgl.GetExtensionsStringEXT)
{
extensions = _glfw.wgl.GetExtensionsStringEXT();
if (extensions)
{
if (_glfwStringInExtensionString(extension, extensions))
return GLFW_TRUE;
}
}
if (_glfw.wgl.GetExtensionsStringARB)
{
extensions = _glfw.wgl.GetExtensionsStringARB(wglGetCurrentDC());
if (extensions)
{
if (_glfwStringInExtensionString(extension, extensions))
return GLFW_TRUE;
}
}
return GLFW_FALSE;
}
static GLFWglproc getProcAddressWGL(const char* procname)
{
const GLFWglproc proc = (GLFWglproc) wglGetProcAddress(procname);
if (proc)
return proc;
return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname);
}
// Destroy the OpenGL context
//
static void destroyContextWGL(_GLFWwindow* window)
{
if (window->context.wgl.handle)
{
wglDeleteContext(window->context.wgl.handle);
window->context.wgl.handle = NULL;
}
}
// Initialize WGL-specific extensions
//
static void loadWGLExtensions(void)
{
PIXELFORMATDESCRIPTOR pfd;
HGLRC rc;
HDC dc = GetDC(_glfw.win32.helperWindowHandle);;
_glfw.wgl.extensionsLoaded = GLFW_TRUE;
// NOTE: A dummy context has to be created for opengl32.dll to load the
// OpenGL ICD, from which we can then query WGL extensions
// NOTE: This code will accept the Microsoft GDI ICD; accelerated context
// creation failure occurs during manual pixel format enumeration
ZeroMemory(&pfd, sizeof(pfd));
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &pfd), &pfd))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to set pixel format for dummy context");
return;
}
rc = wglCreateContext(dc);
if (!rc)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to create dummy context");
return;
}
if (!wglMakeCurrent(dc, rc))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to make dummy context current");
wglDeleteContext(rc);
return;
}
// NOTE: Functions must be loaded first as they're needed to retrieve the
// extension string that tells us whether the functions are supported
_glfw.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)
wglGetProcAddress("wglGetExtensionsStringEXT");
_glfw.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)
wglGetProcAddress("wglGetExtensionsStringARB");
_glfw.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)
wglGetProcAddress("wglCreateContextAttribsARB");
_glfw.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)
wglGetProcAddress("wglSwapIntervalEXT");
_glfw.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)
wglGetProcAddress("wglGetPixelFormatAttribivARB");
// NOTE: WGL_ARB_extensions_string and WGL_EXT_extensions_string are not
// checked below as we are already using them
_glfw.wgl.ARB_multisample =
extensionSupportedWGL("WGL_ARB_multisample");
_glfw.wgl.ARB_framebuffer_sRGB =
extensionSupportedWGL("WGL_ARB_framebuffer_sRGB");
_glfw.wgl.EXT_framebuffer_sRGB =
extensionSupportedWGL("WGL_EXT_framebuffer_sRGB");
_glfw.wgl.ARB_create_context =
extensionSupportedWGL("WGL_ARB_create_context");
_glfw.wgl.ARB_create_context_profile =
extensionSupportedWGL("WGL_ARB_create_context_profile");
_glfw.wgl.EXT_create_context_es2_profile =
extensionSupportedWGL("WGL_EXT_create_context_es2_profile");
_glfw.wgl.ARB_create_context_robustness =
extensionSupportedWGL("WGL_ARB_create_context_robustness");
_glfw.wgl.ARB_create_context_no_error =
extensionSupportedWGL("WGL_ARB_create_context_no_error");
_glfw.wgl.EXT_swap_control =
extensionSupportedWGL("WGL_EXT_swap_control");
_glfw.wgl.EXT_colorspace =
extensionSupportedWGL("WGL_EXT_colorspace");
_glfw.wgl.ARB_pixel_format =
extensionSupportedWGL("WGL_ARB_pixel_format");
_glfw.wgl.ARB_context_flush_control =
extensionSupportedWGL("WGL_ARB_context_flush_control");
wglMakeCurrent(dc, NULL);
wglDeleteContext(rc);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize WGL
//
GLFWbool _glfwInitWGL(void)
{
if (_glfw.wgl.instance)
return GLFW_TRUE;
_glfw.wgl.instance = LoadLibraryA("opengl32.dll");
if (!_glfw.wgl.instance)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to load opengl32.dll");
return GLFW_FALSE;
}
_glfw.wgl.CreateContext = (PFN_wglCreateContext)
GetProcAddress(_glfw.wgl.instance, "wglCreateContext");
_glfw.wgl.DeleteContext = (PFN_wglDeleteContext)
GetProcAddress(_glfw.wgl.instance, "wglDeleteContext");
_glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress)
GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress");
_glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC)
GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC");
_glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent)
GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent");
_glfw.wgl.ShareLists = (PFN_wglShareLists)
GetProcAddress(_glfw.wgl.instance, "wglShareLists");
return GLFW_TRUE;
}
// Terminate WGL
//
void _glfwTerminateWGL(void)
{
if (_glfw.wgl.instance)
FreeLibrary(_glfw.wgl.instance);
}
#define setAttrib(a, v) \
{ \
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
attribs[index++] = a; \
attribs[index++] = v; \
}
// Create the OpenGL or OpenGL ES context
//
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int attribs[40];
int pixelFormat;
PIXELFORMATDESCRIPTOR pfd;
HGLRC share = NULL;
if (!_glfw.wgl.extensionsLoaded)
loadWGLExtensions();
if (ctxconfig->share)
share = ctxconfig->share->context.wgl.handle;
window->context.wgl.dc = GetDC(window->win32.handle);
if (!window->context.wgl.dc)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve DC for window");
return GLFW_FALSE;
}
pixelFormat = choosePixelFormat(window, ctxconfig, fbconfig);
if (!pixelFormat)
return GLFW_FALSE;
if (!DescribePixelFormat(window->context.wgl.dc,
pixelFormat, sizeof(pfd), &pfd))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve PFD for selected pixel format");
return GLFW_FALSE;
}
if (!SetPixelFormat(window->context.wgl.dc, pixelFormat, &pfd))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to set selected pixel format");
return GLFW_FALSE;
}
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (ctxconfig->forward)
{
if (!_glfw.wgl.ARB_create_context)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"WGL: A forward compatible OpenGL context requested but WGL_ARB_create_context is unavailable");
return GLFW_FALSE;
}
}
if (ctxconfig->profile)
{
if (!_glfw.wgl.ARB_create_context_profile)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable");
return GLFW_FALSE;
}
}
}
else
{
if (!_glfw.wgl.ARB_create_context ||
!_glfw.wgl.ARB_create_context_profile ||
!_glfw.wgl.EXT_create_context_es2_profile)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"WGL: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable");
return GLFW_FALSE;
}
}
if (_glfw.wgl.ARB_create_context)
{
int index = 0, mask = 0, flags = 0;
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (ctxconfig->forward)
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
}
else
mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT;
if (ctxconfig->debug)
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
if (ctxconfig->robustness)
{
if (_glfw.wgl.ARB_create_context_robustness)
{
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
{
setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
WGL_NO_RESET_NOTIFICATION_ARB);
}
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
{
setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
WGL_LOSE_CONTEXT_ON_RESET_ARB);
}
flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
}
if (ctxconfig->release)
{
if (_glfw.wgl.ARB_context_flush_control)
{
if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
{
setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB,
WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
}
else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
{
setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB,
WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
}
}
}
if (ctxconfig->noerror)
{
if (_glfw.wgl.ARB_create_context_no_error)
setAttrib(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
}
// NOTE: Only request an explicitly versioned context when necessary, as
// explicitly requesting version 1.0 does not always return the
// highest version supported by the driver
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
{
setAttrib(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
setAttrib(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
}
if (flags)
setAttrib(WGL_CONTEXT_FLAGS_ARB, flags);
if (mask)
setAttrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask);
setAttrib(0, 0);
window->context.wgl.handle =
_glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc,
share, attribs);
if (!window->context.wgl.handle)
{
const DWORD error = GetLastError();
if (error == (0xc0070000 | ERROR_INVALID_VERSION_ARB))
{
if (ctxconfig->client == GLFW_OPENGL_API)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"WGL: Driver does not support OpenGL version %i.%i",
ctxconfig->major,
ctxconfig->minor);
}
else
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"WGL: Driver does not support OpenGL ES version %i.%i",
ctxconfig->major,
ctxconfig->minor);
}
}
else if (error == (0xc0070000 | ERROR_INVALID_PROFILE_ARB))
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"WGL: Driver does not support the requested OpenGL profile");
}
else if (error == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB))
{
_glfwInputError(GLFW_INVALID_VALUE,
"WGL: The share context is not compatible with the requested context");
}
else
{
if (ctxconfig->client == GLFW_OPENGL_API)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"WGL: Failed to create OpenGL context");
}
else
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
"WGL: Failed to create OpenGL ES context");
}
}
return GLFW_FALSE;
}
}
else
{
window->context.wgl.handle = wglCreateContext(window->context.wgl.dc);
if (!window->context.wgl.handle)
{
_glfwInputErrorWin32(GLFW_VERSION_UNAVAILABLE,
"WGL: Failed to create OpenGL context");
return GLFW_FALSE;
}
if (share)
{
if (!wglShareLists(share, window->context.wgl.handle))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to enable sharing with specified OpenGL context");
return GLFW_FALSE;
}
}
}
window->context.makeCurrent = makeContextCurrentWGL;
window->context.swapBuffers = swapBuffersWGL;
window->context.swapInterval = swapIntervalWGL;
window->context.extensionSupported = extensionSupportedWGL;
window->context.getProcAddress = getProcAddressWGL;
window->context.destroy = destroyContextWGL;
return GLFW_TRUE;
}
#undef setAttrib
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
}
return window->context.wgl.handle;
}

158
glfw/wgl_context.h vendored Normal file
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//========================================================================
// GLFW 3.3 WGL - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define WGL_SUPPORT_OPENGL_ARB 0x2010
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
#define WGL_PIXEL_TYPE_ARB 0x2013
#define WGL_TYPE_RGBA_ARB 0x202b
#define WGL_ACCELERATION_ARB 0x2003
#define WGL_NO_ACCELERATION_ARB 0x2025
#define WGL_RED_BITS_ARB 0x2015
#define WGL_RED_SHIFT_ARB 0x2016
#define WGL_GREEN_BITS_ARB 0x2017
#define WGL_GREEN_SHIFT_ARB 0x2018
#define WGL_BLUE_BITS_ARB 0x2019
#define WGL_BLUE_SHIFT_ARB 0x201a
#define WGL_ALPHA_BITS_ARB 0x201b
#define WGL_ALPHA_SHIFT_ARB 0x201c
#define WGL_ACCUM_BITS_ARB 0x201d
#define WGL_ACCUM_RED_BITS_ARB 0x201e
#define WGL_ACCUM_GREEN_BITS_ARB 0x201f
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
#define WGL_DEPTH_BITS_ARB 0x2022
#define WGL_STENCIL_BITS_ARB 0x2023
#define WGL_AUX_BUFFERS_ARB 0x2024
#define WGL_STEREO_ARB 0x2012
#define WGL_DOUBLE_BUFFER_ARB 0x2011
#define WGL_SAMPLES_ARB 0x2042
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3
#define WGL_COLORSPACE_EXT 0x309d
#define WGL_COLORSPACE_SRGB_EXT 0x3089
#define ERROR_INVALID_VERSION_ARB 0x2095
#define ERROR_INVALID_PROFILE_ARB 0x2096
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
// opengl32.dll function pointer typedefs
#define wglCreateContext _glfw.wgl.CreateContext
#define wglDeleteContext _glfw.wgl.DeleteContext
#define wglGetProcAddress _glfw.wgl.GetProcAddress
#define wglGetCurrentDC _glfw.wgl.GetCurrentDC
#define wglMakeCurrent _glfw.wgl.MakeCurrent
#define wglShareLists _glfw.wgl.ShareLists
#define _GLFW_RECREATION_NOT_NEEDED 0
#define _GLFW_RECREATION_REQUIRED 1
#define _GLFW_RECREATION_IMPOSSIBLE 2
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
// WGL-specific per-context data
//
typedef struct _GLFWcontextWGL
{
HDC dc;
HGLRC handle;
int interval;
} _GLFWcontextWGL;
// WGL-specific global data
//
typedef struct _GLFWlibraryWGL
{
HINSTANCE instance;
PFN_wglCreateContext CreateContext;
PFN_wglDeleteContext DeleteContext;
PFN_wglGetProcAddress GetProcAddress;
PFN_wglGetCurrentDC GetCurrentDC;
PFN_wglMakeCurrent MakeCurrent;
PFN_wglShareLists ShareLists;
GLFWbool extensionsLoaded;
PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
GLFWbool EXT_swap_control;
GLFWbool EXT_colorspace;
GLFWbool ARB_multisample;
GLFWbool ARB_framebuffer_sRGB;
GLFWbool EXT_framebuffer_sRGB;
GLFWbool ARB_pixel_format;
GLFWbool ARB_create_context;
GLFWbool ARB_create_context_profile;
GLFWbool EXT_create_context_es2_profile;
GLFWbool ARB_create_context_robustness;
GLFWbool ARB_create_context_no_error;
GLFWbool ARB_context_flush_control;
} _GLFWlibraryWGL;
GLFWbool _glfwInitWGL(void);
void _glfwTerminateWGL(void);
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);

583
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//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdlib.h>
#include <malloc.h>
static const GUID _glfw_GUID_DEVINTERFACE_HID =
{0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
// Executables (but not DLLs) exporting this symbol with this value will be
// automatically directed to the high-performance GPU on Nvidia Optimus systems
// with up-to-date drivers
//
__declspec(dllexport) DWORD NvOptimusEnablement = 1;
// Executables (but not DLLs) exporting this symbol with this value will be
// automatically directed to the high-performance GPU on AMD PowerXpress systems
// with up-to-date drivers
//
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
#endif // _GLFW_USE_HYBRID_HPG
#if defined(_GLFW_BUILD_DLL)
// GLFW DLL entry point
//
BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
{
return TRUE;
}
#endif // _GLFW_BUILD_DLL
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp)
{
OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp };
DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR;
ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL);
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
return VerifyVersionInfoW(&osvi, mask, cond);
}
// Load necessary libraries (DLLs)
//
static GLFWbool loadLibraries(void)
{
_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
if (!_glfw.win32.winmm.instance)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to load winmm.dll");
return GLFW_FALSE;
}
_glfw.win32.winmm.GetTime = (PFN_timeGetTime)
GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
_glfw.win32.user32.instance = LoadLibraryA("user32.dll");
if (!_glfw.win32.user32.instance)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to load user32.dll");
return GLFW_FALSE;
}
_glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware");
_glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
_glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
if (_glfw.win32.dinput8.instance)
{
_glfw.win32.dinput8.Create = (PFN_DirectInput8Create)
GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create");
}
{
int i;
const char* names[] =
{
"xinput1_4.dll",
"xinput1_3.dll",
"xinput9_1_0.dll",
"xinput1_2.dll",
"xinput1_1.dll",
NULL
};
for (i = 0; names[i]; i++)
{
_glfw.win32.xinput.instance = LoadLibraryA(names[i]);
if (_glfw.win32.xinput.instance)
{
_glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities");
_glfw.win32.xinput.GetState = (PFN_XInputGetState)
GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState");
break;
}
}
}
_glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll");
if (_glfw.win32.dwmapi.instance)
{
_glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
_glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
}
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
if (_glfw.win32.shcore.instance)
{
_glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness)
GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness");
_glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor)
GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor");
}
return GLFW_TRUE;
}
// Unload used libraries (DLLs)
//
static void freeLibraries(void)
{
if (_glfw.win32.xinput.instance)
FreeLibrary(_glfw.win32.xinput.instance);
if (_glfw.win32.dinput8.instance)
FreeLibrary(_glfw.win32.dinput8.instance);
if (_glfw.win32.winmm.instance)
FreeLibrary(_glfw.win32.winmm.instance);
if (_glfw.win32.user32.instance)
FreeLibrary(_glfw.win32.user32.instance);
if (_glfw.win32.dwmapi.instance)
FreeLibrary(_glfw.win32.dwmapi.instance);
if (_glfw.win32.shcore.instance)
FreeLibrary(_glfw.win32.shcore.instance);
}
// Create key code translation tables
//
static void createKeyTables(void)
{
int scancode;
memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes));
memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes));
_glfw.win32.keycodes[0x00B] = GLFW_KEY_0;
_glfw.win32.keycodes[0x002] = GLFW_KEY_1;
_glfw.win32.keycodes[0x003] = GLFW_KEY_2;
_glfw.win32.keycodes[0x004] = GLFW_KEY_3;
_glfw.win32.keycodes[0x005] = GLFW_KEY_4;
_glfw.win32.keycodes[0x006] = GLFW_KEY_5;
_glfw.win32.keycodes[0x007] = GLFW_KEY_6;
_glfw.win32.keycodes[0x008] = GLFW_KEY_7;
_glfw.win32.keycodes[0x009] = GLFW_KEY_8;
_glfw.win32.keycodes[0x00A] = GLFW_KEY_9;
_glfw.win32.keycodes[0x01E] = GLFW_KEY_A;
_glfw.win32.keycodes[0x030] = GLFW_KEY_B;
_glfw.win32.keycodes[0x02E] = GLFW_KEY_C;
_glfw.win32.keycodes[0x020] = GLFW_KEY_D;
_glfw.win32.keycodes[0x012] = GLFW_KEY_E;
_glfw.win32.keycodes[0x021] = GLFW_KEY_F;
_glfw.win32.keycodes[0x022] = GLFW_KEY_G;
_glfw.win32.keycodes[0x023] = GLFW_KEY_H;
_glfw.win32.keycodes[0x017] = GLFW_KEY_I;
_glfw.win32.keycodes[0x024] = GLFW_KEY_J;
_glfw.win32.keycodes[0x025] = GLFW_KEY_K;
_glfw.win32.keycodes[0x026] = GLFW_KEY_L;
_glfw.win32.keycodes[0x032] = GLFW_KEY_M;
_glfw.win32.keycodes[0x031] = GLFW_KEY_N;
_glfw.win32.keycodes[0x018] = GLFW_KEY_O;
_glfw.win32.keycodes[0x019] = GLFW_KEY_P;
_glfw.win32.keycodes[0x010] = GLFW_KEY_Q;
_glfw.win32.keycodes[0x013] = GLFW_KEY_R;
_glfw.win32.keycodes[0x01F] = GLFW_KEY_S;
_glfw.win32.keycodes[0x014] = GLFW_KEY_T;
_glfw.win32.keycodes[0x016] = GLFW_KEY_U;
_glfw.win32.keycodes[0x02F] = GLFW_KEY_V;
_glfw.win32.keycodes[0x011] = GLFW_KEY_W;
_glfw.win32.keycodes[0x02D] = GLFW_KEY_X;
_glfw.win32.keycodes[0x015] = GLFW_KEY_Y;
_glfw.win32.keycodes[0x02C] = GLFW_KEY_Z;
_glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE;
_glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH;
_glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA;
_glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL;
_glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT;
_glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET;
_glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS;
_glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD;
_glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET;
_glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON;
_glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH;
_glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2;
_glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE;
_glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE;
_glfw.win32.keycodes[0x14F] = GLFW_KEY_END;
_glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER;
_glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE;
_glfw.win32.keycodes[0x147] = GLFW_KEY_HOME;
_glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT;
_glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU;
_glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN;
_glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP;
_glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE;
_glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE;
_glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE;
_glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB;
_glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK;
_glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK;
_glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK;
_glfw.win32.keycodes[0x03B] = GLFW_KEY_F1;
_glfw.win32.keycodes[0x03C] = GLFW_KEY_F2;
_glfw.win32.keycodes[0x03D] = GLFW_KEY_F3;
_glfw.win32.keycodes[0x03E] = GLFW_KEY_F4;
_glfw.win32.keycodes[0x03F] = GLFW_KEY_F5;
_glfw.win32.keycodes[0x040] = GLFW_KEY_F6;
_glfw.win32.keycodes[0x041] = GLFW_KEY_F7;
_glfw.win32.keycodes[0x042] = GLFW_KEY_F8;
_glfw.win32.keycodes[0x043] = GLFW_KEY_F9;
_glfw.win32.keycodes[0x044] = GLFW_KEY_F10;
_glfw.win32.keycodes[0x057] = GLFW_KEY_F11;
_glfw.win32.keycodes[0x058] = GLFW_KEY_F12;
_glfw.win32.keycodes[0x064] = GLFW_KEY_F13;
_glfw.win32.keycodes[0x065] = GLFW_KEY_F14;
_glfw.win32.keycodes[0x066] = GLFW_KEY_F15;
_glfw.win32.keycodes[0x067] = GLFW_KEY_F16;
_glfw.win32.keycodes[0x068] = GLFW_KEY_F17;
_glfw.win32.keycodes[0x069] = GLFW_KEY_F18;
_glfw.win32.keycodes[0x06A] = GLFW_KEY_F19;
_glfw.win32.keycodes[0x06B] = GLFW_KEY_F20;
_glfw.win32.keycodes[0x06C] = GLFW_KEY_F21;
_glfw.win32.keycodes[0x06D] = GLFW_KEY_F22;
_glfw.win32.keycodes[0x06E] = GLFW_KEY_F23;
_glfw.win32.keycodes[0x076] = GLFW_KEY_F24;
_glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT;
_glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL;
_glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT;
_glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER;
_glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN;
_glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT;
_glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL;
_glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT;
_glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER;
_glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN;
_glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT;
_glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT;
_glfw.win32.keycodes[0x148] = GLFW_KEY_UP;
_glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0;
_glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1;
_glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2;
_glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3;
_glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4;
_glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5;
_glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6;
_glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7;
_glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8;
_glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9;
_glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD;
_glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL;
_glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE;
_glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER;
_glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY;
_glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT;
for (scancode = 0; scancode < 512; scancode++)
{
if (_glfw.win32.keycodes[scancode] > 0)
_glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode;
}
}
// Creates a dummy window for behind-the-scenes work
//
static HWND createHelperWindow(void)
{
MSG msg;
HWND window = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
_GLFW_WNDCLASSNAME,
L"GLFW message window",
WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
0, 0, 1, 1,
NULL, NULL,
GetModuleHandleW(NULL),
NULL);
if (!window)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to create helper window");
return NULL;
}
// HACK: The first call to ShowWindow is ignored if the parent process
// passed along a STARTUPINFO, so clear that flag with a no-op call
ShowWindow(window, SW_HIDE);
// Register for HID device notifications
{
DEV_BROADCAST_DEVICEINTERFACE_W dbi;
ZeroMemory(&dbi, sizeof(dbi));
dbi.dbcc_size = sizeof(dbi);
dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
dbi.dbcc_classguid = GUID_DEVINTERFACE_HID;
RegisterDeviceNotificationW(window,
(DEV_BROADCAST_HDR*) &dbi,
DEVICE_NOTIFY_WINDOW_HANDLE);
}
while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
return window;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Returns a wide string version of the specified UTF-8 string
//
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
{
WCHAR* target;
int count;
count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
if (!count)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string from UTF-8");
return NULL;
}
target = calloc(count, sizeof(WCHAR));
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string from UTF-8");
free(target);
return NULL;
}
return target;
}
// Returns a UTF-8 string version of the specified wide string
//
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
{
char* target;
int size;
size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
if (!size)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string to UTF-8");
return NULL;
}
target = calloc(size, 1);
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string to UTF-8");
free(target);
return NULL;
}
return target;
}
// Reports the specified error, appending information about the last Win32 error
//
void _glfwInputErrorWin32(int error, const char* description)
{
WCHAR buffer[_GLFW_MESSAGE_SIZE] = L"";
char message[_GLFW_MESSAGE_SIZE] = "";
FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS |
FORMAT_MESSAGE_MAX_WIDTH_MASK,
NULL,
GetLastError() & 0xffff,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
buffer,
sizeof(buffer),
NULL);
WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL);
_glfwInputError(error, "%s: %s", description, message);
}
// Updates key names according to the current keyboard layout
//
void _glfwUpdateKeyNamesWin32(void)
{
int key;
BYTE state[256] = {0};
memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames));
for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++)
{
UINT vk;
int scancode, length;
WCHAR chars[16];
scancode = _glfw.win32.scancodes[key];
if (scancode == -1)
continue;
if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD)
{
const UINT vks[] = {
VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE,
VK_MULTIPLY, VK_SUBTRACT, VK_ADD
};
vk = vks[key - GLFW_KEY_KP_0];
}
else
vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK);
length = ToUnicode(vk, scancode, state,
chars, sizeof(chars) / sizeof(WCHAR),
0);
if (length == -1)
{
length = ToUnicode(vk, scancode, state,
chars, sizeof(chars) / sizeof(WCHAR),
0);
}
if (length < 1)
continue;
WideCharToMultiByte(CP_UTF8, 0, chars, 1,
_glfw.win32.keynames[key],
sizeof(_glfw.win32.keynames[key]),
NULL, NULL);
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void)
{
// To make SetForegroundWindow work as we want, we need to fiddle
// with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
// as possible in the hope of still being the foreground process)
SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
&_glfw.win32.foregroundLockTimeout, 0);
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
SPIF_SENDCHANGE);
if (!loadLibraries())
return GLFW_FALSE;
createKeyTables();
_glfwUpdateKeyNamesWin32();
if (IsWindows8Point1OrGreater())
SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
else if (IsWindowsVistaOrGreater())
SetProcessDPIAware();
if (!_glfwRegisterWindowClassWin32())
return GLFW_FALSE;
_glfw.win32.helperWindowHandle = createHelperWindow();
if (!_glfw.win32.helperWindowHandle)
return GLFW_FALSE;
_glfwInitTimerWin32();
_glfwInitJoysticksWin32();
_glfwPollMonitorsWin32();
return GLFW_TRUE;
}
void _glfwPlatformTerminate(void)
{
if (_glfw.win32.helperWindowHandle)
DestroyWindow(_glfw.win32.helperWindowHandle);
_glfwUnregisterWindowClassWin32();
// Restore previous foreground lock timeout system setting
SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
UIntToPtr(_glfw.win32.foregroundLockTimeout),
SPIF_SENDCHANGE);
free(_glfw.win32.clipboardString);
free(_glfw.win32.rawInput);
_glfwTerminateWGL();
_glfwTerminateEGL();
_glfwTerminateJoysticksWin32();
freeLibraries();
}
const char* _glfwPlatformGetVersionString(void)
{
return _GLFW_VERSION_NUMBER " Win32 WGL EGL"
#if defined(__MINGW32__)
" MinGW"
#elif defined(_MSC_VER)
" VisualC"
#endif
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
" hybrid-GPU"
#endif
#if defined(_GLFW_BUILD_DLL)
" DLL"
#endif
;
}

751
glfw/win32_joystick.c vendored Normal file
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@@ -0,0 +1,751 @@
//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdio.h>
#include <math.h>
#define _GLFW_TYPE_AXIS 0
#define _GLFW_TYPE_SLIDER 1
#define _GLFW_TYPE_BUTTON 2
#define _GLFW_TYPE_POV 3
// Data produced with DirectInput device object enumeration
//
typedef struct _GLFWobjenumWin32
{
IDirectInputDevice8W* device;
_GLFWjoyobjectWin32* objects;
int objectCount;
int axisCount;
int sliderCount;
int buttonCount;
int povCount;
} _GLFWobjenumWin32;
// Define local copies of the necessary GUIDs
//
static const GUID _glfw_IID_IDirectInput8W =
{0xbf798031,0x483a,0x4da2,{0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00}};
static const GUID _glfw_GUID_XAxis =
{0xa36d02e0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_YAxis =
{0xa36d02e1,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_ZAxis =
{0xa36d02e2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_RxAxis =
{0xa36d02f4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_RyAxis =
{0xa36d02f5,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_RzAxis =
{0xa36d02e3,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_Slider =
{0xa36d02e4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_POV =
{0xa36d02f2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
#define IID_IDirectInput8W _glfw_IID_IDirectInput8W
#define GUID_XAxis _glfw_GUID_XAxis
#define GUID_YAxis _glfw_GUID_YAxis
#define GUID_ZAxis _glfw_GUID_ZAxis
#define GUID_RxAxis _glfw_GUID_RxAxis
#define GUID_RyAxis _glfw_GUID_RyAxis
#define GUID_RzAxis _glfw_GUID_RzAxis
#define GUID_Slider _glfw_GUID_Slider
#define GUID_POV _glfw_GUID_POV
// Object data array for our clone of c_dfDIJoystick
// Generated with https://github.com/elmindreda/c_dfDIJoystick2
//
static DIOBJECTDATAFORMAT _glfwObjectDataFormats[] =
{
{ &GUID_XAxis,DIJOFS_X,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_YAxis,DIJOFS_Y,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_ZAxis,DIJOFS_Z,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_RxAxis,DIJOFS_RX,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_RyAxis,DIJOFS_RY,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_RzAxis,DIJOFS_RZ,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION },
{ &GUID_POV,DIJOFS_POV(0),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ &GUID_POV,DIJOFS_POV(1),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ &GUID_POV,DIJOFS_POV(2),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ &GUID_POV,DIJOFS_POV(3),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(0),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(1),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(2),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(3),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(4),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(5),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(6),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(7),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(8),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(9),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(10),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(11),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(12),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(13),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(14),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(15),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(16),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(17),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(18),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(19),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(20),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(21),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(22),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(23),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(24),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(25),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(26),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(27),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(28),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(29),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(30),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
{ NULL,DIJOFS_BUTTON(31),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 },
};
// Our clone of c_dfDIJoystick
//
static const DIDATAFORMAT _glfwDataFormat =
{
sizeof(DIDATAFORMAT),
sizeof(DIOBJECTDATAFORMAT),
DIDFT_ABSAXIS,
sizeof(DIJOYSTATE),
sizeof(_glfwObjectDataFormats) / sizeof(DIOBJECTDATAFORMAT),
_glfwObjectDataFormats
};
// Returns a description fitting the specified XInput capabilities
//
static const char* getDeviceDescription(const XINPUT_CAPABILITIES* xic)
{
switch (xic->SubType)
{
case XINPUT_DEVSUBTYPE_WHEEL:
return "XInput Wheel";
case XINPUT_DEVSUBTYPE_ARCADE_STICK:
return "XInput Arcade Stick";
case XINPUT_DEVSUBTYPE_FLIGHT_STICK:
return "XInput Flight Stick";
case XINPUT_DEVSUBTYPE_DANCE_PAD:
return "XInput Dance Pad";
case XINPUT_DEVSUBTYPE_GUITAR:
return "XInput Guitar";
case XINPUT_DEVSUBTYPE_DRUM_KIT:
return "XInput Drum Kit";
case XINPUT_DEVSUBTYPE_GAMEPAD:
{
if (xic->Flags & XINPUT_CAPS_WIRELESS)
return "Wireless Xbox Controller";
else
return "Xbox Controller";
}
}
return "Unknown XInput Device";
}
// Lexically compare device objects
//
static int compareJoystickObjects(const void* first, const void* second)
{
const _GLFWjoyobjectWin32* fo = first;
const _GLFWjoyobjectWin32* so = second;
if (fo->type != so->type)
return fo->type - so->type;
return fo->offset - so->offset;
}
// Checks whether the specified device supports XInput
// Technique from FDInputJoystickManager::IsXInputDeviceFast in ZDoom
//
static GLFWbool supportsXInput(const GUID* guid)
{
UINT i, count = 0;
RAWINPUTDEVICELIST* ridl;
GLFWbool result = GLFW_FALSE;
if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0)
return GLFW_FALSE;
ridl = calloc(count, sizeof(RAWINPUTDEVICELIST));
if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1)
{
free(ridl);
return GLFW_FALSE;
}
for (i = 0; i < count; i++)
{
RID_DEVICE_INFO rdi;
char name[256];
UINT size;
if (ridl[i].dwType != RIM_TYPEHID)
continue;
ZeroMemory(&rdi, sizeof(rdi));
rdi.cbSize = sizeof(rdi);
size = sizeof(rdi);
if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice,
RIDI_DEVICEINFO,
&rdi, &size) == -1)
{
continue;
}
if (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) != (LONG) guid->Data1)
continue;
memset(name, 0, sizeof(name));
size = sizeof(name);
if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice,
RIDI_DEVICENAME,
name, &size) == -1)
{
break;
}
name[sizeof(name) - 1] = '\0';
if (strstr(name, "IG_"))
{
result = GLFW_TRUE;
break;
}
}
free(ridl);
return result;
}
// Frees all resources associated with the specified joystick
//
static void closeJoystick(_GLFWjoystick* js)
{
if (js->win32.device)
{
IDirectInputDevice8_Unacquire(js->win32.device);
IDirectInputDevice8_Release(js->win32.device);
}
_glfwFreeJoystick(js);
_glfwInputJoystick(js, GLFW_DISCONNECTED);
}
// DirectInput device object enumeration callback
// Insights gleaned from SDL
//
static BOOL CALLBACK deviceObjectCallback(const DIDEVICEOBJECTINSTANCEW* doi,
void* user)
{
_GLFWobjenumWin32* data = user;
_GLFWjoyobjectWin32* object = data->objects + data->objectCount;
if (DIDFT_GETTYPE(doi->dwType) & DIDFT_AXIS)
{
DIPROPRANGE dipr;
if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0)
object->offset = DIJOFS_SLIDER(data->sliderCount);
else if (memcmp(&doi->guidType, &GUID_XAxis, sizeof(GUID)) == 0)
object->offset = DIJOFS_X;
else if (memcmp(&doi->guidType, &GUID_YAxis, sizeof(GUID)) == 0)
object->offset = DIJOFS_Y;
else if (memcmp(&doi->guidType, &GUID_ZAxis, sizeof(GUID)) == 0)
object->offset = DIJOFS_Z;
else if (memcmp(&doi->guidType, &GUID_RxAxis, sizeof(GUID)) == 0)
object->offset = DIJOFS_RX;
else if (memcmp(&doi->guidType, &GUID_RyAxis, sizeof(GUID)) == 0)
object->offset = DIJOFS_RY;
else if (memcmp(&doi->guidType, &GUID_RzAxis, sizeof(GUID)) == 0)
object->offset = DIJOFS_RZ;
else
return DIENUM_CONTINUE;
ZeroMemory(&dipr, sizeof(dipr));
dipr.diph.dwSize = sizeof(dipr);
dipr.diph.dwHeaderSize = sizeof(dipr.diph);
dipr.diph.dwObj = doi->dwType;
dipr.diph.dwHow = DIPH_BYID;
dipr.lMin = -32768;
dipr.lMax = 32767;
if (FAILED(IDirectInputDevice8_SetProperty(data->device,
DIPROP_RANGE,
&dipr.diph)))
{
return DIENUM_CONTINUE;
}
if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0)
{
object->type = _GLFW_TYPE_SLIDER;
data->sliderCount++;
}
else
{
object->type = _GLFW_TYPE_AXIS;
data->axisCount++;
}
}
else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_BUTTON)
{
object->offset = DIJOFS_BUTTON(data->buttonCount);
object->type = _GLFW_TYPE_BUTTON;
data->buttonCount++;
}
else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_POV)
{
object->offset = DIJOFS_POV(data->povCount);
object->type = _GLFW_TYPE_POV;
data->povCount++;
}
data->objectCount++;
return DIENUM_CONTINUE;
}
// DirectInput device enumeration callback
//
static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
{
int jid = 0;
DIDEVCAPS dc;
DIPROPDWORD dipd;
IDirectInputDevice8* device;
_GLFWobjenumWin32 data;
_GLFWjoystick* js;
char guid[33];
char name[256];
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
_GLFWjoystick* js = _glfw.joysticks + jid;
if (js->present)
{
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
return DIENUM_CONTINUE;
}
}
if (supportsXInput(&di->guidProduct))
return DIENUM_CONTINUE;
if (FAILED(IDirectInput8_CreateDevice(_glfw.win32.dinput8.api,
&di->guidInstance,
&device,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create device");
return DIENUM_CONTINUE;
}
if (FAILED(IDirectInputDevice8_SetDataFormat(device, &_glfwDataFormat)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to set device data format");
IDirectInputDevice8_Release(device);
return DIENUM_CONTINUE;
}
ZeroMemory(&dc, sizeof(dc));
dc.dwSize = sizeof(dc);
if (FAILED(IDirectInputDevice8_GetCapabilities(device, &dc)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to query device capabilities");
IDirectInputDevice8_Release(device);
return DIENUM_CONTINUE;
}
ZeroMemory(&dipd, sizeof(dipd));
dipd.diph.dwSize = sizeof(dipd);
dipd.diph.dwHeaderSize = sizeof(dipd.diph);
dipd.diph.dwHow = DIPH_DEVICE;
dipd.dwData = DIPROPAXISMODE_ABS;
if (FAILED(IDirectInputDevice8_SetProperty(device,
DIPROP_AXISMODE,
&dipd.diph)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to set device axis mode");
IDirectInputDevice8_Release(device);
return DIENUM_CONTINUE;
}
memset(&data, 0, sizeof(data));
data.device = device;
data.objects = calloc(dc.dwAxes + dc.dwButtons + dc.dwPOVs,
sizeof(_GLFWjoyobjectWin32));
if (FAILED(IDirectInputDevice8_EnumObjects(device,
deviceObjectCallback,
&data,
DIDFT_AXIS | DIDFT_BUTTON | DIDFT_POV)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to enumerate device objects");
IDirectInputDevice8_Release(device);
free(data.objects);
return DIENUM_CONTINUE;
}
qsort(data.objects, data.objectCount,
sizeof(_GLFWjoyobjectWin32),
compareJoystickObjects);
if (!WideCharToMultiByte(CP_UTF8, 0,
di->tszInstanceName, -1,
name, sizeof(name),
NULL, NULL))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert joystick name to UTF-8");
IDirectInputDevice8_Release(device);
free(data.objects);
return DIENUM_STOP;
}
// Generate a joystick GUID that matches the SDL 2.0.5+ one
if (memcmp(&di->guidProduct.Data4[2], "PIDVID", 6) == 0)
{
sprintf(guid, "03000000%02x%02x0000%02x%02x000000000000",
(uint8_t) di->guidProduct.Data1,
(uint8_t) (di->guidProduct.Data1 >> 8),
(uint8_t) (di->guidProduct.Data1 >> 16),
(uint8_t) (di->guidProduct.Data1 >> 24));
}
else
{
sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00",
name[0], name[1], name[2], name[3],
name[4], name[5], name[6], name[7],
name[8], name[9], name[10]);
}
js = _glfwAllocJoystick(name, guid,
data.axisCount + data.sliderCount,
data.buttonCount,
data.povCount);
if (!js)
{
IDirectInputDevice8_Release(device);
free(data.objects);
return DIENUM_STOP;
}
js->win32.device = device;
js->win32.guid = di->guidInstance;
js->win32.objects = data.objects;
js->win32.objectCount = data.objectCount;
_glfwInputJoystick(js, GLFW_CONNECTED);
return DIENUM_CONTINUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
void _glfwInitJoysticksWin32(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create interface");
}
}
_glfwDetectJoystickConnectionWin32();
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksWin32(void)
{
int jid;
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.win32.dinput8.api)
IDirectInput8_Release(_glfw.win32.dinput8.api);
}
// Checks for new joysticks after DBT_DEVICEARRIVAL
//
void _glfwDetectJoystickConnectionWin32(void)
{
if (_glfw.win32.xinput.instance)
{
DWORD index;
for (index = 0; index < XUSER_MAX_COUNT; index++)
{
int jid;
char guid[33];
XINPUT_CAPABILITIES xic;
_GLFWjoystick* js;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (_glfw.joysticks[jid].present &&
_glfw.joysticks[jid].win32.device == NULL &&
_glfw.joysticks[jid].win32.index == index)
{
break;
}
}
if (jid <= GLFW_JOYSTICK_LAST)
continue;
if (XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS)
continue;
// Generate a joystick GUID that matches the SDL 2.0.5+ one
sprintf(guid, "78696e707574%02x000000000000000000",
xic.SubType & 0xff);
js = _glfwAllocJoystick(getDeviceDescription(&xic), guid, 6, 10, 1);
if (!js)
continue;
js->win32.index = index;
_glfwInputJoystick(js, GLFW_CONNECTED);
}
}
if (_glfw.win32.dinput8.api)
{
if (FAILED(IDirectInput8_EnumDevices(_glfw.win32.dinput8.api,
DI8DEVCLASS_GAMECTRL,
deviceCallback,
NULL,
DIEDFL_ALLDEVICES)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Failed to enumerate DirectInput8 devices");
return;
}
}
}
// Checks for joystick disconnection after DBT_DEVICEREMOVECOMPLETE
//
void _glfwDetectJoystickDisconnectionWin32(void)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
_GLFWjoystick* js = _glfw.joysticks + jid;
if (js->present)
_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE);
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
if (js->win32.device)
{
int i, ai = 0, bi = 0, pi = 0;
HRESULT result;
DIJOYSTATE state;
IDirectInputDevice8_Poll(js->win32.device);
result = IDirectInputDevice8_GetDeviceState(js->win32.device,
sizeof(state),
&state);
if (result == DIERR_NOTACQUIRED || result == DIERR_INPUTLOST)
{
IDirectInputDevice8_Acquire(js->win32.device);
IDirectInputDevice8_Poll(js->win32.device);
result = IDirectInputDevice8_GetDeviceState(js->win32.device,
sizeof(state),
&state);
}
if (FAILED(result))
{
closeJoystick(js);
return GLFW_FALSE;
}
if (mode == _GLFW_POLL_PRESENCE)
return GLFW_TRUE;
for (i = 0; i < js->win32.objectCount; i++)
{
const void* data = (char*) &state + js->win32.objects[i].offset;
switch (js->win32.objects[i].type)
{
case _GLFW_TYPE_AXIS:
case _GLFW_TYPE_SLIDER:
{
const float value = (*((LONG*) data) + 0.5f) / 32767.5f;
_glfwInputJoystickAxis(js, ai, value);
ai++;
break;
}
case _GLFW_TYPE_BUTTON:
{
const char value = (*((BYTE*) data) & 0x80) != 0;
_glfwInputJoystickButton(js, bi, value);
bi++;
break;
}
case _GLFW_TYPE_POV:
{
const int states[9] =
{
GLFW_HAT_UP,
GLFW_HAT_RIGHT_UP,
GLFW_HAT_RIGHT,
GLFW_HAT_RIGHT_DOWN,
GLFW_HAT_DOWN,
GLFW_HAT_LEFT_DOWN,
GLFW_HAT_LEFT,
GLFW_HAT_LEFT_UP,
GLFW_HAT_CENTERED
};
// Screams of horror are appropriate at this point
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
if (state < 0 || state > 8)
state = 8;
_glfwInputJoystickHat(js, pi, states[state]);
pi++;
break;
}
}
}
}
else
{
int i, dpad = 0;
DWORD result;
XINPUT_STATE xis;
const WORD buttons[10] =
{
XINPUT_GAMEPAD_A,
XINPUT_GAMEPAD_B,
XINPUT_GAMEPAD_X,
XINPUT_GAMEPAD_Y,
XINPUT_GAMEPAD_LEFT_SHOULDER,
XINPUT_GAMEPAD_RIGHT_SHOULDER,
XINPUT_GAMEPAD_BACK,
XINPUT_GAMEPAD_START,
XINPUT_GAMEPAD_LEFT_THUMB,
XINPUT_GAMEPAD_RIGHT_THUMB
};
result = XInputGetState(js->win32.index, &xis);
if (result != ERROR_SUCCESS)
{
if (result == ERROR_DEVICE_NOT_CONNECTED)
closeJoystick(js);
return GLFW_FALSE;
}
if (mode == _GLFW_POLL_PRESENCE)
return GLFW_TRUE;
_glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f);
_glfwInputJoystickAxis(js, 1, -(xis.Gamepad.sThumbLY + 0.5f) / 32767.5f);
_glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f);
_glfwInputJoystickAxis(js, 3, -(xis.Gamepad.sThumbRY + 0.5f) / 32767.5f);
_glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f);
_glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f);
for (i = 0; i < 10; i++)
{
const char value = (xis.Gamepad.wButtons & buttons[i]) ? 1 : 0;
_glfwInputJoystickButton(js, i, value);
}
if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP)
dpad |= GLFW_HAT_UP;
if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT)
dpad |= GLFW_HAT_RIGHT;
if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN)
dpad |= GLFW_HAT_DOWN;
if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT)
dpad |= GLFW_HAT_LEFT;
_glfwInputJoystickHat(js, 0, dpad);
}
return GLFW_TRUE;
}
void _glfwPlatformUpdateGamepadGUID(char* guid)
{
if (strcmp(guid + 20, "504944564944") == 0)
{
char original[33];
strcpy(original, guid);
sprintf(guid, "03000000%.4s0000%.4s000000000000",
original, original + 4);
}
}

56
glfw/win32_joystick.h vendored Normal file
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//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
// Joystick element (axis, button or slider)
//
typedef struct _GLFWjoyobjectWin32
{
int offset;
int type;
} _GLFWjoyobjectWin32;
// Win32-specific per-joystick data
//
typedef struct _GLFWjoystickWin32
{
_GLFWjoyobjectWin32* objects;
int objectCount;
IDirectInputDevice8W* device;
DWORD index;
GUID guid;
} _GLFWjoystickWin32;
void _glfwInitJoysticksWin32(void);
void _glfwTerminateJoysticksWin32(void);
void _glfwDetectJoystickConnectionWin32(void);
void _glfwDetectJoystickDisconnectionWin32(void);

512
glfw/win32_monitor.c vendored Normal file
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//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#include <malloc.h>
// Callback for EnumDisplayMonitors in createMonitor
//
static BOOL CALLBACK monitorCallback(HMONITOR handle,
HDC dc,
RECT* rect,
LPARAM data)
{
MONITORINFOEXW mi;
ZeroMemory(&mi, sizeof(mi));
mi.cbSize = sizeof(mi);
if (GetMonitorInfoW(handle, (MONITORINFO*) &mi))
{
_GLFWmonitor* monitor = (_GLFWmonitor*) data;
if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0)
monitor->win32.handle = handle;
}
return TRUE;
}
// Create monitor from an adapter and (optionally) a display
//
static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
DISPLAY_DEVICEW* display)
{
_GLFWmonitor* monitor;
int widthMM, heightMM;
char* name;
HDC dc;
DEVMODEW dm;
RECT rect;
if (display)
name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString);
else
name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString);
if (!name)
return NULL;
ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(dm);
EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm);
dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL);
if (IsWindows8Point1OrGreater())
{
widthMM = GetDeviceCaps(dc, HORZSIZE);
heightMM = GetDeviceCaps(dc, VERTSIZE);
}
else
{
widthMM = (int) (dm.dmPelsWidth * 25.4f / GetDeviceCaps(dc, LOGPIXELSX));
heightMM = (int) (dm.dmPelsHeight * 25.4f / GetDeviceCaps(dc, LOGPIXELSY));
}
DeleteDC(dc);
monitor = _glfwAllocMonitor(name, widthMM, heightMM);
free(name);
if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED)
monitor->win32.modesPruned = GLFW_TRUE;
wcscpy(monitor->win32.adapterName, adapter->DeviceName);
WideCharToMultiByte(CP_UTF8, 0,
adapter->DeviceName, -1,
monitor->win32.publicAdapterName,
sizeof(monitor->win32.publicAdapterName),
NULL, NULL);
if (display)
{
wcscpy(monitor->win32.displayName, display->DeviceName);
WideCharToMultiByte(CP_UTF8, 0,
display->DeviceName, -1,
monitor->win32.publicDisplayName,
sizeof(monitor->win32.publicDisplayName),
NULL, NULL);
}
rect.left = dm.dmPosition.x;
rect.top = dm.dmPosition.y;
rect.right = dm.dmPosition.x + dm.dmPelsWidth;
rect.bottom = dm.dmPosition.y + dm.dmPelsHeight;
EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor);
return monitor;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Poll for changes in the set of connected monitors
//
void _glfwPollMonitorsWin32(void)
{
int i, disconnectedCount;
_GLFWmonitor** disconnected = NULL;
DWORD adapterIndex, displayIndex;
DISPLAY_DEVICEW adapter, display;
_GLFWmonitor* monitor;
disconnectedCount = _glfw.monitorCount;
if (disconnectedCount)
{
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
memcpy(disconnected,
_glfw.monitors,
_glfw.monitorCount * sizeof(_GLFWmonitor*));
}
for (adapterIndex = 0; ; adapterIndex++)
{
int type = _GLFW_INSERT_LAST;
ZeroMemory(&adapter, sizeof(adapter));
adapter.cb = sizeof(adapter);
if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0))
break;
if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE))
continue;
if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE)
type = _GLFW_INSERT_FIRST;
for (displayIndex = 0; ; displayIndex++)
{
ZeroMemory(&display, sizeof(display));
display.cb = sizeof(display);
if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0))
break;
if (!(display.StateFlags & DISPLAY_DEVICE_ACTIVE))
continue;
for (i = 0; i < disconnectedCount; i++)
{
if (disconnected[i] &&
wcscmp(disconnected[i]->win32.displayName,
display.DeviceName) == 0)
{
disconnected[i] = NULL;
break;
}
}
if (i < disconnectedCount)
continue;
monitor = createMonitor(&adapter, &display);
if (!monitor)
{
free(disconnected);
return;
}
_glfwInputMonitor(monitor, GLFW_CONNECTED, type);
type = _GLFW_INSERT_LAST;
}
// HACK: If an active adapter does not have any display devices
// (as sometimes happens), add it directly as a monitor
if (displayIndex == 0)
{
for (i = 0; i < disconnectedCount; i++)
{
if (disconnected[i] &&
wcscmp(disconnected[i]->win32.adapterName,
adapter.DeviceName) == 0)
{
disconnected[i] = NULL;
break;
}
}
if (i < disconnectedCount)
continue;
monitor = createMonitor(&adapter, NULL);
if (!monitor)
{
free(disconnected);
return;
}
_glfwInputMonitor(monitor, GLFW_CONNECTED, type);
}
}
for (i = 0; i < disconnectedCount; i++)
{
if (disconnected[i])
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
}
free(disconnected);
}
// Change the current video mode
//
GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{
GLFWvidmode current;
const GLFWvidmode* best;
DEVMODEW dm;
LONG result;
best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0)
return GLFW_TRUE;
ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(dm);
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL |
DM_DISPLAYFREQUENCY;
dm.dmPelsWidth = best->width;
dm.dmPelsHeight = best->height;
dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits;
dm.dmDisplayFrequency = best->refreshRate;
if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24)
dm.dmBitsPerPel = 32;
result = ChangeDisplaySettingsExW(monitor->win32.adapterName,
&dm,
NULL,
CDS_FULLSCREEN,
NULL);
if (result != DISP_CHANGE_SUCCESSFUL)
{
const char* description = "Unknown error";
if (result == DISP_CHANGE_BADDUALVIEW)
description = "The system uses DualView";
else if (result == DISP_CHANGE_BADFLAGS)
description = "Invalid flags";
else if (result == DISP_CHANGE_BADMODE)
description = "Graphics mode not supported";
else if (result == DISP_CHANGE_BADPARAM)
description = "Invalid parameter";
else if (result == DISP_CHANGE_FAILED)
description = "Graphics mode failed";
else if (result == DISP_CHANGE_NOTUPDATED)
description = "Failed to write to registry";
else if (result == DISP_CHANGE_RESTART)
description = "Computer restart required";
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to set video mode: %s",
description);
return GLFW_FALSE;
}
monitor->win32.modeChanged = GLFW_TRUE;
return GLFW_TRUE;
}
// Restore the previously saved (original) video mode
//
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor)
{
if (monitor->win32.modeChanged)
{
ChangeDisplaySettingsExW(monitor->win32.adapterName,
NULL, NULL, CDS_FULLSCREEN, NULL);
monitor->win32.modeChanged = GLFW_FALSE;
}
}
void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale)
{
UINT xdpi, ydpi;
if (IsWindows8Point1OrGreater())
GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
else
{
const HDC dc = GetDC(NULL);
xdpi = GetDeviceCaps(dc, LOGPIXELSX);
ydpi = GetDeviceCaps(dc, LOGPIXELSY);
ReleaseDC(NULL, dc);
}
if (xscale)
*xscale = xdpi / 96.f;
if (yscale)
*yscale = ydpi / 96.f;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
DEVMODEW dm;
ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(dm);
EnumDisplaySettingsExW(monitor->win32.adapterName,
ENUM_CURRENT_SETTINGS,
&dm,
EDS_ROTATEDMODE);
if (xpos)
*xpos = dm.dmPosition.x;
if (ypos)
*ypos = dm.dmPosition.y;
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale)
{
_glfwGetMonitorContentScaleWin32(monitor->win32.handle, xscale, yscale);
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
{
int modeIndex = 0, size = 0;
GLFWvidmode* result = NULL;
*count = 0;
for (;;)
{
int i;
GLFWvidmode mode;
DEVMODEW dm;
ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(dm);
if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm))
break;
modeIndex++;
// Skip modes with less than 15 BPP
if (dm.dmBitsPerPel < 15)
continue;
mode.width = dm.dmPelsWidth;
mode.height = dm.dmPelsHeight;
mode.refreshRate = dm.dmDisplayFrequency;
_glfwSplitBPP(dm.dmBitsPerPel,
&mode.redBits,
&mode.greenBits,
&mode.blueBits);
for (i = 0; i < *count; i++)
{
if (_glfwCompareVideoModes(result + i, &mode) == 0)
break;
}
// Skip duplicate modes
if (i < *count)
continue;
if (monitor->win32.modesPruned)
{
// Skip modes not supported by the connected displays
if (ChangeDisplaySettingsExW(monitor->win32.adapterName,
&dm,
NULL,
CDS_TEST,
NULL) != DISP_CHANGE_SUCCESSFUL)
{
continue;
}
}
if (*count == size)
{
size += 128;
result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode));
}
(*count)++;
result[*count - 1] = mode;
}
if (!*count)
{
// HACK: Report the current mode if no valid modes were found
result = calloc(1, sizeof(GLFWvidmode));
_glfwPlatformGetVideoMode(monitor, result);
*count = 1;
}
return result;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
DEVMODEW dm;
ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(dm);
EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm);
mode->width = dm.dmPelsWidth;
mode->height = dm.dmPelsHeight;
mode->refreshRate = dm.dmDisplayFrequency;
_glfwSplitBPP(dm.dmBitsPerPel,
&mode->redBits,
&mode->greenBits,
&mode->blueBits);
}
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
HDC dc;
WORD values[768];
dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
GetDeviceGammaRamp(dc, values);
DeleteDC(dc);
_glfwAllocGammaArrays(ramp, 256);
memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short));
memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short));
memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short));
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
HDC dc;
WORD values[768];
if (ramp->size != 256)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Gamma ramp size must be 256");
return;
}
memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short));
memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short));
memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short));
dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
SetDeviceGammaRamp(dc, values);
DeleteDC(dc);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->win32.publicAdapterName;
}
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->win32.publicDisplayName;
}

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//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// We don't need all the fancy stuff
#ifndef NOMINMAX
#define NOMINMAX
#endif
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN
#endif
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_ARB_debug_output
// callback) but windows.h assumes no one will define APIENTRY before it does
#undef APIENTRY
// GLFW on Windows is Unicode only and does not work in MBCS mode
#ifndef UNICODE
#define UNICODE
#endif
// GLFW requires Windows XP or later
#if WINVER < 0x0501
#undef WINVER
#define WINVER 0x0501
#endif
#if _WIN32_WINNT < 0x0501
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#endif
// GLFW uses DirectInput8 interfaces
#define DIRECTINPUT_VERSION 0x0800
#include <wctype.h>
#include <windows.h>
#include <dinput.h>
#include <xinput.h>
#include <dbt.h>
#if defined(_MSC_VER)
#include <malloc.h>
#define strdup _strdup
#endif
// HACK: Define macros that some windows.h variants don't
#ifndef WM_MOUSEHWHEEL
#define WM_MOUSEHWHEEL 0x020E
#endif
#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049
#endif
#ifndef WM_UNICHAR
#define WM_UNICHAR 0x0109
#endif
#ifndef UNICODE_NOCHAR
#define UNICODE_NOCHAR 0xFFFF
#endif
#ifndef WM_DPICHANGED
#define WM_DPICHANGED 0x02E0
#endif
#ifndef GET_XBUTTON_WPARAM
#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
#endif
#ifndef EDS_ROTATEDMODE
#define EDS_ROTATEDMODE 0x00000004
#endif
#ifndef DISPLAY_DEVICE_ACTIVE
#define DISPLAY_DEVICE_ACTIVE 0x00000001
#endif
#ifndef _WIN32_WINNT_WINBLUE
#define _WIN32_WINNT_WINBLUE 0x0602
#endif
#if WINVER < 0x0601
typedef struct
{
DWORD cbSize;
DWORD ExtStatus;
} CHANGEFILTERSTRUCT;
#ifndef MSGFLT_ALLOW
#define MSGFLT_ALLOW 1
#endif
#endif /*Windows 7*/
#if WINVER < 0x0600
#define DWM_BB_ENABLE 0x00000001
#define DWM_BB_BLURREGION 0x00000002
typedef struct
{
DWORD dwFlags;
BOOL fEnable;
HRGN hRgnBlur;
BOOL fTransitionOnMaximized;
} DWM_BLURBEHIND;
#endif /*Windows Vista*/
#ifndef DPI_ENUMS_DECLARED
typedef enum
{
PROCESS_DPI_UNAWARE = 0,
PROCESS_SYSTEM_DPI_AWARE = 1,
PROCESS_PER_MONITOR_DPI_AWARE = 2
} PROCESS_DPI_AWARENESS;
typedef enum
{
MDT_EFFECTIVE_DPI = 0,
MDT_ANGULAR_DPI = 1,
MDT_RAW_DPI = 2,
MDT_DEFAULT = MDT_EFFECTIVE_DPI
} MONITOR_DPI_TYPE;
#endif /*DPI_ENUMS_DECLARED*/
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp);
#define IsWindowsVistaOrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_VISTA), \
LOBYTE(_WIN32_WINNT_VISTA), 0)
#define IsWindows7OrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN7), \
LOBYTE(_WIN32_WINNT_WIN7), 0)
#define IsWindows8OrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN8), \
LOBYTE(_WIN32_WINNT_WIN8), 0)
#define IsWindows8Point1OrGreater() \
IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WINBLUE), \
LOBYTE(_WIN32_WINNT_WINBLUE), 0)
// HACK: Define macros that some xinput.h variants don't
#ifndef XINPUT_CAPS_WIRELESS
#define XINPUT_CAPS_WIRELESS 0x0002
#endif
#ifndef XINPUT_DEVSUBTYPE_WHEEL
#define XINPUT_DEVSUBTYPE_WHEEL 0x02
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK
#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
#endif
#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
#define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04
#endif
#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD
#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
#endif
#ifndef XINPUT_DEVSUBTYPE_GUITAR
#define XINPUT_DEVSUBTYPE_GUITAR 0x06
#endif
#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT
#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
#endif
#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD
#define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
#endif
#ifndef XUSER_MAX_COUNT
#define XUSER_MAX_COUNT 4
#endif
// HACK: Define macros that some dinput.h variants don't
#ifndef DIDFT_OPTIONAL
#define DIDFT_OPTIONAL 0x80000000
#endif
// winmm.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_timeGetTime)(void);
#define timeGetTime _glfw.win32.winmm.GetTime
// xinput.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities
#define XInputGetState _glfw.win32.xinput.GetState
// dinput8.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN);
#define DirectInput8Create _glfw.win32.dinput8.Create
// user32.dll function pointer typedefs
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*);
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
// dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*);
#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_
#define GetDpiForMonitor _glfw.win32.shcore.GetDpiForMonitor_
typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
typedef struct VkWin32SurfaceCreateInfoKHR
{
VkStructureType sType;
const void* pNext;
VkWin32SurfaceCreateFlagsKHR flags;
HINSTANCE hinstance;
HWND hwnd;
} VkWin32SurfaceCreateInfoKHR;
typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);
#include "win32_joystick.h"
#include "wgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#define _GLFW_WNDCLASSNAME L"GLFW30"
#define _glfw_dlopen(name) LoadLibraryA(name)
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32
#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32
#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32
// Win32-specific per-window data
//
typedef struct _GLFWwindowWin32
{
HWND handle;
HICON bigIcon;
HICON smallIcon;
GLFWbool cursorTracked;
GLFWbool frameAction;
GLFWbool iconified;
GLFWbool maximized;
// Whether to enable framebuffer transparency on DWM
GLFWbool transparent;
// The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY;
} _GLFWwindowWin32;
// Win32-specific global data
//
typedef struct _GLFWlibraryWin32
{
HWND helperWindowHandle;
DWORD foregroundLockTimeout;
int acquiredMonitorCount;
char* clipboardString;
short int keycodes[512];
short int scancodes[GLFW_KEY_LAST + 1];
char keynames[GLFW_KEY_LAST + 1][5];
// Where to place the cursor when re-enabled
double restoreCursorPosX, restoreCursorPosY;
// The window whose disabled cursor mode is active
_GLFWwindow* disabledCursorWindow;
RAWINPUT* rawInput;
int rawInputSize;
struct {
HINSTANCE instance;
PFN_timeGetTime GetTime;
} winmm;
struct {
HINSTANCE instance;
PFN_DirectInput8Create Create;
IDirectInput8W* api;
} dinput8;
struct {
HINSTANCE instance;
PFN_XInputGetCapabilities GetCapabilities;
PFN_XInputGetState GetState;
} xinput;
struct {
HINSTANCE instance;
PFN_SetProcessDPIAware SetProcessDPIAware_;
PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_;
} user32;
struct {
HINSTANCE instance;
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
} dwmapi;
struct {
HINSTANCE instance;
PFN_SetProcessDpiAwareness SetProcessDpiAwareness_;
PFN_GetDpiForMonitor GetDpiForMonitor_;
} shcore;
} _GLFWlibraryWin32;
// Win32-specific per-monitor data
//
typedef struct _GLFWmonitorWin32
{
HMONITOR handle;
// This size matches the static size of DISPLAY_DEVICE.DeviceName
WCHAR adapterName[32];
WCHAR displayName[32];
char publicAdapterName[32];
char publicDisplayName[32];
GLFWbool modesPruned;
GLFWbool modeChanged;
} _GLFWmonitorWin32;
// Win32-specific per-cursor data
//
typedef struct _GLFWcursorWin32
{
HCURSOR handle;
} _GLFWcursorWin32;
// Win32-specific global timer data
//
typedef struct _GLFWtimerWin32
{
GLFWbool hasPC;
uint64_t frequency;
} _GLFWtimerWin32;
// Win32-specific thread local storage data
//
typedef struct _GLFWtlsWin32
{
GLFWbool allocated;
DWORD index;
} _GLFWtlsWin32;
// Win32-specific mutex data
//
typedef struct _GLFWmutexWin32
{
GLFWbool allocated;
CRITICAL_SECTION section;
} _GLFWmutexWin32;
GLFWbool _glfwRegisterWindowClassWin32(void);
void _glfwUnregisterWindowClassWin32(void);
GLFWbool _glfwIsCompositionEnabledWin32(void);
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
void _glfwInputErrorWin32(int error, const char* description);
void _glfwUpdateKeyNamesWin32(void);
void _glfwInitTimerWin32(void);
void _glfwPollMonitorsWin32(void);
GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);

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//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <assert.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls)
{
assert(tls->win32.allocated == GLFW_FALSE);
tls->win32.index = TlsAlloc();
if (tls->win32.index == TLS_OUT_OF_INDEXES)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to allocate TLS index");
return GLFW_FALSE;
}
tls->win32.allocated = GLFW_TRUE;
return GLFW_TRUE;
}
void _glfwPlatformDestroyTls(_GLFWtls* tls)
{
if (tls->win32.allocated)
TlsFree(tls->win32.index);
memset(tls, 0, sizeof(_GLFWtls));
}
void* _glfwPlatformGetTls(_GLFWtls* tls)
{
assert(tls->win32.allocated == GLFW_TRUE);
return TlsGetValue(tls->win32.index);
}
void _glfwPlatformSetTls(_GLFWtls* tls, void* value)
{
assert(tls->win32.allocated == GLFW_TRUE);
TlsSetValue(tls->win32.index, value);
}
GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex)
{
assert(mutex->win32.allocated == GLFW_FALSE);
InitializeCriticalSection(&mutex->win32.section);
return mutex->win32.allocated = GLFW_TRUE;
}
void _glfwPlatformDestroyMutex(_GLFWmutex* mutex)
{
if (mutex->win32.allocated)
DeleteCriticalSection(&mutex->win32.section);
memset(mutex, 0, sizeof(_GLFWmutex));
}
void _glfwPlatformLockMutex(_GLFWmutex* mutex)
{
assert(mutex->win32.allocated == GLFW_TRUE);
EnterCriticalSection(&mutex->win32.section);
}
void _glfwPlatformUnlockMutex(_GLFWmutex* mutex)
{
assert(mutex->win32.allocated == GLFW_TRUE);
LeaveCriticalSection(&mutex->win32.section);
}

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//========================================================================
// GLFW 3.3 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialise timer
//
void _glfwInitTimerWin32(void)
{
uint64_t frequency;
if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency))
{
_glfw.timer.win32.hasPC = GLFW_TRUE;
_glfw.timer.win32.frequency = frequency;
}
else
{
_glfw.timer.win32.hasPC = GLFW_FALSE;
_glfw.timer.win32.frequency = 1000;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
uint64_t _glfwPlatformGetTimerValue(void)
{
if (_glfw.timer.win32.hasPC)
{
uint64_t value;
QueryPerformanceCounter((LARGE_INTEGER*) &value);
return value;
}
else
return (uint64_t) timeGetTime();
}
uint64_t _glfwPlatformGetTimerFrequency(void)
{
return _glfw.timer.win32.frequency;
}

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glfw/win32_window.c vendored Normal file

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//========================================================================
// GLFW 3.3 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <assert.h>
#include <linux/input.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-client.h>
#include <wayland-cursor.h>
static inline int min(int n1, int n2)
{
return n1 < n2 ? n1 : n2;
}
static void pointerHandleEnter(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.pointerSerial = serial;
_glfw.wl.pointerFocus = window;
_glfwPlatformSetCursor(window, window->wl.currentCursor);
_glfwInputCursorEnter(window, GLFW_TRUE);
}
static void pointerHandleLeave(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
return;
_glfw.wl.pointerSerial = serial;
_glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GLFW_FALSE);
}
static void pointerHandleMotion(void* data,
struct wl_pointer* pointer,
uint32_t time,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
return;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
return;
else
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
}
_glfwInputCursorPos(window,
wl_fixed_to_double(sx),
wl_fixed_to_double(sy));
}
static void pointerHandleButton(void* data,
struct wl_pointer* wl_pointer,
uint32_t serial,
uint32_t time,
uint32_t button,
uint32_t state)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
int glfwButton;
if (!window)
return;
_glfw.wl.pointerSerial = serial;
/* Makes left, right and middle 0, 1 and 2. Overall order follows evdev
* codes. */
glfwButton = button - BTN_LEFT;
_glfwInputMouseClick(window,
glfwButton,
state == WL_POINTER_BUTTON_STATE_PRESSED
? GLFW_PRESS
: GLFW_RELEASE,
_glfw.wl.xkb.modifiers);
}
static void pointerHandleAxis(void* data,
struct wl_pointer* wl_pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
double scrollFactor;
double x = 0, y = 0;
if (!window)
return;
assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL ||
axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
/* Wayland scroll events are in pointer motion coordinate space (think
* two finger scroll). The factor 10 is commonly used to convert to
* "scroll step means 1.0. */
scrollFactor = 1.0/10.0;
switch (axis)
{
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
x = wl_fixed_to_double(value) * scrollFactor;
y = 0.0;
break;
case WL_POINTER_AXIS_VERTICAL_SCROLL:
x = 0.0;
y = wl_fixed_to_double(value) * scrollFactor;
break;
}
_glfwInputScroll(window, x, y);
}
static const struct wl_pointer_listener pointerListener = {
pointerHandleEnter,
pointerHandleLeave,
pointerHandleMotion,
pointerHandleButton,
pointerHandleAxis,
};
static void keyboardHandleKeymap(void* data,
struct wl_keyboard* keyboard,
uint32_t format,
int fd,
uint32_t size)
{
struct xkb_keymap* keymap;
struct xkb_state* state;
#ifdef HAVE_XKBCOMMON_COMPOSE_H
struct xkb_compose_table* composeTable;
struct xkb_compose_state* composeState;
#endif
char* mapStr;
const char* locale;
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1)
{
close(fd);
return;
}
mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (mapStr == MAP_FAILED) {
close(fd);
return;
}
keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
mapStr,
XKB_KEYMAP_FORMAT_TEXT_V1,
0);
munmap(mapStr, size);
close(fd);
if (!keymap)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to compile keymap");
return;
}
state = xkb_state_new(keymap);
if (!state)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to create XKB state");
xkb_keymap_unref(keymap);
return;
}
// Look up the preferred locale, falling back to "C" as default.
locale = getenv("LC_ALL");
if (!locale)
locale = getenv("LC_CTYPE");
if (!locale)
locale = getenv("LANG");
if (!locale)
locale = "C";
#ifdef HAVE_XKBCOMMON_COMPOSE_H
composeTable =
xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale,
XKB_COMPOSE_COMPILE_NO_FLAGS);
if (composeTable)
{
composeState =
xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS);
xkb_compose_table_unref(composeTable);
if (composeState)
_glfw.wl.xkb.composeState = composeState;
else
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to create XKB compose state");
}
else
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to create XKB compose table");
}
#endif
xkb_keymap_unref(_glfw.wl.xkb.keymap);
xkb_state_unref(_glfw.wl.xkb.state);
_glfw.wl.xkb.keymap = keymap;
_glfw.wl.xkb.state = state;
_glfw.wl.xkb.controlMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control");
_glfw.wl.xkb.altMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1");
_glfw.wl.xkb.shiftMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift");
_glfw.wl.xkb.superMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
_glfw.wl.xkb.capsLockMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock");
_glfw.wl.xkb.numLockMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2");
}
static void keyboardHandleEnter(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface,
struct wl_array* keys)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.keyboardFocus = window;
_glfwInputWindowFocus(window, GLFW_TRUE);
}
static void keyboardHandleLeave(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface)
{
_GLFWwindow* window = _glfw.wl.keyboardFocus;
if (!window)
return;
_glfw.wl.keyboardFocus = NULL;
_glfwInputWindowFocus(window, GLFW_FALSE);
}
static int toGLFWKeyCode(uint32_t key)
{
if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
return _glfw.wl.keycodes[key];
return GLFW_KEY_UNKNOWN;
}
#ifdef HAVE_XKBCOMMON_COMPOSE_H
static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
{
if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
return sym;
if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym)
!= XKB_COMPOSE_FEED_ACCEPTED)
return sym;
switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState))
{
case XKB_COMPOSE_COMPOSED:
return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState);
case XKB_COMPOSE_COMPOSING:
case XKB_COMPOSE_CANCELLED:
return XKB_KEY_NoSymbol;
case XKB_COMPOSE_NOTHING:
default:
return sym;
}
}
#endif
static void inputChar(_GLFWwindow* window, uint32_t key)
{
uint32_t code, numSyms;
long cp;
const xkb_keysym_t *syms;
xkb_keysym_t sym;
code = key + 8;
numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms);
if (numSyms == 1)
{
#ifdef HAVE_XKBCOMMON_COMPOSE_H
sym = composeSymbol(syms[0]);
#else
sym = syms[0];
#endif
cp = _glfwKeySym2Unicode(sym);
if (cp != -1)
{
const int mods = _glfw.wl.xkb.modifiers;
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
_glfwInputChar(window, cp, mods, plain);
}
}
}
static void keyboardHandleKey(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t time,
uint32_t key,
uint32_t state)
{
int keyCode;
int action;
_GLFWwindow* window = _glfw.wl.keyboardFocus;
if (!window)
return;
keyCode = toGLFWKeyCode(key);
action = state == WL_KEYBOARD_KEY_STATE_PRESSED
? GLFW_PRESS : GLFW_RELEASE;
_glfwInputKey(window, keyCode, key, action,
_glfw.wl.xkb.modifiers);
if (action == GLFW_PRESS)
inputChar(window, key);
}
static void keyboardHandleModifiers(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t modsDepressed,
uint32_t modsLatched,
uint32_t modsLocked,
uint32_t group)
{
xkb_mod_mask_t mask;
unsigned int modifiers = 0;
if (!_glfw.wl.xkb.keymap)
return;
xkb_state_update_mask(_glfw.wl.xkb.state,
modsDepressed,
modsLatched,
modsLocked,
0,
0,
group);
mask = xkb_state_serialize_mods(_glfw.wl.xkb.state,
XKB_STATE_MODS_DEPRESSED |
XKB_STATE_LAYOUT_DEPRESSED |
XKB_STATE_MODS_LATCHED |
XKB_STATE_LAYOUT_LATCHED);
if (mask & _glfw.wl.xkb.controlMask)
modifiers |= GLFW_MOD_CONTROL;
if (mask & _glfw.wl.xkb.altMask)
modifiers |= GLFW_MOD_ALT;
if (mask & _glfw.wl.xkb.shiftMask)
modifiers |= GLFW_MOD_SHIFT;
if (mask & _glfw.wl.xkb.superMask)
modifiers |= GLFW_MOD_SUPER;
if (mask & _glfw.wl.xkb.capsLockMask)
modifiers |= GLFW_MOD_CAPS_LOCK;
if (mask & _glfw.wl.xkb.numLockMask)
modifiers |= GLFW_MOD_NUM_LOCK;
_glfw.wl.xkb.modifiers = modifiers;
}
static const struct wl_keyboard_listener keyboardListener = {
keyboardHandleKeymap,
keyboardHandleEnter,
keyboardHandleLeave,
keyboardHandleKey,
keyboardHandleModifiers,
};
static void seatHandleCapabilities(void* data,
struct wl_seat* seat,
enum wl_seat_capability caps)
{
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer)
{
_glfw.wl.pointer = wl_seat_get_pointer(seat);
wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
{
wl_pointer_destroy(_glfw.wl.pointer);
_glfw.wl.pointer = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard)
{
_glfw.wl.keyboard = wl_seat_get_keyboard(seat);
wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
{
wl_keyboard_destroy(_glfw.wl.keyboard);
_glfw.wl.keyboard = NULL;
}
}
static const struct wl_seat_listener seatListener = {
seatHandleCapabilities
};
static void registryHandleGlobal(void* data,
struct wl_registry* registry,
uint32_t name,
const char* interface,
uint32_t version)
{
if (strcmp(interface, "wl_compositor") == 0)
{
_glfw.wl.compositorVersion = min(3, version);
_glfw.wl.compositor =
wl_registry_bind(registry, name, &wl_compositor_interface,
_glfw.wl.compositorVersion);
}
else if (strcmp(interface, "wl_shm") == 0)
{
_glfw.wl.shm =
wl_registry_bind(registry, name, &wl_shm_interface, 1);
}
else if (strcmp(interface, "wl_shell") == 0)
{
_glfw.wl.shell =
wl_registry_bind(registry, name, &wl_shell_interface, 1);
}
else if (strcmp(interface, "wl_output") == 0)
{
_glfwAddOutputWayland(name, version);
}
else if (strcmp(interface, "wl_seat") == 0)
{
if (!_glfw.wl.seat)
{
_glfw.wl.seat =
wl_registry_bind(registry, name, &wl_seat_interface, 1);
wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL);
}
}
else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0)
{
_glfw.wl.relativePointerManager =
wl_registry_bind(registry, name,
&zwp_relative_pointer_manager_v1_interface,
1);
}
else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0)
{
_glfw.wl.pointerConstraints =
wl_registry_bind(registry, name,
&zwp_pointer_constraints_v1_interface,
1);
}
else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0)
{
_glfw.wl.idleInhibitManager =
wl_registry_bind(registry, name,
&zwp_idle_inhibit_manager_v1_interface,
1);
}
}
static void registryHandleGlobalRemove(void *data,
struct wl_registry *registry,
uint32_t name)
{
}
static const struct wl_registry_listener registryListener = {
registryHandleGlobal,
registryHandleGlobalRemove
};
// Create key code translation tables
//
static void createKeyTables(void)
{
int scancode;
memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes));
memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes));
_glfw.wl.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT;
_glfw.wl.keycodes[KEY_1] = GLFW_KEY_1;
_glfw.wl.keycodes[KEY_2] = GLFW_KEY_2;
_glfw.wl.keycodes[KEY_3] = GLFW_KEY_3;
_glfw.wl.keycodes[KEY_4] = GLFW_KEY_4;
_glfw.wl.keycodes[KEY_5] = GLFW_KEY_5;
_glfw.wl.keycodes[KEY_6] = GLFW_KEY_6;
_glfw.wl.keycodes[KEY_7] = GLFW_KEY_7;
_glfw.wl.keycodes[KEY_8] = GLFW_KEY_8;
_glfw.wl.keycodes[KEY_9] = GLFW_KEY_9;
_glfw.wl.keycodes[KEY_0] = GLFW_KEY_0;
_glfw.wl.keycodes[KEY_SPACE] = GLFW_KEY_SPACE;
_glfw.wl.keycodes[KEY_MINUS] = GLFW_KEY_MINUS;
_glfw.wl.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL;
_glfw.wl.keycodes[KEY_Q] = GLFW_KEY_Q;
_glfw.wl.keycodes[KEY_W] = GLFW_KEY_W;
_glfw.wl.keycodes[KEY_E] = GLFW_KEY_E;
_glfw.wl.keycodes[KEY_R] = GLFW_KEY_R;
_glfw.wl.keycodes[KEY_T] = GLFW_KEY_T;
_glfw.wl.keycodes[KEY_Y] = GLFW_KEY_Y;
_glfw.wl.keycodes[KEY_U] = GLFW_KEY_U;
_glfw.wl.keycodes[KEY_I] = GLFW_KEY_I;
_glfw.wl.keycodes[KEY_O] = GLFW_KEY_O;
_glfw.wl.keycodes[KEY_P] = GLFW_KEY_P;
_glfw.wl.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET;
_glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET;
_glfw.wl.keycodes[KEY_A] = GLFW_KEY_A;
_glfw.wl.keycodes[KEY_S] = GLFW_KEY_S;
_glfw.wl.keycodes[KEY_D] = GLFW_KEY_D;
_glfw.wl.keycodes[KEY_F] = GLFW_KEY_F;
_glfw.wl.keycodes[KEY_G] = GLFW_KEY_G;
_glfw.wl.keycodes[KEY_H] = GLFW_KEY_H;
_glfw.wl.keycodes[KEY_J] = GLFW_KEY_J;
_glfw.wl.keycodes[KEY_K] = GLFW_KEY_K;
_glfw.wl.keycodes[KEY_L] = GLFW_KEY_L;
_glfw.wl.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON;
_glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE;
_glfw.wl.keycodes[KEY_Z] = GLFW_KEY_Z;
_glfw.wl.keycodes[KEY_X] = GLFW_KEY_X;
_glfw.wl.keycodes[KEY_C] = GLFW_KEY_C;
_glfw.wl.keycodes[KEY_V] = GLFW_KEY_V;
_glfw.wl.keycodes[KEY_B] = GLFW_KEY_B;
_glfw.wl.keycodes[KEY_N] = GLFW_KEY_N;
_glfw.wl.keycodes[KEY_M] = GLFW_KEY_M;
_glfw.wl.keycodes[KEY_COMMA] = GLFW_KEY_COMMA;
_glfw.wl.keycodes[KEY_DOT] = GLFW_KEY_PERIOD;
_glfw.wl.keycodes[KEY_SLASH] = GLFW_KEY_SLASH;
_glfw.wl.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH;
_glfw.wl.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE;
_glfw.wl.keycodes[KEY_TAB] = GLFW_KEY_TAB;
_glfw.wl.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT;
_glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT;
_glfw.wl.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL;
_glfw.wl.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL;
_glfw.wl.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT;
_glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT;
_glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER;
_glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER;
_glfw.wl.keycodes[KEY_MENU] = GLFW_KEY_MENU;
_glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK;
_glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK;
_glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN;
_glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK;
_glfw.wl.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE;
_glfw.wl.keycodes[KEY_DELETE] = GLFW_KEY_DELETE;
_glfw.wl.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE;
_glfw.wl.keycodes[KEY_ENTER] = GLFW_KEY_ENTER;
_glfw.wl.keycodes[KEY_HOME] = GLFW_KEY_HOME;
_glfw.wl.keycodes[KEY_END] = GLFW_KEY_END;
_glfw.wl.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP;
_glfw.wl.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN;
_glfw.wl.keycodes[KEY_INSERT] = GLFW_KEY_INSERT;
_glfw.wl.keycodes[KEY_LEFT] = GLFW_KEY_LEFT;
_glfw.wl.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT;
_glfw.wl.keycodes[KEY_DOWN] = GLFW_KEY_DOWN;
_glfw.wl.keycodes[KEY_UP] = GLFW_KEY_UP;
_glfw.wl.keycodes[KEY_F1] = GLFW_KEY_F1;
_glfw.wl.keycodes[KEY_F2] = GLFW_KEY_F2;
_glfw.wl.keycodes[KEY_F3] = GLFW_KEY_F3;
_glfw.wl.keycodes[KEY_F4] = GLFW_KEY_F4;
_glfw.wl.keycodes[KEY_F5] = GLFW_KEY_F5;
_glfw.wl.keycodes[KEY_F6] = GLFW_KEY_F6;
_glfw.wl.keycodes[KEY_F7] = GLFW_KEY_F7;
_glfw.wl.keycodes[KEY_F8] = GLFW_KEY_F8;
_glfw.wl.keycodes[KEY_F9] = GLFW_KEY_F9;
_glfw.wl.keycodes[KEY_F10] = GLFW_KEY_F10;
_glfw.wl.keycodes[KEY_F11] = GLFW_KEY_F11;
_glfw.wl.keycodes[KEY_F12] = GLFW_KEY_F12;
_glfw.wl.keycodes[KEY_F13] = GLFW_KEY_F13;
_glfw.wl.keycodes[KEY_F14] = GLFW_KEY_F14;
_glfw.wl.keycodes[KEY_F15] = GLFW_KEY_F15;
_glfw.wl.keycodes[KEY_F16] = GLFW_KEY_F16;
_glfw.wl.keycodes[KEY_F17] = GLFW_KEY_F17;
_glfw.wl.keycodes[KEY_F18] = GLFW_KEY_F18;
_glfw.wl.keycodes[KEY_F19] = GLFW_KEY_F19;
_glfw.wl.keycodes[KEY_F20] = GLFW_KEY_F20;
_glfw.wl.keycodes[KEY_F21] = GLFW_KEY_F21;
_glfw.wl.keycodes[KEY_F22] = GLFW_KEY_F22;
_glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23;
_glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24;
_glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE;
_glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY;
_glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT;
_glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD;
_glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0;
_glfw.wl.keycodes[KEY_KP1] = GLFW_KEY_KP_1;
_glfw.wl.keycodes[KEY_KP2] = GLFW_KEY_KP_2;
_glfw.wl.keycodes[KEY_KP3] = GLFW_KEY_KP_3;
_glfw.wl.keycodes[KEY_KP4] = GLFW_KEY_KP_4;
_glfw.wl.keycodes[KEY_KP5] = GLFW_KEY_KP_5;
_glfw.wl.keycodes[KEY_KP6] = GLFW_KEY_KP_6;
_glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7;
_glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8;
_glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9;
_glfw.wl.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL;
_glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL;
_glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER;
for (scancode = 0; scancode < 256; scancode++)
{
if (_glfw.wl.keycodes[scancode] > 0)
_glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void)
{
_glfw.wl.xkb.handle = dlopen("libxkbcommon.so.0", RTLD_LAZY | RTLD_GLOBAL);
if (!_glfw.wl.xkb.handle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to open libxkbcommon.");
return GLFW_FALSE;
}
_glfw.wl.xkb.context_new = (PFN_xkb_context_new)
dlsym(_glfw.wl.xkb.handle, "xkb_context_new");
_glfw.wl.xkb.context_unref = (PFN_xkb_context_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_context_unref");
_glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string)
dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string");
_glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref");
_glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index)
dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index");
_glfw.wl.xkb.state_new = (PFN_xkb_state_new)
dlsym(_glfw.wl.xkb.handle, "xkb_state_new");
_glfw.wl.xkb.state_unref = (PFN_xkb_state_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_state_unref");
_glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms)
dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms");
_glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask)
dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask");
_glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods)
dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods");
#ifdef HAVE_XKBCOMMON_COMPOSE_H
_glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale");
_glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref");
_glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new");
_glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref");
_glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed");
_glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status");
_glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym)
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym");
#endif
_glfw.wl.display = wl_display_connect(NULL);
if (!_glfw.wl.display)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to connect to display");
return GLFW_FALSE;
}
_glfw.wl.registry = wl_display_get_registry(_glfw.wl.display);
wl_registry_add_listener(_glfw.wl.registry, &registryListener, NULL);
createKeyTables();
_glfw.wl.xkb.context = xkb_context_new(0);
if (!_glfw.wl.xkb.context)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to initialize xkb context");
return GLFW_FALSE;
}
// Sync so we got all registry objects
wl_display_roundtrip(_glfw.wl.display);
// Sync so we got all initial output events
wl_display_roundtrip(_glfw.wl.display);
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
_glfwInitTimerPOSIX();
if (_glfw.wl.pointer && _glfw.wl.shm)
{
_glfw.wl.cursorTheme = wl_cursor_theme_load(NULL, 32, _glfw.wl.shm);
if (!_glfw.wl.cursorTheme)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Unable to load default cursor theme\n");
return GLFW_FALSE;
}
_glfw.wl.cursorSurface =
wl_compositor_create_surface(_glfw.wl.compositor);
}
return GLFW_TRUE;
}
void _glfwPlatformTerminate(void)
{
_glfwTerminateEGL();
_glfwTerminateJoysticksLinux();
#ifdef HAVE_XKBCOMMON_COMPOSE_H
xkb_compose_state_unref(_glfw.wl.xkb.composeState);
#endif
xkb_keymap_unref(_glfw.wl.xkb.keymap);
xkb_state_unref(_glfw.wl.xkb.state);
xkb_context_unref(_glfw.wl.xkb.context);
dlclose(_glfw.wl.xkb.handle);
_glfw.wl.xkb.handle = NULL;
if (_glfw.wl.cursorTheme)
wl_cursor_theme_destroy(_glfw.wl.cursorTheme);
if (_glfw.wl.cursorSurface)
wl_surface_destroy(_glfw.wl.cursorSurface);
if (_glfw.wl.compositor)
wl_compositor_destroy(_glfw.wl.compositor);
if (_glfw.wl.shm)
wl_shm_destroy(_glfw.wl.shm);
if (_glfw.wl.shell)
wl_shell_destroy(_glfw.wl.shell);
if (_glfw.wl.pointer)
wl_pointer_destroy(_glfw.wl.pointer);
if (_glfw.wl.keyboard)
wl_keyboard_destroy(_glfw.wl.keyboard);
if (_glfw.wl.seat)
wl_seat_destroy(_glfw.wl.seat);
if (_glfw.wl.relativePointerManager)
zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager);
if (_glfw.wl.pointerConstraints)
zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints);
if (_glfw.wl.idleInhibitManager)
zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager);
if (_glfw.wl.registry)
wl_registry_destroy(_glfw.wl.registry);
if (_glfw.wl.display)
{
wl_display_flush(_glfw.wl.display);
wl_display_disconnect(_glfw.wl.display);
}
}
const char* _glfwPlatformGetVersionString(void)
{
return _GLFW_VERSION_NUMBER " Wayland EGL"
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
" clock_gettime"
#else
" gettimeofday"
#endif
" evdev"
#if defined(_GLFW_BUILD_DLL)
" shared"
#endif
;
}

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//========================================================================
// GLFW 3.3 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
static void geometry(void* data,
struct wl_output* output,
int32_t x,
int32_t y,
int32_t physicalWidth,
int32_t physicalHeight,
int32_t subpixel,
const char* make,
const char* model,
int32_t transform)
{
struct _GLFWmonitor *monitor = data;
char name[1024];
monitor->wl.x = x;
monitor->wl.y = y;
monitor->widthMM = physicalWidth;
monitor->heightMM = physicalHeight;
snprintf(name, sizeof(name), "%s %s", make, model);
monitor->name = strdup(name);
}
static void mode(void* data,
struct wl_output* output,
uint32_t flags,
int32_t width,
int32_t height,
int32_t refresh)
{
struct _GLFWmonitor *monitor = data;
GLFWvidmode mode;
mode.width = width;
mode.height = height;
mode.redBits = 8;
mode.greenBits = 8;
mode.blueBits = 8;
mode.refreshRate = refresh / 1000;
monitor->modeCount++;
monitor->modes =
realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode));
monitor->modes[monitor->modeCount - 1] = mode;
if (flags & WL_OUTPUT_MODE_CURRENT)
monitor->wl.currentMode = monitor->modeCount - 1;
}
static void done(void* data, struct wl_output* output)
{
struct _GLFWmonitor *monitor = data;
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
}
static void scale(void* data,
struct wl_output* output,
int32_t factor)
{
struct _GLFWmonitor *monitor = data;
monitor->wl.scale = factor;
}
static const struct wl_output_listener outputListener = {
geometry,
mode,
done,
scale,
};
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
void _glfwAddOutputWayland(uint32_t name, uint32_t version)
{
_GLFWmonitor *monitor;
struct wl_output *output;
if (version < 2)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Unsupported output interface version");
return;
}
// The actual name of this output will be set in the geometry handler.
monitor = _glfwAllocMonitor(NULL, 0, 0);
output = wl_registry_bind(_glfw.wl.registry,
name,
&wl_output_interface,
2);
if (!output)
{
_glfwFreeMonitor(monitor);
return;
}
monitor->wl.scale = 1;
monitor->wl.output = output;
wl_output_add_listener(output, &outputListener, monitor);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (xpos)
*xpos = monitor->wl.x;
if (ypos)
*ypos = monitor->wl.y;
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale)
{
if (xscale)
*xscale = (float) monitor->wl.scale;
if (yscale)
*yscale = (float) monitor->wl.scale;
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
*found = monitor->modeCount;
return monitor->modes;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
*mode = monitor->modes[monitor->wl.currentMode];
}
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
// TODO
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Gamma ramp getting not supported yet");
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
// TODO
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Gamma ramp setting not supported yet");
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->wl.output;
}

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//========================================================================
// GLFW 3.3 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <wayland-client.h>
#include <xkbcommon/xkbcommon.h>
#ifdef HAVE_XKBCOMMON_COMPOSE_H
#include <xkbcommon/xkbcommon-compose.h>
#endif
#include <dlfcn.h>
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
typedef struct VkWaylandSurfaceCreateInfoKHR
{
VkStructureType sType;
const void* pNext;
VkWaylandSurfaceCreateFlagsKHR flags;
struct wl_display* display;
struct wl_surface* surface;
} VkWaylandSurfaceCreateInfoKHR;
typedef VkResult (APIENTRY *PFN_vkCreateWaylandSurfaceKHR)(VkInstance,const VkWaylandSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice,uint32_t,struct wl_display*);
#include "posix_thread.h"
#include "posix_time.h"
#include "linux_joystick.h"
#include "xkb_unicode.h"
#include "egl_context.h"
#include "osmesa_context.h"
#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native)
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl
#define _GLFW_PLATFORM_CONTEXT_STATE
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
typedef struct xkb_context* (* PFN_xkb_context_new)(enum xkb_context_flags);
typedef void (* PFN_xkb_context_unref)(struct xkb_context*);
typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context*, const char*, enum xkb_keymap_format, enum xkb_keymap_compile_flags);
typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*);
typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*);
typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*);
typedef void (* PFN_xkb_state_unref)(struct xkb_state*);
typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**);
typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t);
typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component);
#define xkb_context_new _glfw.wl.xkb.context_new
#define xkb_context_unref _glfw.wl.xkb.context_unref
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref
#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index
#define xkb_state_new _glfw.wl.xkb.state_new
#define xkb_state_unref _glfw.wl.xkb.state_unref
#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms
#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask
#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods
#ifdef HAVE_XKBCOMMON_COMPOSE_H
typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags);
typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*);
typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags);
typedef void (* PFN_xkb_compose_state_unref)(struct xkb_compose_state*);
typedef enum xkb_compose_feed_result (* PFN_xkb_compose_state_feed)(struct xkb_compose_state*, xkb_keysym_t);
typedef enum xkb_compose_status (* PFN_xkb_compose_state_get_status)(struct xkb_compose_state*);
typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_state*);
#define xkb_compose_table_new_from_locale _glfw.wl.xkb.compose_table_new_from_locale
#define xkb_compose_table_unref _glfw.wl.xkb.compose_table_unref
#define xkb_compose_state_new _glfw.wl.xkb.compose_state_new
#define xkb_compose_state_unref _glfw.wl.xkb.compose_state_unref
#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed
#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status
#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym
#endif
// Wayland-specific per-window data
//
typedef struct _GLFWwindowWayland
{
int width, height;
GLFWbool visible;
GLFWbool maximized;
GLFWbool transparent;
struct wl_surface* surface;
struct wl_egl_window* native;
struct wl_shell_surface* shellSurface;
struct wl_callback* callback;
_GLFWcursor* currentCursor;
double cursorPosX, cursorPosY;
char* title;
// We need to track the monitors the window spans on to calculate the
// optimal scaling factor.
int scale;
_GLFWmonitor** monitors;
int monitorsCount;
int monitorsSize;
struct {
struct zwp_relative_pointer_v1* relativePointer;
struct zwp_locked_pointer_v1* lockedPointer;
} pointerLock;
struct zwp_idle_inhibitor_v1* idleInhibitor;
} _GLFWwindowWayland;
// Wayland-specific global data
//
typedef struct _GLFWlibraryWayland
{
struct wl_display* display;
struct wl_registry* registry;
struct wl_compositor* compositor;
struct wl_shell* shell;
struct wl_shm* shm;
struct wl_seat* seat;
struct wl_pointer* pointer;
struct wl_keyboard* keyboard;
struct zwp_relative_pointer_manager_v1* relativePointerManager;
struct zwp_pointer_constraints_v1* pointerConstraints;
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
int compositorVersion;
struct wl_cursor_theme* cursorTheme;
struct wl_surface* cursorSurface;
uint32_t pointerSerial;
short int keycodes[256];
short int scancodes[GLFW_KEY_LAST + 1];
struct {
void* handle;
struct xkb_context* context;
struct xkb_keymap* keymap;
struct xkb_state* state;
#ifdef HAVE_XKBCOMMON_COMPOSE_H
struct xkb_compose_state* composeState;
#endif
xkb_mod_mask_t controlMask;
xkb_mod_mask_t altMask;
xkb_mod_mask_t shiftMask;
xkb_mod_mask_t superMask;
xkb_mod_mask_t capsLockMask;
xkb_mod_mask_t numLockMask;
unsigned int modifiers;
PFN_xkb_context_new context_new;
PFN_xkb_context_unref context_unref;
PFN_xkb_keymap_new_from_string keymap_new_from_string;
PFN_xkb_keymap_unref keymap_unref;
PFN_xkb_keymap_mod_get_index keymap_mod_get_index;
PFN_xkb_state_new state_new;
PFN_xkb_state_unref state_unref;
PFN_xkb_state_key_get_syms state_key_get_syms;
PFN_xkb_state_update_mask state_update_mask;
PFN_xkb_state_serialize_mods state_serialize_mods;
#ifdef HAVE_XKBCOMMON_COMPOSE_H
PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale;
PFN_xkb_compose_table_unref compose_table_unref;
PFN_xkb_compose_state_new compose_state_new;
PFN_xkb_compose_state_unref compose_state_unref;
PFN_xkb_compose_state_feed compose_state_feed;
PFN_xkb_compose_state_get_status compose_state_get_status;
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
#endif
} xkb;
_GLFWwindow* pointerFocus;
_GLFWwindow* keyboardFocus;
} _GLFWlibraryWayland;
// Wayland-specific per-monitor data
//
typedef struct _GLFWmonitorWayland
{
struct wl_output* output;
int currentMode;
int x;
int y;
int scale;
} _GLFWmonitorWayland;
// Wayland-specific per-cursor data
//
typedef struct _GLFWcursorWayland
{
struct wl_cursor_image* image;
struct wl_buffer* buffer;
int width, height;
int xhot, yhot;
} _GLFWcursorWayland;
void _glfwAddOutputWayland(uint32_t name, uint32_t version);

1149
glfw/wl_window.c vendored Normal file

File diff suppressed because it is too large Load Diff

1053
glfw/x11_init.c vendored Normal file

File diff suppressed because it is too large Load Diff

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//========================================================================
// GLFW 3.3 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <limits.h>
#include <stdlib.h>
#include <string.h>
// Check whether the display mode should be included in enumeration
//
static GLFWbool modeIsGood(const XRRModeInfo* mi)
{
return (mi->modeFlags & RR_Interlace) == 0;
}
// Calculates the refresh rate, in Hz, from the specified RandR mode info
//
static int calculateRefreshRate(const XRRModeInfo* mi)
{
if (mi->hTotal && mi->vTotal)
return (int) ((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal));
else
return 0;
}
// Returns the mode info for a RandR mode XID
//
static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id)
{
int i;
for (i = 0; i < sr->nmode; i++)
{
if (sr->modes[i].id == id)
return sr->modes + i;
}
return NULL;
}
// Convert RandR mode info to GLFW video mode
//
static GLFWvidmode vidmodeFromModeInfo(const XRRModeInfo* mi,
const XRRCrtcInfo* ci)
{
GLFWvidmode mode;
if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270)
{
mode.width = mi->height;
mode.height = mi->width;
}
else
{
mode.width = mi->width;
mode.height = mi->height;
}
mode.refreshRate = calculateRefreshRate(mi);
_glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen),
&mode.redBits, &mode.greenBits, &mode.blueBits);
return mode;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Poll for changes in the set of connected monitors
//
void _glfwPollMonitorsX11(void)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
int i, j, disconnectedCount, screenCount = 0;
_GLFWmonitor** disconnected = NULL;
XineramaScreenInfo* screens = NULL;
XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display,
_glfw.x11.root);
RROutput primary = XRRGetOutputPrimary(_glfw.x11.display,
_glfw.x11.root);
if (_glfw.x11.xinerama.available)
screens = XineramaQueryScreens(_glfw.x11.display, &screenCount);
disconnectedCount = _glfw.monitorCount;
if (disconnectedCount)
{
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
memcpy(disconnected,
_glfw.monitors,
_glfw.monitorCount * sizeof(_GLFWmonitor*));
}
for (i = 0; i < sr->noutput; i++)
{
int type, widthMM, heightMM;
XRROutputInfo* oi;
XRRCrtcInfo* ci;
_GLFWmonitor* monitor;
oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]);
if (oi->connection != RR_Connected || oi->crtc == None)
{
XRRFreeOutputInfo(oi);
continue;
}
for (j = 0; j < disconnectedCount; j++)
{
if (disconnected[j] &&
disconnected[j]->x11.output == sr->outputs[i])
{
disconnected[j] = NULL;
break;
}
}
if (j < disconnectedCount)
{
XRRFreeOutputInfo(oi);
continue;
}
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc);
if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270)
{
widthMM = oi->mm_height;
heightMM = oi->mm_width;
}
else
{
widthMM = oi->mm_width;
heightMM = oi->mm_height;
}
monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM);
monitor->x11.output = sr->outputs[i];
monitor->x11.crtc = oi->crtc;
for (j = 0; j < screenCount; j++)
{
if (screens[j].x_org == ci->x &&
screens[j].y_org == ci->y &&
screens[j].width == ci->width &&
screens[j].height == ci->height)
{
monitor->x11.index = j;
break;
}
}
if (monitor->x11.output == primary)
type = _GLFW_INSERT_FIRST;
else
type = _GLFW_INSERT_LAST;
_glfwInputMonitor(monitor, GLFW_CONNECTED, type);
XRRFreeOutputInfo(oi);
XRRFreeCrtcInfo(ci);
}
XRRFreeScreenResources(sr);
if (screens)
XFree(screens);
for (i = 0; i < disconnectedCount; i++)
{
if (disconnected[i])
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
}
free(disconnected);
}
else
{
const int widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen);
const int heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen);
_glfwInputMonitor(_glfwAllocMonitor("Display", widthMM, heightMM),
GLFW_CONNECTED,
_GLFW_INSERT_FIRST);
}
}
// Set the current video mode for the specified monitor
//
GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
XRROutputInfo* oi;
GLFWvidmode current;
const GLFWvidmode* best;
RRMode native = None;
int i;
best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0)
return GLFW_TRUE;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
for (i = 0; i < oi->nmode; i++)
{
const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
if (!modeIsGood(mi))
continue;
const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci);
if (_glfwCompareVideoModes(best, &mode) == 0)
{
native = mi->id;
break;
}
}
if (native)
{
if (monitor->x11.oldMode == None)
monitor->x11.oldMode = ci->mode;
XRRSetCrtcConfig(_glfw.x11.display,
sr, monitor->x11.crtc,
CurrentTime,
ci->x, ci->y,
native,
ci->rotation,
ci->outputs,
ci->noutput);
}
XRRFreeOutputInfo(oi);
XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
if (!native)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Monitor mode list changed");
return GLFW_FALSE;
}
}
return GLFW_TRUE;
}
// Restore the saved (original) video mode for the specified monitor
//
void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
if (monitor->x11.oldMode == None)
return;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRRSetCrtcConfig(_glfw.x11.display,
sr, monitor->x11.crtc,
CurrentTime,
ci->x, ci->y,
monitor->x11.oldMode,
ci->rotation,
ci->outputs,
ci->noutput);
XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
monitor->x11.oldMode = None;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
if (xpos)
*xpos = ci->x;
if (ypos)
*ypos = ci->y;
XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
}
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale)
{
if (xscale)
*xscale = _glfw.x11.contentScaleX;
if (yscale)
*yscale = _glfw.x11.contentScaleY;
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
{
GLFWvidmode* result;
*count = 0;
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
int i, j;
XRRScreenResources* sr;
XRRCrtcInfo* ci;
XRROutputInfo* oi;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
result = calloc(oi->nmode, sizeof(GLFWvidmode));
for (i = 0; i < oi->nmode; i++)
{
const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
if (!modeIsGood(mi))
continue;
const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci);
for (j = 0; j < *count; j++)
{
if (_glfwCompareVideoModes(result + j, &mode) == 0)
break;
}
// Skip duplicate modes
if (j < *count)
continue;
(*count)++;
result[*count - 1] = mode;
}
XRRFreeOutputInfo(oi);
XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
}
else
{
*count = 1;
result = calloc(1, sizeof(GLFWvidmode));
_glfwPlatformGetVideoMode(monitor, result);
}
return result;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
*mode = vidmodeFromModeInfo(getModeInfo(sr, ci->mode), ci);
XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
}
else
{
mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen);
mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen);
mode->refreshRate = 0;
_glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen),
&mode->redBits, &mode->greenBits, &mode->blueBits);
}
}
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken)
{
const size_t size = XRRGetCrtcGammaSize(_glfw.x11.display,
monitor->x11.crtc);
XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfw.x11.display,
monitor->x11.crtc);
_glfwAllocGammaArrays(ramp, size);
memcpy(ramp->red, gamma->red, size * sizeof(unsigned short));
memcpy(ramp->green, gamma->green, size * sizeof(unsigned short));
memcpy(ramp->blue, gamma->blue, size * sizeof(unsigned short));
XRRFreeGamma(gamma);
}
else if (_glfw.x11.vidmode.available)
{
int size;
XF86VidModeGetGammaRampSize(_glfw.x11.display, _glfw.x11.screen, &size);
_glfwAllocGammaArrays(ramp, size);
XF86VidModeGetGammaRamp(_glfw.x11.display,
_glfw.x11.screen,
ramp->size, ramp->red, ramp->green, ramp->blue);
}
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken)
{
if (XRRGetCrtcGammaSize(_glfw.x11.display, monitor->x11.crtc) != ramp->size)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Gamma ramp size must match current ramp size");
return;
}
XRRCrtcGamma* gamma = XRRAllocGamma(ramp->size);
memcpy(gamma->red, ramp->red, ramp->size * sizeof(unsigned short));
memcpy(gamma->green, ramp->green, ramp->size * sizeof(unsigned short));
memcpy(gamma->blue, ramp->blue, ramp->size * sizeof(unsigned short));
XRRSetCrtcGamma(_glfw.x11.display, monitor->x11.crtc, gamma);
XRRFreeGamma(gamma);
}
else if (_glfw.x11.vidmode.available)
{
XF86VidModeSetGammaRamp(_glfw.x11.display,
_glfw.x11.screen,
ramp->size,
(unsigned short*) ramp->red,
(unsigned short*) ramp->green,
(unsigned short*) ramp->blue);
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
return monitor->x11.crtc;
}
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
return monitor->x11.output;
}

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glfw/x11_platform.h vendored Normal file
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//========================================================================
// GLFW 3.3 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <unistd.h>
#include <signal.h>
#include <stdint.h>
#include <dlfcn.h>
#include <X11/Xlib.h>
#include <X11/keysym.h>
#include <X11/Xatom.h>
#include <X11/Xcursor/Xcursor.h>
// The XRandR extension provides mode setting and gamma control
#include <X11/extensions/Xrandr.h>
// The Xkb extension provides improved keyboard support
#include <X11/XKBlib.h>
// The Xinerama extension provides legacy monitor indices
#include <X11/extensions/Xinerama.h>
// The XInput extension provides raw mouse motion input
#include <X11/extensions/XInput2.h>
typedef XRRCrtcGamma* (* PFN_XRRAllocGamma)(int);
typedef void (* PFN_XRRFreeCrtcInfo)(XRRCrtcInfo*);
typedef void (* PFN_XRRFreeGamma)(XRRCrtcGamma*);
typedef void (* PFN_XRRFreeOutputInfo)(XRROutputInfo*);
typedef void (* PFN_XRRFreeScreenResources)(XRRScreenResources*);
typedef XRRCrtcGamma* (* PFN_XRRGetCrtcGamma)(Display*,RRCrtc);
typedef int (* PFN_XRRGetCrtcGammaSize)(Display*,RRCrtc);
typedef XRRCrtcInfo* (* PFN_XRRGetCrtcInfo) (Display*,XRRScreenResources*,RRCrtc);
typedef XRROutputInfo* (* PFN_XRRGetOutputInfo)(Display*,XRRScreenResources*,RROutput);
typedef RROutput (* PFN_XRRGetOutputPrimary)(Display*,Window);
typedef XRRScreenResources* (* PFN_XRRGetScreenResourcesCurrent)(Display*,Window);
typedef Bool (* PFN_XRRQueryExtension)(Display*,int*,int*);
typedef Status (* PFN_XRRQueryVersion)(Display*,int*,int*);
typedef void (* PFN_XRRSelectInput)(Display*,Window,int);
typedef Status (* PFN_XRRSetCrtcConfig)(Display*,XRRScreenResources*,RRCrtc,Time,int,int,RRMode,Rotation,RROutput*,int);
typedef void (* PFN_XRRSetCrtcGamma)(Display*,RRCrtc,XRRCrtcGamma*);
typedef int (* PFN_XRRUpdateConfiguration)(XEvent*);
#define XRRAllocGamma _glfw.x11.randr.AllocGamma
#define XRRFreeCrtcInfo _glfw.x11.randr.FreeCrtcInfo
#define XRRFreeGamma _glfw.x11.randr.FreeGamma
#define XRRFreeOutputInfo _glfw.x11.randr.FreeOutputInfo
#define XRRFreeScreenResources _glfw.x11.randr.FreeScreenResources
#define XRRGetCrtcGamma _glfw.x11.randr.GetCrtcGamma
#define XRRGetCrtcGammaSize _glfw.x11.randr.GetCrtcGammaSize
#define XRRGetCrtcInfo _glfw.x11.randr.GetCrtcInfo
#define XRRGetOutputInfo _glfw.x11.randr.GetOutputInfo
#define XRRGetOutputPrimary _glfw.x11.randr.GetOutputPrimary
#define XRRGetScreenResourcesCurrent _glfw.x11.randr.GetScreenResourcesCurrent
#define XRRQueryExtension _glfw.x11.randr.QueryExtension
#define XRRQueryVersion _glfw.x11.randr.QueryVersion
#define XRRSelectInput _glfw.x11.randr.SelectInput
#define XRRSetCrtcConfig _glfw.x11.randr.SetCrtcConfig
#define XRRSetCrtcGamma _glfw.x11.randr.SetCrtcGamma
#define XRRUpdateConfiguration _glfw.x11.randr.UpdateConfiguration
typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int);
typedef void (* PFN_XcursorImageDestroy)(XcursorImage*);
typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*);
#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate
#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy
#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor
typedef Bool (* PFN_XineramaIsActive)(Display*);
typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*);
typedef XineramaScreenInfo* (* PFN_XineramaQueryScreens)(Display*,int*);
#define XineramaIsActive _glfw.x11.xinerama.IsActive
#define XineramaQueryExtension _glfw.x11.xinerama.QueryExtension
#define XineramaQueryScreens _glfw.x11.xinerama.QueryScreens
typedef XID xcb_window_t;
typedef XID xcb_visualid_t;
typedef struct xcb_connection_t xcb_connection_t;
typedef xcb_connection_t* (* PFN_XGetXCBConnection)(Display*);
#define XGetXCBConnection _glfw.x11.x11xcb.GetXCBConnection
typedef Bool (* PFN_XF86VidModeQueryExtension)(Display*,int*,int*);
typedef Bool (* PFN_XF86VidModeGetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*);
typedef Bool (* PFN_XF86VidModeSetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*);
typedef Bool (* PFN_XF86VidModeGetGammaRampSize)(Display*,int,int*);
#define XF86VidModeQueryExtension _glfw.x11.vidmode.QueryExtension
#define XF86VidModeGetGammaRamp _glfw.x11.vidmode.GetGammaRamp
#define XF86VidModeSetGammaRamp _glfw.x11.vidmode.SetGammaRamp
#define XF86VidModeGetGammaRampSize _glfw.x11.vidmode.GetGammaRampSize
typedef Status (* PFN_XIQueryVersion)(Display*,int*,int*);
typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int);
#define XIQueryVersion _glfw.x11.xi.QueryVersion
#define XISelectEvents _glfw.x11.xi.SelectEvents
typedef Bool (* PFN_XRenderQueryExtension)(Display*,int*,int*);
typedef Status (* PFN_XRenderQueryVersion)(Display*dpy,int*,int*);
typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const*);
#define XRenderQueryExtension _glfw.x11.xrender.QueryExtension
#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
typedef struct VkXlibSurfaceCreateInfoKHR
{
VkStructureType sType;
const void* pNext;
VkXlibSurfaceCreateFlagsKHR flags;
Display* dpy;
Window window;
} VkXlibSurfaceCreateInfoKHR;
typedef struct VkXcbSurfaceCreateInfoKHR
{
VkStructureType sType;
const void* pNext;
VkXcbSurfaceCreateFlagsKHR flags;
xcb_connection_t* connection;
xcb_window_t window;
} VkXcbSurfaceCreateInfoKHR;
typedef VkResult (APIENTRY *PFN_vkCreateXlibSurfaceKHR)(VkInstance,const VkXlibSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice,uint32_t,Display*,VisualID);
typedef VkResult (APIENTRY *PFN_vkCreateXcbSurfaceKHR)(VkInstance,const VkXcbSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice,uint32_t,xcb_connection_t*,xcb_visualid_t);
#include "posix_thread.h"
#include "posix_time.h"
#include "xkb_unicode.h"
#include "glx_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#if defined(__linux__)
#include "linux_joystick.h"
#else
#include "null_joystick.h"
#endif
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle)
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11
// X11-specific per-window data
//
typedef struct _GLFWwindowX11
{
Colormap colormap;
Window handle;
XIC ic;
GLFWbool overrideRedirect;
GLFWbool iconified;
GLFWbool maximized;
// Whether the visual supports framebuffer transparency
GLFWbool transparent;
// Cached position and size used to filter out duplicate events
int width, height;
int xpos, ypos;
// The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY;
// The last position the cursor was warped to by GLFW
int warpCursorPosX, warpCursorPosY;
// The time of the last KeyPress event
Time lastKeyTime;
} _GLFWwindowX11;
// X11-specific global data
//
typedef struct _GLFWlibraryX11
{
Display* display;
int screen;
Window root;
// System content scale
float contentScaleX, contentScaleY;
// Helper window for IPC
Window helperWindowHandle;
// Invisible cursor for hidden cursor mode
Cursor hiddenCursorHandle;
// Context for mapping window XIDs to _GLFWwindow pointers
XContext context;
// XIM input method
XIM im;
// Most recent error code received by X error handler
int errorCode;
// Primary selection string (while the primary selection is owned)
char* primarySelectionString;
// Clipboard string (while the selection is owned)
char* clipboardString;
// Key name string
char keyName[5];
// X11 keycode to GLFW key LUT
short int keycodes[256];
// GLFW key to X11 keycode LUT
short int scancodes[GLFW_KEY_LAST + 1];
// Where to place the cursor when re-enabled
double restoreCursorPosX, restoreCursorPosY;
// The window whose disabled cursor mode is active
_GLFWwindow* disabledCursorWindow;
// Window manager atoms
Atom WM_PROTOCOLS;
Atom WM_STATE;
Atom WM_DELETE_WINDOW;
Atom NET_WM_NAME;
Atom NET_WM_ICON_NAME;
Atom NET_WM_ICON;
Atom NET_WM_PID;
Atom NET_WM_PING;
Atom NET_WM_WINDOW_TYPE;
Atom NET_WM_WINDOW_TYPE_NORMAL;
Atom NET_WM_STATE;
Atom NET_WM_STATE_ABOVE;
Atom NET_WM_STATE_FULLSCREEN;
Atom NET_WM_STATE_MAXIMIZED_VERT;
Atom NET_WM_STATE_MAXIMIZED_HORZ;
Atom NET_WM_STATE_DEMANDS_ATTENTION;
Atom NET_WM_BYPASS_COMPOSITOR;
Atom NET_WM_FULLSCREEN_MONITORS;
Atom NET_WM_WINDOW_OPACITY;
Atom NET_WM_CM_Sx;
Atom NET_ACTIVE_WINDOW;
Atom NET_FRAME_EXTENTS;
Atom NET_REQUEST_FRAME_EXTENTS;
Atom MOTIF_WM_HINTS;
// Xdnd (drag and drop) atoms
Atom XdndAware;
Atom XdndEnter;
Atom XdndPosition;
Atom XdndStatus;
Atom XdndActionCopy;
Atom XdndDrop;
Atom XdndFinished;
Atom XdndSelection;
Atom XdndTypeList;
Atom text_uri_list;
// Selection (clipboard) atoms
Atom TARGETS;
Atom MULTIPLE;
Atom INCR;
Atom CLIPBOARD;
Atom PRIMARY;
Atom CLIPBOARD_MANAGER;
Atom SAVE_TARGETS;
Atom NULL_;
Atom UTF8_STRING;
Atom COMPOUND_STRING;
Atom ATOM_PAIR;
Atom GLFW_SELECTION;
struct {
GLFWbool available;
void* handle;
int eventBase;
int errorBase;
int major;
int minor;
GLFWbool gammaBroken;
GLFWbool monitorBroken;
PFN_XRRAllocGamma AllocGamma;
PFN_XRRFreeCrtcInfo FreeCrtcInfo;
PFN_XRRFreeGamma FreeGamma;
PFN_XRRFreeOutputInfo FreeOutputInfo;
PFN_XRRFreeScreenResources FreeScreenResources;
PFN_XRRGetCrtcGamma GetCrtcGamma;
PFN_XRRGetCrtcGammaSize GetCrtcGammaSize;
PFN_XRRGetCrtcInfo GetCrtcInfo;
PFN_XRRGetOutputInfo GetOutputInfo;
PFN_XRRGetOutputPrimary GetOutputPrimary;
PFN_XRRGetScreenResourcesCurrent GetScreenResourcesCurrent;
PFN_XRRQueryExtension QueryExtension;
PFN_XRRQueryVersion QueryVersion;
PFN_XRRSelectInput SelectInput;
PFN_XRRSetCrtcConfig SetCrtcConfig;
PFN_XRRSetCrtcGamma SetCrtcGamma;
PFN_XRRUpdateConfiguration UpdateConfiguration;
} randr;
struct {
GLFWbool available;
GLFWbool detectable;
int majorOpcode;
int eventBase;
int errorBase;
int major;
int minor;
} xkb;
struct {
int count;
int timeout;
int interval;
int blanking;
int exposure;
} saver;
struct {
int version;
Window source;
Atom format;
} xdnd;
struct {
void* handle;
PFN_XcursorImageCreate ImageCreate;
PFN_XcursorImageDestroy ImageDestroy;
PFN_XcursorImageLoadCursor ImageLoadCursor;
} xcursor;
struct {
GLFWbool available;
void* handle;
int major;
int minor;
PFN_XineramaIsActive IsActive;
PFN_XineramaQueryExtension QueryExtension;
PFN_XineramaQueryScreens QueryScreens;
} xinerama;
struct {
void* handle;
PFN_XGetXCBConnection GetXCBConnection;
} x11xcb;
struct {
GLFWbool available;
void* handle;
int eventBase;
int errorBase;
PFN_XF86VidModeQueryExtension QueryExtension;
PFN_XF86VidModeGetGammaRamp GetGammaRamp;
PFN_XF86VidModeSetGammaRamp SetGammaRamp;
PFN_XF86VidModeGetGammaRampSize GetGammaRampSize;
} vidmode;
struct {
GLFWbool available;
void* handle;
int majorOpcode;
int eventBase;
int errorBase;
int major;
int minor;
PFN_XIQueryVersion QueryVersion;
PFN_XISelectEvents SelectEvents;
} xi;
struct {
GLFWbool available;
void* handle;
int major;
int minor;
int eventBase;
int errorBase;
PFN_XRenderQueryExtension QueryExtension;
PFN_XRenderQueryVersion QueryVersion;
PFN_XRenderFindVisualFormat FindVisualFormat;
} xrender;
} _GLFWlibraryX11;
// X11-specific per-monitor data
//
typedef struct _GLFWmonitorX11
{
RROutput output;
RRCrtc crtc;
RRMode oldMode;
// Index of corresponding Xinerama screen,
// for EWMH full screen window placement
int index;
} _GLFWmonitorX11;
// X11-specific per-cursor data
//
typedef struct _GLFWcursorX11
{
Cursor handle;
} _GLFWcursorX11;
void _glfwPollMonitorsX11(void);
GLFWbool _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor);
Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot);
unsigned long _glfwGetWindowPropertyX11(Window window,
Atom property,
Atom type,
unsigned char** value);
GLFWbool _glfwIsVisualTransparentX11(Visual* visual);
void _glfwGrabErrorHandlerX11(void);
void _glfwReleaseErrorHandlerX11(void);
void _glfwInputErrorX11(int error, const char* message);
void _glfwPushSelectionToManagerX11(void);

3032
glfw/x11_window.c vendored Normal file

File diff suppressed because it is too large Load Diff

940
glfw/xkb_unicode.c vendored Normal file
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@@ -0,0 +1,940 @@
//========================================================================
// GLFW 3.3 X11 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
/*
* Marcus: This code was originally written by Markus G. Kuhn.
* I have made some slight changes (trimmed it down a bit from >60 KB to
* 20 KB), but the functionality is the same.
*/
/*
* This module converts keysym values into the corresponding ISO 10646
* (UCS, Unicode) values.
*
* The array keysymtab[] contains pairs of X11 keysym values for graphical
* characters and the corresponding Unicode value. The function
* _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary
* search, therefore keysymtab[] must remain SORTED by keysym value.
*
* We allow to represent any UCS character in the range U-00000000 to
* U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff.
* This admittedly does not cover the entire 31-bit space of UCS, but
* it does cover all of the characters up to U-10FFFF, which can be
* represented by UTF-16, and more, and it is very unlikely that higher
* UCS codes will ever be assigned by ISO. So to get Unicode character
* U+ABCD you can directly use keysym 0x0100abcd.
*
* Original author: Markus G. Kuhn <mkuhn@acm.org>, University of
* Cambridge, April 2001
*
* Special thanks to Richard Verhoeven <river@win.tue.nl> for preparing
* an initial draft of the mapping table.
*
*/
//************************************************************************
//**** KeySym to Unicode mapping table ****
//************************************************************************
static const struct codepair {
unsigned short keysym;
unsigned short ucs;
} keysymtab[] = {
{ 0x01a1, 0x0104 },
{ 0x01a2, 0x02d8 },
{ 0x01a3, 0x0141 },
{ 0x01a5, 0x013d },
{ 0x01a6, 0x015a },
{ 0x01a9, 0x0160 },
{ 0x01aa, 0x015e },
{ 0x01ab, 0x0164 },
{ 0x01ac, 0x0179 },
{ 0x01ae, 0x017d },
{ 0x01af, 0x017b },
{ 0x01b1, 0x0105 },
{ 0x01b2, 0x02db },
{ 0x01b3, 0x0142 },
{ 0x01b5, 0x013e },
{ 0x01b6, 0x015b },
{ 0x01b7, 0x02c7 },
{ 0x01b9, 0x0161 },
{ 0x01ba, 0x015f },
{ 0x01bb, 0x0165 },
{ 0x01bc, 0x017a },
{ 0x01bd, 0x02dd },
{ 0x01be, 0x017e },
{ 0x01bf, 0x017c },
{ 0x01c0, 0x0154 },
{ 0x01c3, 0x0102 },
{ 0x01c5, 0x0139 },
{ 0x01c6, 0x0106 },
{ 0x01c8, 0x010c },
{ 0x01ca, 0x0118 },
{ 0x01cc, 0x011a },
{ 0x01cf, 0x010e },
{ 0x01d0, 0x0110 },
{ 0x01d1, 0x0143 },
{ 0x01d2, 0x0147 },
{ 0x01d5, 0x0150 },
{ 0x01d8, 0x0158 },
{ 0x01d9, 0x016e },
{ 0x01db, 0x0170 },
{ 0x01de, 0x0162 },
{ 0x01e0, 0x0155 },
{ 0x01e3, 0x0103 },
{ 0x01e5, 0x013a },
{ 0x01e6, 0x0107 },
{ 0x01e8, 0x010d },
{ 0x01ea, 0x0119 },
{ 0x01ec, 0x011b },
{ 0x01ef, 0x010f },
{ 0x01f0, 0x0111 },
{ 0x01f1, 0x0144 },
{ 0x01f2, 0x0148 },
{ 0x01f5, 0x0151 },
{ 0x01f8, 0x0159 },
{ 0x01f9, 0x016f },
{ 0x01fb, 0x0171 },
{ 0x01fe, 0x0163 },
{ 0x01ff, 0x02d9 },
{ 0x02a1, 0x0126 },
{ 0x02a6, 0x0124 },
{ 0x02a9, 0x0130 },
{ 0x02ab, 0x011e },
{ 0x02ac, 0x0134 },
{ 0x02b1, 0x0127 },
{ 0x02b6, 0x0125 },
{ 0x02b9, 0x0131 },
{ 0x02bb, 0x011f },
{ 0x02bc, 0x0135 },
{ 0x02c5, 0x010a },
{ 0x02c6, 0x0108 },
{ 0x02d5, 0x0120 },
{ 0x02d8, 0x011c },
{ 0x02dd, 0x016c },
{ 0x02de, 0x015c },
{ 0x02e5, 0x010b },
{ 0x02e6, 0x0109 },
{ 0x02f5, 0x0121 },
{ 0x02f8, 0x011d },
{ 0x02fd, 0x016d },
{ 0x02fe, 0x015d },
{ 0x03a2, 0x0138 },
{ 0x03a3, 0x0156 },
{ 0x03a5, 0x0128 },
{ 0x03a6, 0x013b },
{ 0x03aa, 0x0112 },
{ 0x03ab, 0x0122 },
{ 0x03ac, 0x0166 },
{ 0x03b3, 0x0157 },
{ 0x03b5, 0x0129 },
{ 0x03b6, 0x013c },
{ 0x03ba, 0x0113 },
{ 0x03bb, 0x0123 },
{ 0x03bc, 0x0167 },
{ 0x03bd, 0x014a },
{ 0x03bf, 0x014b },
{ 0x03c0, 0x0100 },
{ 0x03c7, 0x012e },
{ 0x03cc, 0x0116 },
{ 0x03cf, 0x012a },
{ 0x03d1, 0x0145 },
{ 0x03d2, 0x014c },
{ 0x03d3, 0x0136 },
{ 0x03d9, 0x0172 },
{ 0x03dd, 0x0168 },
{ 0x03de, 0x016a },
{ 0x03e0, 0x0101 },
{ 0x03e7, 0x012f },
{ 0x03ec, 0x0117 },
{ 0x03ef, 0x012b },
{ 0x03f1, 0x0146 },
{ 0x03f2, 0x014d },
{ 0x03f3, 0x0137 },
{ 0x03f9, 0x0173 },
{ 0x03fd, 0x0169 },
{ 0x03fe, 0x016b },
{ 0x047e, 0x203e },
{ 0x04a1, 0x3002 },
{ 0x04a2, 0x300c },
{ 0x04a3, 0x300d },
{ 0x04a4, 0x3001 },
{ 0x04a5, 0x30fb },
{ 0x04a6, 0x30f2 },
{ 0x04a7, 0x30a1 },
{ 0x04a8, 0x30a3 },
{ 0x04a9, 0x30a5 },
{ 0x04aa, 0x30a7 },
{ 0x04ab, 0x30a9 },
{ 0x04ac, 0x30e3 },
{ 0x04ad, 0x30e5 },
{ 0x04ae, 0x30e7 },
{ 0x04af, 0x30c3 },
{ 0x04b0, 0x30fc },
{ 0x04b1, 0x30a2 },
{ 0x04b2, 0x30a4 },
{ 0x04b3, 0x30a6 },
{ 0x04b4, 0x30a8 },
{ 0x04b5, 0x30aa },
{ 0x04b6, 0x30ab },
{ 0x04b7, 0x30ad },
{ 0x04b8, 0x30af },
{ 0x04b9, 0x30b1 },
{ 0x04ba, 0x30b3 },
{ 0x04bb, 0x30b5 },
{ 0x04bc, 0x30b7 },
{ 0x04bd, 0x30b9 },
{ 0x04be, 0x30bb },
{ 0x04bf, 0x30bd },
{ 0x04c0, 0x30bf },
{ 0x04c1, 0x30c1 },
{ 0x04c2, 0x30c4 },
{ 0x04c3, 0x30c6 },
{ 0x04c4, 0x30c8 },
{ 0x04c5, 0x30ca },
{ 0x04c6, 0x30cb },
{ 0x04c7, 0x30cc },
{ 0x04c8, 0x30cd },
{ 0x04c9, 0x30ce },
{ 0x04ca, 0x30cf },
{ 0x04cb, 0x30d2 },
{ 0x04cc, 0x30d5 },
{ 0x04cd, 0x30d8 },
{ 0x04ce, 0x30db },
{ 0x04cf, 0x30de },
{ 0x04d0, 0x30df },
{ 0x04d1, 0x30e0 },
{ 0x04d2, 0x30e1 },
{ 0x04d3, 0x30e2 },
{ 0x04d4, 0x30e4 },
{ 0x04d5, 0x30e6 },
{ 0x04d6, 0x30e8 },
{ 0x04d7, 0x30e9 },
{ 0x04d8, 0x30ea },
{ 0x04d9, 0x30eb },
{ 0x04da, 0x30ec },
{ 0x04db, 0x30ed },
{ 0x04dc, 0x30ef },
{ 0x04dd, 0x30f3 },
{ 0x04de, 0x309b },
{ 0x04df, 0x309c },
{ 0x05ac, 0x060c },
{ 0x05bb, 0x061b },
{ 0x05bf, 0x061f },
{ 0x05c1, 0x0621 },
{ 0x05c2, 0x0622 },
{ 0x05c3, 0x0623 },
{ 0x05c4, 0x0624 },
{ 0x05c5, 0x0625 },
{ 0x05c6, 0x0626 },
{ 0x05c7, 0x0627 },
{ 0x05c8, 0x0628 },
{ 0x05c9, 0x0629 },
{ 0x05ca, 0x062a },
{ 0x05cb, 0x062b },
{ 0x05cc, 0x062c },
{ 0x05cd, 0x062d },
{ 0x05ce, 0x062e },
{ 0x05cf, 0x062f },
{ 0x05d0, 0x0630 },
{ 0x05d1, 0x0631 },
{ 0x05d2, 0x0632 },
{ 0x05d3, 0x0633 },
{ 0x05d4, 0x0634 },
{ 0x05d5, 0x0635 },
{ 0x05d6, 0x0636 },
{ 0x05d7, 0x0637 },
{ 0x05d8, 0x0638 },
{ 0x05d9, 0x0639 },
{ 0x05da, 0x063a },
{ 0x05e0, 0x0640 },
{ 0x05e1, 0x0641 },
{ 0x05e2, 0x0642 },
{ 0x05e3, 0x0643 },
{ 0x05e4, 0x0644 },
{ 0x05e5, 0x0645 },
{ 0x05e6, 0x0646 },
{ 0x05e7, 0x0647 },
{ 0x05e8, 0x0648 },
{ 0x05e9, 0x0649 },
{ 0x05ea, 0x064a },
{ 0x05eb, 0x064b },
{ 0x05ec, 0x064c },
{ 0x05ed, 0x064d },
{ 0x05ee, 0x064e },
{ 0x05ef, 0x064f },
{ 0x05f0, 0x0650 },
{ 0x05f1, 0x0651 },
{ 0x05f2, 0x0652 },
{ 0x06a1, 0x0452 },
{ 0x06a2, 0x0453 },
{ 0x06a3, 0x0451 },
{ 0x06a4, 0x0454 },
{ 0x06a5, 0x0455 },
{ 0x06a6, 0x0456 },
{ 0x06a7, 0x0457 },
{ 0x06a8, 0x0458 },
{ 0x06a9, 0x0459 },
{ 0x06aa, 0x045a },
{ 0x06ab, 0x045b },
{ 0x06ac, 0x045c },
{ 0x06ae, 0x045e },
{ 0x06af, 0x045f },
{ 0x06b0, 0x2116 },
{ 0x06b1, 0x0402 },
{ 0x06b2, 0x0403 },
{ 0x06b3, 0x0401 },
{ 0x06b4, 0x0404 },
{ 0x06b5, 0x0405 },
{ 0x06b6, 0x0406 },
{ 0x06b7, 0x0407 },
{ 0x06b8, 0x0408 },
{ 0x06b9, 0x0409 },
{ 0x06ba, 0x040a },
{ 0x06bb, 0x040b },
{ 0x06bc, 0x040c },
{ 0x06be, 0x040e },
{ 0x06bf, 0x040f },
{ 0x06c0, 0x044e },
{ 0x06c1, 0x0430 },
{ 0x06c2, 0x0431 },
{ 0x06c3, 0x0446 },
{ 0x06c4, 0x0434 },
{ 0x06c5, 0x0435 },
{ 0x06c6, 0x0444 },
{ 0x06c7, 0x0433 },
{ 0x06c8, 0x0445 },
{ 0x06c9, 0x0438 },
{ 0x06ca, 0x0439 },
{ 0x06cb, 0x043a },
{ 0x06cc, 0x043b },
{ 0x06cd, 0x043c },
{ 0x06ce, 0x043d },
{ 0x06cf, 0x043e },
{ 0x06d0, 0x043f },
{ 0x06d1, 0x044f },
{ 0x06d2, 0x0440 },
{ 0x06d3, 0x0441 },
{ 0x06d4, 0x0442 },
{ 0x06d5, 0x0443 },
{ 0x06d6, 0x0436 },
{ 0x06d7, 0x0432 },
{ 0x06d8, 0x044c },
{ 0x06d9, 0x044b },
{ 0x06da, 0x0437 },
{ 0x06db, 0x0448 },
{ 0x06dc, 0x044d },
{ 0x06dd, 0x0449 },
{ 0x06de, 0x0447 },
{ 0x06df, 0x044a },
{ 0x06e0, 0x042e },
{ 0x06e1, 0x0410 },
{ 0x06e2, 0x0411 },
{ 0x06e3, 0x0426 },
{ 0x06e4, 0x0414 },
{ 0x06e5, 0x0415 },
{ 0x06e6, 0x0424 },
{ 0x06e7, 0x0413 },
{ 0x06e8, 0x0425 },
{ 0x06e9, 0x0418 },
{ 0x06ea, 0x0419 },
{ 0x06eb, 0x041a },
{ 0x06ec, 0x041b },
{ 0x06ed, 0x041c },
{ 0x06ee, 0x041d },
{ 0x06ef, 0x041e },
{ 0x06f0, 0x041f },
{ 0x06f1, 0x042f },
{ 0x06f2, 0x0420 },
{ 0x06f3, 0x0421 },
{ 0x06f4, 0x0422 },
{ 0x06f5, 0x0423 },
{ 0x06f6, 0x0416 },
{ 0x06f7, 0x0412 },
{ 0x06f8, 0x042c },
{ 0x06f9, 0x042b },
{ 0x06fa, 0x0417 },
{ 0x06fb, 0x0428 },
{ 0x06fc, 0x042d },
{ 0x06fd, 0x0429 },
{ 0x06fe, 0x0427 },
{ 0x06ff, 0x042a },
{ 0x07a1, 0x0386 },
{ 0x07a2, 0x0388 },
{ 0x07a3, 0x0389 },
{ 0x07a4, 0x038a },
{ 0x07a5, 0x03aa },
{ 0x07a7, 0x038c },
{ 0x07a8, 0x038e },
{ 0x07a9, 0x03ab },
{ 0x07ab, 0x038f },
{ 0x07ae, 0x0385 },
{ 0x07af, 0x2015 },
{ 0x07b1, 0x03ac },
{ 0x07b2, 0x03ad },
{ 0x07b3, 0x03ae },
{ 0x07b4, 0x03af },
{ 0x07b5, 0x03ca },
{ 0x07b6, 0x0390 },
{ 0x07b7, 0x03cc },
{ 0x07b8, 0x03cd },
{ 0x07b9, 0x03cb },
{ 0x07ba, 0x03b0 },
{ 0x07bb, 0x03ce },
{ 0x07c1, 0x0391 },
{ 0x07c2, 0x0392 },
{ 0x07c3, 0x0393 },
{ 0x07c4, 0x0394 },
{ 0x07c5, 0x0395 },
{ 0x07c6, 0x0396 },
{ 0x07c7, 0x0397 },
{ 0x07c8, 0x0398 },
{ 0x07c9, 0x0399 },
{ 0x07ca, 0x039a },
{ 0x07cb, 0x039b },
{ 0x07cc, 0x039c },
{ 0x07cd, 0x039d },
{ 0x07ce, 0x039e },
{ 0x07cf, 0x039f },
{ 0x07d0, 0x03a0 },
{ 0x07d1, 0x03a1 },
{ 0x07d2, 0x03a3 },
{ 0x07d4, 0x03a4 },
{ 0x07d5, 0x03a5 },
{ 0x07d6, 0x03a6 },
{ 0x07d7, 0x03a7 },
{ 0x07d8, 0x03a8 },
{ 0x07d9, 0x03a9 },
{ 0x07e1, 0x03b1 },
{ 0x07e2, 0x03b2 },
{ 0x07e3, 0x03b3 },
{ 0x07e4, 0x03b4 },
{ 0x07e5, 0x03b5 },
{ 0x07e6, 0x03b6 },
{ 0x07e7, 0x03b7 },
{ 0x07e8, 0x03b8 },
{ 0x07e9, 0x03b9 },
{ 0x07ea, 0x03ba },
{ 0x07eb, 0x03bb },
{ 0x07ec, 0x03bc },
{ 0x07ed, 0x03bd },
{ 0x07ee, 0x03be },
{ 0x07ef, 0x03bf },
{ 0x07f0, 0x03c0 },
{ 0x07f1, 0x03c1 },
{ 0x07f2, 0x03c3 },
{ 0x07f3, 0x03c2 },
{ 0x07f4, 0x03c4 },
{ 0x07f5, 0x03c5 },
{ 0x07f6, 0x03c6 },
{ 0x07f7, 0x03c7 },
{ 0x07f8, 0x03c8 },
{ 0x07f9, 0x03c9 },
{ 0x08a1, 0x23b7 },
{ 0x08a2, 0x250c },
{ 0x08a3, 0x2500 },
{ 0x08a4, 0x2320 },
{ 0x08a5, 0x2321 },
{ 0x08a6, 0x2502 },
{ 0x08a7, 0x23a1 },
{ 0x08a8, 0x23a3 },
{ 0x08a9, 0x23a4 },
{ 0x08aa, 0x23a6 },
{ 0x08ab, 0x239b },
{ 0x08ac, 0x239d },
{ 0x08ad, 0x239e },
{ 0x08ae, 0x23a0 },
{ 0x08af, 0x23a8 },
{ 0x08b0, 0x23ac },
{ 0x08bc, 0x2264 },
{ 0x08bd, 0x2260 },
{ 0x08be, 0x2265 },
{ 0x08bf, 0x222b },
{ 0x08c0, 0x2234 },
{ 0x08c1, 0x221d },
{ 0x08c2, 0x221e },
{ 0x08c5, 0x2207 },
{ 0x08c8, 0x223c },
{ 0x08c9, 0x2243 },
{ 0x08cd, 0x21d4 },
{ 0x08ce, 0x21d2 },
{ 0x08cf, 0x2261 },
{ 0x08d6, 0x221a },
{ 0x08da, 0x2282 },
{ 0x08db, 0x2283 },
{ 0x08dc, 0x2229 },
{ 0x08dd, 0x222a },
{ 0x08de, 0x2227 },
{ 0x08df, 0x2228 },
{ 0x08ef, 0x2202 },
{ 0x08f6, 0x0192 },
{ 0x08fb, 0x2190 },
{ 0x08fc, 0x2191 },
{ 0x08fd, 0x2192 },
{ 0x08fe, 0x2193 },
{ 0x09e0, 0x25c6 },
{ 0x09e1, 0x2592 },
{ 0x09e2, 0x2409 },
{ 0x09e3, 0x240c },
{ 0x09e4, 0x240d },
{ 0x09e5, 0x240a },
{ 0x09e8, 0x2424 },
{ 0x09e9, 0x240b },
{ 0x09ea, 0x2518 },
{ 0x09eb, 0x2510 },
{ 0x09ec, 0x250c },
{ 0x09ed, 0x2514 },
{ 0x09ee, 0x253c },
{ 0x09ef, 0x23ba },
{ 0x09f0, 0x23bb },
{ 0x09f1, 0x2500 },
{ 0x09f2, 0x23bc },
{ 0x09f3, 0x23bd },
{ 0x09f4, 0x251c },
{ 0x09f5, 0x2524 },
{ 0x09f6, 0x2534 },
{ 0x09f7, 0x252c },
{ 0x09f8, 0x2502 },
{ 0x0aa1, 0x2003 },
{ 0x0aa2, 0x2002 },
{ 0x0aa3, 0x2004 },
{ 0x0aa4, 0x2005 },
{ 0x0aa5, 0x2007 },
{ 0x0aa6, 0x2008 },
{ 0x0aa7, 0x2009 },
{ 0x0aa8, 0x200a },
{ 0x0aa9, 0x2014 },
{ 0x0aaa, 0x2013 },
{ 0x0aae, 0x2026 },
{ 0x0aaf, 0x2025 },
{ 0x0ab0, 0x2153 },
{ 0x0ab1, 0x2154 },
{ 0x0ab2, 0x2155 },
{ 0x0ab3, 0x2156 },
{ 0x0ab4, 0x2157 },
{ 0x0ab5, 0x2158 },
{ 0x0ab6, 0x2159 },
{ 0x0ab7, 0x215a },
{ 0x0ab8, 0x2105 },
{ 0x0abb, 0x2012 },
{ 0x0abc, 0x2329 },
{ 0x0abe, 0x232a },
{ 0x0ac3, 0x215b },
{ 0x0ac4, 0x215c },
{ 0x0ac5, 0x215d },
{ 0x0ac6, 0x215e },
{ 0x0ac9, 0x2122 },
{ 0x0aca, 0x2613 },
{ 0x0acc, 0x25c1 },
{ 0x0acd, 0x25b7 },
{ 0x0ace, 0x25cb },
{ 0x0acf, 0x25af },
{ 0x0ad0, 0x2018 },
{ 0x0ad1, 0x2019 },
{ 0x0ad2, 0x201c },
{ 0x0ad3, 0x201d },
{ 0x0ad4, 0x211e },
{ 0x0ad6, 0x2032 },
{ 0x0ad7, 0x2033 },
{ 0x0ad9, 0x271d },
{ 0x0adb, 0x25ac },
{ 0x0adc, 0x25c0 },
{ 0x0add, 0x25b6 },
{ 0x0ade, 0x25cf },
{ 0x0adf, 0x25ae },
{ 0x0ae0, 0x25e6 },
{ 0x0ae1, 0x25ab },
{ 0x0ae2, 0x25ad },
{ 0x0ae3, 0x25b3 },
{ 0x0ae4, 0x25bd },
{ 0x0ae5, 0x2606 },
{ 0x0ae6, 0x2022 },
{ 0x0ae7, 0x25aa },
{ 0x0ae8, 0x25b2 },
{ 0x0ae9, 0x25bc },
{ 0x0aea, 0x261c },
{ 0x0aeb, 0x261e },
{ 0x0aec, 0x2663 },
{ 0x0aed, 0x2666 },
{ 0x0aee, 0x2665 },
{ 0x0af0, 0x2720 },
{ 0x0af1, 0x2020 },
{ 0x0af2, 0x2021 },
{ 0x0af3, 0x2713 },
{ 0x0af4, 0x2717 },
{ 0x0af5, 0x266f },
{ 0x0af6, 0x266d },
{ 0x0af7, 0x2642 },
{ 0x0af8, 0x2640 },
{ 0x0af9, 0x260e },
{ 0x0afa, 0x2315 },
{ 0x0afb, 0x2117 },
{ 0x0afc, 0x2038 },
{ 0x0afd, 0x201a },
{ 0x0afe, 0x201e },
{ 0x0ba3, 0x003c },
{ 0x0ba6, 0x003e },
{ 0x0ba8, 0x2228 },
{ 0x0ba9, 0x2227 },
{ 0x0bc0, 0x00af },
{ 0x0bc2, 0x22a5 },
{ 0x0bc3, 0x2229 },
{ 0x0bc4, 0x230a },
{ 0x0bc6, 0x005f },
{ 0x0bca, 0x2218 },
{ 0x0bcc, 0x2395 },
{ 0x0bce, 0x22a4 },
{ 0x0bcf, 0x25cb },
{ 0x0bd3, 0x2308 },
{ 0x0bd6, 0x222a },
{ 0x0bd8, 0x2283 },
{ 0x0bda, 0x2282 },
{ 0x0bdc, 0x22a2 },
{ 0x0bfc, 0x22a3 },
{ 0x0cdf, 0x2017 },
{ 0x0ce0, 0x05d0 },
{ 0x0ce1, 0x05d1 },
{ 0x0ce2, 0x05d2 },
{ 0x0ce3, 0x05d3 },
{ 0x0ce4, 0x05d4 },
{ 0x0ce5, 0x05d5 },
{ 0x0ce6, 0x05d6 },
{ 0x0ce7, 0x05d7 },
{ 0x0ce8, 0x05d8 },
{ 0x0ce9, 0x05d9 },
{ 0x0cea, 0x05da },
{ 0x0ceb, 0x05db },
{ 0x0cec, 0x05dc },
{ 0x0ced, 0x05dd },
{ 0x0cee, 0x05de },
{ 0x0cef, 0x05df },
{ 0x0cf0, 0x05e0 },
{ 0x0cf1, 0x05e1 },
{ 0x0cf2, 0x05e2 },
{ 0x0cf3, 0x05e3 },
{ 0x0cf4, 0x05e4 },
{ 0x0cf5, 0x05e5 },
{ 0x0cf6, 0x05e6 },
{ 0x0cf7, 0x05e7 },
{ 0x0cf8, 0x05e8 },
{ 0x0cf9, 0x05e9 },
{ 0x0cfa, 0x05ea },
{ 0x0da1, 0x0e01 },
{ 0x0da2, 0x0e02 },
{ 0x0da3, 0x0e03 },
{ 0x0da4, 0x0e04 },
{ 0x0da5, 0x0e05 },
{ 0x0da6, 0x0e06 },
{ 0x0da7, 0x0e07 },
{ 0x0da8, 0x0e08 },
{ 0x0da9, 0x0e09 },
{ 0x0daa, 0x0e0a },
{ 0x0dab, 0x0e0b },
{ 0x0dac, 0x0e0c },
{ 0x0dad, 0x0e0d },
{ 0x0dae, 0x0e0e },
{ 0x0daf, 0x0e0f },
{ 0x0db0, 0x0e10 },
{ 0x0db1, 0x0e11 },
{ 0x0db2, 0x0e12 },
{ 0x0db3, 0x0e13 },
{ 0x0db4, 0x0e14 },
{ 0x0db5, 0x0e15 },
{ 0x0db6, 0x0e16 },
{ 0x0db7, 0x0e17 },
{ 0x0db8, 0x0e18 },
{ 0x0db9, 0x0e19 },
{ 0x0dba, 0x0e1a },
{ 0x0dbb, 0x0e1b },
{ 0x0dbc, 0x0e1c },
{ 0x0dbd, 0x0e1d },
{ 0x0dbe, 0x0e1e },
{ 0x0dbf, 0x0e1f },
{ 0x0dc0, 0x0e20 },
{ 0x0dc1, 0x0e21 },
{ 0x0dc2, 0x0e22 },
{ 0x0dc3, 0x0e23 },
{ 0x0dc4, 0x0e24 },
{ 0x0dc5, 0x0e25 },
{ 0x0dc6, 0x0e26 },
{ 0x0dc7, 0x0e27 },
{ 0x0dc8, 0x0e28 },
{ 0x0dc9, 0x0e29 },
{ 0x0dca, 0x0e2a },
{ 0x0dcb, 0x0e2b },
{ 0x0dcc, 0x0e2c },
{ 0x0dcd, 0x0e2d },
{ 0x0dce, 0x0e2e },
{ 0x0dcf, 0x0e2f },
{ 0x0dd0, 0x0e30 },
{ 0x0dd1, 0x0e31 },
{ 0x0dd2, 0x0e32 },
{ 0x0dd3, 0x0e33 },
{ 0x0dd4, 0x0e34 },
{ 0x0dd5, 0x0e35 },
{ 0x0dd6, 0x0e36 },
{ 0x0dd7, 0x0e37 },
{ 0x0dd8, 0x0e38 },
{ 0x0dd9, 0x0e39 },
{ 0x0dda, 0x0e3a },
{ 0x0ddf, 0x0e3f },
{ 0x0de0, 0x0e40 },
{ 0x0de1, 0x0e41 },
{ 0x0de2, 0x0e42 },
{ 0x0de3, 0x0e43 },
{ 0x0de4, 0x0e44 },
{ 0x0de5, 0x0e45 },
{ 0x0de6, 0x0e46 },
{ 0x0de7, 0x0e47 },
{ 0x0de8, 0x0e48 },
{ 0x0de9, 0x0e49 },
{ 0x0dea, 0x0e4a },
{ 0x0deb, 0x0e4b },
{ 0x0dec, 0x0e4c },
{ 0x0ded, 0x0e4d },
{ 0x0df0, 0x0e50 },
{ 0x0df1, 0x0e51 },
{ 0x0df2, 0x0e52 },
{ 0x0df3, 0x0e53 },
{ 0x0df4, 0x0e54 },
{ 0x0df5, 0x0e55 },
{ 0x0df6, 0x0e56 },
{ 0x0df7, 0x0e57 },
{ 0x0df8, 0x0e58 },
{ 0x0df9, 0x0e59 },
{ 0x0ea1, 0x3131 },
{ 0x0ea2, 0x3132 },
{ 0x0ea3, 0x3133 },
{ 0x0ea4, 0x3134 },
{ 0x0ea5, 0x3135 },
{ 0x0ea6, 0x3136 },
{ 0x0ea7, 0x3137 },
{ 0x0ea8, 0x3138 },
{ 0x0ea9, 0x3139 },
{ 0x0eaa, 0x313a },
{ 0x0eab, 0x313b },
{ 0x0eac, 0x313c },
{ 0x0ead, 0x313d },
{ 0x0eae, 0x313e },
{ 0x0eaf, 0x313f },
{ 0x0eb0, 0x3140 },
{ 0x0eb1, 0x3141 },
{ 0x0eb2, 0x3142 },
{ 0x0eb3, 0x3143 },
{ 0x0eb4, 0x3144 },
{ 0x0eb5, 0x3145 },
{ 0x0eb6, 0x3146 },
{ 0x0eb7, 0x3147 },
{ 0x0eb8, 0x3148 },
{ 0x0eb9, 0x3149 },
{ 0x0eba, 0x314a },
{ 0x0ebb, 0x314b },
{ 0x0ebc, 0x314c },
{ 0x0ebd, 0x314d },
{ 0x0ebe, 0x314e },
{ 0x0ebf, 0x314f },
{ 0x0ec0, 0x3150 },
{ 0x0ec1, 0x3151 },
{ 0x0ec2, 0x3152 },
{ 0x0ec3, 0x3153 },
{ 0x0ec4, 0x3154 },
{ 0x0ec5, 0x3155 },
{ 0x0ec6, 0x3156 },
{ 0x0ec7, 0x3157 },
{ 0x0ec8, 0x3158 },
{ 0x0ec9, 0x3159 },
{ 0x0eca, 0x315a },
{ 0x0ecb, 0x315b },
{ 0x0ecc, 0x315c },
{ 0x0ecd, 0x315d },
{ 0x0ece, 0x315e },
{ 0x0ecf, 0x315f },
{ 0x0ed0, 0x3160 },
{ 0x0ed1, 0x3161 },
{ 0x0ed2, 0x3162 },
{ 0x0ed3, 0x3163 },
{ 0x0ed4, 0x11a8 },
{ 0x0ed5, 0x11a9 },
{ 0x0ed6, 0x11aa },
{ 0x0ed7, 0x11ab },
{ 0x0ed8, 0x11ac },
{ 0x0ed9, 0x11ad },
{ 0x0eda, 0x11ae },
{ 0x0edb, 0x11af },
{ 0x0edc, 0x11b0 },
{ 0x0edd, 0x11b1 },
{ 0x0ede, 0x11b2 },
{ 0x0edf, 0x11b3 },
{ 0x0ee0, 0x11b4 },
{ 0x0ee1, 0x11b5 },
{ 0x0ee2, 0x11b6 },
{ 0x0ee3, 0x11b7 },
{ 0x0ee4, 0x11b8 },
{ 0x0ee5, 0x11b9 },
{ 0x0ee6, 0x11ba },
{ 0x0ee7, 0x11bb },
{ 0x0ee8, 0x11bc },
{ 0x0ee9, 0x11bd },
{ 0x0eea, 0x11be },
{ 0x0eeb, 0x11bf },
{ 0x0eec, 0x11c0 },
{ 0x0eed, 0x11c1 },
{ 0x0eee, 0x11c2 },
{ 0x0eef, 0x316d },
{ 0x0ef0, 0x3171 },
{ 0x0ef1, 0x3178 },
{ 0x0ef2, 0x317f },
{ 0x0ef3, 0x3181 },
{ 0x0ef4, 0x3184 },
{ 0x0ef5, 0x3186 },
{ 0x0ef6, 0x318d },
{ 0x0ef7, 0x318e },
{ 0x0ef8, 0x11eb },
{ 0x0ef9, 0x11f0 },
{ 0x0efa, 0x11f9 },
{ 0x0eff, 0x20a9 },
{ 0x13a4, 0x20ac },
{ 0x13bc, 0x0152 },
{ 0x13bd, 0x0153 },
{ 0x13be, 0x0178 },
{ 0x20ac, 0x20ac },
{ 0xfe50, '`' },
{ 0xfe51, 0x00b4 },
{ 0xfe52, '^' },
{ 0xfe53, '~' },
{ 0xfe54, 0x00af },
{ 0xfe55, 0x02d8 },
{ 0xfe56, 0x02d9 },
{ 0xfe57, 0x00a8 },
{ 0xfe58, 0x02da },
{ 0xfe59, 0x02dd },
{ 0xfe5a, 0x02c7 },
{ 0xfe5b, 0x00b8 },
{ 0xfe5c, 0x02db },
{ 0xfe5d, 0x037a },
{ 0xfe5e, 0x309b },
{ 0xfe5f, 0x309c },
{ 0xfe63, '/' },
{ 0xfe64, 0x02bc },
{ 0xfe65, 0x02bd },
{ 0xfe66, 0x02f5 },
{ 0xfe67, 0x02f3 },
{ 0xfe68, 0x02cd },
{ 0xfe69, 0xa788 },
{ 0xfe6a, 0x02f7 },
{ 0xfe6e, ',' },
{ 0xfe6f, 0x00a4 },
{ 0xfe80, 'a' }, // XK_dead_a
{ 0xfe81, 'A' }, // XK_dead_A
{ 0xfe82, 'e' }, // XK_dead_e
{ 0xfe83, 'E' }, // XK_dead_E
{ 0xfe84, 'i' }, // XK_dead_i
{ 0xfe85, 'I' }, // XK_dead_I
{ 0xfe86, 'o' }, // XK_dead_o
{ 0xfe87, 'O' }, // XK_dead_O
{ 0xfe88, 'u' }, // XK_dead_u
{ 0xfe89, 'U' }, // XK_dead_U
{ 0xfe8a, 0x0259 },
{ 0xfe8b, 0x018f },
{ 0xfe8c, 0x00b5 },
{ 0xfe90, '_' },
{ 0xfe91, 0x02c8 },
{ 0xfe92, 0x02cc },
{ 0xff80 /*XKB_KEY_KP_Space*/, ' ' },
{ 0xff95 /*XKB_KEY_KP_7*/, 0x0037 },
{ 0xff96 /*XKB_KEY_KP_4*/, 0x0034 },
{ 0xff97 /*XKB_KEY_KP_8*/, 0x0038 },
{ 0xff98 /*XKB_KEY_KP_6*/, 0x0036 },
{ 0xff99 /*XKB_KEY_KP_2*/, 0x0032 },
{ 0xff9a /*XKB_KEY_KP_9*/, 0x0039 },
{ 0xff9b /*XKB_KEY_KP_3*/, 0x0033 },
{ 0xff9c /*XKB_KEY_KP_1*/, 0x0031 },
{ 0xff9d /*XKB_KEY_KP_5*/, 0x0035 },
{ 0xff9e /*XKB_KEY_KP_0*/, 0x0030 },
{ 0xffaa /*XKB_KEY_KP_Multiply*/, '*' },
{ 0xffab /*XKB_KEY_KP_Add*/, '+' },
{ 0xffac /*XKB_KEY_KP_Separator*/, ',' },
{ 0xffad /*XKB_KEY_KP_Subtract*/, '-' },
{ 0xffae /*XKB_KEY_KP_Decimal*/, '.' },
{ 0xffaf /*XKB_KEY_KP_Divide*/, '/' },
{ 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 },
{ 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 },
{ 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 },
{ 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 },
{ 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 },
{ 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 },
{ 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 },
{ 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 },
{ 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 },
{ 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 },
{ 0xffbd /*XKB_KEY_KP_Equal*/, '=' }
};
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Convert XKB KeySym to Unicode
//
long _glfwKeySym2Unicode(unsigned int keysym)
{
int min = 0;
int max = sizeof(keysymtab) / sizeof(struct codepair) - 1;
int mid;
// First check for Latin-1 characters (1:1 mapping)
if ((keysym >= 0x0020 && keysym <= 0x007e) ||
(keysym >= 0x00a0 && keysym <= 0x00ff))
{
return keysym;
}
// Also check for directly encoded 24-bit UCS characters
if ((keysym & 0xff000000) == 0x01000000)
return keysym & 0x00ffffff;
// Binary search in table
while (max >= min)
{
mid = (min + max) / 2;
if (keysymtab[mid].keysym < keysym)
min = mid + 1;
else if (keysymtab[mid].keysym > keysym)
max = mid - 1;
else
return keysymtab[mid].ucs;
}
// No matching Unicode value found
return -1;
}

28
glfw/xkb_unicode.h vendored Normal file
View File

@@ -0,0 +1,28 @@
//========================================================================
// GLFW 3.3 Linux - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
long _glfwKeySym2Unicode(unsigned int keysym);

View File

@@ -8,7 +8,7 @@ to render arbitrary pixel (raster) graphics to the screen of the terminal
emulator. The major design goals are
* Should not require terminal emulators to understand image formats.
* Should allow specifying graphics to be drawn at individual pixel positions.
* Should allow specifying graphics to be drawn at individual pixel positions.
* The graphics should integrate with the text, in particular it should be possible to draw graphics
below as well as above the text, with alpha blending. The graphics should also scroll with the text, automatically.
* Should use optimizations when the client is running on the same computer as the terminal emulator.
@@ -21,7 +21,7 @@ To see a quick demo, inside a kitty terminal run:
kitty icat path/to/some/image.png
```
You can also see a screenshot with more sophisticated features such as alpha-blending and text over graphics
You can also see a screenshot with more sophisticated features such as alpha-blending and text over graphics
link:https://github.com/kovidgoyal/kitty/issues/33#issuecomment-334436100[here].
toc::[]
@@ -33,7 +33,7 @@ window size in pixels and the number of cells per row and column. This can be do
Some C code to demonstrate its use
```C
struct ttysize ts;
struct ttysize ts;
ioctl(0, TIOCGWINSZ, &ts);
printf("number of columns: %i, number of rows: %i, screen width: %i, screen height: %i\n", sz.ws_col, sz.ws_row, sz.ws_xpixel, sz.ws_ypixel);
```
@@ -50,7 +50,7 @@ All graphics escape codes are of the form:
```
This is a so-called _Application Programming Command (APC)_. Most terminal
emulators ignore APC codes, making it safe to use.
emulators ignore APC codes, making it safe to use.
The control data is a comma-separated list of `key=value` pairs. The payload
is arbitrary binary data, base64-encoded to prevent interoperation problems
@@ -124,12 +124,12 @@ The transmission medium is specified using the `t` key. The `t` key defaults to
and can take the values:
|===
| Value of `t` | Meaning
| Value of `t` | Meaning
| d | Direct (the data is transmitted within the escape code itself)
| f | A simple file
| t | A temporary file, the terminal emulator will delete the file after reading the pixel data
| s | A http://man7.org/linux/man-pages/man7/shm_overview.7.html[POSIX shared memory object]. The terminal emulator will delete it after reading the pixel data
| s | A http://man7.org/linux/man-pages/man7/shm_overview.7.html[POSIX shared memory object]. The terminal emulator will delete it after reading the pixel data
|===
==== Local client
@@ -175,9 +175,9 @@ if the data is split into three chunks, the client would send the following
sequence of escape codes to the terminal emulator:
```
<ESC>_Gs=100,v=30,m=1;<encoded pixel data first chunk><ESC>\
<ESC>_Gm=1;<encoded pixel data second chunk><ESC>\
<ESC>_Gm=0;<encoded pixel data last chunk><ESC>\
<ESC>_Gs=100,v=30,m=1;<encoded pixel data first chunk><ESC>\
<ESC>_Gm=1;<encoded pixel data second chunk><ESC>\
<ESC>_Gm=0;<encoded pixel data last chunk><ESC>\
```
Note that only the first escape code needs to have the full set of control
@@ -189,7 +189,7 @@ before sending any other graphics related escape codes.
=== Detecting available transmission mediums
Since a client has no a-priori knowledge of whether it shares a filesystem/shared memory
with the terminal emulator, it can send an id with the control data, using the `i` key
with the terminal emulator, it can send an id with the control data, using the `i` key
(which can be an arbitrary positive integer up to 4294967295, it must not be zero).
If it does so, the terminal emulator will reply after trying to load the image, saying
whether loading was successful or not. For example:
@@ -207,7 +207,7 @@ to which the terminal emulator will reply (after trying to load the data):
Here the `i` value will be the same as was sent by the client in the original
request. The message data will be a ASCII encoded string containing only
printable characters and spaces. The string will be `OK` if reading the pixel
data succeeded or an error message.
data succeeded or an error message.
Sometimes, using an id is not appropriate, for example, if you do not want to
replace a previously sent image with the same id, or if you are sending a dummy
@@ -245,7 +245,7 @@ be re-transmitted.
=== Controlling displayed image layout
The image is rendered at the current cursor position, from the upper left corner of
the current cell. You can also specify extra `X=3` and `Y=4` pixel offsets to display from
the current cell. You can also specify extra `X=3` and `Y=4` pixel offsets to display from
a different origin within the cell. Note that the offsets must be smaller that the size of the cell.
By default, the entire image will be displayed (images wider than the available
@@ -255,7 +255,7 @@ the top-left corner, width and height of the source rectangle.
You can also ask the terminal emulator to display the image in a specified rectangle
(num of columns / num of lines), using the control codes `c,r`. `c` is the number of columns
and `r` the number of rows. The image will be scaled (enlarged/shrunk) as needed to fit
and `r` the number of rows. The image will be scaled (enlarged/shrunk) as needed to fit
the specified area. Note that if you specify a start cell offset via the `X,Y` keys, it is not
added to the number of rows/columns.
@@ -269,7 +269,7 @@ allows rendering of text on top of images.
Images can be deleted by using the delete action `a=d`. If specified without any
other keys, it will delete all images visible on screen. To delete specific images,
use the `d` key as described in the table below. Note that each value of d has
use the `d` key as described in the table below. Note that each value of d has
both a lowercase and an uppercase variant. The lowercase variant only deletes the
images without necessarily freeing up the stored image data, so that the images can be
re-displayed without needing to resend the data. The uppercase variants will delete
@@ -278,7 +278,7 @@ scrollback buffer. The values of the `x` and `y` keys are the same as cursor pos
x=1, y=1 is the top left cell).
|===
| Value of `d` | Meaning
| Value of `d` | Meaning
| `a` or `A` | Delete all images visible on screen
| `i` or `I` | Delete all images with the specified id, specified using the `i` key.
@@ -313,7 +313,7 @@ delete older images to make space for the new one.
== Control data reference
The table below shows all the control data keys as well as what values they can
take, and the default value they take when missing. All integers are 32-bit.
take, and the default value they take when missing. All integers are 32-bit.
[cols="^1,<3,^1,<6"]
|===

11
kitty/blit_fragment.glsl Normal file
View File

@@ -0,0 +1,11 @@
#version GLSL_VERSION
uniform sampler2D image;
in vec2 texcoord;
out vec4 color;
void main() {
color = texture(image, texcoord);
color = vec4(color.rgb / color.a, color.a);
}

20
kitty/blit_vertex.glsl Normal file
View File

@@ -0,0 +1,20 @@
#version GLSL_VERSION
#define left -1.0f
#define top 1.0f
#define right 1.0f
#define bottom -1.0f
const vec2 pos_map[] = vec2[4](
vec2(right, top),
vec2(right, bottom),
vec2(left, bottom),
vec2(left, top)
);
out vec2 texcoord;
void main() {
vec2 vertex = pos_map[gl_VertexID];
gl_Position = vec4(vertex, 0, 1);
texcoord = (vertex + 1.0) / 2.0;
}

View File

@@ -1,7 +1,8 @@
#version GLSL_VERSION
uniform float background_opacity;
in vec3 color;
out vec4 final_color;
void main() {
final_color = vec4(color, 1);
final_color = vec4(color, background_opacity);
}

View File

@@ -11,10 +11,10 @@ const int RIGHT = 2;
const int BOTTOM = 3;
const uvec2 pos_map[] = uvec2[4](
uvec2(RIGHT, TOP),
uvec2(RIGHT, BOTTOM),
uvec2(LEFT, BOTTOM),
uvec2(LEFT, TOP)
uvec2(RIGHT, TOP),
uvec2(RIGHT, BOTTOM),
uvec2(LEFT, BOTTOM),
uvec2(LEFT, TOP)
);
vec2 to_opengl(uint x, uint y) {

View File

@@ -5,40 +5,45 @@
from functools import partial
from itertools import chain
from .constants import viewport_size
from .fast_data_types import (
BORDERS_PROGRAM, add_borders_rect, compile_program, init_borders_program,
send_borders_rects
pt_to_px
)
from .utils import color_as_int, pt_to_px, load_shaders
from .utils import color_as_int, load_shaders
def vertical_edge(color, width, top, bottom, left):
add_borders_rect(left, top, left + width, bottom, color)
def vertical_edge(os_window_id, tab_id, color, width, top, bottom, left):
add_borders_rect(os_window_id, tab_id, left, top, left + width, bottom, color)
def horizontal_edge(color, height, left, right, top):
add_borders_rect(left, top, right, top + height, color)
def horizontal_edge(os_window_id, tab_id, color, height, left, right, top):
add_borders_rect(os_window_id, tab_id, left, top, right, top + height, color)
def edge(func, color, sz, a, b):
return partial(func, color, sz, a, b)
def edge(func, os_window_id, tab_id, color, sz, a, b):
return partial(func, os_window_id, tab_id, color, sz, a, b)
def border(color, sz, left, top, right, bottom):
horz = edge(horizontal_edge, color, sz, left, right)
def border(os_window_id, tab_id, color, sz, left, top, right, bottom):
horz = edge(horizontal_edge, os_window_id, tab_id, color, sz, left, right)
horz(top), horz(bottom - sz) # top, bottom edges
vert = edge(vertical_edge, color, sz, top, bottom)
vert = edge(vertical_edge, os_window_id, tab_id, color, sz, top, bottom)
vert(left), vert(right - sz) # left, right edges
def load_borders_program():
compile_program(BORDERS_PROGRAM, *load_shaders('border'))
init_borders_program()
Borders.program_initialized = True
class Borders:
def __init__(self, opts):
def __init__(self, os_window_id, tab_id, opts):
self.os_window_id = os_window_id
self.tab_id = tab_id
self.border_width = pt_to_px(opts.window_border_width)
self.padding_width = pt_to_px(opts.window_padding_width)
compile_program(BORDERS_PROGRAM, *load_shaders('border'))
init_borders_program()
self.background = color_as_int(opts.background)
self.active_border = color_as_int(opts.active_border_color)
self.inactive_border = color_as_int(opts.inactive_border_color)
@@ -51,9 +56,9 @@ class Borders:
extra_blank_rects,
draw_window_borders=True
):
add_borders_rect(0, 0, 0, 0, 0)
add_borders_rect(self.os_window_id, self.tab_id, 0, 0, 0, 0, 0)
for br in chain(current_layout.blank_rects, extra_blank_rects):
add_borders_rect(*br, self.background)
add_borders_rect(self.os_window_id, self.tab_id, *br, self.background)
bw, pw = self.border_width, self.padding_width
fw = bw + pw
@@ -64,6 +69,7 @@ class Borders:
# Draw the border rectangles
color = self.active_border if w is active_window else self.inactive_border
border(
self.os_window_id, self.tab_id,
color, bw, g.left - fw, g.top - fw, g.right + fw,
g.bottom + fw
)
@@ -71,7 +77,7 @@ class Borders:
# Draw the background rectangles over the padding region
color = self.background
border(
self.os_window_id, self.tab_id,
color, pw, g.left - pw, g.top - pw, g.right + pw,
g.bottom + pw
)
send_borders_rects(viewport_size.width, viewport_size.height)

View File

@@ -5,25 +5,27 @@
from gettext import gettext as _
from weakref import WeakValueDictionary
from .config import MINIMUM_FONT_SIZE
from .constants import cell_size, set_boss, viewport_size, wakeup
from .cli import create_opts, parse_args
from .config import MINIMUM_FONT_SIZE, cached_values, initial_window_size
from .constants import appname, set_boss, wakeup
from .fast_data_types import (
GLFW_KEY_DOWN, GLFW_KEY_UP, ChildMonitor, destroy_global_data,
destroy_sprite_map, glfw_post_empty_event, layout_sprite_map
ChildMonitor, create_os_window, current_os_window, destroy_global_data,
destroy_sprite_map, get_clipboard_string, glfw_post_empty_event,
layout_sprite_map, mark_os_window_for_close, set_dpi_from_os_window,
show_window, toggle_fullscreen, viewport_for_window
)
from .fonts.render import prerender, resize_fonts, set_font_family
from .keys import get_key_map, get_shortcut
from .keys import get_shortcut
from .session import create_session
from .tabs import SpecialWindow, TabManager
from .utils import (
get_primary_selection, open_url, safe_print, set_primary_selection
end_startup_notification, get_primary_selection, init_startup_notification,
open_url, safe_print, set_primary_selection, single_instance
)
from .window import load_shader_programs
def initialize_renderer():
load_shader_programs()
layout_sprite_map(cell_size.width, cell_size.height)
layout_sprite_map()
prerender()
@@ -56,48 +58,95 @@ class DumpCommands: # {{{
class Boss:
def __init__(self, glfw_window, opts, args):
def __init__(self, os_window_id, opts, args):
self.window_id_map = WeakValueDictionary()
startup_session = create_session(opts, args)
self.os_window_map = {}
self.cursor_blinking = True
self.window_is_focused = True
self.glfw_window_title = None
self.shutting_down = False
talk_fd = getattr(single_instance, 'socket', None)
talk_fd = -1 if talk_fd is None else talk_fd.fileno()
self.child_monitor = ChildMonitor(
glfw_window.window_id(),
self.on_child_death,
DumpCommands(args) if args.dump_commands or args.dump_bytes else None)
DumpCommands(args) if args.dump_commands or args.dump_bytes else None,
talk_fd
)
set_boss(self)
self.current_font_size = opts.font_size
cell_size.width, cell_size.height = set_font_family(opts)
set_font_family(opts)
self.opts, self.args = opts, args
self.glfw_window = glfw_window
glfw_window.framebuffer_size_callback = self.on_window_resize
glfw_window.window_focus_callback = self.on_focus
initialize_renderer()
self.tab_manager = TabManager(opts, args)
self.tab_manager.init(startup_session)
self.activate_tab_at = self.tab_manager.activate_tab_at
startup_session = create_session(opts, args)
self.add_os_window(startup_session, os_window_id=os_window_id)
@property
def current_tab_bar_height(self):
return self.tab_manager.tab_bar_height
def add_os_window(self, startup_session, os_window_id=None, wclass=None, wname=None, size=None, startup_id=None):
dpi_changed = False
if os_window_id is None:
w, h = initial_window_size(self.opts) if size is None else size
cls = wclass or self.args.cls or appname
os_window_id = create_os_window(w, h, appname, wname or self.args.name or cls, cls)
if startup_id:
ctx = init_startup_notification(os_window_id, startup_id)
dpi_changed = show_window(os_window_id)
if startup_id:
end_startup_notification(ctx)
tm = TabManager(os_window_id, self.opts, self.args, startup_session)
self.os_window_map[os_window_id] = tm
if dpi_changed:
self.on_dpi_change(os_window_id)
def __iter__(self):
return iter(self.tab_manager)
def _new_os_window(self, args, cwd_from=None):
sw = self.args_to_special_window(args, cwd_from) if args else None
startup_session = create_session(self.opts, special_window=sw, cwd_from=cwd_from)
self.add_os_window(startup_session)
def iterwindows(self):
for t in self:
yield from t
def new_os_window(self, *args):
self._new_os_window(args)
def new_os_window_with_cwd(self, *args):
w = self.active_window
cwd_from = w.child.pid if w is not None else None
self._new_os_window(args, cwd_from)
def add_child(self, window):
self.child_monitor.add_child(window.id, window.child.pid, window.child.child_fd, window.screen)
self.window_id_map[window.id] = window
def peer_messages_received(self, messages):
import json
for msg in messages:
msg = json.loads(msg.decode('utf-8'))
if isinstance(msg, dict) and msg.get('cmd') == 'new_instance':
startup_id = msg.get('startup_id')
args, rest = parse_args(msg['args'][1:])
args.args = rest
opts = create_opts(args)
session = create_session(opts, args)
self.add_os_window(session, wclass=args.cls, wname=args.name, size=initial_window_size(opts), startup_id=startup_id)
else:
safe_print('Unknown message received from peer, ignoring')
def on_child_death(self, window_id):
w = self.window_id_map.pop(window_id, None)
if w is not None:
w.on_child_death()
window = self.window_id_map.pop(window_id, None)
if window is None:
return
os_window_id = window.os_window_id
window.destroy()
tm = self.os_window_map.get(os_window_id)
if tm is None:
return
for tab in tm:
if window in tab:
break
else:
return
tab.remove_window(window)
if len(tab) == 0:
tm.remove(tab)
tab.destroy()
if len(tm) == 0:
if not self.shutting_down:
mark_os_window_for_close(os_window_id)
glfw_post_empty_event()
def close_window(self, window=None):
if window is None:
@@ -111,16 +160,28 @@ class Boss:
self.close_window(window)
def toggle_fullscreen(self):
self.glfw_window.toggle_fullscreen()
toggle_fullscreen()
def start(self):
if not getattr(self, 'io_thread_started', False):
self.child_monitor.start()
self.io_thread_started = True
def on_window_resize(self, window, w, h):
viewport_size.width, viewport_size.height = w, h
self.tab_manager.resize()
def activate_tab_at(self, os_window_id, x):
tm = self.os_window_map.get(os_window_id)
if tm is not None:
tm.activate_tab_at(x)
def on_window_resize(self, os_window_id, w, h, dpi_changed):
tm = self.os_window_map.get(os_window_id)
if tm is not None:
if dpi_changed:
if set_dpi_from_os_window(os_window_id):
self.on_dpi_change(os_window_id)
else:
tm.resize()
else:
tm.resize()
def increase_font_size(self):
self.change_font_size(
@@ -137,36 +198,40 @@ class Boss:
def restore_font_size(self):
self.change_font_size(self.opts.font_size)
def _change_font_size(self, new_size=None):
if new_size is not None:
self.current_font_size = new_size
old_cell_width, old_cell_height = viewport_for_window()[-2:]
windows = tuple(filter(None, self.window_id_map.values()))
resize_fonts(self.current_font_size)
layout_sprite_map()
prerender()
for window in windows:
window.screen.rescale_images(old_cell_width, old_cell_height)
window.screen.refresh_sprite_positions()
for tm in self.os_window_map.values():
tm.resize()
tm.refresh_sprite_positions()
glfw_post_empty_event()
def change_font_size(self, new_size):
if new_size == self.current_font_size:
return
self.current_font_size = new_size
w, h = cell_size.width, cell_size.height
windows = tuple(filter(None, self.window_id_map.values()))
cell_size.width, cell_size.height = resize_fonts(self.current_font_size)
layout_sprite_map(cell_size.width, cell_size.height)
prerender()
for window in windows:
window.screen.rescale_images(w, h)
self.resize_windows_after_font_size_change()
for window in windows:
window.screen.refresh_sprite_positions()
self.tab_manager.refresh_sprite_positions()
self._change_font_size(new_size)
def resize_windows_after_font_size_change(self):
self.tab_manager.resize()
glfw_post_empty_event()
def on_dpi_change(self, os_window_id):
self._change_font_size()
def tabbar_visibility_changed(self):
self.tab_manager.resize(only_tabs=True)
glfw_post_empty_event()
@property
def active_tab_manager(self):
os_window_id = current_os_window()
return self.os_window_map.get(os_window_id)
@property
def active_tab(self):
return self.tab_manager.active_tab
def is_tab_visible(self, tab):
return self.active_tab is tab
tm = self.active_tab_manager
if tm is not None:
return tm.active_tab
@property
def active_window(self):
@@ -205,11 +270,27 @@ class Boss:
for key_action in actions:
self.dispatch_action(key_action)
def on_focus(self, window, focused):
self.window_is_focused = focused
w = self.active_window
if w is not None:
w.focus_changed(focused)
def on_focus(self, os_window_id, focused):
tm = self.os_window_map.get(os_window_id)
if tm is not None:
w = tm.active_window
if w is not None:
w.focus_changed(focused)
def on_drop(self, os_window_id, paths):
tm = self.os_window_map.get(os_window_id)
if tm is not None:
w = tm.active_window
if w is not None:
w.paste('\n'.join(paths))
def on_os_window_closed(self, os_window_id, viewport_width, viewport_height):
cached_values['window-size'] = viewport_width, viewport_height
tm = self.os_window_map.pop(os_window_id, None)
if tm is not None:
tm.destroy()
for window_id in tuple(w.id for w in self.window_id_map.values() if getattr(w, 'os_window_id', None) == os_window_id):
self.window_id_map.pop(window_id, None)
def display_scrollback(self, data):
if self.opts.scrollback_in_new_tab:
@@ -229,42 +310,24 @@ class Boss:
old_focus.focus_changed(False)
tab.active_window.focus_changed(True)
def send_fake_scroll(self, window_idx, amt, upwards):
tab = self.active_tab
w = tab.windows[window_idx]
k = get_key_map(w.screen)[GLFW_KEY_UP if upwards else GLFW_KEY_DOWN]
w.write_to_child(k * amt)
def open_url(self, url):
if url:
open_url(url, self.opts.open_url_with)
def gui_close_window(self, window):
window.destroy()
for tab in self.tab_manager:
if window in tab:
break
else:
return
tab.remove_window(window)
if len(tab) == 0:
self.tab_manager.remove(tab)
tab.destroy()
if len(self.tab_manager) == 0:
if not self.shutting_down:
self.glfw_window.set_should_close(True)
glfw_post_empty_event()
def open_url_lines(self, lines):
self.open_url(''.join(lines))
def destroy(self):
self.shutting_down = True
self.child_monitor.shutdown()
self.child_monitor.shutdown_monitor()
wakeup()
self.child_monitor.join()
self.tab_manager.destroy()
del self.child_monitor
for tm in self.os_window_map.values():
tm.destroy()
self.os_window_map = {}
destroy_sprite_map()
destroy_global_data()
del self.tab_manager
del self.glfw_window
def paste_to_active_window(self, text):
if text:
@@ -273,7 +336,7 @@ class Boss:
w.paste(text)
def paste_from_clipboard(self):
text = self.glfw_window.get_clipboard_string()
text = get_clipboard_string()
self.paste_to_active_window(text)
def paste_from_selection(self):
@@ -287,13 +350,22 @@ class Boss:
if text:
set_primary_selection(text)
def goto_tab(self, tab_num):
tm = self.active_tab_manager
if tm is not None:
tm.goto_tab(tab_num - 1)
def next_tab(self):
self.tab_manager.next_tab()
tm = self.active_tab_manager
if tm is not None:
tm.next_tab()
def previous_tab(self):
self.tab_manager.next_tab(-1)
tm = self.active_tab_manager
if tm is not None:
tm.next_tab(-1)
def args_to_special_window(self, args):
def args_to_special_window(self, args, cwd_from=None):
args = list(args)
stdin = None
w = self.active_window
@@ -319,31 +391,52 @@ class Boss:
if not arg:
continue
cmd.append(arg)
return SpecialWindow(cmd, stdin)
return SpecialWindow(cmd, stdin, cwd_from=cwd_from)
def new_tab(self, *args):
def _new_tab(self, args, cwd_from=None):
special_window = None
if args:
special_window = self.args_to_special_window(args)
self.tab_manager.new_tab(special_window=special_window)
special_window = self.args_to_special_window(args, cwd_from=cwd_from)
tm = self.active_tab_manager
if tm is not None:
tm.new_tab(special_window=special_window, cwd_from=cwd_from)
def new_window(self, *args):
def new_tab(self, *args):
self._new_tab(args)
def new_tab_with_cwd(self, *args):
w = self.active_window
cwd_from = w.child.pid if w is not None else None
self._new_tab(args, cwd_from=cwd_from)
def _new_window(self, args, cwd_from=None):
tab = self.active_tab
if tab is not None:
if args:
tab.new_special_window(self.args_to_special_window(args))
tab.new_special_window(self.args_to_special_window(args, cwd_from=cwd_from))
else:
tab.new_window()
tab.new_window(cwd_from=cwd_from)
def new_window(self, *args):
self._new_window(args)
def new_window_with_cwd(self, *args):
w = self.active_window
cwd_from = w.child.pid if w is not None else None
self._new_window(args, cwd_from=cwd_from)
def move_tab_forward(self):
self.tab_manager.move_tab(1)
tm = self.active_tab_manager
if tm is not None:
tm.move_tab(1)
def move_tab_backward(self):
self.tab_manager.move_tab(-1)
tm = self.active_tab_manager
if tm is not None:
tm.move_tab(-1)
def display_scrollback_in_new_tab(self, data):
self.tab_manager.new_tab(
special_window=SpecialWindow(
tm = self.active_tab_manager
if tm is not None:
tm.new_tab(special_window=SpecialWindow(
self.opts.scrollback_pager, data, _('History')))
# }}}

View File

@@ -1,48 +1,109 @@
#version GLSL_VERSION
#define WHICH_PROGRAM
#if defined(FOREGROUND) || defined(ALL)
#define NOT_TRANSPARENT
#if defined(SIMPLE) || defined(BACKGROUND) || defined(SPECIAL)
#define NEEDS_BACKROUND
#endif
#if defined(SIMPLE) || defined(FOREGROUND)
#define NEEDS_FOREGROUND
#endif
#ifdef NEEDS_BACKROUND
in vec3 background;
#if defined(TRANSPARENT) || defined(SPECIAL)
in float bg_alpha;
#endif
#endif
#ifdef NEEDS_FOREGROUND
uniform sampler2DArray sprites;
uniform float inactive_text_alpha;
in vec3 sprite_pos;
in vec3 underline_pos;
in vec3 strike_pos;
in vec3 foreground;
in vec3 decoration_fg;
#endif
in vec3 background;
#ifdef SPECIAL
in vec4 special_bg;
in float colored_sprite;
#endif
out vec4 final_color;
vec3 blend(float alpha, vec3 over, vec3 under) {
return over + (1 - alpha) * under;
// Util functions {{{
vec4 alpha_blend(vec3 over, float over_alpha, vec3 under, float under_alpha) {
// Alpha blend two colors returning the resulting color pre-multiplied by its alpha
// and its alpha.
// See https://en.wikipedia.org/wiki/Alpha_compositing
float alpha = mix(under_alpha, 1.0f, over_alpha);
vec3 combined_color = mix(under * under_alpha, over, over_alpha);
return vec4(combined_color, alpha);
}
vec3 premul_blend(vec3 over, float over_alpha, vec3 under) {
return over + (1.0f - over_alpha) * under;
}
vec4 alpha_blend_premul(vec3 over, float over_alpha, vec3 under, float under_alpha) {
// Same as alpha_blend() except that it assumes over and under are both premultiplied.
float alpha = mix(under_alpha, 1.0f, over_alpha);
return vec4(premul_blend(over, over_alpha, under), alpha);
}
// }}}
#ifdef NEEDS_FOREGROUND
vec4 calculate_foreground() {
vec4 text_fg = texture(sprites, sprite_pos);
vec3 fg = mix(foreground, text_fg.rgb, colored_sprite);
float text_alpha = text_fg.a;
float underline_alpha = texture(sprites, underline_pos).a;
float strike_alpha = texture(sprites, strike_pos).a;
// Since strike and text are the same color, we simply add the alpha values
float combined_alpha = min(text_alpha + strike_alpha, 1.0f);
// Underline color might be different, so alpha blend
return alpha_blend(decoration_fg, underline_alpha * inactive_text_alpha, fg, combined_alpha * inactive_text_alpha);
}
#endif
void main() {
#if defined(FOREGROUND) || defined(ALL)
float text_alpha = texture(sprites, sprite_pos).r;
float underline_alpha = texture(sprites, underline_pos).r;
float strike_alpha = texture(sprites, strike_pos).r;
vec3 underline = underline_alpha * decoration_fg;
vec3 strike = strike_alpha * foreground;
vec3 fg = text_alpha * foreground;
vec3 decoration = blend(underline_alpha, underline, strike);
vec3 combined_fg = blend(text_alpha, fg, decoration);
float combined_alpha = max(max(underline_alpha, strike_alpha), text_alpha);
#ifdef ALL
final_color = vec4(blend(combined_alpha, combined_fg, background), 1);
#ifdef BACKGROUND
#ifdef TRANSPARENT
final_color = vec4(background.rgb * bg_alpha, bg_alpha);
#else
final_color = vec4(combined_fg, combined_alpha);
final_color = vec4(background.rgb, 1.0f);
#endif
#endif
#ifdef SPECIAL
#ifdef TRANSPARENT
final_color = vec4(background.rgb * bg_alpha, bg_alpha);
#else
final_color = vec4(background.rgb, bg_alpha);
#endif
#endif
#if defined(FOREGROUND) || defined(SIMPLE)
// FOREGROUND or SIMPLE
vec4 fg = calculate_foreground(); // pre-multiplied foreground
#ifdef FOREGROUND
// FOREGROUND
#ifdef TRANSPARENT
final_color = fg;
#else
final_color = vec4(fg.rgb / fg.a, fg.a);
#endif
#else
#ifdef SPECIAL
final_color = special_bg;
// SIMPLE
#ifdef TRANSPARENT
final_color = alpha_blend_premul(fg.rgb, fg.a, background * bg_alpha, bg_alpha);
final_color = vec4(final_color.rgb / final_color.a, final_color.a);
#else
final_color = vec4(background, 1);
// since background alpha is 1.0, it is effectively pre-multiplied
final_color = vec4(premul_blend(fg.rgb, fg.a, background), 1.0f);
final_color = vec4(final_color.rgb / final_color.a, final_color.a);
#endif
#endif
#endif

View File

@@ -1,48 +1,70 @@
#version GLSL_VERSION
#define WHICH_PROGRAM
layout(std140) uniform CellRenderData {
float xstart, ystart, dx, dy, sprite_dx, sprite_dy;
#define NOT_TRANSPARENT
uint default_fg, default_bg, highlight_fg, highlight_bg, cursor_color, url_color;
// Inputs {{{
layout(std140) uniform CellRenderData {
float xstart, ystart, dx, dy, sprite_dx, sprite_dy, background_opacity;
uint default_fg, default_bg, highlight_fg, highlight_bg, cursor_color, url_color, url_style;
int color1, color2;
uint xnum, ynum, cursor_x, cursor_y, cursor_w, url_xl, url_yl, url_xr, url_yr;
uint xnum, ynum, cursor_x, cursor_y, cursor_w;
uint color_table[256];
uint color_table[256];
};
// Have to use fixed locations here as all variants of the cell program share the same VAO
layout(location=0) in uvec3 colors;
layout(location=1) in uvec4 sprite_coords;
layout(location=2) in float is_selected;
layout(location=2) in uint is_selected;
#if defined(FOREGROUND) || defined(ALL)
out vec3 sprite_pos;
out vec3 underline_pos;
out vec3 strike_pos;
out vec3 foreground;
out vec3 decoration_fg;
#endif
out vec3 background;
#ifdef SPECIAL
out vec4 special_bg;
#endif
const uvec2 pos_map[] = uvec2[4](
const uvec2 cell_pos_map[] = uvec2[4](
uvec2(1, 0), // right, top
uvec2(1, 1), // right, bottom
uvec2(0, 1), // left, bottom
uvec2(0, 0) // left, top
);
// }}}
#if defined(SIMPLE) || defined(BACKGROUND) || defined(SPECIAL)
#define NEEDS_BACKROUND
#endif
#if defined(SIMPLE) || defined(FOREGROUND)
#define NEEDS_FOREGROUND
#endif
#ifdef NEEDS_BACKROUND
out vec3 background;
#if defined(TRANSPARENT) || defined(SPECIAL)
out float bg_alpha;
#endif
#endif
#ifdef NEEDS_FOREGROUND
out vec3 sprite_pos;
out vec3 underline_pos;
out vec3 strike_pos;
out vec3 foreground;
out vec3 decoration_fg;
out float colored_sprite;
#endif
// Utility functions {{{
const uint BYTE_MASK = uint(0xFF);
const uint SHORT_MASK = uint(0xFFFF);
const uint Z_MASK = uint(0xFFF);
const uint COLOR_MASK = uint(0x4000);
const uint ZERO = uint(0);
const uint ONE = uint(1);
const uint TWO = uint(2);
const uint THREE = uint(3);
const uint FOUR = uint(4);
const uint DECORATION_MASK = uint(3);
const uint STRIKE_MASK = uint(1);
const uint REVERSE_MASK = uint(1);
@@ -83,70 +105,94 @@ vec3 to_sprite_pos(uvec2 pos, uint x, uint y, uint z) {
}
vec3 choose_color(float q, vec3 a, vec3 b) {
return q * a + (1.0 - q) * b;
}
float in_range(uint x, uint y) {
if (url_yl == y && url_xl <= x && x <= url_xr) return 1.0;
return 0.0;
return mix(b, a, q);
}
float is_cursor(uint x, uint y) {
if (y == cursor_y && (x == cursor_x || x == cursor_w)) return 1.0;
return 0.0;
}
// }}}
void main() {
float cursor;
// set cell vertex position {{{
uint instance_id = uint(gl_InstanceID);
// The current cell being rendered
/* The current cell being rendered */
uint r = instance_id / xnum;
uint c = instance_id - r * xnum;
// The position of this vertex, at a corner of the cell
/* The position of this vertex, at a corner of the cell */
float left = xstart + c * dx;
float top = ystart - r * dy;
vec2 xpos = vec2(left, left + dx);
vec2 ypos = vec2(top, top - dy);
uvec2 pos = pos_map[gl_VertexID];
uvec2 pos = cell_pos_map[gl_VertexID];
gl_Position = vec4(xpos[pos.x], ypos[pos.y], 0, 1);
// }}}
// set cell color indices {{{
uvec2 default_colors = uvec2(default_fg, default_bg);
ivec2 color_indices = ivec2(color1, color2);
uint text_attrs = sprite_coords[3];
int fg_index = color_indices[(text_attrs >> 6) & REVERSE_MASK];
int bg_index = color_indices[1 - fg_index];
background = to_color(colors[bg_index], default_colors[bg_index]);
float cursor = is_cursor(c, r);
vec3 bg = to_color(colors[bg_index], default_colors[bg_index]);
// }}}
// Foreground {{{
#ifdef NEEDS_FOREGROUND
#if defined(FOREGROUND) || defined(ALL)
// The character sprite being rendered
sprite_pos = to_sprite_pos(pos, sprite_coords.x, sprite_coords.y, sprite_coords.z & SHORT_MASK);
sprite_pos = to_sprite_pos(pos, sprite_coords.x, sprite_coords.y, sprite_coords.z & Z_MASK);
colored_sprite = float((sprite_coords.z & COLOR_MASK) >> 14);
// Foreground and background colors
// Foreground
uint resolved_fg = resolve_color(colors[fg_index], default_colors[fg_index]);
foreground = color_to_vec(resolved_fg);
// Selection
foreground = choose_color(is_selected, color_to_vec(highlight_fg), foreground);
foreground = choose_color(float(is_selected & ONE), color_to_vec(highlight_fg), foreground);
// Underline and strike through (rendered via sprites)
float in_url = in_range(c, r);
float in_url = float((is_selected & TWO) >> 1);
decoration_fg = choose_color(in_url, color_to_vec(url_color), to_color(colors[2], resolved_fg));
underline_pos = choose_color(in_url, to_sprite_pos(pos, TWO, ZERO, ZERO), to_sprite_pos(pos, (text_attrs >> 2) & DECORATION_MASK, ZERO, ZERO));
strike_pos = to_sprite_pos(pos, ((text_attrs >> 7) & STRIKE_MASK) * THREE, ZERO, ZERO);
// Block cursor rendering
cursor = is_cursor(c, r);
foreground = choose_color(cursor, background, foreground);
decoration_fg = choose_color(cursor, background, decoration_fg);
underline_pos = choose_color(in_url, to_sprite_pos(pos, url_style, ZERO, ZERO), to_sprite_pos(pos, (text_attrs >> 2) & DECORATION_MASK, ZERO, ZERO));
strike_pos = to_sprite_pos(pos, ((text_attrs >> 7) & STRIKE_MASK) * FOUR, ZERO, ZERO);
// Cursor
foreground = choose_color(cursor, bg, foreground);
decoration_fg = choose_color(cursor, bg, decoration_fg);
#endif
// }}}
// Background {{{
#ifdef NEEDS_BACKROUND
#if defined(BACKGROUND)
background = bg;
#endif
#if defined(ALL)
// Selection and cursor
background = choose_color(is_selected, color_to_vec(highlight_bg), background);
background = choose_color(cursor, color_to_vec(cursor_color), background);
#elif defined(SPECIAL)
cursor = is_cursor(c, r);
background = choose_color(is_selected, color_to_vec(highlight_bg), background);
background = choose_color(cursor, color_to_vec(cursor_color), background);
special_bg = vec4(background, max(cursor, is_selected));
#if defined(TRANSPARENT) && !defined(SPECIAL)
// If the background color is default, set its opacity to background_opacity, otherwise it should be opaque
bg_alpha = step(0.5, float(colors[bg_index] & BYTE_MASK));
// Cursor must not be affected by background_opacity
bg_alpha = mix(bg_alpha, 1.0, cursor);
bg_alpha = bg_alpha + (1.0f - bg_alpha) * background_opacity;
#endif
#if defined(SPECIAL) || defined(SIMPLE)
// Selection and cursor
bg = choose_color(float(is_selected & ONE), color_to_vec(highlight_bg), bg);
background = choose_color(cursor, color_to_vec(cursor_color), bg);
#ifdef SPECIAL
// bg_alpha should be 1 if cursor/selection otherwise 0
bg_alpha = mix(0.0, 1.0, step(0.5, float(is_selected & ONE) + cursor));
#endif
#endif
#endif
// }}}
}

18
kitty/charsets.c generated
View File

@@ -43,7 +43,7 @@ static uint32_t charset_translations[5][256] = {
0x00e8, 0x00e9, 0x00ea, 0x00eb, 0x00ec, 0x00ed, 0x00ee, 0x00ef,
0x00f0, 0x00f1, 0x00f2, 0x00f3, 0x00f4, 0x00f5, 0x00f6, 0x00f7,
0x00f8, 0x00f9, 0x00fa, 0x00fb, 0x00fc, 0x00fd, 0x00fe, 0x00ff
},
},
/* VT100 graphics mapped to Unicode */
{
0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007,
@@ -81,7 +81,7 @@ static uint32_t charset_translations[5][256] = {
},
/* IBM Codepage 437 mapped to Unicode */
{
0x0000, 0x263a, 0x263b, 0x2665, 0x2666, 0x2663, 0x2660, 0x2022,
0x0000, 0x263a, 0x263b, 0x2665, 0x2666, 0x2663, 0x2660, 0x2022,
0x25d8, 0x25cb, 0x25d9, 0x2642, 0x2640, 0x266a, 0x266b, 0x263c,
0x25b6, 0x25c0, 0x2195, 0x203c, 0x00b6, 0x00a7, 0x25ac, 0x21a8,
0x2191, 0x2193, 0x2192, 0x2190, 0x221f, 0x2194, 0x25b2, 0x25bc,
@@ -113,7 +113,7 @@ static uint32_t charset_translations[5][256] = {
0x03a6, 0x0398, 0x03a9, 0x03b4, 0x221e, 0x03c6, 0x03b5, 0x2229,
0x2261, 0x00b1, 0x2265, 0x2264, 0x2320, 0x2321, 0x00f7, 0x2248,
0x00b0, 0x2219, 0x00b7, 0x221a, 0x207f, 0x00b2, 0x25a0, 0x00a0
},
},
// VAX 42 map
{
0x0000, 0x263a, 0x263b, 0x2665, 0x2666, 0x2663, 0x2660, 0x2022,
@@ -183,13 +183,13 @@ static uint32_t charset_translations[5][256] = {
0x00e8, 0x00e9, 0x00ea, 0x00eb, 0x00ec, 0x00ed, 0x00ee, 0x00ef,
0x00f0, 0x00f1, 0x00f2, 0x00f3, 0x00f4, 0x00f5, 0x00f6, 0x00f7,
0x00f8, 0x00f9, 0x00fa, 0x00fb, 0x00fc, 0x00fd, 0x00fe, 0x00ff
},
},
};
uint32_t*
uint32_t*
translation_table(uint32_t which) {
switch(which){
switch(which){
case 'B':
return charset_translations[0];
case '0':
@@ -208,7 +208,7 @@ translation_table(uint32_t which) {
uint32_t *latin1_charset = charset_translations[0];
// UTF-8 decode taken from: http://bjoern.hoehrmann.de/utf-8/decoder/dfa/
static const uint8_t utf8_data[] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 00..1f
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 20..3f
@@ -226,7 +226,7 @@ static const uint8_t utf8_data[] = {
1,3,1,1,1,1,1,3,1,3,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1, // s7..s8
};
uint32_t
uint32_t
decode_utf8(uint32_t* state, uint32_t* codep, uint8_t byte) {
uint32_t type = utf8_data[byte];
@@ -278,7 +278,7 @@ base64_decode(const uint32_t *src, size_t src_sz, uint8_t *dest, size_t dest_cap
if (!src_sz) { *dest_sz = 0; return NULL; }
if (src_sz % 4 != 0) return "base64 encoded data must have a length that is a multiple of four";
*dest_sz = (src_sz / 4) * 3;
if (src[src_sz - 1] == '=') (*dest_sz)--;
if (src[src_sz - 1] == '=') (*dest_sz)--;
if (src[src_sz - 2] == '=') (*dest_sz)--;
if (*dest_sz > dest_capacity) return "output buffer too small";
for (size_t i = 0, j = 0; i < src_sz;) {

View File

@@ -24,14 +24,32 @@ extern int pthread_setname_np(const char *name);
#include <sys/ioctl.h>
#include <sys/wait.h>
#include <signal.h>
#include <GLFW/glfw3.h>
#include <sys/socket.h>
extern PyTypeObject Screen_Type;
#define EXTRA_FDS 2
#define wakeup_main_loop glfwPostEmptyEvent
static void (*parse_func)(Screen*, PyObject*);
typedef struct {
char *data;
size_t sz;
} Message;
typedef struct {
PyObject_HEAD
PyObject *dump_callback, *update_screen, *death_notify;
unsigned int count;
bool shutting_down;
pthread_t io_thread, talk_thread;
int talk_fd;
Message *messages;
size_t messages_capacity, messages_count;
} ChildMonitor;
typedef struct {
Screen *screen;
bool needs_removal;
@@ -58,7 +76,6 @@ static bool signal_received = false;
static ChildMonitor *the_monitor = NULL;
static uint8_t drain_buf[1024];
static int signal_fds[2], wakeup_fds[2];
static void *glfw_window_id = NULL;
static inline void
@@ -78,7 +95,7 @@ set_thread_name(const char *name) {
#define FREE_CHILD(x) \
Py_CLEAR((x).screen); x = EMPTY_CHILD;
#define XREF_CHILD(x, OP) OP(x.screen);
#define XREF_CHILD(x, OP) OP(x.screen);
#define INCREF_CHILD(x) XREF_CHILD(x, Py_INCREF)
#define DECREF_CHILD(x) XREF_CHILD(x, Py_DECREF)
@@ -117,33 +134,36 @@ self_pipe(int fds[2]) {
return true;
}
static PyObject *
new(PyTypeObject *type, PyObject *args, PyObject UNUSED *kwds) {
ChildMonitor *self;
PyObject *dump_callback, *death_notify, *wid;
PyObject *dump_callback, *death_notify;
int talk_fd = -1;
int ret;
if (the_monitor) { PyErr_SetString(PyExc_RuntimeError, "Can have only a single ChildMonitor instance"); return NULL; }
if (!PyArg_ParseTuple(args, "OOO", &wid, &death_notify, &dump_callback)) return NULL;
glfw_window_id = PyLong_AsVoidPtr(wid);
if (!PyArg_ParseTuple(args, "OO|i", &death_notify, &dump_callback, &talk_fd)) return NULL;
if ((ret = pthread_mutex_init(&children_lock, NULL)) != 0) {
PyErr_Format(PyExc_RuntimeError, "Failed to create children_lock mutex: %s", strerror(ret));
return NULL;
}
if (!self_pipe(wakeup_fds)) return PyErr_SetFromErrno(PyExc_OSError);
if (!self_pipe(signal_fds)) return PyErr_SetFromErrno(PyExc_OSError);
if (signal(SIGINT, handle_signal) == SIG_ERR) return PyErr_SetFromErrno(PyExc_OSError);
if (signal(SIGTERM, handle_signal) == SIG_ERR) return PyErr_SetFromErrno(PyExc_OSError);
struct sigaction act = {.sa_handler=handle_signal};
if (sigaction(SIGINT, &act, NULL) != 0) return PyErr_SetFromErrno(PyExc_OSError);
if (sigaction(SIGTERM, &act, NULL) != 0) return PyErr_SetFromErrno(PyExc_OSError);
if (siginterrupt(SIGINT, false) != 0) return PyErr_SetFromErrno(PyExc_OSError);
if (siginterrupt(SIGTERM, false) != 0) return PyErr_SetFromErrno(PyExc_OSError);
self = (ChildMonitor *)type->tp_alloc(type, 0);
self->talk_fd = talk_fd;
if (self == NULL) return PyErr_NoMemory();
self->death_notify = death_notify; Py_INCREF(death_notify);
if (dump_callback != Py_None) {
self->dump_callback = dump_callback; Py_INCREF(dump_callback);
parse_func = parse_worker_dump;
} else parse_func = parse_worker;
self->count = 0;
self->count = 0;
fds[0].fd = wakeup_fds[0]; fds[1].fd = signal_fds[0];
fds[0].events = POLLIN; fds[1].events = POLLIN;
the_monitor = self;
@@ -167,29 +187,34 @@ dealloc(ChildMonitor* self) {
}
close(wakeup_fds[0]);
close(wakeup_fds[1]);
close(signal_fds[0]);
close(signal_fds[0]);
close(signal_fds[1]);
}
static void
wakeup_io_loop() {
void
wakeup_io_loop(bool in_signal_handler) {
while(true) {
ssize_t ret = write(wakeup_fds[1], "w", 1);
if (ret < 0) {
if (errno == EINTR) continue;
perror("Failed to write to wakeup fd with error");
if (!in_signal_handler) perror("Failed to write to wakeup fd with error");
}
break;
}
}
static void* io_loop(void *data);
static void* talk_loop(void *data);
static PyObject *
start(ChildMonitor *self) {
#define start_doc "start() -> Start the I/O thread"
if (self->talk_fd > -1) {
if (pthread_create(&self->talk_thread, NULL, talk_loop, self) != 0) return PyErr_SetFromErrno(PyExc_OSError);
}
int ret = pthread_create(&self->io_thread, NULL, io_loop, self);
if (ret != 0) return PyErr_SetFromErrno(PyExc_OSError);
Py_RETURN_NONE;
}
@@ -205,7 +230,7 @@ join(ChildMonitor *self) {
static PyObject *
wakeup(ChildMonitor UNUSED *self) {
#define wakeup_doc "wakeup() -> wakeup the ChildMonitor I/O thread, forcing it to exit from poll() if it is waiting there."
wakeup_io_loop();
wakeup_io_loop(false);
Py_RETURN_NONE;
}
@@ -218,13 +243,13 @@ add_child(ChildMonitor *self, PyObject *args) {
#define A(attr) &add_queue[add_queue_count].attr
if (!PyArg_ParseTuple(args, "kiiO", A(id), A(pid), A(fd), A(screen))) {
children_mutex(unlock);
return NULL;
return NULL;
}
#undef A
INCREF_CHILD(add_queue[add_queue_count]);
add_queue_count++;
children_mutex(unlock);
wakeup_io_loop();
wakeup_io_loop(false);
Py_RETURN_NONE;
}
@@ -234,12 +259,12 @@ schedule_write_to_child(unsigned long id, const char *data, size_t sz) {
bool found = false;
children_mutex(lock);
for (size_t i = 0; i < self->count; i++) {
if (children[i].id == id) {
if (children[i].id == id) {
found = true;
Screen *screen = children[i].screen;
screen_mutex(lock, write);
size_t space_left = screen->write_buf_sz - screen->write_buf_used;
if (space_left < sz) {
if (space_left < sz) {
if (screen->write_buf_used + sz > 100 * 1024 * 1024) {
fprintf(stderr, "Too much data being sent to child with id: %lu, ignoring it\n", id);
screen_mutex(unlock, write);
@@ -256,7 +281,7 @@ schedule_write_to_child(unsigned long id, const char *data, size_t sz) {
screen->write_buf = PyMem_RawRealloc(screen->write_buf, screen->write_buf_sz);
if (screen->write_buf == NULL) { fatal("Out of memory."); }
}
if (screen->write_buf_used) wakeup_io_loop();
if (screen->write_buf_used) wakeup_io_loop(false);
screen_mutex(unlock, write);
break;
}
@@ -270,14 +295,14 @@ needs_write(ChildMonitor UNUSED *self, PyObject *args) {
#define needs_write_doc "needs_write(id, data) -> Queue data to be written to child."
unsigned long id, sz;
const char *data;
if (!PyArg_ParseTuple(args, "ks#", &id, &data, &sz)) return NULL;
if (!PyArg_ParseTuple(args, "ks#", &id, &data, &sz)) return NULL;
if (schedule_write_to_child(id, data, sz)) { Py_RETURN_TRUE; }
Py_RETURN_FALSE;
}
static PyObject *
shutdown(ChildMonitor *self) {
#define shutdown_doc "shutdown() -> Shutdown the monitor loop."
shutdown_monitor(ChildMonitor *self) {
#define shutdown_monitor_doc "shutdown_monitor() -> Shutdown the monitor loop."
signal(SIGINT, SIG_DFL);
signal(SIGTERM, SIG_DFL);
self->shutting_down = true;
@@ -291,7 +316,7 @@ do_parse(ChildMonitor *self, Screen *screen, double now) {
double time_since_new_input = now - screen->new_input_at;
if (time_since_new_input >= OPT(input_delay)) {
parse_func(screen, self->dump_callback);
if (screen->read_buf_sz >= READ_BUF_SZ) wakeup_io_loop(); // Ensure the read fd has POLLIN set
if (screen->read_buf_sz >= READ_BUF_SZ) wakeup_io_loop(false); // Ensure the read fd has POLLIN set
screen->read_buf_sz = 0;
screen->new_input_at = 0;
} else set_maximum_wait(OPT(input_delay) - time_since_new_input);
@@ -304,16 +329,29 @@ parse_input(ChildMonitor *self) {
// Parse all available input that was read in the I/O thread.
size_t count = 0, remove_count = 0;
double now = monotonic();
PyObject *msg = NULL;
children_mutex(lock);
while (remove_queue_count) {
remove_queue_count--;
remove_queue_count--;
remove_notify[remove_count] = remove_queue[remove_queue_count].id;
remove_count++;
FREE_CHILD(remove_queue[remove_queue_count]);
}
if (UNLIKELY(self->messages_count)) {
msg = PyTuple_New(self->messages_count);
if (msg) {
for (size_t i = 0; i < self->messages_count; i++) {
Message *m = self->messages + i;
PyTuple_SET_ITEM(msg, i, PyBytes_FromStringAndSize(m->data, m->sz));
free(m->data); m->data = NULL; m->sz = 0;
}
self->messages_count = 0;
} else fatal("Out of memory");
}
if (UNLIKELY(signal_received)) {
glfwSetWindowShouldClose(glfw_window_id, true);
global_state.close_all_windows = true;
} else {
count = self->count;
for (size_t i = 0; i < count; i++) {
@@ -322,6 +360,10 @@ parse_input(ChildMonitor *self) {
}
}
children_mutex(unlock);
if (msg) {
call_boss(peer_messages_received, "(O)", msg);
Py_CLEAR(msg);
}
while(remove_count) {
// must be done while no locks are held, since the locks are non-recursive and
@@ -340,11 +382,8 @@ parse_input(ChildMonitor *self) {
}
}
static PyObject *
mark_for_close(ChildMonitor *self, PyObject *args) {
#define mark_for_close_doc "Mark a child to be removed from the child monitor"
unsigned long window_id;
if (!PyArg_ParseTuple(args, "k", &window_id)) return NULL;
static inline void
mark_child_for_close(ChildMonitor *self, id_type window_id) {
children_mutex(lock);
for (size_t i = 0; i < self->count; i++) {
if (children[i].id == window_id) {
@@ -353,7 +392,16 @@ mark_for_close(ChildMonitor *self, PyObject *args) {
}
}
children_mutex(unlock);
wakeup_io_loop();
wakeup_io_loop(false);
}
static PyObject *
mark_for_close(ChildMonitor *self, PyObject *args) {
#define mark_for_close_doc "Mark a child to be removed from the child monitor"
id_type window_id;
if (!PyArg_ParseTuple(args, "K", &window_id)) return NULL;
mark_child_for_close(self, window_id);
Py_RETURN_NONE;
}
@@ -436,24 +484,24 @@ pyset_iutf8(ChildMonitor *self, PyObject *args) {
static double last_render_at = -DBL_MAX;
static inline double
cursor_width(double w, bool vert) {
cursor_width(double w, bool vert, OSWindow *os_window) {
double dpi = vert ? global_state.logical_dpi_x : global_state.logical_dpi_y;
double ans = w * dpi / 72.0; // as pixels
double factor = 2.0 / (vert ? global_state.viewport_width : global_state.viewport_height);
double factor = 2.0 / (vert ? os_window->viewport_width : os_window->viewport_height);
return ans * factor;
}
extern void cocoa_update_title(PyObject*);
static inline void
collect_cursor_info(CursorRenderInfo *ans, Window *w, double now) {
collect_cursor_info(CursorRenderInfo *ans, Window *w, double now, OSWindow *os_window) {
ScreenRenderData *rd = &w->render_data;
if (rd->screen->scrolled_by || !screen_is_cursor_visible(rd->screen)) {
ans->is_visible = false;
return;
}
double time_since_start_blink = now - global_state.cursor_blink_zero_time;
bool cursor_blinking = OPT(cursor_blink_interval) > 0 && global_state.application_focused && time_since_start_blink <= OPT(cursor_stop_blinking_after) ? true : false;
Cursor *cursor = rd->screen->cursor;
ans->x = cursor->x; ans->y = cursor->y;
ans->is_visible = false;
if (rd->screen->scrolled_by || !screen_is_cursor_visible(rd->screen)) return;
double time_since_start_blink = now - os_window->cursor_blink_zero_time;
bool cursor_blinking = OPT(cursor_blink_interval) > 0 && os_window->is_focused && time_since_start_blink <= OPT(cursor_stop_blinking_after) ? true : false;
bool do_draw_cursor = true;
if (cursor_blinking) {
int t = (int)(time_since_start_blink * 1000);
@@ -467,90 +515,114 @@ collect_cursor_info(CursorRenderInfo *ans, Window *w, double now) {
if (!do_draw_cursor) { ans->is_visible = false; return; }
ans->is_visible = true;
ColorProfile *cp = rd->screen->color_profile;
Cursor *cursor = rd->screen->cursor;
ans->shape = cursor->shape ? cursor->shape : OPT(cursor_shape);
ans->color = colorprofile_to_color(cp, cp->overridden.cursor_color, cp->configured.cursor_color);
if (ans->shape == CURSOR_BLOCK) return;
ans->is_focused = os_window->is_focused;
if (ans->shape == CURSOR_BLOCK && ans->is_focused) return;
double left = rd->xstart + cursor->x * rd->dx;
double top = rd->ystart - cursor->y * rd->dy;
unsigned long mult = MAX(1, screen_current_char_width(rd->screen));
double right = left + (ans->shape == CURSOR_BEAM ? cursor_width(1.5, true) : rd->dx * mult);
double right = left + (ans->shape == CURSOR_BEAM ? cursor_width(1.5, true, os_window) : rd->dx * mult);
double bottom = top - rd->dy;
if (ans->shape == CURSOR_UNDERLINE) top = bottom + cursor_width(2.0, false);
if (ans->shape == CURSOR_UNDERLINE) top = bottom + cursor_width(2.0, false, os_window);
ans->left = left; ans->right = right; ans->top = top; ans->bottom = bottom;
}
static inline void
update_window_title(Window *w) {
if (w->title && w->title != global_state.application_title) {
global_state.application_title = w->title;
glfwSetWindowTitle(glfw_window_id, PyUnicode_AsUTF8(w->title));
static inline bool
update_window_title(Window *w, OSWindow *os_window) {
if (w->title && w->title != os_window->window_title) {
os_window->window_title = w->title;
Py_INCREF(os_window->window_title);
set_os_window_title(os_window, PyUnicode_AsUTF8(w->title));
#ifdef __APPLE__
cocoa_update_title(w->title);
if (os_window->is_focused) cocoa_update_title(w->title);
#endif
return true;
}
return false;
}
static PyObject*
simple_render_screen(PyObject UNUSED *self, PyObject *args) {
#define simple_render_screen_doc "Render a Screen object, with no cursor"
Screen *screen;
ssize_t vao_idx, gvao_idx;
Screen *screen;
float xstart, ystart, dx, dy;
if (!PyArg_ParseTuple(args, "O!nnffff", &Screen_Type, &screen, &vao_idx, &gvao_idx, &xstart, &ystart, &dx, &dy)) return NULL;
static CursorRenderInfo cursor_info = {0};
draw_cells(vao_idx, gvao_idx, xstart, ystart, dx, dy, screen, &cursor_info);
static ssize_t vao_idx = -1, gvao_idx = -1;
if (vao_idx == -1) vao_idx = create_cell_vao();
if (gvao_idx == -1) gvao_idx = create_graphics_vao();
if (!PyArg_ParseTuple(args, "O!ffff", &Screen_Type, &screen, &xstart, &ystart, &dx, &dy)) return NULL;
draw_cells(vao_idx, gvao_idx, xstart, ystart, dx, dy, screen, current_os_window(), true);
Py_RETURN_NONE;
}
static inline void
render_os_window(OSWindow *os_window, double now, unsigned int *active_window_id) {
if (OPT(mouse_hide_wait) > 0 && now - os_window->last_mouse_activity_at > OPT(mouse_hide_wait)) hide_mouse(os_window);
Tab *tab = os_window->tabs + os_window->active_tab;
for (unsigned int i = 0; i < tab->num_windows; i++) {
Window *w = tab->windows + i;
#define WD w->render_data
if (w->visible && WD.screen) {
if (w->last_drag_scroll_at > 0) {
if (now - w->last_drag_scroll_at >= 0.02) {
if (drag_scroll(w, os_window)) {
w->last_drag_scroll_at = now;
set_maximum_wait(0.02);
} else w->last_drag_scroll_at = 0;
} else set_maximum_wait(now - w->last_drag_scroll_at);
}
bool is_active_window = i == tab->active_window;
if (is_active_window) {
*active_window_id = w->id;
collect_cursor_info(&WD.screen->cursor_render_info, w, now, os_window);
update_window_title(w, os_window);
} else WD.screen->cursor_render_info.is_visible = false;
draw_cells(WD.vao_idx, WD.gvao_idx, WD.xstart, WD.ystart, WD.dx, WD.dy, WD.screen, os_window, is_active_window);
if (is_active_window && WD.screen->cursor_render_info.is_visible && (!WD.screen->cursor_render_info.is_focused || WD.screen->cursor_render_info.shape != CURSOR_BLOCK)) {
draw_cursor(&WD.screen->cursor_render_info, os_window->is_focused);
}
if (WD.screen->start_visual_bell_at != 0) {
double bell_left = global_state.opts.visual_bell_duration - (now - WD.screen->start_visual_bell_at);
set_maximum_wait(bell_left);
}
}
}
#undef WD
}
static inline void
render(double now) {
double time_since_last_render = now - last_render_at;
static CursorRenderInfo cursor_info;
if (time_since_last_render < OPT(repaint_delay)) {
if (time_since_last_render < OPT(repaint_delay)) {
set_maximum_wait(OPT(repaint_delay) - time_since_last_render);
return;
}
#define TD w->tab_bar_render_data
draw_borders();
cursor_info.is_visible = false;
#define TD global_state.tab_bar_render_data
if (TD.screen && global_state.num_tabs > 1) draw_cells(TD.vao_idx, 0, TD.xstart, TD.ystart, TD.dx, TD.dy, TD.screen, &cursor_info);
#undef TD
if (global_state.num_tabs) {
Tab *tab = global_state.tabs + global_state.active_tab;
for (unsigned int i = 0; i < tab->num_windows; i++) {
Window *w = tab->windows + i;
#define WD w->render_data
if (w->visible && WD.screen) {
if (w->last_drag_scroll_at > 0) {
if (now - w->last_drag_scroll_at >= 0.02) {
if (drag_scroll(w)) {
w->last_drag_scroll_at = now;
set_maximum_wait(0.02);
} else w->last_drag_scroll_at = 0;
} else set_maximum_wait(now - w->last_drag_scroll_at);
}
bool is_active_window = i == tab->active_window;
if (is_active_window) {
collect_cursor_info(&cursor_info, w, now);
update_window_title(w);
} else cursor_info.is_visible = false;
draw_cells(WD.vao_idx, WD.gvao_idx, WD.xstart, WD.ystart, WD.dx, WD.dy, WD.screen, &cursor_info);
if (is_active_window && cursor_info.is_visible && cursor_info.shape != CURSOR_BLOCK) draw_cursor(&cursor_info);
if (WD.screen->start_visual_bell_at != 0) {
double bell_left = global_state.opts.visual_bell_duration - (now - WD.screen->start_visual_bell_at);
set_maximum_wait(bell_left);
}
}
for (size_t i = 0; i < global_state.num_os_windows; i++) {
OSWindow *w = global_state.os_windows + i;
if (!w->num_tabs || !should_os_window_be_rendered(w)) continue;
make_os_window_context_current(w);
if (w->viewport_size_dirty) {
w->clear_count = 0;
update_surface_size(w->viewport_width, w->viewport_height, w->offscreen_texture_id);
w->viewport_size_dirty = false;
}
#undef WD
unsigned int active_window_id = 0;
render_os_window(w, now, &active_window_id);
Tab *active_tab = w->tabs + w->active_tab;
BorderRects *br = &active_tab->border_rects;
draw_borders(br->vao_idx, br->num_border_rects, br->rect_buf, br->is_dirty, w->viewport_width, w->viewport_height);
if (TD.screen && w->num_tabs > 1) draw_cells(TD.vao_idx, 0, TD.xstart, TD.ystart, TD.dx, TD.dy, TD.screen, w, true);
swap_window_buffers(w);
w->last_active_tab = w->active_tab; w->last_num_tabs = w->num_tabs; w->last_active_window_id = active_window_id;
br->is_dirty = false;
}
glfwSwapBuffers(glfw_window_id);
last_render_at = now;
#undef TD
}
typedef struct { int fd; uint8_t *buf; size_t sz; } ThreadWriteData;
static inline ThreadWriteData*
@@ -592,38 +664,62 @@ cm_thread_write(PyObject UNUSED *self, PyObject *args) {
if (!PyArg_ParseTuple(args, "is#", &fd, &buf, &sz)) return NULL;
ThreadWriteData *data = alloc_twd(sz);
if (data == NULL) return PyErr_NoMemory();
data->fd = fd;
data->fd = fd;
memcpy(data->buf, buf, data->sz);
int ret = pthread_create(&thread, NULL, thread_write, data);
if (ret != 0) { free_twd(data); return PyErr_SetFromErrno(PyExc_OSError); }
Py_RETURN_NONE;
}
static inline void
hide_mouse(double now) {
if (glfwGetInputMode(glfw_window_id, GLFW_CURSOR) == GLFW_CURSOR_NORMAL && OPT(mouse_hide_wait) > 0 && now - global_state.last_mouse_activity_at > OPT(mouse_hide_wait)) {
glfwSetInputMode(glfw_window_id, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
}
}
static inline void
wait_for_events() {
if (maximum_wait < 0) glfwWaitEvents();
else if (maximum_wait > 0) glfwWaitEventsTimeout(maximum_wait);
event_loop_wait(maximum_wait);
maximum_wait = -1;
}
static inline void
process_pending_resizes(double now) {
global_state.has_pending_resizes = false;
for (size_t i = 0; i < global_state.num_os_windows; i++) {
OSWindow *w = global_state.os_windows + i;
if (w->has_pending_resizes) {
if (now - w->last_resize_at >= RESIZE_DEBOUNCE_TIME) update_os_window_viewport(w, true);
else {
global_state.has_pending_resizes = true;
set_maximum_wait(RESIZE_DEBOUNCE_TIME - now + w->last_resize_at);
}
}
}
}
static PyObject*
main_loop(ChildMonitor *self) {
#define main_loop_doc "The main thread loop"
while (!glfwWindowShouldClose(glfw_window_id)) {
bool has_open_windows = true;
while (has_open_windows) {
double now = monotonic();
if (global_state.has_pending_resizes) process_pending_resizes(now);
render(now);
hide_mouse(now);
wait_for_events();
parse_input(self);
if (global_state.close_all_windows) {
for (size_t w = 0; w < global_state.num_os_windows; w++) mark_os_window_for_close(&global_state.os_windows[w], true);
global_state.close_all_windows = false;
}
has_open_windows = false;
for (size_t w = global_state.num_os_windows; w > 0; w--) {
OSWindow *os_window = global_state.os_windows + w - 1;
if (should_os_window_close(os_window)) {
destroy_os_window(os_window);
call_boss(on_os_window_closed, "Kii", os_window->id, os_window->viewport_width, os_window->viewport_width);
for (size_t t=0; t < os_window->num_tabs; t++) {
Tab *tab = os_window->tabs + t;
for (size_t w = 0; w < tab->num_windows; w++) mark_child_for_close(self, tab->windows[w].id);
}
remove_os_window(os_window->id);
} else has_open_windows = true;
}
}
if (PyErr_Occurred()) return NULL;
Py_RETURN_NONE;
@@ -653,7 +749,7 @@ hangup(pid_t pid) {
if (errno == ESRCH) return;
if (errno != 0) { perror("Failed to get process group id for child"); return; }
if (killpg(pgid, SIGHUP) != 0) {
if (errno != ESRCH) perror("Failed to kill child");
if (errno != ESRCH) perror("Failed to kill child");
}
}
@@ -668,7 +764,7 @@ cleanup_child(ssize_t i) {
static inline void
remove_children(ChildMonitor *self) {
if (self->count > 0) {
size_t count = 0;
size_t count = 0;
for (ssize_t i = self->count - 1; i >= 0; i--) {
if (children[i].needs_removal) {
count++;
@@ -744,7 +840,7 @@ write_to_child(int fd, Screen *screen) {
while (written < screen->write_buf_used) {
ret = write(fd, screen->write_buf + written, screen->write_buf_used - written);
if (ret > 0) { written += ret; }
else if (ret == 0) {
else if (ret == 0) {
// could mean anything, ignore
break;
} else {
@@ -763,7 +859,7 @@ io_loop(void *data) {
// The I/O thread loop
size_t i;
int ret;
bool has_more, data_received;
bool has_more, data_received;
Screen *screen;
ChildMonitor *self = (ChildMonitor*)data;
set_thread_name("KittyChildMon");
@@ -785,7 +881,7 @@ io_loop(void *data) {
ret = poll(fds, self->count + EXTRA_FDS, -1);
if (ret > 0) {
if (fds[0].revents && POLLIN) drain_fd(fds[0].fd); // wakeup
if (fds[1].revents && POLLIN) {
if (fds[1].revents && POLLIN) {
data_received = true;
drain_fd(fds[1].fd);
children_mutex(lock);
@@ -796,7 +892,7 @@ io_loop(void *data) {
if (fds[EXTRA_FDS + i].revents & (POLLIN | POLLHUP)) {
data_received = true;
has_more = read_bytes(fds[EXTRA_FDS + i].fd, children[i].screen);
if (!has_more) {
if (!has_more) {
// child is dead
children_mutex(lock);
children[i].needs_removal = true;
@@ -836,6 +932,62 @@ io_loop(void *data) {
}
// }}}
// {{{ Talk thread functions
static inline void
handle_peer(ChildMonitor *self, int s) {
size_t bufsz = 0;
char *buf = NULL;
size_t buf_used = 0;
while(true) {
if (buf_used >= bufsz) {
bufsz = MAX(1024, bufsz) * 2;
if (bufsz > 1024 * 1024) return;
buf = realloc(buf, bufsz);
if (buf == NULL) return;
}
ssize_t n = recv(s, buf + buf_used, bufsz - buf_used, 0);
if (n == 0) break;
if (n < 0) {
if (errno == EINTR) continue;
perror("Error reading from talk peer");
break;
}
buf_used += n;
}
if (buf_used) {
children_mutex(lock);
ensure_space_for(self, messages, Message, self->messages_count + 1, messages_capacity, 16, true);
Message *m = self->messages + self->messages_count++;
m->data = buf; m->sz = buf_used;
children_mutex(unlock);
wakeup_main_loop();
} else free(buf);
}
static void*
talk_loop(void *data) {
// The I/O thread loop
ChildMonitor *self = (ChildMonitor*)data;
set_thread_name("KittyTalkMon");
while (LIKELY(!self->shutting_down)) {
int peer = accept(self->talk_fd, NULL, NULL);
if (peer == -1) {
if (errno == EINTR) continue;
if (!self->shutting_down) perror("accept() on talk socket failed!");
break;
}
handle_peer(self, peer);
shutdown(peer, SHUT_RDWR);
close(peer);
}
return 0;
}
// }}}
// Boilerplate {{{
static PyMethodDef methods[] = {
METHOD(add_child, METH_VARARGS)
@@ -843,7 +995,7 @@ static PyMethodDef methods[] = {
METHOD(start, METH_NOARGS)
METHOD(join, METH_NOARGS)
METHOD(wakeup, METH_NOARGS)
METHOD(shutdown, METH_NOARGS)
METHOD(shutdown_monitor, METH_NOARGS)
METHOD(main_loop, METH_NOARGS)
METHOD(mark_for_close, METH_VARARGS)
METHOD(resize_pty, METH_VARARGS)
@@ -856,11 +1008,11 @@ PyTypeObject ChildMonitor_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "fast_data_types.ChildMonitor",
.tp_basicsize = sizeof(ChildMonitor),
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = "ChildMonitor",
.tp_methods = methods,
.tp_new = new,
.tp_new = new,
};
static PyMethodDef module_methods[] = {
@@ -872,10 +1024,9 @@ bool
init_child_monitor(PyObject *module) {
if (PyType_Ready(&ChildMonitor_Type) < 0) return false;
if (PyModule_AddObject(module, "ChildMonitor", (PyObject *)&ChildMonitor_Type) != 0) return false;
Py_INCREF(&ChildMonitor_Type);
Py_INCREF(&ChildMonitor_Type);
if (PyModule_AddFunctions(module, module_methods) != 0) return false;
return true;
}
// }}}

View File

@@ -8,7 +8,16 @@ import sys
import kitty.fast_data_types as fast_data_types
from .constants import terminfo_dir
from .constants import terminfo_dir, is_macos
def cwd_of_process(pid):
if is_macos:
from kitty.fast_data_types import cwd_of_process
ans = cwd_of_process(pid)
else:
ans = '/proc/{}/cwd'.format(pid)
return os.path.realpath(ans)
def remove_cloexec(fd):
@@ -20,11 +29,20 @@ class Child:
child_fd = pid = None
forked = False
def __init__(self, argv, cwd, opts, stdin=None):
def __init__(self, argv, cwd, opts, stdin=None, env=None, cwd_from=None):
self.argv = argv
self.cwd = os.path.abspath(os.path.expandvars(os.path.expanduser(cwd or os.getcwd())))
if cwd_from is not None:
try:
cwd = cwd_of_process(cwd_from)
except Exception:
import traceback
traceback.print_exc()
else:
cwd = os.path.expandvars(os.path.expanduser(cwd or os.getcwd()))
self.cwd = os.path.abspath(cwd)
self.opts = opts
self.stdin = stdin
self.env = env or {}
def fork(self):
if self.forked:
@@ -37,6 +55,7 @@ class Child:
if stdin is not None:
stdin_read_fd, stdin_write_fd = os.pipe()
remove_cloexec(stdin_read_fd)
env = self.env
pid = os.fork()
if pid == 0: # child
try:
@@ -54,6 +73,7 @@ class Child:
os.closerange(3, 200)
# Establish the controlling terminal (see man 7 credentials)
os.close(os.open(os.ttyname(1), os.O_RDWR))
os.environ.update(env)
os.environ['TERM'] = self.opts.term
os.environ['COLORTERM'] = 'truecolor'
if os.path.isdir(terminfo_dir):

450
kitty/cli.py Normal file
View File

@@ -0,0 +1,450 @@
#!/usr/bin/env python
# vim:fileencoding=utf-8
# License: GPL v3 Copyright: 2017, Kovid Goyal <kovid at kovidgoyal.net>
import re
import subprocess
import sys
from collections import deque
from .config import load_config
from .constants import appname, defconf, is_macos, str_version
from .layout import all_layouts
is_macos
OPTIONS = '''
--class
dest=cls
default={appname}
condition=not is_macos
Set the class part of the |_ WM_CLASS| window property
--name
condition=not is_macos
Set the name part of the |_ WM_CLASS| property (defaults to using the value from |_ --class|)
--title
Set the window title. This will override any title set by the program running inside kitty. So
only use this if you are running a program that does not set titles.
--config
type=list
default={config_path}
Specify a path to the configuration file(s) to use.
Can be specified multiple times to read multiple configuration files in sequence, which are merged.
--override -o
type=list
Override individual configuration options, can be specified multiple times.
Syntax: |_ name=value|. For example: |_ -o font_size=20|
--cmd -c
Run python code in the kitty context
--directory -d
default=.
Change to the specified directory when launching
--detach
type=bool-set
condition=not is_macos
Detach from the controlling terminal, if any
--window-layout
type=choices
choices={window_layout_choices}
The window layout to use on startup.
--session
Path to a file containing the startup |_ session| (tabs, windows, layout, programs).
See the README file for details and an example.
--single-instance -1
type=bool-set
If specified only a single instance of |_ {appname}| will run. New invocations will
instead create a new top-level window in the existing |_ {appname}| instance. This
allows |_ {appname}| to share a single sprite cache on the GPU and also reduces
startup time. You can also have separate groups of |_ {appname}| instances by using the
|_ --instance-group| option
--instance-group
Used in combination with the |_ --single-instance| option. All |_ {appname}| invocations
with the same |_ --instance-group| will result in new windows being created
in the first |_ {appname}| instance within that group
# Debugging options
--version -v
The current {appname} version
--dump-commands
type=bool-set
Output commands received from child process to stdout
--replay-commands
type=bool-set
Replay previously dumped commands
--dump-bytes
Path to file in which to store the raw bytes received from the child process
--debug-gl
type=bool-set
Debug OpenGL commands. This will cause all OpenGL calls to check for errors instead of ignoring them. Useful when debugging rendering problems
'''
def surround(x, start, end):
if sys.stdout.isatty():
x = '\033[{}m{}\033[{}m'.format(start, x, end)
return x
def emph(x):
return surround(x, 91, 39)
def cyan(x):
return surround(x, 96, 39)
def green(x):
return surround(x, 32, 39)
def blue(x):
return surround(x, 34, 39)
def yellow(x):
return surround(x, 93, 39)
def italic(x):
return surround(x, 3, 23)
def bold(x):
return surround(x, 1, 22)
def title(x):
return blue(bold(x))
def parse_option_spec(spec=OPTIONS):
NORMAL, METADATA, HELP = 'NORMAL', 'METADATA', 'HELP'
state = NORMAL
lines = spec.splitlines()
prev_line = ''
seq = []
disabled = []
mpat = re.compile('([a-z]+)=(.+)')
current_cmd = None
for line in lines:
line = line.strip()
if state is NORMAL:
if not line:
continue
if line.startswith('# '):
seq.append(line[2:])
continue
if line.startswith('--'):
parts = line.split(' ')
current_cmd = {'dest': parts[0][2:].replace('-', '_'), 'aliases': frozenset(parts), 'help': ''}
state = METADATA
continue
raise ValueError('Invalid option spec, unexpected line: {}'.format(line))
elif state is METADATA:
m = mpat.match(line)
if m is None:
state = HELP
current_cmd['help'] += line
else:
k, v = m.group(1), m.group(2)
if k == 'condition':
v = eval(v)
current_cmd[k] = v
if k == 'choices':
current_cmd['choices'] = {x.strip() for x in current_cmd['choices'].split(',')}
elif state is HELP:
if line:
current_cmd['help'] += ' ' + line
else:
if prev_line:
current_cmd['help'] += '\n'
else:
state = NORMAL
(seq if current_cmd.get('condition', True) else disabled).append(current_cmd)
current_cmd = None
prev_line = line
if current_cmd is not None:
(seq if current_cmd.get('condition', True) else disabled).append(current_cmd)
return seq, disabled
def prettify(text):
def sub(m):
t = m.group(2)
for ch in m.group(1):
t = {'C': cyan, '_': italic, '*': bold}[ch](t)
return t
text = re.sub(r'[|]([a-zA-Z_*]+?) (.+?)[|]', sub, text)
return text
def version():
return '{} {} created by {}'.format(italic(appname), green(str_version), title('Kovid Goyal'))
def wrap(text, limit=80):
NORMAL, IN_FORMAT = 'NORMAL', 'IN_FORMAT'
state = NORMAL
last_space_at = None
chars_in_line = 0
breaks = []
for i, ch in enumerate(text):
if state is IN_FORMAT:
if ch == 'm':
state = NORMAL
continue
if ch == '\033':
state = IN_FORMAT
continue
if ch == ' ':
last_space_at = i
if chars_in_line < limit:
chars_in_line += 1
continue
if last_space_at is not None:
breaks.append(last_space_at)
last_space_at = None
chars_in_line = i - breaks[-1]
lines = []
for b in reversed(breaks):
lines.append(text[b:].lstrip())
text = text[:b]
if text:
lines.append(text)
return reversed(lines)
def print_help_for_seq(seq, usage, message, appname):
from kitty.icat import screen_size
try:
linesz = min(screen_size().cols, 76)
except EnvironmentError:
linesz = 76
blocks = []
a = blocks.append
def wa(text, indent=0, leading_indent=None):
if leading_indent is None:
leading_indent = indent
j = '\n' + (' ' * indent)
a((' ' * leading_indent) + j.join(wrap(text, limit=linesz - indent)))
usage = usage or '[program-to-run ...]'
a('{}: {} [options] {}'.format(title('Usage'), bold(yellow(appname)), usage))
a('')
message = message or (
'Run the |_ {appname}| terminal emulator. You can also specify the |_ program| to run inside |_ {appname}| as normal'
' arguments following the |_ options|. For example: {appname} /bin/sh'
).format(appname=appname)
wa(prettify(message))
a('')
a('{}:'.format(title('Options')))
for opt in seq:
if isinstance(opt, str):
a('{}:'.format(title(opt)))
continue
a(' ' + ', '.join(map(green, sorted(opt['aliases']))))
if not opt.get('type', '').startswith('bool-'):
blocks[-1] += '={}'.format(italic(opt['dest'].upper()))
if opt.get('help'):
defval = opt.get('default')
t = opt['help'].replace('%default', str(defval))
wa(prettify(t.strip()), indent=4)
if defval is not None:
wa('Default: {}'.format(defval), indent=4)
if 'choices' in opt:
wa('Choices: {}'.format(', '.join(opt['choices'])), indent=4)
a('')
text = '\n'.join(blocks) + '\n\n' + version()
if sys.stdout.isatty():
p = subprocess.Popen(['less', '-isRXF'], stdin=subprocess.PIPE)
p.communicate(text.encode('utf-8'))
raise SystemExit(p.wait())
else:
print(text)
def defval_for_opt(opt):
dv = opt.get('default')
typ = opt.get('type', '')
if typ.startswith('bool-'):
if dv is None:
dv = False if typ == 'bool-set' else True
else:
dv = dv.lower() in ('true', 'yes', 'y')
elif typ == 'list':
dv = []
elif typ in ('int', 'float'):
dv = (int if typ == 'int' else float)(dv or 0)
return dv
class Options:
def __init__(self, seq, usage, message, appname):
self.alias_map = {}
self.seq = seq
self.names_map = {}
self.values_map = {}
self.usage, self.message, self.appname = usage, message, appname
for opt in seq:
if isinstance(opt, str):
continue
for alias in opt['aliases']:
self.alias_map[alias] = opt
name = opt['dest']
self.names_map[name] = opt
self.values_map[name] = defval_for_opt(opt)
def opt_for_alias(self, alias):
opt = self.alias_map.get(alias)
if opt is None:
raise SystemExit('Unknown option: {}'.format(emph(alias)))
return opt
def needs_arg(self, alias):
if alias in ('-h', '--help'):
print_help_for_seq(self.seq, self.usage, self.message, self.appname or appname)
raise SystemExit(0)
opt = self.opt_for_alias(alias)
if opt['dest'] == 'version':
print(version())
raise SystemExit(0)
typ = opt.get('type', '')
return not typ.startswith('bool-')
def process_arg(self, alias, val=None):
opt = self.opt_for_alias(alias)
typ = opt.get('type', '')
name = opt['dest']
nmap = {'float': float, 'int': int}
if typ == 'bool-set':
self.values_map[name] = True
elif typ == 'bool-reset':
self.values_map[name] = False
elif typ == 'list':
self.values_map.setdefault(name, [])
self.values_map[name].append(val)
elif typ == 'choices':
choices = opt['choices']
if val not in choices:
raise SystemExit('{} is not a valid value for the {} option. Valid values are: {}'.format(
val, emph(alias), ', '.join(choices)))
self.values_map[name] = val
elif typ in nmap:
f = nmap[typ]
try:
self.values_map[name] = f(val)
except Exception:
raise SystemExit('{} is not a valid value for the {} option, a number is required.'.format(
val, emph(alias)))
else:
self.values_map[name] = val
class Namespace:
def __init__(self, kwargs):
for name in kwargs:
setattr(self, name, kwargs[name])
def parse_cmdline(oc, disabled, args=None):
NORMAL, EXPECTING_ARG = 'NORMAL', 'EXPECTING_ARG'
state = NORMAL
if args is None:
args = sys.argv[1:]
args = deque(args)
current_option = None
while args:
arg = args.popleft()
if state is NORMAL:
if arg.startswith('-'):
if arg == '--':
break
parts = arg.split('=', 1)
needs_arg = oc.needs_arg(parts[0])
if not needs_arg:
if len(parts) != 1:
raise SystemExit('The {} option does not accept arguments'.format(emph(parts[0])))
oc.process_arg(parts[0])
continue
if len(parts) == 1:
current_option = parts[0]
state = EXPECTING_ARG
continue
oc.process_arg(parts[0], parts[1])
else:
args = [arg] + list(args)
break
else:
oc.process_arg(current_option, arg)
current_option, state = None, NORMAL
if state is EXPECTING_ARG:
raise SystemExit('An argument is required for the option: {}'.format(emph(arg)))
ans = Namespace(oc.values_map)
for opt in disabled:
setattr(ans, opt['dest'], defval_for_opt(opt))
return ans, list(args)
def options_spec():
if not hasattr(options_spec, 'ans'):
options_spec.ans = OPTIONS.format(
appname=appname, config_path=defconf,
window_layout_choices=', '.join(all_layouts)
)
return options_spec.ans
def parse_args(args=None, ospec=options_spec, usage=None, message=None, appname=None):
options = parse_option_spec(ospec())
seq, disabled = options
oc = Options(seq, usage, message, appname)
return parse_cmdline(oc, disabled, args=args)
def create_opts(args):
config = args.config or (defconf, )
overrides = (a.replace('=', ' ', 1) for a in args.override or ())
opts = load_config(*config, overrides=overrides)
return opts

View File

@@ -12,6 +12,8 @@
#include <AvailabilityMacros.h>
// Needed for _NSGetProgname
#include <crt_externs.h>
typedef void* rusage_info_t; // needed for libproc.h
#include <libproc.h>
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 101200)
#define NSWindowStyleMaskResizable NSResizableWindowMask
@@ -20,16 +22,9 @@
#define NSEventModifierFlagControl NSControlKeyMask
#endif
@interface MenuDispatcher : NSObject
@end
@implementation MenuDispatcher
@end
static NSObject* menu_dispatcher = NULL;
static NSMenuItem* title_menu = NULL;
static NSString*
static NSString*
find_app_name(void) {
size_t i;
NSDictionary* infoDictionary = [[NSBundle mainBundle] infoDictionary];
@@ -62,21 +57,9 @@ find_app_name(void) {
}
PyObject*
cocoa_init(PyObject UNUSED *_self) {
// Press and Hold prevents some keys from emitting repeated characters
// See https://github.com/glfw/glfw/issues/1010
NSDictionary* defaults = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:NO], @"ApplePressAndHoldEnabled", nil];
[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
Py_RETURN_NONE;
}
PyObject*
cocoa_create_global_menu(PyObject UNUSED *_self) {
if (menu_dispatcher != NULL) { Py_RETURN_NONE; }
void
cocoa_create_global_menu(void) {
NSString* app_name = find_app_name();
menu_dispatcher = [[MenuDispatcher alloc] init];
NSMenu* bar = [[NSMenu alloc] init];
[NSApp setMainMenu:bar];
@@ -141,7 +124,6 @@ cocoa_create_global_menu(PyObject UNUSED *_self) {
[bar release];
Py_RETURN_NONE;
}
void
@@ -158,20 +140,20 @@ cocoa_update_title(PyObject *pytitle) {
[title release];
}
PyObject*
cocoa_make_window_resizable(PyObject UNUSED *self, PyObject *window_id) {
NSWindow *window = (NSWindow*)PyLong_AsVoidPtr(window_id);
bool
cocoa_make_window_resizable(void *w) {
NSWindow *window = (NSWindow*)w;
@try {
[window setStyleMask:
[window styleMask] | NSWindowStyleMaskResizable];
} @catch (NSException *e) {
return PyErr_Format(PyExc_ValueError, "Failed to set style mask: %s: %s", [[e name] UTF8String], [[e reason] UTF8String]);
return false;
}
Py_RETURN_NONE;
return true;
}
PyObject*
cocoa_get_lang(PyObject UNUSED *self) {
NSString* locale = nil;
@@ -186,11 +168,19 @@ cocoa_get_lang(PyObject UNUSED *self) {
return Py_BuildValue("s", [locale UTF8String]);
}
PyObject*
cwd_of_process(PyObject *self UNUSED, PyObject *pid_) {
long pid = PyLong_AsLong(pid_);
struct proc_vnodepathinfo vpi;
int ret = proc_pidinfo(pid, PROC_PIDVNODEPATHINFO, 0, &vpi, sizeof(vpi));
if (ret < 0) { PyErr_SetFromErrno(PyExc_OSError); return NULL; }
return PyUnicode_FromString(vpi.pvi_cdir.vip_path);
}
static PyMethodDef module_methods[] = {
{"cocoa_get_lang", (PyCFunction)cocoa_get_lang, METH_NOARGS, ""}, \
{"cocoa_make_window_resizable", (PyCFunction)cocoa_make_window_resizable, METH_O, ""}, \
{"cocoa_create_global_menu", (PyCFunction)cocoa_create_global_menu, METH_NOARGS, ""}, \
{"cocoa_init", (PyCFunction)cocoa_init, METH_NOARGS, ""}, \
{"cocoa_get_lang", (PyCFunction)cocoa_get_lang, METH_NOARGS, ""},
{"cwd_of_process", (PyCFunction)cwd_of_process, METH_O, ""},
{NULL, NULL, 0, NULL} /* Sentinel */
};

View File

@@ -42,7 +42,7 @@ PyObject* create_256_color_table() {
uint8_t v = 8 + i * 10;
FG_BG_256[j] = (v << 16) | (v << 8) | v;
}
PyObject *ans = PyTuple_New(255);
if (ans == NULL) return PyErr_NoMemory();
for (i=0; i < 255; i++) {
@@ -62,7 +62,7 @@ new(PyTypeObject *type, PyObject UNUSED *args, PyObject UNUSED *kwds) {
if (FG_BG_256[255] == 0) create_256_color_table();
memcpy(self->color_table, FG_BG_256, sizeof(FG_BG_256));
memcpy(self->orig_color_table, FG_BG_256, sizeof(FG_BG_256));
self->dirty = true;
self->dirty = true;
}
return (PyObject*) self;
}
@@ -93,7 +93,7 @@ update_ansi_color_table(ColorProfile *self, PyObject *val) {
Py_RETURN_NONE;
}
color_type
color_type
colorprofile_to_color(ColorProfile *self, color_type entry, color_type defval) {
color_type t = entry & 0xFF, r;
switch(t) {
@@ -128,7 +128,7 @@ as_color(ColorProfile *self, PyObject *val) {
default:
ans = Py_None; Py_INCREF(Py_None);
}
if (ans == NULL) ans = Py_BuildValue("BBB", (unsigned char)(col >> 16), (unsigned char)((col >> 8) & 0xFF), (unsigned char)(col & 0xFF));
if (ans == NULL) ans = Py_BuildValue("BBB", (unsigned char)(col >> 16), (unsigned char)((col >> 8) & 0xFF), (unsigned char)(col & 0xFF));
return ans;
}
@@ -177,13 +177,13 @@ copy_color_table_to_buffer(ColorProfile *self, color_type *buf, int offset, size
}
self->dirty = false;
}
static PyObject*
color_table_address(ColorProfile *self) {
#define color_table_address_doc "Pointer address to start of color table"
return PyLong_FromVoidPtr((void*)self->color_table);
}
// Boilerplate {{{
@@ -227,13 +227,13 @@ PyTypeObject ColorProfile_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "fast_data_types.ColorProfile",
.tp_basicsize = sizeof(ColorProfile),
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = "ColorProfile",
.tp_members = members,
.tp_methods = methods,
.tp_getset = getsetters,
.tp_new = new,
.tp_new = new,
};
INIT_TYPE(ColorProfile)

View File

@@ -94,7 +94,7 @@ def parse_shortcut(sc):
KeyAction = namedtuple('KeyAction', 'func args')
shlex_actions = {'pass_selection_to_program', 'new_window', 'new_tab'}
shlex_actions = {'pass_selection_to_program', 'new_window', 'new_tab', 'new_os_window', 'new_window_with_cwd', 'new_tab_with_cwd', 'new_os_window_with_cwd'}
def parse_key_action(action):
@@ -109,6 +109,8 @@ def parse_key_action(action):
args = tuple(map(parse_key_action, filter(None, parts)))
elif func == 'send_text':
args = rest.split(' ', 1)
elif func == 'goto_tab':
args = (max(0, int(rest)),)
elif func in shlex_actions:
args = shlex.split(rest)
return KeyAction(func, args)
@@ -193,7 +195,7 @@ def parse_send_text(val, keymap):
return parse_key(key_str, keymap)
def to_open_url_modifiers(val):
def to_modifiers(val):
return parse_mods(val.split('+'))
@@ -204,6 +206,7 @@ def to_layout_names(raw):
for p in parts:
if p not in all_layouts:
raise ValueError('The window layout {} is unknown'.format(p))
return parts
def positive_int(x):
@@ -214,6 +217,10 @@ def positive_float(x):
return max(0, float(x))
def unit_float(x):
return max(0, min(float(x), 1))
def adjust_line_height(x):
if x.endswith('%'):
return float(x[:-1].strip()) / 100.0
@@ -227,6 +234,27 @@ def box_drawing_scale(x):
return ans
def tab_separator(x):
for q in '\'"':
if x.startswith(q) and x.endswith(q):
x = x[1:-1]
break
if not x.strip():
x = defaults.tab_separator
return x
def tab_font_style(x):
return {'bold-italic': (True, True), 'bold': (True, False), 'italic': (False, True)}.get(x.lower().replace('_', '-'), (False, False))
def url_style(x):
return url_style.map.get(x, url_style.map['curly'])
url_style.map = dict(((v, i) for i, v in enumerate('none single double curly'.split())))
type_map = {
'adjust_line_height': adjust_line_height,
'scrollback_lines': positive_int,
@@ -236,7 +264,8 @@ type_map = {
'font_size_delta': positive_float,
'focus_follows_mouse': to_bool,
'cursor_shape': to_cursor_shape,
'open_url_modifiers': to_open_url_modifiers,
'open_url_modifiers': to_modifiers,
'rectangle_select_modifiers': to_modifiers,
'repaint_delay': positive_int,
'input_delay': positive_int,
'window_border_width': positive_float,
@@ -257,6 +286,14 @@ type_map = {
'macos_hide_titlebar': to_bool,
'macos_option_as_alt': to_bool,
'box_drawing_scale': box_drawing_scale,
'x11_bell_volume': int,
'background_opacity': unit_float,
'tab_separator': tab_separator,
'active_tab_font_style': tab_font_style,
'inactive_tab_font_style': tab_font_style,
'inactive_text_alpha': unit_float,
'url_style': url_style,
'prefer_color_emoji': to_bool,
}
for name in (
@@ -310,12 +347,14 @@ def parse_config(lines, check_keys=True):
with open(
os.path.join(os.path.dirname(os.path.abspath(__file__)), 'kitty.conf')
os.path.join(os.path.dirname(os.path.abspath(__file__)), 'kitty.conf'), 'rb'
) as f:
defaults = parse_config(f.readlines(), check_keys=False)
defaults = parse_config(f.read().decode('utf-8').splitlines(), check_keys=False)
Options = namedtuple('Defaults', ','.join(defaults.keys()))
defaults = Options(**defaults)
actions = frozenset(a.func for a in defaults.keymap.values()) | frozenset({'combine', 'send_text'})
actions = frozenset(a.func for a in defaults.keymap.values()) | frozenset(
'combine send_text goto_tab new_tab_with_cwd new_window_with_cwd new_os_window_with_cwd'.split()
)
no_op_actions = frozenset({'noop', 'no-op', 'no_op'})
@@ -422,3 +461,14 @@ def save_cached_values():
format(err),
file=sys.stderr
)
def initial_window_size(opts):
w, h = opts.initial_window_width, opts.initial_window_height
if 'window-size' in cached_values and opts.remember_window_size:
ws = cached_values['window-size']
try:
w, h = map(int, ws)
except Exception:
safe_print('Invalid cached window size, ignoring', file=sys.stderr)
return w, h

View File

@@ -4,17 +4,17 @@
import os
import pwd
import ctypes
import sys
from collections import namedtuple
from .fast_data_types import set_boss as set_c_boss
appname = 'kitty'
version = (0, 5, 1)
version = (0, 6, 1)
str_version = '.'.join(map(str, version))
_plat = sys.platform.lower()
isosx = 'darwin' in _plat
is_macos = 'darwin' in _plat
base = os.path.dirname(os.path.abspath(__file__))
ScreenGeometry = namedtuple('ScreenGeometry', 'xstart ystart xnum ynum dx dy')
@@ -22,11 +22,10 @@ WindowGeometry = namedtuple('WindowGeometry', 'left top right bottom xnum ynum')
def _get_config_dir():
# This must be called before calling setApplicationName
if 'KITTY_CONFIG_DIRECTORY' in os.environ:
return os.path.abspath(os.path.expanduser(os.environ['VISE_CONFIG_DIRECTORY']))
return os.path.abspath(os.path.expanduser(os.environ['KITTY_CONFIG_DIRECTORY']))
candidate = os.path.abspath(os.path.expanduser(os.environ.get('XDG_CONFIG_HOME') or ('~/Library/Preferences' if isosx else '~/.config')))
candidate = os.path.abspath(os.path.expanduser(os.environ.get('XDG_CONFIG_HOME') or ('~/Library/Preferences' if is_macos else '~/.config')))
ans = os.path.join(candidate, appname)
os.makedirs(ans, exist_ok=True)
return ans
@@ -37,18 +36,6 @@ del _get_config_dir
defconf = os.path.join(config_dir, 'kitty.conf')
class ViewportSize:
__slots__ = ('width', 'height', 'x_ratio', 'y_ratio')
def __init__(self):
self.width = self.height = 1024
self.x_ratio = self.y_ratio = 1.0
def __repr__(self):
return '(width={}, height={}, x_ratio={}, y_ratio={})'.format(self.width, self.height, self.x_ratio, self.y_ratio)
def get_boss():
return get_boss.boss
@@ -62,8 +49,6 @@ def wakeup():
get_boss.boss.child_monitor.wakeup()
viewport_size = ViewportSize()
cell_size = ViewportSize()
base_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
terminfo_dir = os.path.join(base_dir, 'terminfo')
logo_data_file = os.path.join(base_dir, 'logo', 'kitty.rgba')
@@ -73,67 +58,11 @@ except KeyError:
print('Failed to read login shell from /etc/passwd for current user, falling back to /bin/sh', file=sys.stderr)
shell_path = '/bin/sh'
GLint = ctypes.c_int if ctypes.sizeof(ctypes.c_int) == 4 else ctypes.c_long
GLuint = ctypes.c_uint if ctypes.sizeof(ctypes.c_uint) == 4 else ctypes.c_ulong
GLfloat = ctypes.c_float
if ctypes.sizeof(GLfloat) != 4:
raise RuntimeError('float size is not 4')
if ctypes.sizeof(GLint) != 4:
raise RuntimeError('int size is not 4')
def glfw_path(module):
return os.path.join(base, 'glfw-{}.so'.format(module))
def get_glfw_lib_name():
try:
for line in open('/proc/self/maps'):
lib = line.split()[-1]
if '/libglfw.so' in lib:
return lib
except Exception as err:
try:
print(str(err), file=sys.stderr)
except Exception:
pass
return 'libglfw.so.3'
def glfw_lib():
ans = getattr(glfw_lib, 'ans', None)
if ans is None:
ans = glfw_lib.ans = ctypes.CDLL('libglfw.3.dylib' if isosx else get_glfw_lib_name())
return ans
def selection_clipboard_funcs():
ans = getattr(selection_clipboard_funcs, 'ans', None)
if ans is None:
lib = glfw_lib()
if hasattr(lib, 'glfwGetX11SelectionString'):
g = lib.glfwGetX11SelectionString
g.restype = ctypes.c_char_p
g.argtypes = []
s = lib.glfwSetX11SelectionString
s.restype = None
s.argtypes = [ctypes.c_char_p]
ans = g, s
else:
ans = None, None
selection_clipboard_funcs.ans = ans
return ans
def x11_window_id(window):
lib = glfw_lib()
lib.glfwGetX11Window.restype = ctypes.c_int32
lib.glfwGetX11Window.argtypes = [ctypes.c_void_p]
return lib.glfwGetX11Window(window.window_id())
def x11_display():
lib = glfw_lib()
ans = lib.glfwGetX11Display
ans.restype = ctypes.c_void_p
ans.argtypes = []
return ans()
iswayland = not isosx and hasattr(glfw_lib(), 'glfwGetWaylandDisplay')
is_wayland = False
if os.environ.get('WAYLAND_DISPLAY') and 'KITTY_ENABLE_WAYLAND' in os.environ and os.path.exists(glfw_path('wayland')):
is_wayland = True

View File

@@ -69,7 +69,7 @@
// Sharp control codes
// -------------------
// Align display
// Align display
#define DECALN '8'
// Esc control codes
@@ -180,7 +180,7 @@
// Scroll down by the specified number of lines
#define SD 'T'
// *Erase character*: Erase the indicated # of characters on the
// current line.
#define ECH 'X'
@@ -212,7 +212,7 @@
// *Select graphics rendition*: The terminal can display the following
// character attributes that change the character display without
// changing the character
// changing the character
#define SGR 'm'
// *Device status report*.
@@ -221,11 +221,6 @@
// Soft reset
#define DECSTR 'p'
// *Select top and bottom margins*: Selects margins, defining the
// scrolling region; parameters are top and bottom line. If called
// without any arguments, whole screen is used.
#define DECSTBM 'r'
// *Horizontal position adjust*: Same as :data:`CHA`.
#define HPA '`'

View File

@@ -10,6 +10,8 @@
#include <structmember.h>
#include <stdint.h>
#include <math.h>
#include <hb-coretext.h>
#include <hb-ot.h>
#import <CoreGraphics/CGBitmapContext.h>
#import <CoreText/CTFont.h>
#include <Foundation/Foundation.h>
@@ -17,10 +19,20 @@
#import <Foundation/NSString.h>
#import <Foundation/NSDictionary.h>
typedef struct {
PyObject_HEAD
unsigned int units_per_em;
float ascent, descent, leading, underline_position, underline_thickness, point_sz, scaled_point_sz;
CTFontRef ct_font;
hb_font_t *hb_font;
PyObject *family_name, *full_name, *postscript_name, *path;
} CTFace;
PyTypeObject CTFace_Type;
static inline char*
convert_cfstring(CFStringRef src, int free_src) {
#define SZ 2048
#define SZ 4094
static char buf[SZ+2] = {0};
bool ok = false;
if(!CFStringGetCString(src, buf, SZ, kCFStringEncodingUTF8)) PyErr_SetString(PyExc_ValueError, "Failed to convert CFString");
@@ -30,10 +42,51 @@ convert_cfstring(CFStringRef src, int free_src) {
#undef SZ
}
static inline void
init_face(CTFace *self, CTFontRef font) {
if (self->hb_font) hb_font_destroy(self->hb_font);
self->hb_font = NULL;
if (self->ct_font) CFRelease(self->ct_font);
self->ct_font = font;
self->units_per_em = CTFontGetUnitsPerEm(self->ct_font);
self->ascent = CTFontGetAscent(self->ct_font);
self->descent = CTFontGetDescent(self->ct_font);
self->leading = CTFontGetLeading(self->ct_font);
self->underline_position = CTFontGetUnderlinePosition(self->ct_font);
self->underline_thickness = CTFontGetUnderlineThickness(self->ct_font);
self->scaled_point_sz = CTFontGetSize(self->ct_font);
}
static inline CTFace*
ct_face(CTFontRef font) {
CTFace *self = (CTFace *)CTFace_Type.tp_alloc(&CTFace_Type, 0);
if (self) {
init_face(self, font);
self->family_name = Py_BuildValue("s", convert_cfstring(CTFontCopyFamilyName(self->ct_font), true));
self->full_name = Py_BuildValue("s", convert_cfstring(CTFontCopyFullName(self->ct_font), true));
self->postscript_name = Py_BuildValue("s", convert_cfstring(CTFontCopyPostScriptName(self->ct_font), true));
NSURL *url = (NSURL*)CTFontCopyAttribute(self->ct_font, kCTFontURLAttribute);
self->path = Py_BuildValue("s", [[url path] UTF8String]);
[url release];
if (self->family_name == NULL || self->full_name == NULL || self->postscript_name == NULL || self->path == NULL) { Py_CLEAR(self); }
}
return self;
}
static void
dealloc(CTFace* self) {
if (self->hb_font) hb_font_destroy(self->hb_font);
if (self->ct_font) CFRelease(self->ct_font);
self->hb_font = NULL;
self->ct_font = NULL;
Py_CLEAR(self->family_name); Py_CLEAR(self->full_name); Py_CLEAR(self->postscript_name); Py_CLEAR(self->path);
Py_TYPE(self)->tp_free((PyObject*)self);
}
static PyObject*
font_descriptor_to_python(CTFontDescriptorRef descriptor) {
NSURL *url = (NSURL *) CTFontDescriptorCopyAttribute(descriptor, kCTFontURLAttribute);
NSString *psName = (NSString *) CTFontDescriptorCopyAttribute(descriptor, kCTFontNameAttribute);
NSString *psName = (NSString *) CTFontDescriptorCopyAttribute(descriptor, kCTFontNameAttribute);
NSString *family = (NSString *) CTFontDescriptorCopyAttribute(descriptor, kCTFontFamilyNameAttribute);
NSString *style = (NSString *) CTFontDescriptorCopyAttribute(descriptor, kCTFontStyleNameAttribute);
NSDictionary *traits = (NSDictionary *) CTFontDescriptorCopyAttribute(descriptor, kCTFontTraitsAttribute);
@@ -41,8 +94,8 @@ font_descriptor_to_python(CTFontDescriptorRef descriptor) {
NSNumber *weightVal = traits[(id)kCTFontWeightTrait];
NSNumber *widthVal = traits[(id)kCTFontWidthTrait];
PyObject *ans = Py_BuildValue("{ssssssss sOsOsO sfsfsI}",
"path", [[url path] UTF8String],
PyObject *ans = Py_BuildValue("{ssssssss sOsOsO sfsfsI}",
"path", [[url path] UTF8String],
"postscript_name", [psName UTF8String],
"family", [family UTF8String],
"style", [style UTF8String],
@@ -91,11 +144,11 @@ font_descriptor_from_python(PyObject *src) {
return CTFontDescriptorCreateWithAttributes((CFDictionaryRef) attrs);
}
PyObject*
static PyObject*
coretext_all_fonts(PyObject UNUSED *_self) {
static CTFontCollectionRef collection = NULL;
if (collection == NULL) collection = CTFontCollectionCreateFromAvailableFonts(NULL);
NSArray *matches = (NSArray *) CTFontCollectionCreateMatchingFontDescriptors(collection);
NSArray *matches = (NSArray *) CTFontCollectionCreateMatchingFontDescriptors(collection);
PyObject *ans = PyTuple_New([matches count]), *temp;
if (ans == NULL) return PyErr_NoMemory();
for (unsigned int i = 0; i < [matches count]; i++) {
@@ -106,24 +159,6 @@ coretext_all_fonts(PyObject UNUSED *_self) {
return ans;
}
static void
free_font(void *f) {
CFRelease((CTFontRef)f);
}
static inline PyObject*
ft_face(CTFontRef font) {
const char *psname = convert_cfstring(CTFontCopyPostScriptName(font), 1);
NSURL *url = (NSURL*)CTFontCopyAttribute(font, kCTFontURLAttribute);
PyObject *path = PyUnicode_FromString([[url path] UTF8String]);
[url release];
if (path == NULL) { CFRelease(font); return NULL; }
PyObject *ans = ft_face_from_path_and_psname(path, psname, (void*)font, free_font, true, 3, CTFontGetLeading(font));
Py_DECREF(path);
if (ans == NULL) { CFRelease(font); }
return ans;
}
static inline CTFontRef
find_substitute_face(CFStringRef str, CTFontRef old_font) {
// CTFontCreateForString returns the original font when there are combining
@@ -138,35 +173,120 @@ find_substitute_face(CFStringRef str, CTFontRef old_font) {
if (new_font == old_font) { CFRelease(new_font); continue; }
return new_font;
}
PyErr_SetString(PyExc_ValueError, "CoreText returned the same font as a fallback font");
PyErr_SetString(PyExc_ValueError, "CoreText returned the same font as a fallback font");
return NULL;
}
PyObject*
create_fallback_face(PyObject *base_face, Cell* cell, bool UNUSED bold, bool UNUSED italic) {
PyObject *lp = PyObject_CallMethod(base_face, "extra_data", NULL);
if (lp == NULL) return NULL;
CTFontRef font = PyLong_AsVoidPtr(lp);
Py_CLEAR(lp);
static char text[128];
CTFace *self = (CTFace*)base_face;
char text[128] = {0};
cell_as_utf8(cell, true, text, ' ');
CFStringRef str = CFStringCreateWithCString(NULL, text, kCFStringEncodingUTF8);
if (str == NULL) return PyErr_NoMemory();
CTFontRef new_font = find_substitute_face(str, font);
CTFontRef new_font = find_substitute_face(str, self->ct_font);
CFRelease(str);
if (new_font == NULL) return NULL;
return ft_face(new_font);
return (PyObject*)ct_face(new_font);
}
unsigned int
glyph_id_for_codepoint(PyObject *s, char_type ch) {
CTFace *self = (CTFace*)s;
unichar chars[2] = {0};
CGGlyph glyphs[2] = {0};
int count = CFStringGetSurrogatePairForLongCharacter(ch, chars) ? 2 : 1;
CTFontGetGlyphsForCharacters(self->ct_font, chars, glyphs, count);
return glyphs[0];
}
static inline float
scaled_point_sz() {
return ((global_state.logical_dpi_x + global_state.logical_dpi_y) / 144.0) * global_state.font_sz_in_pts;
}
bool
set_size_for_face(PyObject *s, unsigned int UNUSED desired_height, bool force) {
CTFace *self = (CTFace*)s;
float sz = scaled_point_sz();
if (!force && self->scaled_point_sz == sz) return true;
CTFontRef new_font = CTFontCreateCopyWithAttributes(self->ct_font, sz, NULL, NULL);
if (new_font == NULL) fatal("Out of memory");
init_face(self, new_font);
return true;
}
hb_font_t*
harfbuzz_font_for_face(PyObject* s) {
CTFace *self = (CTFace*)s;
if (!self->hb_font) {
self->hb_font = hb_coretext_font_create(self->ct_font);
if (!self->hb_font) fatal("Failed to create hb_font");
hb_ot_font_set_funcs(self->hb_font);
}
return self->hb_font;
}
void
cell_metrics(PyObject *s, unsigned int* cell_width, unsigned int* cell_height, unsigned int* baseline, unsigned int* underline_position, unsigned int* underline_thickness) {
// See https://developer.apple.com/library/content/documentation/StringsTextFonts/Conceptual/TextAndWebiPhoneOS/TypoFeatures/TextSystemFeatures.html
CTFace *self = (CTFace*)s;
#define count (128 - 32)
unichar chars[count+1] = {0};
CGGlyph glyphs[count+1] = {0};
unsigned int width = 0, w, i;
for (i = 0; i < count; i++) chars[i] = 32 + i;
CTFontGetGlyphsForCharacters(self->ct_font, chars, glyphs, count);
for (i = 0; i < count; i++) {
if (glyphs[i]) {
w = (unsigned int)(ceilf(
CTFontGetAdvancesForGlyphs(self->ct_font, kCTFontOrientationHorizontal, glyphs+i, NULL, 1)));
if (w > width) width = w;
}
}
*cell_width = MAX(1, width);
*underline_position = floor(self->ascent - self->underline_position + 0.5);
*underline_thickness = (unsigned int)ceil(MAX(0.1, self->underline_thickness));
*baseline = (unsigned int)self->ascent;
// float line_height = MAX(1, floor(self->ascent + self->descent + MAX(0, self->leading) + 0.5));
// Let CoreText's layout engine calculate the line height. Slower, but hopefully more accurate.
CFStringRef ts = CFSTR("test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test test");
CFMutableAttributedStringRef test_string = CFAttributedStringCreateMutable(kCFAllocatorDefault, CFStringGetLength(ts));
CFAttributedStringReplaceString(test_string, CFRangeMake(0, 0), ts);
CFAttributedStringSetAttribute(test_string, CFRangeMake(0, CFStringGetLength(ts)), kCTFontAttributeName, self->ct_font);
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddRect(path, NULL, CGRectMake(10, 10, 200, 200));
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString(test_string);
CFRelease(test_string);
CTFrameRef test_frame = CTFramesetterCreateFrame(framesetter, CFRangeMake(0, 0), path, NULL);
CGPoint origin1, origin2;
CTFrameGetLineOrigins(test_frame, CFRangeMake(0, 1), &origin1);
CTFrameGetLineOrigins(test_frame, CFRangeMake(1, 1), &origin2);
CGFloat line_height = origin1.y - origin2.y;
CFRelease(test_frame); CFRelease(path); CFRelease(framesetter);
*cell_height = MAX(4, (unsigned int)ceilf(line_height));
#undef count
}
PyObject*
face_from_descriptor(PyObject *descriptor) {
CTFontDescriptorRef desc = font_descriptor_from_python(descriptor);
if (!desc) return NULL;
float scaled_point_sz = ((global_state.logical_dpi_x + global_state.logical_dpi_y) / 144.0) * global_state.font_sz_in_pts;
CTFontRef font = CTFontCreateWithFontDescriptor(desc, scaled_point_sz, NULL);
CTFontRef font = CTFontCreateWithFontDescriptor(desc, scaled_point_sz(), NULL);
CFRelease(desc); desc = NULL;
if (!font) { PyErr_SetString(PyExc_ValueError, "Failed to create CTFont object"); return NULL; }
return ft_face(font);
return (PyObject*) ct_face(font);
}
PyObject*
face_from_path(const char *path, int UNUSED index) {
CFStringRef s = CFStringCreateWithCString(NULL, path, kCFStringEncodingUTF8);
CFURLRef url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, s, kCFURLPOSIXPathStyle, false);
CGDataProviderRef dp = CGDataProviderCreateWithURL(url);
CGFontRef cg_font = CGFontCreateWithDataProvider(dp);
CTFontRef ct_font = CTFontCreateWithGraphicsFont(cg_font, 0.0, NULL, NULL);
CFRelease(cg_font); CFRelease(dp); CFRelease(url); CFRelease(s);
return (PyObject*) ct_face(ct_font);
}
PyObject*
@@ -175,18 +295,186 @@ specialize_font_descriptor(PyObject *base_descriptor) {
return base_descriptor;
}
static uint8_t *render_buf = NULL;
static size_t render_buf_sz = 0;
static CGGlyph glyphs[128];
static CGRect boxes[128];
static CGPoint positions[128];
static void
finalize(void) {
free(render_buf);
}
static inline void
render_color_glyph(CTFontRef font, uint8_t *buf, int glyph_id, unsigned int width, unsigned int height, unsigned int baseline) {
CGColorSpaceRef color_space = CGColorSpaceCreateDeviceRGB();
if (color_space == NULL) fatal("Out of memory");
CGContextRef ctx = CGBitmapContextCreate(buf, width, height, 8, 4 * width, color_space, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrderDefault);
if (ctx == NULL) fatal("Out of memory");
CGContextSetShouldAntialias(ctx, true);
CGContextSetShouldSmoothFonts(ctx, true); // sub-pixel antialias
CGContextSetRGBFillColor(ctx, 1, 1, 1, 1);
CGAffineTransform transform = CGAffineTransformIdentity;
CGContextSetTextDrawingMode(ctx, kCGTextFill);
CGGlyph glyph = glyph_id;
CGContextSetTextMatrix(ctx, transform);
CGContextSetTextPosition(ctx, -boxes[0].origin.x, MAX(2, height - 1.2f * baseline)); // lower the emoji a bit so its bottom is not on the baseline
CGPoint p = CGPointMake(0, 0);
CTFontDrawGlyphs(font, &glyph, &p, 1, ctx);
CGContextRelease(ctx);
CGColorSpaceRelease(color_space);
for (size_t r = 0; r < width; r++) {
for (size_t c = 0; c < height; c++, buf += 4) {
uint32_t px = (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
*((pixel*)buf) = px;
}
}
}
static inline void
ensure_render_space(size_t width, size_t height) {
if (render_buf_sz >= width * height) return;
free(render_buf);
render_buf_sz = width * height;
render_buf = malloc(render_buf_sz);
if (render_buf == NULL) fatal("Out of memory");
}
static inline void
render_glyphs(CTFontRef font, unsigned int width, unsigned int height, unsigned int baseline, unsigned int num_glyphs) {
memset(render_buf, 0, render_buf_sz);
CGColorSpaceRef gray_color_space = CGColorSpaceCreateDeviceGray();
CGContextRef render_ctx = CGBitmapContextCreate(render_buf, width, height, 8, width, gray_color_space, (kCGBitmapAlphaInfoMask & kCGImageAlphaNone));
if (render_ctx == NULL || gray_color_space == NULL) fatal("Out of memory");
CGContextSetShouldAntialias(render_ctx, true);
CGContextSetShouldSmoothFonts(render_ctx, true);
CGContextSetGrayFillColor(render_ctx, 1, 1); // white glyphs
CGContextSetTextDrawingMode(render_ctx, kCGTextFill);
CGContextSetTextMatrix(render_ctx, CGAffineTransformIdentity);
CGContextSetTextPosition(render_ctx, 0, height - baseline);
CTFontDrawGlyphs(font, glyphs, positions, num_glyphs, render_ctx);
}
static inline bool
do_render(CTFontRef ct_font, bool bold, bool italic, hb_glyph_info_t *info, hb_glyph_position_t *hb_positions, unsigned int num_glyphs, pixel *canvas, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, unsigned int baseline, bool *was_colored, bool allow_resize) {
unsigned int canvas_width = cell_width * num_cells;
CGRect br = CTFontGetBoundingRectsForGlyphs(ct_font, kCTFontOrientationHorizontal, glyphs, boxes, num_glyphs);
if (allow_resize) {
// Resize glyphs that would bleed into neighboring cells, by scaling the font size
float right = 0;
for (unsigned i=0; i < num_glyphs; i++) right = MAX(right, boxes[i].origin.x + boxes[i].size.width);
if (!bold && !italic && right > canvas_width + 1) {
CGFloat sz = CTFontGetSize(ct_font);
sz *= canvas_width / right;
CTFontRef new_font = CTFontCreateCopyWithAttributes(ct_font, sz, NULL, NULL);
bool ret = do_render(new_font, bold, italic, info, hb_positions, num_glyphs, canvas, cell_width, cell_height, num_cells, baseline, was_colored, false);
CFRelease(new_font);
return ret;
}
}
for (unsigned i=0; i < num_glyphs; i++) {
positions[i].x = MAX(0, -boxes[i].origin.x) + hb_positions[i].x_offset / 64.f;
positions[i].y = hb_positions[i].y_offset / 64.f;
}
if (*was_colored) {
render_color_glyph(ct_font, (uint8_t*)canvas, info[0].codepoint, cell_width * num_cells, cell_height, baseline);
} else {
ensure_render_space(canvas_width, cell_height);
render_glyphs(ct_font, canvas_width, cell_height, baseline, num_glyphs);
Region src = {.bottom=cell_height, .right=canvas_width}, dest = {.bottom=cell_height, .right=canvas_width};
render_alpha_mask(render_buf, canvas, &src, &dest, canvas_width, canvas_width);
}
if (num_cells > 1) {
// center glyphs
CGFloat delta = canvas_width - br.size.width;
if (delta > 1) right_shift_canvas(canvas, canvas_width, cell_height, (unsigned)(delta / 2.f));
}
return true;
}
bool
render_glyphs_in_cells(PyObject *s, bool bold, bool italic, hb_glyph_info_t *info, hb_glyph_position_t *hb_positions, unsigned int num_glyphs, pixel *canvas, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, unsigned int baseline, bool *was_colored) {
CTFace *self = (CTFace*)s;
for (unsigned i=0; i < num_glyphs; i++) glyphs[i] = info[i].codepoint;
return do_render(self->ct_font, bold, italic, info, hb_positions, num_glyphs, canvas, cell_width, cell_height, num_cells, baseline, was_colored, true);
}
// Boilerplate {{{
static PyObject*
display_name(CTFace *self) {
CFStringRef dn = CTFontCopyDisplayName(self->ct_font);
const char *d = convert_cfstring(dn, true);
return Py_BuildValue("s", d);
}
static PyMethodDef methods[] = {
METHODB(display_name, METH_NOARGS),
{NULL} /* Sentinel */
};
static PyObject *
repr(CTFace *self) {
char buf[1024] = {0};
snprintf(buf, sizeof(buf)/sizeof(buf[0]), "ascent=%.1f, descent=%.1f, leading=%.1f, point_sz=%.1f, scaled_point_sz=%.1f, underline_position=%.1f underline_thickness=%.1f",
(self->ascent), (self->descent), (self->leading), (self->point_sz), (self->scaled_point_sz), (self->underline_position), (self->underline_thickness));
return PyUnicode_FromFormat(
"Face(family=%U, full_name=%U, postscript_name=%U, path=%U, units_per_em=%u, %s)",
self->family_name, self->full_name, self->postscript_name, self->path, self->units_per_em, buf
);
}
static PyMethodDef module_methods[] = {
METHODB(coretext_all_fonts, METH_NOARGS),
{NULL, NULL, 0, NULL} /* Sentinel */
};
int
static PyMemberDef members[] = {
#define MEM(name, type) {#name, type, offsetof(CTFace, name), READONLY, #name}
MEM(units_per_em, T_UINT),
MEM(point_sz, T_FLOAT),
MEM(scaled_point_sz, T_FLOAT),
MEM(ascent, T_FLOAT),
MEM(descent, T_FLOAT),
MEM(leading, T_FLOAT),
MEM(underline_position, T_FLOAT),
MEM(underline_thickness, T_FLOAT),
MEM(family_name, T_OBJECT),
MEM(path, T_OBJECT),
MEM(full_name, T_OBJECT),
MEM(postscript_name, T_OBJECT),
{NULL} /* Sentinel */
};
PyTypeObject CTFace_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "fast_data_types.CTFace",
.tp_basicsize = sizeof(CTFace),
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = "CoreText Font face",
.tp_methods = methods,
.tp_members = members,
.tp_repr = (reprfunc)repr,
};
int
init_CoreText(PyObject *module) {
if (PyType_Ready(&CTFace_Type) < 0) return 0;
if (PyModule_AddObject(module, "CTFace", (PyObject *)&CTFace_Type) != 0) return 0;
if (PyModule_AddFunctions(module, module_methods) != 0) return 0;
if (Py_AtExit(finalize) != 0) {
PyErr_SetString(PyExc_RuntimeError, "Failed to register the CoreText at exit handler");
return false;
}
return 1;
}
// }}}

View File

@@ -39,11 +39,219 @@ repr(Cursor *self) {
);
}
void cursor_reset_display_attrs(Cursor *self) {
void
cursor_reset_display_attrs(Cursor *self) {
self->bg = 0; self->fg = 0; self->decoration_fg = 0;
self->decoration = 0; self->bold = false; self->italic = false; self->reverse = false; self->strikethrough = false;
}
static inline void
parse_color(unsigned int *params, unsigned int *i, unsigned int count, uint32_t *result) {
unsigned int attr;
uint8_t r, g, b;
if (*i < count) {
attr = params[(*i)++];
switch(attr) {
case 5:
if (*i < count) *result = (params[(*i)++] & 0xFF) << 8 | 1;
break;
case 2: \
if (*i < count - 2) {
/* Ignore the first parameter in a four parameter RGB */
/* sequence (unused color space id), see https://github.com/kovidgoyal/kitty/issues/227 */
if (*i < count - 3) (*i)++;
r = params[(*i)++] & 0xFF;
g = params[(*i)++] & 0xFF;
b = params[(*i)++] & 0xFF;
*result = r << 24 | g << 16 | b << 8 | 2;
}
break;
}
}
}
void
cursor_from_sgr(Cursor *self, unsigned int *params, unsigned int count) {
#define SET_COLOR(which) { parse_color(params, &i, count, &self->which); } break;
START_ALLOW_CASE_RANGE
unsigned int i = 0, attr;
if (!count) { params[0] = 0; count = 1; }
while (i < count) {
attr = params[i++];
switch(attr) {
case 0:
cursor_reset_display_attrs(self); break;
case 1:
self->bold = true; break;
case 3:
self->italic = true; break;
case 4:
if (i < count) { self->decoration = MIN(3, params[i]); i++; }
else self->decoration = 1;
break;
case 7:
self->reverse = true; break;
case 9:
self->strikethrough = true; break;
case 21:
self->decoration = 2; break;
case 22:
self->bold = false; break;
case 23:
self->italic = false; break;
case 24:
self->decoration = 0; break;
case 27:
self->reverse = false; break;
case 29:
self->strikethrough = false; break;
case 30 ... 37:
self->fg = ((attr - 30) << 8) | 1; break;
case 38:
SET_COLOR(fg);
case 39:
self->fg = 0; break;
case 40 ... 47:
self->bg = ((attr - 40) << 8) | 1; break;
case 48:
SET_COLOR(bg);
case 49:
self->bg = 0; break;
case 90 ... 97:
self->fg = ((attr - 90 + 8) << 8) | 1; break;
case 100 ... 107:
self->bg = ((attr - 100 + 8) << 8) | 1; break;
case DECORATION_FG_CODE:
SET_COLOR(decoration_fg);
case DECORATION_FG_CODE + 1:
self->decoration_fg = 0; break;
}
}
#undef SET_COLOR
END_ALLOW_CASE_RANGE
}
void
apply_sgr_to_cells(Cell *first_cell, unsigned int cell_count, unsigned int *params, unsigned int count) {
#define RANGE for(unsigned c = 0; c < cell_count; c++, cell++)
#define SET(shift) RANGE { cell->attrs |= (1 << shift); } break;
#define RESET(shift) RANGE { cell->attrs &= ~(1 << shift); } break;
#define SETM(val, mask, shift) { RANGE { cell->attrs &= ~(mask << shift); cell->attrs |= ((val) << shift); } break; }
#define SET_COLOR(which) { color_type color = 0; parse_color(params, &i, count, &color); if (color) { RANGE { cell->which = color; }} } break;
#define SIMPLE(which, val) RANGE { cell->which = (val); } break;
unsigned int i = 0, attr;
if (!count) { params[0] = 0; count = 1; }
while (i < count) {
Cell *cell = first_cell;
attr = params[i++];
switch(attr) {
case 0:
RANGE { cell->attrs &= WIDTH_MASK; cell->fg = 0; cell->bg = 0; cell->decoration_fg = 0; }
break;
case 1:
SET(BOLD_SHIFT);
case 3:
SET(ITALIC_SHIFT);
case 4:
if (i < count) { uint8_t val = MIN(3, params[i]); i++; SETM(val, DECORATION_MASK, DECORATION_SHIFT); }
else { SETM(1, DECORATION_MASK, DECORATION_SHIFT); }
case 7:
SET(REVERSE_SHIFT);
case 9:
SET(STRIKE_SHIFT);
case 21:
SETM(2, DECORATION_MASK, DECORATION_SHIFT);
case 22:
RESET(BOLD_SHIFT);
case 23:
RESET(ITALIC_SHIFT);
case 24:
SETM(0, DECORATION_MASK, DECORATION_SHIFT);
case 27:
RESET(REVERSE_SHIFT);
case 29:
RESET(STRIKE_SHIFT);
START_ALLOW_CASE_RANGE
case 30 ... 37:
SIMPLE(fg, ((attr - 30) << 8) | 1);
case 38:
SET_COLOR(fg);
case 39:
SIMPLE(fg, 0);
case 40 ... 47:
SIMPLE(bg, ((attr - 40) << 8) | 1);
case 48:
SET_COLOR(bg);
case 49:
SIMPLE(bg, 0);
case 90 ... 97:
SIMPLE(fg, ((attr - 90 + 8) << 8) | 1);
case 100 ... 107:
SIMPLE(bg, ((attr - 100 + 8) << 8) | 1);
END_ALLOW_CASE_RANGE
case DECORATION_FG_CODE:
SET_COLOR(decoration_fg);
case DECORATION_FG_CODE + 1:
SIMPLE(decoration_fg, 0);
}
}
#undef RESET
#undef SET_COLOR
#undef SET
#undef SETM
#undef RANGE
}
static inline int
color_as_sgr(char *buf, size_t sz, unsigned long val, unsigned simple_code, unsigned aix_code, unsigned complex_code) {
switch(val & 0xff) {
case 1:
val >>= 8;
if (val < 16 && simple_code) {
return snprintf(buf, sz, "%lu;", (val < 8) ? simple_code + val : aix_code + (val - 8));
}
return snprintf(buf, sz, "%u:5:%lu;", complex_code, val);
case 2:
return snprintf(buf, sz, "%u:2:%lu:%lu:%lu;", complex_code, (val >> 24) & 0xff, (val >> 16) & 0xff, (val >> 8) & 0xff);
default:
return snprintf(buf, sz, "%u;", complex_code + 1); // reset
}
}
static inline const char*
decoration_as_sgr(uint8_t decoration) {
switch(decoration) {
case 1: return "4";
case 2: return "4:2";
case 3: return "4:3";
default: return "24";
}
}
const char*
cursor_as_sgr(Cursor *self, Cursor *prev) {
static char buf[128];
#define SZ sizeof(buf) - (p - buf) - 2
#define P(fmt, ...) { p += snprintf(p, SZ, fmt ";", __VA_ARGS__); }
char *p = buf;
if (self->bold != prev->bold) P("%d", self->bold ? 1 : 22);
if (self->italic != prev->italic) P("%d", self->italic ? 3 : 23);
if (self->reverse != prev->reverse) P("%d", self->reverse ? 7 : 27);
if (self->strikethrough != prev->strikethrough) P("%d", self->strikethrough ? 9 : 29);
if (self->decoration != prev->decoration) P("%s", decoration_as_sgr(self->decoration));
if (self->fg != prev->fg) p += color_as_sgr(p, SZ, self->fg, 30, 90, 38);
if (self->bg != prev->bg) p += color_as_sgr(p, SZ, self->bg, 40, 100, 48);
if (self->decoration_fg != prev->decoration_fg) p += color_as_sgr(p, SZ, self->decoration_fg, 0, 0, DECORATION_FG_CODE);
#undef P
#undef SZ
if (p > buf) *(p - 1) = 0; // remove trailing semi-colon
*p = 0; // ensure string is null-terminated
return buf;
}
static PyObject *
reset_display_attrs(Cursor *self) {
#define reset_display_attrs_doc "Reset all display attributes to unset"
@@ -59,8 +267,8 @@ void cursor_reset(Cursor *self) {
void cursor_copy_to(Cursor *src, Cursor *dest) {
#define CCY(x) dest->x = src->x;
CCY(x); CCY(y); CCY(shape); CCY(blink);
CCY(bold); CCY(italic); CCY(strikethrough); CCY(reverse); CCY(decoration); CCY(fg); CCY(bg); CCY(decoration_fg);
CCY(x); CCY(y); CCY(shape); CCY(blink);
CCY(bold); CCY(italic); CCY(strikethrough); CCY(reverse); CCY(decoration); CCY(fg); CCY(bg); CCY(decoration_fg);
}
static PyObject*
@@ -80,9 +288,9 @@ static PyMemberDef members[] = {
{"y", T_UINT, offsetof(Cursor, y), 0, "y"},
{"shape", T_INT, offsetof(Cursor, shape), 0, "shape"},
{"decoration", T_UBYTE, offsetof(Cursor, decoration), 0, "decoration"},
{"fg", T_ULONG, offsetof(Cursor, fg), 0, "fg"},
{"bg", T_ULONG, offsetof(Cursor, bg), 0, "bg"},
{"decoration_fg", T_ULONG, offsetof(Cursor, decoration_fg), 0, "decoration_fg"},
{"fg", T_UINT, offsetof(Cursor, fg), 0, "fg"},
{"bg", T_UINT, offsetof(Cursor, bg), 0, "bg"},
{"decoration_fg", T_UINT, offsetof(Cursor, decoration_fg), 0, "decoration_fg"},
{NULL} /* Sentinel */
};
@@ -109,21 +317,21 @@ PyTypeObject Cursor_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "fast_data_types.Cursor",
.tp_basicsize = sizeof(Cursor),
.tp_dealloc = (destructor)dealloc,
.tp_dealloc = (destructor)dealloc,
.tp_repr = (reprfunc)repr,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = "Cursors",
.tp_richcompare = richcmp,
.tp_richcompare = richcmp,
.tp_methods = methods,
.tp_members = members,
.tp_members = members,
.tp_getset = getseters,
.tp_new = new,
.tp_new = new,
};
RICHCMP(Cursor)
// }}}
Cursor*
cursor_copy(Cursor *self) {
Cursor* ans;

View File

@@ -5,7 +5,14 @@
* Distributed under terms of the GPL3 license.
*/
#ifdef __APPLE__
// Needed for _CS_DARWIN_USER_CACHE_DIR
#define _DARWIN_C_SOURCE
#include <unistd.h>
#undef _DARWIN_C_SOURCE
#endif
#include "data-types.h"
#include "control-codes.h"
#include "modes.h"
#include <stddef.h>
#include <termios.h>
@@ -34,9 +41,18 @@
#ifdef __APPLE__
#include <mach/mach_time.h>
static mach_timebase_info_data_t timebase = {0};
static inline double monotonic_() {
return ((double)(mach_absolute_time() * timebase.numer) / timebase.denom)/SEC_TO_NS;
}
static PyObject*
user_cache_dir() {
static char buf[1024];
if (!confstr(_CS_DARWIN_USER_CACHE_DIR, buf, sizeof(buf) - 1)) return PyErr_SetFromErrno(PyExc_OSError);
return PyUnicode_FromString(buf);
}
#else
#include <time.h>
static inline double monotonic_() {
@@ -92,6 +108,9 @@ handle_sigchld(int UNUSED signum, siginfo_t *sinfo, void UNUSED *unused) {
if (errno != EINTR) break;
} else break;
}
// wakeup I/O loop as without this on macOS sometimes poll() does not detect the fd close, so
// kitty does not detect child death.
wakeup_io_loop(true);
errno = sav_errno;
}
@@ -130,6 +149,9 @@ static PyMethodDef module_methods[] = {
{"wcwidth", (PyCFunction)wcwidth_wrap, METH_O, ""},
{"change_wcwidth", (PyCFunction)change_wcwidth_wrap, METH_O, ""},
{"install_sigchld_handler", (PyCFunction)install_sigchld_handler, METH_NOARGS, ""},
#ifdef __APPLE__
METHODB(user_cache_dir, METH_NOARGS),
#endif
#ifdef WITH_PROFILER
{"start_profiler", (PyCFunction)start_profiler, METH_VARARGS, ""},
{"stop_profiler", (PyCFunction)stop_profiler, METH_NOARGS, ""},
@@ -141,8 +163,8 @@ static PyMethodDef module_methods[] = {
static struct PyModuleDef module = {
.m_base = PyModuleDef_HEAD_INIT,
.m_name = "fast_data_types", /* name of module */
.m_doc = NULL,
.m_size = -1,
.m_doc = NULL,
.m_size = -1,
.m_methods = module_methods
};
@@ -154,8 +176,8 @@ extern bool init_child_monitor(PyObject *);
extern int init_Line(PyObject *);
extern int init_ColorProfile(PyObject *);
extern int init_Screen(PyObject *);
extern bool init_freetype_library(PyObject*);
extern bool init_fontconfig_library(PyObject*);
extern bool init_desktop(PyObject*);
extern bool init_fonts(PyObject*);
extern bool init_glfw(PyObject *m);
extern bool init_state(PyObject *module);
@@ -165,6 +187,8 @@ extern bool init_shaders(PyObject *module);
#ifdef __APPLE__
extern int init_CoreText(PyObject *);
extern bool init_cocoa(PyObject *module);
#else
extern bool init_freetype_library(PyObject*);
#endif
@@ -191,12 +215,13 @@ PyInit_fast_data_types(void) {
if (!init_keys(m)) return NULL;
if (!init_graphics(m)) return NULL;
if (!init_shaders(m)) return NULL;
if (!init_freetype_library(m)) return NULL;
#ifdef __APPLE__
if (!init_CoreText(m)) return NULL;
if (!init_cocoa(m)) return NULL;
#else
if (!init_freetype_library(m)) return NULL;
if (!init_fontconfig_library(m)) return NULL;
if (!init_desktop(m)) return NULL;
#endif
if (!init_fonts(m)) return NULL;
@@ -209,8 +234,6 @@ PyInit_fast_data_types(void) {
PyModule_AddIntConstant(m, "REVERSE", REVERSE_SHIFT);
PyModule_AddIntConstant(m, "STRIKETHROUGH", STRIKE_SHIFT);
PyModule_AddIntConstant(m, "DECORATION", DECORATION_SHIFT);
PyModule_AddStringMacro(m, BRACKETED_PASTE_START);
PyModule_AddStringMacro(m, BRACKETED_PASTE_END);
PyModule_AddStringMacro(m, ERROR_PREFIX);
PyModule_AddIntMacro(m, CURSOR_BLOCK);
PyModule_AddIntMacro(m, CURSOR_BEAM);
@@ -219,6 +242,10 @@ PyInit_fast_data_types(void) {
PyModule_AddIntMacro(m, DECCOLM);
PyModule_AddIntMacro(m, DECOM);
PyModule_AddIntMacro(m, IRM);
PyModule_AddIntMacro(m, CSI);
PyModule_AddIntMacro(m, DCS);
PyModule_AddIntMacro(m, APC);
PyModule_AddIntMacro(m, OSC);
}
return m;

View File

@@ -14,6 +14,9 @@
#include <pthread.h>
#define PY_SSIZE_T_CLEAN
#include <Python.h>
// Required minimum OpenGL version
#define OPENGL_REQUIRED_VERSION_MAJOR 3
#define OPENGL_REQUIRED_VERSION_MINOR 3
#define UNUSED __attribute__ ((unused))
#define EXPORTED __attribute__ ((visibility ("default")))
#define LIKELY(x) __builtin_expect (!!(x), 1)
@@ -24,9 +27,11 @@
#define str(s) #s
#define fatal(...) { fprintf(stderr, __VA_ARGS__); fprintf(stderr, "\n"); exit(EXIT_FAILURE); }
typedef unsigned long long id_type;
typedef uint32_t char_type;
typedef uint32_t color_type;
typedef uint32_t combining_type;
typedef uint32_t pixel;
typedef unsigned int index_type;
typedef uint16_t sprite_index;
typedef uint16_t attrs_type;
@@ -38,7 +43,7 @@ typedef enum MouseTrackingModes { NO_TRACKING, BUTTON_MODE, MOTION_MODE, ANY_MOD
typedef enum MouseTrackingProtocols { NORMAL_PROTOCOL, UTF8_PROTOCOL, SGR_PROTOCOL, URXVT_PROTOCOL} MouseTrackingProtocol;
typedef enum MouseShapes { BEAM, HAND, ARROW } MouseShape;
#define MAX_CHILDREN 256
#define MAX_CHILDREN 512
#define BLANK_CHAR 0
#define ATTRS_MASK_WITHOUT_WIDTH 0xFFC
#define WIDTH_MASK 3
@@ -54,7 +59,6 @@ typedef enum MouseShapes { BEAM, HAND, ARROW } MouseShape;
#define CC_SHIFT 16
#define UTF8_ACCEPT 0
#define UTF8_REJECT 1
#define UNDERCURL_CODE 6
#define DECORATION_FG_CODE 58
#define CHAR_IS_BLANK(ch) ((ch) == 32 || (ch) == 0)
#define CONTINUED_MASK 1
@@ -65,11 +69,11 @@ typedef enum MouseShapes { BEAM, HAND, ARROW } MouseShape;
#define CURSOR_TO_ATTRS(c, w) \
((w) | (((c->decoration & 3) << DECORATION_SHIFT) | ((c->bold & 1) << BOLD_SHIFT) | \
((c->italic & 1) << ITALIC_SHIFT) | ((c->reverse & 1) << REVERSE_SHIFT) | ((c->strikethrough & 1) << STRIKE_SHIFT)))
((c->italic & 1) << ITALIC_SHIFT) | ((c->reverse & 1) << REVERSE_SHIFT) | ((c->strikethrough & 1) << STRIKE_SHIFT)))
#define ATTRS_TO_CURSOR(a, c) \
c->decoration = (a >> DECORATION_SHIFT) & 3; c->bold = (a >> BOLD_SHIFT) & 1; c->italic = (a >> ITALIC_SHIFT) & 1; \
c->reverse = (a >> REVERSE_SHIFT) & 1; c->strikethrough = (a >> STRIKE_SHIFT) & 1;
(c)->decoration = (a >> DECORATION_SHIFT) & 3; (c)->bold = (a >> BOLD_SHIFT) & 1; (c)->italic = (a >> ITALIC_SHIFT) & 1; \
(c)->reverse = (a >> REVERSE_SHIFT) & 1; (c)->strikethrough = (a >> STRIKE_SHIFT) & 1;
#define COPY_CELL(src, s, dest, d) \
(dest)->cells[d] = (src)->cells[s];
@@ -124,6 +128,10 @@ typedef enum MouseShapes { BEAM, HAND, ARROW } MouseShape;
#define END_ALLOW_UNUSED_RESULT _Pragma("GCC diagnostic pop")
#endif
typedef struct {
uint32_t left, top, right, bottom;
} Region;
typedef struct {
char_type ch;
color_type fg, bg, decoration_fg;
@@ -168,10 +176,18 @@ typedef struct {
unsigned int x, y;
uint8_t decoration;
CursorShape shape;
unsigned long fg, bg, decoration_fg;
color_type fg, bg, decoration_fg;
} Cursor;
typedef struct {
bool is_visible, is_focused;
CursorShape shape;
unsigned int x, y;
double left, right, top, bottom;
color_type color;
} CursorRenderInfo;
typedef struct {
color_type default_fg, default_bg, cursor_color, highlight_fg, highlight_bg;
} DynamicColor;
@@ -205,22 +221,7 @@ typedef struct {
#define PARSER_BUF_SZ (8 * 1024)
#define READ_BUF_SZ (1024*1024)
typedef struct {
double at;
PyObject *callback;
PyObject *args;
} TimerEvent;
typedef struct {
PyObject_HEAD
PyObject *dump_callback, *update_screen, *death_notify;
unsigned int count;
bool shutting_down;
pthread_t io_thread;
} ChildMonitor;
#define clear_sprite_position(cell) (cell).sprite_x = 0; (cell).sprite_y = 0; (cell).sprite_z = 0;
#define clear_sprite_position(cell) (cell).sprite_x = 0; (cell).sprite_y = 0; (cell).sprite_z = 0;
#define left_shift_line(line, at, num) \
for(index_type __i__ = (at); __i__ < (line)->xnum - (num); __i__++) { \
@@ -236,13 +237,13 @@ typedef struct {
if ((base)->capacity < num) { \
size_t _newcap = MAX(initial_cap, MAX(2 * (base)->capacity, num)); \
(base)->array = realloc((base)->array, sizeof(type) * _newcap); \
if ((base)->array == NULL) fatal("Out of memory while ensuring space in array"); \
if ((base)->array == NULL) fatal("Out of memory while ensuring space for %zu elements in array of %s", (size_t)num, #type); \
if (zero_mem) memset((base)->array + (base)->capacity, 0, sizeof(type) * (_newcap - (base)->capacity)); \
(base)->capacity = _newcap; \
}
// Global functions
// Global functions
const char* base64_decode(const uint32_t *src, size_t src_sz, uint8_t *dest, size_t dest_capacity, size_t *dest_sz);
Line* alloc_line();
Cursor* alloc_cursor();
@@ -258,6 +259,9 @@ void cursor_reset(Cursor*);
Cursor* cursor_copy(Cursor*);
void cursor_copy_to(Cursor *src, Cursor *dest);
void cursor_reset_display_attrs(Cursor*);
void cursor_from_sgr(Cursor *self, unsigned int *params, unsigned int count);
void apply_sgr_to_cells(Cell *first_cell, unsigned int cell_count, unsigned int *params, unsigned int count);
const char* cursor_as_sgr(Cursor*, Cursor*);
double monotonic();
PyObject* cm_thread_write(PyObject *self, PyObject *args);
@@ -271,8 +275,11 @@ unsigned int safe_wcwidth(uint32_t ch);
void change_wcwidth(bool use9);
void set_mouse_cursor(MouseShape);
void mouse_event(int, int);
void focus_in_event();
void wakeup_io_loop(bool);
void scroll_event(double, double);
void fake_scroll(bool);
void set_special_key_combo(int glfw_key, int mods);
void on_text_input(unsigned int codepoint, int mods);
void on_key_input(int key, int scancode, int action, int mods);
void request_window_attention();
void request_window_attention(id_type, bool);

100
kitty/desktop.c Normal file
View File

@@ -0,0 +1,100 @@
/*
* desktop.c
* Copyright (C) 2017 Kovid Goyal <kovid at kovidgoyal.net>
*
* Distributed under terms of the GPL3 license.
*/
#include "data-types.h"
#include <dlfcn.h>
#define FUNC(name, restype, ...) typedef restype (*name##_func)(__VA_ARGS__); static name##_func name = NULL
#define LOAD_FUNC(handle, name) {\
*(void **) (&name) = dlsym(handle, #name); \
const char* error = dlerror(); \
if (error != NULL) { \
PyErr_Format(PyExc_OSError, "Failed to load the function %s with error: %s", #name, error); dlclose(handle); handle = NULL; return NULL; \
} \
}
FUNC(sn_display_new, void*, void*, void*, void*);
FUNC(sn_launchee_context_new_from_environment, void*, void*, int);
FUNC(sn_launchee_context_new, void*, void*, int, const char*);
FUNC(sn_display_unref, void, void*);
FUNC(sn_launchee_context_setup_window, void, void*, int32_t);
FUNC(sn_launchee_context_complete, void, void*);
FUNC(sn_launchee_context_unref, void, void*);
static void* libsn_handle = NULL;
static PyObject*
init_x11_startup_notification(PyObject UNUSED *self, PyObject *args) {
static bool done = false;
static const char* libname = "libstartup-notification-1.so";
if (!done) {
done = true;
libsn_handle = dlopen(libname, RTLD_LAZY);
if (libsn_handle == NULL) {
PyErr_Format(PyExc_OSError, "Failed to load %s with error: %s", libname, dlerror());
return NULL;
}
dlerror(); /* Clear any existing error */
#define F(name) LOAD_FUNC(libsn_handle, name)
F(sn_display_new);
F(sn_launchee_context_new_from_environment);
F(sn_launchee_context_new);
F(sn_display_unref);
F(sn_launchee_context_setup_window);
F(sn_launchee_context_complete);
F(sn_launchee_context_unref);
#undef F
}
int window_id;
PyObject *dp;
char *startup_id = NULL;
if (!PyArg_ParseTuple(args, "O!i|z", &PyLong_Type, &dp, &window_id, &startup_id)) return NULL;
void* display = PyLong_AsVoidPtr(dp);
void* sn_display = sn_display_new(display, NULL, NULL);
if (!sn_display) { PyErr_SetString(PyExc_OSError, "Failed to create SnDisplay"); return NULL; }
void *ctx = startup_id ? sn_launchee_context_new(sn_display, 0, startup_id) : sn_launchee_context_new_from_environment(sn_display, 0);
sn_display_unref(sn_display);
if (!ctx) { PyErr_SetString(PyExc_OSError, "Failed to create startup-notification context"); return NULL; }
sn_launchee_context_setup_window(ctx, window_id);
return PyLong_FromVoidPtr(ctx);
}
static PyObject*
end_x11_startup_notification(PyObject UNUSED *self, PyObject *args) {
if (!libsn_handle) Py_RETURN_NONE;
PyObject *dp;
if (!PyArg_ParseTuple(args, "O!", &PyLong_Type, &dp)) return NULL;
void *ctx = PyLong_AsVoidPtr(dp);
sn_launchee_context_complete(ctx);
sn_launchee_context_unref(ctx);
Py_RETURN_NONE;
}
static PyMethodDef module_methods[] = {
METHODB(init_x11_startup_notification, METH_VARARGS),
METHODB(end_x11_startup_notification, METH_VARARGS),
{NULL, NULL, 0, NULL} /* Sentinel */
};
static void
finalize(void) {
if (libsn_handle) dlclose(libsn_handle);
}
bool
init_desktop(PyObject *m) {
if (PyModule_AddFunctions(m, module_methods) != 0) return false;
if (Py_AtExit(finalize) != 0) {
PyErr_SetString(PyExc_RuntimeError, "Failed to register the desktop.c at exit handler");
return false;
}
return true;
}

297
kitty/emoji.h generated Normal file
View File

@@ -0,0 +1,297 @@
// unicode data, built from the unicode standard on: 2017-12-20
// see gen-wcwidth.py
#pragma once
#include "data-types.h"
START_ALLOW_CASE_RANGE
static inline bool
is_emoji(char_type code) {
switch(code) {
case 0x2194 ... 0x2199:
return true;
case 0x21a9 ... 0x21aa:
return true;
case 0x231a ... 0x231b:
return true;
case 0x2328:
return true;
case 0x23cf:
return true;
case 0x23e9 ... 0x23f3:
return true;
case 0x23f8 ... 0x23fa:
return true;
case 0x24c2:
return true;
case 0x25aa ... 0x25ab:
return true;
case 0x25b6:
return true;
case 0x25c0:
return true;
case 0x25fb ... 0x25fe:
return true;
case 0x2600 ... 0x2604:
return true;
case 0x260e:
return true;
case 0x2611:
return true;
case 0x2614 ... 0x2615:
return true;
case 0x2618:
return true;
case 0x261d:
return true;
case 0x2620:
return true;
case 0x2622 ... 0x2623:
return true;
case 0x2626:
return true;
case 0x262a:
return true;
case 0x262e ... 0x262f:
return true;
case 0x2638 ... 0x263a:
return true;
case 0x2640:
return true;
case 0x2642:
return true;
case 0x2648 ... 0x2653:
return true;
case 0x2660:
return true;
case 0x2663:
return true;
case 0x2665 ... 0x2666:
return true;
case 0x2668:
return true;
case 0x267b:
return true;
case 0x267f:
return true;
case 0x2692 ... 0x2697:
return true;
case 0x2699:
return true;
case 0x269b ... 0x269c:
return true;
case 0x26a0 ... 0x26a1:
return true;
case 0x26aa ... 0x26ab:
return true;
case 0x26b0 ... 0x26b1:
return true;
case 0x26bd ... 0x26be:
return true;
case 0x26c4 ... 0x26c5:
return true;
case 0x26c8:
return true;
case 0x26ce ... 0x26cf:
return true;
case 0x26d1:
return true;
case 0x26d3 ... 0x26d4:
return true;
case 0x26e9 ... 0x26ea:
return true;
case 0x26f0 ... 0x26f5:
return true;
case 0x26f7 ... 0x26fa:
return true;
case 0x26fd:
return true;
case 0x2702:
return true;
case 0x2705:
return true;
case 0x2708 ... 0x270d:
return true;
case 0x270f:
return true;
case 0x2712:
return true;
case 0x2714:
return true;
case 0x2716:
return true;
case 0x271d:
return true;
case 0x2721:
return true;
case 0x2728:
return true;
case 0x2733 ... 0x2734:
return true;
case 0x2744:
return true;
case 0x2747:
return true;
case 0x274c:
return true;
case 0x274e:
return true;
case 0x2753 ... 0x2755:
return true;
case 0x2757:
return true;
case 0x2763 ... 0x2764:
return true;
case 0x2795 ... 0x2797:
return true;
case 0x27a1:
return true;
case 0x27b0:
return true;
case 0x27bf:
return true;
case 0x2934 ... 0x2935:
return true;
case 0x2b05 ... 0x2b07:
return true;
case 0x2b1b ... 0x2b1c:
return true;
case 0x2b50:
return true;
case 0x2b55:
return true;
case 0x3030:
return true;
case 0x303d:
return true;
case 0x3297:
return true;
case 0x3299:
return true;
case 0x1f004:
return true;
case 0x1f0cf:
return true;
case 0x1f170 ... 0x1f171:
return true;
case 0x1f17e ... 0x1f17f:
return true;
case 0x1f18e:
return true;
case 0x1f191 ... 0x1f19a:
return true;
case 0x1f1e6 ... 0x1f1ff:
return true;
case 0x1f201 ... 0x1f202:
return true;
case 0x1f21a:
return true;
case 0x1f22f:
return true;
case 0x1f232 ... 0x1f23a:
return true;
case 0x1f250 ... 0x1f251:
return true;
case 0x1f300 ... 0x1f321:
return true;
case 0x1f324 ... 0x1f393:
return true;
case 0x1f396 ... 0x1f397:
return true;
case 0x1f399 ... 0x1f39b:
return true;
case 0x1f39e ... 0x1f3f0:
return true;
case 0x1f3f3 ... 0x1f3f5:
return true;
case 0x1f3f7 ... 0x1f4fd:
return true;
case 0x1f4ff ... 0x1f53d:
return true;
case 0x1f549 ... 0x1f54e:
return true;
case 0x1f550 ... 0x1f567:
return true;
case 0x1f56f ... 0x1f570:
return true;
case 0x1f573 ... 0x1f57a:
return true;
case 0x1f587:
return true;
case 0x1f58a ... 0x1f58d:
return true;
case 0x1f590:
return true;
case 0x1f595 ... 0x1f596:
return true;
case 0x1f5a4 ... 0x1f5a5:
return true;
case 0x1f5a8:
return true;
case 0x1f5b1 ... 0x1f5b2:
return true;
case 0x1f5bc:
return true;
case 0x1f5c2 ... 0x1f5c4:
return true;
case 0x1f5d1 ... 0x1f5d3:
return true;
case 0x1f5dc ... 0x1f5de:
return true;
case 0x1f5e1:
return true;
case 0x1f5e3:
return true;
case 0x1f5e8:
return true;
case 0x1f5ef:
return true;
case 0x1f5f3:
return true;
case 0x1f5fa ... 0x1f64f:
return true;
case 0x1f680 ... 0x1f6c5:
return true;
case 0x1f6cb ... 0x1f6d2:
return true;
case 0x1f6e0 ... 0x1f6e5:
return true;
case 0x1f6e9:
return true;
case 0x1f6eb ... 0x1f6ec:
return true;
case 0x1f6f0:
return true;
case 0x1f6f3 ... 0x1f6f8:
return true;
case 0x1f910 ... 0x1f93a:
return true;
case 0x1f93c ... 0x1f93e:
return true;
case 0x1f940 ... 0x1f945:
return true;
case 0x1f947 ... 0x1f94c:
return true;
case 0x1f950 ... 0x1f96b:
return true;
case 0x1f980 ... 0x1f997:
return true;
case 0x1f9c0:
return true;
case 0x1f9d0 ... 0x1f9e6:
return true;
default: return false;
}
return false;
}
static inline bool
is_emoji_modifier(char_type code) {
switch(code) {
case 0x1f3fb ... 0x1f3ff:
return true;
default: return false;
}
return false;
}
END_ALLOW_CASE_RANGE

View File

@@ -9,6 +9,7 @@
#include "lineops.h"
#include "fonts.h"
#include <fontconfig/fontconfig.h>
#include "emoji.h"
#ifndef FC_COLOR
#define FC_COLOR "color"
#endif
@@ -48,6 +49,8 @@ pattern_as_dict(FcPattern *pat) {
I(FC_SLANT, slant);
I(FC_HINT_STYLE, hint_style);
I(FC_INDEX, index);
I(FC_RGBA, subpixel);
I(FC_LCD_FILTER, lcdfilter);
B(FC_HINTING, hinting);
B(FC_SCALABLE, scalable);
B(FC_OUTLINE, outline);
@@ -128,9 +131,9 @@ add_charset(FcPattern *pat, size_t num) {
charset = FcCharSetCreate();
if (charset == NULL) { PyErr_NoMemory(); goto end; }
for (size_t i = 0; i < num; i++) {
if (!FcCharSetAddChar(charset, char_buf[i])) {
PyErr_SetString(PyExc_RuntimeError, "Failed to add character to fontconfig charset");
goto end;
if (!FcCharSetAddChar(charset, char_buf[i])) {
PyErr_SetString(PyExc_RuntimeError, "Failed to add character to fontconfig charset");
goto end;
}
}
AP(FcPatternAddCharSet, FC_CHARSET, charset, "charset");
@@ -190,9 +193,11 @@ create_fallback_face(PyObject UNUSED *base_face, Cell* cell, bool bold, bool ita
PyObject *ans = NULL;
FcPattern *pat = FcPatternCreate();
if (pat == NULL) return PyErr_NoMemory();
AP(FcPatternAddString, FC_FAMILY, (const FcChar8*)"monospace", "family");
if (bold) { AP(FcPatternAddInteger, FC_WEIGHT, FC_WEIGHT_BOLD, "weight"); }
if (italic) { AP(FcPatternAddInteger, FC_SLANT, FC_SLANT_ITALIC, "slant"); }
bool emoji = is_emoji(cell->ch);
AP(FcPatternAddString, FC_FAMILY, (const FcChar8*)(emoji ? "emoji" : "monospace"), "family");
if (!emoji && bold) { AP(FcPatternAddInteger, FC_WEIGHT, FC_WEIGHT_BOLD, "weight"); }
if (!emoji && italic) { AP(FcPatternAddInteger, FC_SLANT, FC_SLANT_ITALIC, "slant"); }
if (emoji) { AP(FcPatternAddBool, FC_COLOR, OPT(prefer_color_emoji), "color"); }
size_t num = cell_as_unicode(cell, true, char_buf, ' ');
add_charset(pat, num);
PyObject *d = _fc_match(pat);
@@ -209,7 +214,7 @@ static PyMethodDef module_methods[] = {
{NULL, NULL, 0, NULL} /* Sentinel */
};
bool
bool
init_fontconfig_library(PyObject *module) {
if (!FcInit()) {
PyErr_SetString(PyExc_RuntimeError, "Failed to initialize the fontconfig library");

View File

@@ -1,4 +1,5 @@
/*
* vim:fileencoding=utf-8
* fonts.c
* Copyright (C) 2017 Kovid Goyal <kovid at kovidgoyal.net>
*
@@ -7,17 +8,17 @@
#include "fonts.h"
#include "state.h"
#include "emoji.h"
#define MISSING_GLYPH 4
#define MAX_NUM_EXTRA_GLYPHS 8
typedef uint16_t glyph_index;
typedef void (*send_sprite_to_gpu_func)(unsigned int, unsigned int, unsigned int, uint8_t*);
typedef void (*send_sprite_to_gpu_func)(unsigned int, unsigned int, unsigned int, pixel*);
send_sprite_to_gpu_func current_send_sprite_to_gpu = NULL;
static PyObject *python_send_to_gpu_impl = NULL;
extern PyTypeObject Line_Type;
typedef struct SpritePosition SpritePosition;
typedef struct SpecialGlyphCache SpecialGlyphCache;
enum {NO_FONT=-3, MISSING_FONT=-2, BLANK_FONT=-1, BOX_FONT=0};
@@ -26,15 +27,17 @@ typedef struct {
glyph_index data[MAX_NUM_EXTRA_GLYPHS];
} ExtraGlyphs;
typedef struct SpritePosition SpritePosition;
struct SpritePosition {
SpritePosition *next;
bool filled, rendered;
bool filled, rendered, colored;
sprite_index x, y, z;
uint8_t ligature_index;
glyph_index glyph;
ExtraGlyphs extra_glyphs;
};
struct SpecialGlyphCache {
SpecialGlyphCache *next;
glyph_index glyph;
@@ -54,9 +57,8 @@ static char_type shape_buffer[2048] = {0};
typedef struct {
PyObject *face;
hb_font_t *hb_font;
// Map glyphs to sprite map co-ords
SpritePosition sprite_map[1024];
SpritePosition sprite_map[1024];
SpecialGlyphCache special_glyph_cache[1024];
bool bold, italic;
} Font;
@@ -78,7 +80,7 @@ static Fonts fonts = {0};
// Sprites {{{
static inline void
static inline void
sprite_map_set_error(int error) {
switch(error) {
case 1:
@@ -93,7 +95,7 @@ sprite_map_set_error(int error) {
void
sprite_tracker_set_limits(size_t max_texture_size, size_t max_array_len) {
sprite_tracker.max_texture_size = max_texture_size;
sprite_tracker.max_array_len = max_array_len;
sprite_tracker.max_array_len = MIN(0xfff, max_array_len);
}
static inline void
@@ -143,6 +145,7 @@ sprite_position_for(Font *font, glyph_index glyph, ExtraGlyphs *extra_glyphs, ui
s->ligature_index = ligature_index;
s->filled = true;
s->rendered = false;
s->colored = false;
s->x = sprite_tracker.x; s->y = sprite_tracker.y; s->z = sprite_tracker.z;
do_increment(error);
return s;
@@ -161,7 +164,7 @@ special_glyph_cache_for(Font *font, glyph_index glyph) {
}
if (!s->next) {
s->next = calloc(1, sizeof(SpecialGlyphCache));
if (s->next == NULL) return NULL;
if (s->next == NULL) return NULL;
}
s = s->next;
}
@@ -195,7 +198,7 @@ free_maps(Font *font) {
void
clear_sprite_map(Font *font) {
#define CLEAR(s) s->filled = false; s->rendered = false; s->glyph = 0; memset(&s->extra_glyphs, 0, sizeof(ExtraGlyphs)); s->x = 0; s->y = 0; s->z = 0; s->ligature_index = 0;
#define CLEAR(s) s->filled = false; s->rendered = false; s->colored = false; s->glyph = 0; memset(&s->extra_glyphs, 0, sizeof(ExtraGlyphs)); s->x = 0; s->y = 0; s->z = 0; s->ligature_index = 0;
SpritePosition *s;
for (size_t i = 0; i < sizeof(font->sprite_map)/sizeof(font->sprite_map[0]); i++) {
s = font->sprite_map + i;
@@ -209,7 +212,7 @@ clear_sprite_map(Font *font) {
void
clear_special_glyph_cache(Font *font) {
#define CLEAR(s) s->filled = false; s->glyph = 0;
#define CLEAR(s) s->filled = false; s->glyph = 0;
SpecialGlyphCache *s;
for (size_t i = 0; i < sizeof(font->special_glyph_cache)/sizeof(font->special_glyph_cache[0]); i++) {
s = font->special_glyph_cache + i;
@@ -245,31 +248,28 @@ init_font(Font *f, PyObject *descriptor, bool bold, bool italic, bool is_face) {
PyObject *face;
if (is_face) { face = descriptor; Py_INCREF(face); }
else { face = desc_to_face(descriptor); if (face == NULL) return false; }
f->face = face;
f->hb_font = harfbuzz_font_for_face(face);
if (f->hb_font == NULL) { PyErr_NoMemory(); return false; }
f->face = face;
f->bold = bold; f->italic = italic;
return true;
}
static inline void
del_font(Font *f) {
f->hb_font = NULL;
Py_CLEAR(f->face);
del_font(Font *f) {
Py_CLEAR(f->face);
free_maps(f);
f->bold = false; f->italic = false;
}
static unsigned int cell_width = 0, cell_height = 0, baseline = 0, underline_position = 0, underline_thickness = 0;
static uint8_t *canvas = NULL;
static pixel *canvas = NULL;
#define CELLS_IN_CANVAS ((MAX_NUM_EXTRA_GLYPHS + 1) * 3)
static inline void
clear_canvas(void) { memset(canvas, 0, CELLS_IN_CANVAS * cell_width * cell_height); }
static inline void
clear_canvas(void) { memset(canvas, 0, CELLS_IN_CANVAS * cell_width * cell_height * sizeof(pixel)); }
static void
python_send_to_gpu(unsigned int x, unsigned int y, unsigned int z, uint8_t* buf) {
python_send_to_gpu(unsigned int x, unsigned int y, unsigned int z, pixel* buf) {
if (python_send_to_gpu_impl != NULL && python_send_to_gpu_impl != Py_None) {
PyObject *ret = PyObject_CallFunction(python_send_to_gpu_impl, "IIIN", x, y, z, PyBytes_FromStringAndSize((const char*)buf, cell_width * cell_height));
PyObject *ret = PyObject_CallFunction(python_send_to_gpu_impl, "IIIN", x, y, z, PyBytes_FromStringAndSize((const char*)buf, sizeof(pixel) * cell_width * cell_height));
if (ret == NULL) PyErr_Print();
else Py_DECREF(ret);
}
@@ -278,7 +278,7 @@ python_send_to_gpu(unsigned int x, unsigned int y, unsigned int z, uint8_t* buf)
static inline PyObject*
update_cell_metrics() {
#define CALL(idx, desired_height, force) { if (idx >= 0) { Font *f = fonts.fonts + idx; if ((f)->face) { if(!set_size_for_face((f)->face, desired_height, force)) return NULL; (f)->hb_font = harfbuzz_font_for_face((f)->face); } clear_sprite_map((f)); }}
#define CALL(idx, desired_height, force) { if (idx >= 0) { Font *f = fonts.fonts + idx; if ((f)->face) { if(!set_size_for_face((f)->face, desired_height, force)) return NULL; } clear_sprite_map((f)); }}
CALL(BOX_FONT, 0, false); CALL(fonts.medium_font_idx, 0, false);
CALL(fonts.bold_font_idx, 0, false); CALL(fonts.italic_font_idx, 0, false); CALL(fonts.bi_font_idx, 0, false);
cell_metrics(fonts.fonts[fonts.medium_font_idx].face, &cell_width, &cell_height, &baseline, &underline_position, &underline_thickness);
@@ -290,13 +290,15 @@ update_cell_metrics() {
if (cell_height < 4) { PyErr_SetString(PyExc_ValueError, "line height too small after adjustment"); return NULL; }
if (cell_height > 1000) { PyErr_SetString(PyExc_ValueError, "line height too large after adjustment"); return NULL; }
underline_position = MIN(cell_height - 1, underline_position);
// ensure there is at least a couple of pixels available to render styled underlines
while (underline_position > baseline + 1 && cell_height - underline_position < 2) underline_position--;
if (line_height_adjustment > 1) {
baseline += MIN(cell_height - 1, (unsigned)line_height_adjustment / 2);
underline_position += MIN(cell_height - 1, (unsigned)line_height_adjustment / 2);
}
sprite_tracker_set_layout(cell_width, cell_height);
global_state.cell_width = cell_width; global_state.cell_height = cell_height;
free(canvas); canvas = malloc(CELLS_IN_CANVAS * cell_width * cell_height);
free(canvas); canvas = malloc(CELLS_IN_CANVAS * cell_width * cell_height * sizeof(pixel));
if (canvas == NULL) return PyErr_NoMemory();
for (ssize_t i = 0, j = fonts.first_symbol_font_idx; i < (ssize_t)fonts.symbol_map_fonts_count; i++, j++) {
CALL(j, cell_height, true);
@@ -319,7 +321,7 @@ face_has_codepoint(PyObject* face, char_type cp) {
return glyph_id_for_codepoint(face, cp) > 0;
}
static inline bool
static inline bool
has_cell_text(Font *self, Cell *cell) {
if (!face_has_codepoint(self->face, cell->ch)) return false;
if (cell->cc) {
@@ -330,20 +332,11 @@ has_cell_text(Font *self, Cell *cell) {
return true;
}
static inline ssize_t
fallback_font(Cell *cell) {
bool bold = (cell->attrs >> BOLD_SHIFT) & 1;
bool italic = (cell->attrs >> ITALIC_SHIFT) & 1;
ssize_t f;
for (size_t i = 0, j = fonts.first_fallback_font_idx; i < fonts.fallback_fonts_count; i++, j++) {
Font *ff = fonts.fonts +j;
if (ff->bold == bold && ff->italic == italic && has_cell_text(ff, cell)) {
return j;
}
}
load_fallback_font(Cell *cell, bool bold, bool italic) {
if (fonts.fallback_fonts_count > 100) { fprintf(stderr, "Too many fallback fonts\n"); return MISSING_FONT; }
ssize_t f;
if (bold) f = fonts.italic_font_idx > 0 ? fonts.bi_font_idx : fonts.bold_font_idx;
else f = italic ? fonts.italic_font_idx : fonts.medium_font_idx;
@@ -364,6 +357,31 @@ fallback_font(Cell *cell) {
return ans;
}
static inline ssize_t
fallback_font(Cell *cell) {
bool bold = (cell->attrs >> BOLD_SHIFT) & 1;
bool italic = (cell->attrs >> ITALIC_SHIFT) & 1;
// Load the emoji fallback font first as on Linux there are a bunch of
// non-color fonts that provide some emoji glyphs.
if (fonts.fallback_fonts_count < 1) {
Cell c = {0};
c.ch = 0x1f648; // 🙈
load_fallback_font(&c, false, false);
}
// Check if one of the existing fallback fonts has this text
for (size_t i = 0, j = fonts.first_fallback_font_idx; i < fonts.fallback_fonts_count; i++, j++) {
Font *ff = fonts.fonts +j;
if (ff->bold == bold && ff->italic == italic && has_cell_text(ff, cell)) {
return j;
}
}
return load_fallback_font(cell, bold, italic);
}
static inline ssize_t
in_symbol_maps(char_type ch) {
for (size_t i = 0; i < fonts.symbol_maps_count; i++) {
@@ -429,7 +447,20 @@ END_ALLOW_CASE_RANGE
static PyObject* box_drawing_function = NULL;
static void
void
render_alpha_mask(uint8_t *alpha_mask, pixel* dest, Region *src_rect, Region *dest_rect, size_t src_stride, size_t dest_stride) {
for (size_t sr = src_rect->top, dr = dest_rect->top; sr < src_rect->bottom && dr < dest_rect->bottom; sr++, dr++) {
pixel *d = dest + dest_stride * dr;
uint8_t *s = alpha_mask + src_stride * sr;
for(size_t sc = src_rect->left, dc = dest_rect->left; sc < src_rect->right && dc < dest_rect->right; sc++, dc++) {
pixel val = d[dc];
uint8_t alpha = s[sc];
d[dc] = 0xffffff00 | MIN(0xff, alpha + (val & 0xff));
}
}
}
static void
render_box_cell(Cell *cell) {
int error = 0;
glyph_index glyph = box_glyph_id(cell->ch);
@@ -443,14 +474,19 @@ render_box_cell(Cell *cell) {
set_sprite(cell, sp->x, sp->y, sp->z);
if (sp->rendered) return;
sp->rendered = true;
sp->colored = false;
PyObject *ret = PyObject_CallFunction(box_drawing_function, "I", cell->ch);
if (ret == NULL) { PyErr_Print(); return; }
current_send_sprite_to_gpu(sp->x, sp->y, sp->z, PyLong_AsVoidPtr(PyTuple_GET_ITEM(ret, 0)));
uint8_t *alpha_mask = PyLong_AsVoidPtr(PyTuple_GET_ITEM(ret, 0));
clear_canvas();
Region r = { .right = cell_width, .bottom = cell_height };
render_alpha_mask(alpha_mask, canvas, &r, &r, cell_width, cell_width);
current_send_sprite_to_gpu(sp->x, sp->y, sp->z, canvas);
Py_DECREF(ret);
}
static inline void
load_hb_buffer(Cell *first_cell, index_type num_cells) {
load_hb_buffer(Cell *first_cell, index_type num_cells) {
index_type num;
hb_buffer_clear_contents(harfbuzz_buffer);
while (num_cells) {
@@ -474,13 +510,14 @@ load_hb_buffer(Cell *first_cell, index_type num_cells) {
static inline void
set_cell_sprite(Cell *cell, SpritePosition *sp) {
cell->sprite_x = sp->x; cell->sprite_y = sp->y; cell->sprite_z = sp->z;
if (sp->colored) cell->sprite_z |= 0x4000;
}
static inline uint8_t*
static inline pixel*
extract_cell_from_canvas(unsigned int i, unsigned int num_cells) {
uint8_t *ans = canvas + (cell_width * cell_height * (CELLS_IN_CANVAS - 1)), *dest = ans, *src = canvas + (i * cell_width);
pixel *ans = canvas + (cell_width * cell_height * (CELLS_IN_CANVAS - 1)), *dest = ans, *src = canvas + (i * cell_width);
unsigned int stride = cell_width * num_cells;
for (unsigned int r = 0; r < cell_height; r++, dest += cell_width, src += stride) memcpy(dest, src, cell_width);
for (unsigned int r = 0; r < cell_height; r++, dest += cell_width, src += stride) memcpy(dest, src, cell_width * sizeof(pixel));
return ans;
}
@@ -499,12 +536,15 @@ render_group(unsigned int num_cells, unsigned int num_glyphs, Cell *cells, hb_gl
}
clear_canvas();
render_glyphs_in_cells(font->face, font->bold, font->italic, info, positions, num_glyphs, canvas, cell_width, cell_height, num_cells, baseline);
bool was_colored = is_emoji(cells->ch);
render_glyphs_in_cells(font->face, font->bold, font->italic, info, positions, num_glyphs, canvas, cell_width, cell_height, num_cells, baseline, &was_colored);
if (PyErr_Occurred()) PyErr_Print();
for (unsigned int i = 0; i < num_cells; i++) {
for (unsigned int i = 0; i < num_cells; i++) {
sprite_position[i]->rendered = true;
set_cell_sprite(cells + i, sprite_position[i]);
uint8_t *buf = num_cells == 1 ? canvas : extract_cell_from_canvas(i, num_cells);
sprite_position[i]->colored = was_colored;
set_cell_sprite(cells + i, sprite_position[i]);
pixel *buf = num_cells == 1 ? canvas : extract_cell_from_canvas(i, num_cells);
current_send_sprite_to_gpu(sprite_position[i]->x, sprite_position[i]->y, sprite_position[i]->z, buf);
}
@@ -526,11 +566,11 @@ is_special_glyph(glyph_index glyph_id, Font *font, CellData* cell_data) {
if (s == NULL) return false;
if (!s->filled) {
s->is_special = cell_data->current_codepoint ? (
glyph_id != glyph_id_for_codepoint(font->face, cell_data->current_codepoint) ? true : false)
glyph_id != glyph_id_for_codepoint(font->face, cell_data->current_codepoint) ? true : false)
:
false;
s->filled = true;
}
}
return s->is_special;
}
@@ -578,7 +618,7 @@ next_group(Font *font, unsigned int *num_group_cells, unsigned int *num_group_gl
// how to break text into cells. In addition, we have to deal with
// monospace ligature fonts that use dummy glyphs of zero size to implement
// their ligatures.
CellData cell_data;
cell_data.cell = cells; cell_data.num_codepoints = num_codepoints_in_cell(cells); cell_data.codepoints_consumed = 0; cell_data.current_codepoint = cells->ch;
#define LIMIT (MAX_NUM_EXTRA_GLYPHS + 1)
@@ -593,7 +633,7 @@ next_group(Font *font, unsigned int *num_group_cells, unsigned int *num_group_gl
glyph_index glyph_id = info[nglyphs].codepoint;
cluster = info[nglyphs].cluster;
is_special = is_special_glyph(glyph_id, font, &cell_data);
if (prev_was_special && !is_special) break;
if (prev_was_special && !is_special) break;
glyphs_in_group[nglyphs++] = glyph_id;
// Soak up a number of codepoints indicated by the difference in cluster numbers.
if (cluster > previous_cluster || nglyphs == 1) {
@@ -637,11 +677,11 @@ static inline void
shape_run(Cell *first_cell, index_type num_cells, Font *font) {
hb_glyph_info_t *info;
hb_glyph_position_t *positions;
unsigned int num_glyphs = shape(first_cell, num_cells, font->hb_font, &info, &positions);
unsigned int num_glyphs = shape(first_cell, num_cells, harfbuzz_font_for_face(font->face), &info, &positions);
#if 0
// You can also generate this easily using hb-shape --show-flags --show-extents --cluster-level=1 --shapers=ot /path/to/font/file text
hb_buffer_serialize_glyphs(harfbuzz_buffer, 0, num_glyphs, (char*)canvas, CELLS_IN_CANVAS * cell_width * cell_height, NULL, font->hb_font, HB_BUFFER_SERIALIZE_FORMAT_TEXT, HB_BUFFER_SERIALIZE_FLAG_DEFAULT | HB_BUFFER_SERIALIZE_FLAG_GLYPH_EXTENTS | HB_BUFFER_SERIALIZE_FLAG_GLYPH_FLAGS);
printf("\n%s\n", canvas);
// You can also generate this easily using hb-shape --show-extents --cluster-level=1 --shapers=ot /path/to/font/file text
hb_buffer_serialize_glyphs(harfbuzz_buffer, 0, num_glyphs, (char*)canvas, sizeof(pixel) * CELLS_IN_CANVAS * cell_width * cell_height, NULL, harfbuzz_font_for_face(font->face), HB_BUFFER_SERIALIZE_FORMAT_TEXT, HB_BUFFER_SERIALIZE_FLAG_DEFAULT | HB_BUFFER_SERIALIZE_FLAG_GLYPH_EXTENTS);
printf("\n%s\n", (char*)canvas);
clear_canvas();
#endif
unsigned int run_pos = 0, cell_pos = 0, num_group_glyphs, num_group_cells;
@@ -669,16 +709,15 @@ test_shape(PyObject UNUSED *self, PyObject *args) {
face = face_from_path(path, index);
if (face == NULL) return NULL;
font = calloc(1, sizeof(Font));
font->hb_font = harfbuzz_font_for_face(face);
font->face = face;
}
}
hb_glyph_info_t *info;
hb_glyph_position_t *positions;
unsigned int num_glyphs = shape(line->cells, num, font->hb_font, &info, &positions);
unsigned int num_glyphs = shape(line->cells, num, harfbuzz_font_for_face(font->face), &info, &positions);
PyObject *ans = PyList_New(0);
unsigned int run_pos = 0, cell_pos = 0, num_group_glyphs, num_group_cells;
ExtraGlyphs extra_glyphs;
ExtraGlyphs extra_glyphs;
glyph_index first_glyph;
while(run_pos < num_glyphs && cell_pos < num) {
first_glyph = next_group(font, &num_group_cells, &num_group_glyphs, line->cells + cell_pos, info + run_pos, num_glyphs - run_pos, num - cell_pos, &extra_glyphs);
@@ -691,7 +730,7 @@ test_shape(PyObject UNUSED *self, PyObject *args) {
return ans;
}
static inline void
static inline void
render_run(Cell *first_cell, index_type num_cells, ssize_t font_idx) {
switch(font_idx) {
default:
@@ -741,7 +780,7 @@ set_font(PyObject UNUSED *m, PyObject *args) {
for (size_t i = 0; i < fonts.fonts_count; i++) del_font(fonts.fonts + i);
ensure_space_for(&fonts, fonts, Font, num_fonts, fonts_capacity, 5, true);
fonts.fonts_count = 1;
#define A(attr, bold, italic) { if(attr) { if (!init_font(&fonts.fonts[fonts.fonts_count], attr, bold, italic, false)) return NULL; fonts.attr##_font_idx = fonts.fonts_count++; } else fonts.attr##_font_idx = -1; }
#define A(attr, bold, italic) { if(attr) { if (!init_font(&fonts.fonts[fonts.fonts_count], attr, bold, italic, false)) return NULL; fonts.attr##_font_idx = fonts.fonts_count++; } else fonts.attr##_font_idx = -1; }
A(medium, false, false);
A(bold, true, false); A(italic, false, true); A(bi, true, true);
#undef A
@@ -815,7 +854,11 @@ send_prerendered_sprites(PyObject UNUSED *s, PyObject *args) {
x = sprite_tracker.x; y = sprite_tracker.y; z = sprite_tracker.z;
do_increment(&error);
if (error != 0) { sprite_map_set_error(error); return NULL; }
current_send_sprite_to_gpu(x, y, z, PyLong_AsVoidPtr(PyTuple_GET_ITEM(args, i)));
uint8_t *alpha_mask = PyLong_AsVoidPtr(PyTuple_GET_ITEM(args, i));
clear_canvas();
Region r = { .right = cell_width, .bottom = cell_height };
render_alpha_mask(alpha_mask, canvas, &r, &r, cell_width, cell_width);
current_send_sprite_to_gpu(x, y, z, canvas);
}
return Py_BuildValue("H", x);
}
@@ -839,18 +882,34 @@ test_render_line(PyObject UNUSED *self, PyObject *args) {
static PyObject*
concat_cells(PyObject UNUSED *self, PyObject *args) {
// Concatenate cells returning RGBA data
unsigned int cell_width, cell_height;
int is_32_bit;
PyObject *cells;
if (!PyArg_ParseTuple(args, "IIO!", &cell_width, &cell_height, &PyTuple_Type, &cells)) return NULL;
if (!PyArg_ParseTuple(args, "IIpO!", &cell_width, &cell_height, &is_32_bit, &PyTuple_Type, &cells)) return NULL;
size_t num_cells = PyTuple_GET_SIZE(cells), r, c, i;
PyObject *ans = PyBytes_FromStringAndSize(NULL, 3 * cell_width * cell_height * num_cells);
PyObject *ans = PyBytes_FromStringAndSize(NULL, 4 * cell_width * cell_height * num_cells);
if (ans == NULL) return PyErr_NoMemory();
uint8_t *dest = (uint8_t*)PyBytes_AS_STRING(ans), *src;
pixel *dest = (pixel*)PyBytes_AS_STRING(ans);
for (r = 0; r < cell_height; r++) {
for (c = 0; c < num_cells; c++) {
src = ((uint8_t*)PyBytes_AS_STRING(PyTuple_GET_ITEM(cells, c))) + cell_width * r;
for (i = 0; i < cell_width; i++, dest += 3) {
dest[0] = src[i]; dest[1] = src[i]; dest[2] = src[i];
void *s = ((uint8_t*)PyBytes_AS_STRING(PyTuple_GET_ITEM(cells, c)));
if (is_32_bit) {
pixel *src = (pixel*)s + cell_width * r;
for (i = 0; i < cell_width; i++, dest++) {
uint8_t *rgba = (uint8_t*)dest;
rgba[0] = (src[i] >> 24) & 0xff;
rgba[1] = (src[i] >> 16) & 0xff;
rgba[2] = (src[i] >> 8) & 0xff;
rgba[3] = src[i] & 0xff;
}
} else {
uint8_t *src = (uint8_t*)s + cell_width * r;
for (i = 0; i < cell_width; i++, dest++) {
uint8_t *rgba = (uint8_t*)dest;
if (src[i]) { memset(rgba, 0xff, 3); rgba[3] = src[i]; }
else *dest = 0;
}
}
}
@@ -883,7 +942,7 @@ error:
static PyObject*
get_fallback_font(PyObject UNUSED *self, PyObject *args) {
PyObject *text;
PyObject *text;
int bold, italic;
if (!PyArg_ParseTuple(args, "Upp", &text, &bold, &italic)) return NULL;
static Py_UCS4 char_buf[16];
@@ -916,7 +975,7 @@ static PyMethodDef module_methods[] = {
{NULL, NULL, 0, NULL} /* Sentinel */
};
bool
bool
init_fonts(PyObject *module) {
if (Py_AtExit(finalize) != 0) {
PyErr_SetString(PyExc_RuntimeError, "Failed to register the fonts module at exit handler");

View File

@@ -13,20 +13,32 @@
#pragma GCC diagnostic pop
// API that font backends need to implement
unsigned int glyph_id_for_codepoint(PyObject *, char_type);
hb_font_t* harfbuzz_font_for_face(PyObject*);
bool set_size_for_face(PyObject*, unsigned int, bool);
void cell_metrics(PyObject*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*);
void cell_metrics(PyObject*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*);
bool render_glyphs_in_cells(PyObject *f, bool bold, bool italic, hb_glyph_info_t *info, hb_glyph_position_t *positions, unsigned int num_glyphs, pixel *canvas, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, unsigned int baseline, bool *was_colored);
PyObject* create_fallback_face(PyObject *base_face, Cell* cell, bool bold, bool italic);
PyObject* specialize_font_descriptor(PyObject *base_descriptor);
PyObject* face_from_path(const char *path, int index);
PyObject* face_from_descriptor(PyObject*);
void sprite_tracker_current_layout(unsigned int *x, unsigned int *y, unsigned int *z);
bool render_glyphs_in_cells(PyObject *f, bool bold, bool italic, hb_glyph_info_t *info, hb_glyph_position_t *positions, unsigned int num_glyphs, uint8_t *canvas, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, unsigned int baseline);
void render_alpha_mask(uint8_t *alpha_mask, pixel* dest, Region *src_rect, Region *dest_rect, size_t src_stride, size_t dest_stride);
void render_line(Line *line);
void sprite_tracker_set_limits(size_t max_texture_size, size_t max_array_len);
void sprite_tracker_set_layout(unsigned int cell_width, unsigned int cell_height);
typedef void (*free_extra_data_func)(void*);
PyObject* ft_face_from_data(const uint8_t* data, size_t sz, void *extra_data, free_extra_data_func fed, PyObject *path, int hinting, int hintstyle, float);
PyObject* ft_face_from_path_and_psname(PyObject* path, const char* psname, void *extra_data, free_extra_data_func fed, int hinting, int hintstyle, float);
PyObject* specialize_font_descriptor(PyObject *base_descriptor);
PyObject* create_fallback_face(PyObject *base_face, Cell* cell, bool bold, bool italic);
PyObject* face_from_descriptor(PyObject*);
PyObject* face_from_path(const char *path, int index);
static inline void
right_shift_canvas(pixel *canvas, size_t width, size_t height, size_t amt) {
pixel *src;
size_t r;
for (r = 0, src = canvas; r < height; r++, src += width) {
memmove(src + amt, src, sizeof(pixel) * (width - amt));
memset(src, 0, sizeof(pixel) * amt);
}
}

View File

@@ -7,7 +7,7 @@ import os
from functools import partial as p
from itertools import repeat
from kitty.utils import get_logical_dpi
from kitty.fast_data_types import pt_to_px_ceil
scale = (0.001, 1, 1.5, 2)
@@ -18,9 +18,8 @@ def set_scale(new_scale):
def thickness(level=1, horizontal=True):
dpi = get_logical_dpi()[0 if horizontal else 1]
pts = scale[level]
return int(math.ceil(pts * dpi / 72.0))
return pt_to_px_ceil(pts)
def draw_hline(buf, width, x1, x2, y, level):
@@ -435,7 +434,7 @@ def render_missing_glyph(buf, width, height):
draw_vline(buf, width, vgap, height - vgap + 1, width - hgap, 0)
def test_drawing(sz=32, family='monospace'):
def test_drawing(sz=48, family='monospace'):
from .render import display_bitmap, setup_for_testing
from kitty.fast_data_types import concat_cells, set_send_sprite_to_gpu
@@ -444,7 +443,7 @@ def test_drawing(sz=32, family='monospace'):
def join_cells(cells):
cells = tuple(bytes(x) for x in cells)
return concat_cells(width, height, cells)
return concat_cells(width, height, False, cells)
def render_chr(ch):
if ch in box_chars:
@@ -469,7 +468,7 @@ def test_drawing(sz=32, family='monospace'):
rgb_data = b''.join(rows)
width *= 32
height *= len(rows)
assert len(rgb_data) == width * height * 3, '{} != {}'.format(len(rgb_data), width * height * 3)
assert len(rgb_data) == width * height * 4, '{} != {}'.format(len(rgb_data), width * height * 4)
display_bitmap(rgb_data, width, height)
finally:
set_send_sprite_to_gpu(None)

View File

@@ -3,9 +3,9 @@
# License: GPL v3 Copyright: 2017, Kovid Goyal <kovid at kovidgoyal.net>
import sys
from kitty.constants import isosx
from kitty.constants import is_macos
if isosx:
if is_macos:
from .core_text import list_fonts
else:
from .fontconfig import list_fonts

View File

@@ -8,15 +8,16 @@ from collections import namedtuple
from math import ceil, floor, pi, sin, sqrt
from kitty.config import defaults
from kitty.constants import isosx
from kitty.constants import is_macos
from kitty.fast_data_types import (
Screen, change_wcwidth, get_fallback_font, send_prerendered_sprites,
set_font, set_font_size, set_logical_dpi, set_send_sprite_to_gpu,
sprite_map_set_limits, test_render_line, test_shape
set_font, set_font_size, set_logical_dpi, set_options,
set_send_sprite_to_gpu, sprite_map_set_limits, test_render_line,
test_shape
)
from kitty.fonts.box_drawing import render_box_char, render_missing_glyph
if isosx:
if is_macos:
from .core_text import get_font_files, font_for_family
else:
from .fontconfig import get_font_files, font_for_family
@@ -72,14 +73,32 @@ def resize_fonts(new_sz):
def add_line(buf, cell_width, position, thickness, cell_height):
y = position - thickness // 2
while thickness:
while thickness > 0 and y > -1 and y < cell_height:
thickness -= 1
offset = cell_width * y
for x in range(cell_width):
buf[offset + x] = 255
ctypes.memset(ctypes.addressof(buf) + (cell_width * y), 255, cell_width)
y += 1
def add_dline(buf, cell_width, position, thickness, cell_height):
a = min(position - thickness, cell_height - 1)
b = min(position, cell_height - 1)
top, bottom = min(a, b), max(a, b)
deficit = 2 - (bottom - top)
if deficit > 0:
if bottom + deficit < cell_height:
bottom += deficit
elif bottom < cell_height - 1:
bottom += 1
if deficit > 1:
top -= deficit - 1
else:
top -= deficit
top = max(0, min(top, cell_height - 1))
bottom = max(0, min(bottom, cell_height - 1))
for y in {top, bottom}:
ctypes.memset(ctypes.addressof(buf) + (cell_width * y), 255, cell_width)
def add_curl(buf, cell_width, position, thickness, cell_height):
xfactor = 2.0 * pi / cell_width
yfactor = thickness
@@ -119,12 +138,9 @@ def render_special(underline=0, strikethrough=False, missing=False):
if underline:
t = underline_thickness
if underline == 2:
if underline > 1:
t = max(1, min(cell_height - underline_position - 1, t))
dl(
add_curl
if underline == 2 else add_line, underline_position, t, cell_height
)
dl([None, add_line, add_dline, add_curl][underline], underline_position, t, cell_height)
if strikethrough:
pos = int(0.65 * baseline)
dl(add_line, pos, underline_thickness, cell_height)
@@ -138,7 +154,7 @@ def render_special(underline=0, strikethrough=False, missing=False):
def prerender():
# Pre-render the special blank, underline and strikethrough cells
cells = render_special(1), render_special(2), render_special(0, True), render_special(missing=True)
cells = render_special(1), render_special(2), render_special(3), render_special(0, True), render_special(missing=True)
if send_prerendered_sprites(*map(ctypes.addressof, cells)) != len(cells):
raise RuntimeError('Your GPU has too small a max texture size')
@@ -154,8 +170,8 @@ def render_box_drawing(codepoint):
def setup_for_testing(family='monospace', size=11.0, dpi=96.0):
from kitty.utils import get_logical_dpi
opts = defaults._replace(font_family=family)
set_options(opts)
sprites = {}
def send_to_gpu(x, y, z, data):
@@ -164,7 +180,6 @@ def setup_for_testing(family='monospace', size=11.0, dpi=96.0):
sprite_map_set_limits(100000, 100)
set_send_sprite_to_gpu(send_to_gpu)
set_logical_dpi(dpi, dpi)
get_logical_dpi((dpi, dpi))
cell_width, cell_height = set_font_family(opts, override_font_size=size)
prerender()
return sprites, cell_width, cell_height
@@ -182,7 +197,9 @@ def render_string(text, family='monospace', size=11.0, dpi=96.0):
cells = []
found_content = False
for i in reversed(range(s.columns)):
sp = line.sprite_at(i)
sp = list(line.sprite_at(i))
sp[2] &= 0xfff
sp = tuple(sp)
if sp == (0, 0, 0) and not found_content:
continue
found_content = True
@@ -207,16 +224,17 @@ def display_bitmap(rgb_data, width, height):
if not hasattr(display_bitmap, 'detected') and not detect_support():
raise SystemExit('Your terminal does not support the graphics protocol')
display_bitmap.detected = True
with NamedTemporaryFile(delete=False) as f:
with NamedTemporaryFile(suffix='.rgba', delete=False) as f:
f.write(rgb_data)
show(f.name, width, height, 24)
assert len(rgb_data) == 4 * width * height
show(f.name, width, height, 32, align='left')
def test_render_string(text='Hello, world!', family='monospace', size=144.0, dpi=96.0):
def test_render_string(text='Hello, world!', family='monospace', size=64.0, dpi=96.0):
from kitty.fast_data_types import concat_cells, current_fonts
cell_width, cell_height, cells = render_string(text, family, size, dpi)
rgb_data = concat_cells(cell_width, cell_height, tuple(cells))
rgb_data = concat_cells(cell_width, cell_height, True, tuple(cells))
cf = current_fonts()
fonts = [cf['medium'].display_name()]
fonts.extend(f.display_name() for f in cf['fallback'])
@@ -243,8 +261,8 @@ def test_fallback_font(qtext=None, bold=False, italic=False):
def showcase():
change_wcwidth(True)
f = 'monospace' if isosx else 'Liberation Mono'
f = 'monospace' if is_macos else 'Liberation Mono'
test_render_string('He\u0347\u0305llo\u0337, w\u0302or\u0306l\u0354d!', family=f)
test_render_string('你好,世界', family=f)
test_render_string('|\U0001F601|\U0001F64f|\U0001F63a|', family=f)
test_render_string('│😁│🙏│😺│', family=f)
test_render_string('A=>>B!=C', family='Fira Code')

View File

@@ -24,7 +24,7 @@ typedef struct {
unsigned int units_per_EM;
int ascender, descender, height, max_advance_width, max_advance_height, underline_position, underline_thickness;
int hinting, hintstyle, index;
bool is_scalable;
bool is_scalable, has_color;
float size_in_pts;
FT_F26Dot6 char_width, char_height;
FT_UInt xdpi, ydpi;
@@ -38,7 +38,7 @@ PyTypeObject Face_Type;
static PyObject* FreeType_Exception = NULL;
void
void
set_freetype_error(const char* prefix, int err_code) {
int i = 0;
#undef FTERRORS_H_
@@ -54,7 +54,7 @@ set_freetype_error(const char* prefix, int err_code) {
#ifdef FT_ERRORS_H
#include FT_ERRORS_H
#else
#else
FT_ERROR_START_LIST FT_ERROR_END_LIST
#endif
@@ -117,12 +117,12 @@ set_font_size(Face *self, FT_F26Dot6 char_width, FT_F26Dot6 char_height, FT_UInt
}
if (strike_index > -1) {
error = FT_Select_Size(self->face, strike_index);
if (error) { set_freetype_error("Failed to set char size for non-scaleable font, with error:", error); return false; }
if (error) { set_freetype_error("Failed to set char size for non-scalable font, with error:", error); return false; }
return true;
}
}
set_freetype_error("Failed to set char size, with error:", error);
return false;
set_freetype_error("Failed to set char size, with error:", error);
return false;
}
return !error;
}
@@ -154,6 +154,7 @@ init_ft_face(Face *self, PyObject *path, int hinting, int hintstyle) {
CPY(units_per_EM); CPY(ascender); CPY(descender); CPY(height); CPY(max_advance_width); CPY(max_advance_height); CPY(underline_position); CPY(underline_thickness);
#undef CPY
self->is_scalable = FT_IS_SCALABLE(self->face);
self->has_color = FT_HAS_COLOR(self->face);
self->hinting = hinting; self->hintstyle = hintstyle;
if (!set_size_for_face((PyObject*)self, 0, false)) return false;
self->harfbuzz_font = hb_ft_font_create(self->face, NULL);
@@ -169,7 +170,7 @@ init_ft_face(Face *self, PyObject *path, int hinting, int hintstyle) {
PyObject*
ft_face_from_data(const uint8_t* data, size_t sz, void *extra_data, free_extra_data_func fed, PyObject *path, int hinting, int hintstyle, float apple_leading) {
Face *ans = (Face*)Face_Type.tp_alloc(&Face_Type, 0);
if (ans == NULL) return NULL;
if (ans == NULL) return NULL;
int error = FT_New_Memory_Face(library, data, sz, 0, &ans->face);
if(error) { set_freetype_error("Failed to load memory face, with error:", error); Py_CLEAR(ans); return NULL; }
if (!init_ft_face(ans, path, hinting, hintstyle)) { Py_CLEAR(ans); return NULL; }
@@ -188,7 +189,7 @@ load_from_path_and_psname(const char *path, const char* psname, Face *ans) {
if (num_faces < 2) return true;
do {
if (ans->face) {
if (strcmp(FT_Get_Postscript_Name(ans->face), psname) == 0) return true;
if (!psname || strcmp(FT_Get_Postscript_Name(ans->face), psname) == 0) return true;
FT_Done_Face(ans->face); ans->face = NULL;
}
error = FT_New_Face(library, path, ++index, &ans->face);
@@ -211,7 +212,6 @@ ft_face_from_path_and_psname(PyObject* path, const char* psname, void *extra_dat
return (PyObject*)ans;
}
#ifndef __APPLE__
PyObject*
face_from_descriptor(PyObject *descriptor) {
#define D(key, conv) { PyObject *t = PyDict_GetItemString(descriptor, #key); if (t == NULL) return NULL; key = conv(t); t = NULL; }
@@ -232,8 +232,7 @@ face_from_descriptor(PyObject *descriptor) {
}
return (PyObject*)self;
}
#endif
PyObject*
face_from_path(const char *path, int index) {
Face *ans = (Face*)Face_Type.tp_alloc(&Face_Type, 0);
@@ -257,16 +256,16 @@ dealloc(Face* self) {
static PyObject *
repr(Face *self) {
return PyUnicode_FromFormat(
"Face(family=%s, style=%s, ps_name=%s, path=%S, index=%d, is_scalable=%S, units_per_EM=%u, ascender=%i, descender=%i, height=%i, underline_position=%i, underline_thickness=%i)",
"Face(family=%s, style=%s, ps_name=%s, path=%S, index=%d, is_scalable=%S, has_color=%S, ascender=%i, descender=%i, height=%i, underline_position=%i, underline_thickness=%i)",
self->face->family_name ? self->face->family_name : "", self->face->style_name ? self->face->style_name : "",
FT_Get_Postscript_Name(self->face),
self->path, self->index, self->is_scalable ? Py_True : Py_False,
self->ascender, self->descender, self->height, self->max_advance_width, self->max_advance_height, self->underline_position, self->underline_thickness
self->path, self->index, self->is_scalable ? Py_True : Py_False, self->has_color ? Py_True : Py_False,
self->ascender, self->descender, self->height, self->underline_position, self->underline_thickness
);
}
static inline bool
static inline bool
load_glyph(Face *self, int glyph_index, int load_type) {
int flags = get_load_flags(self->hinting, self->hintstyle, load_type);
int error = FT_Load_Glyph(self->face, glyph_index, flags);
@@ -286,23 +285,17 @@ calc_cell_width(Face *self) {
return ans;
}
void
void
cell_metrics(PyObject *s, unsigned int* cell_width, unsigned int* cell_height, unsigned int* baseline, unsigned int* underline_position, unsigned int* underline_thickness) {
Face *self = (Face*)s;
*cell_width = calc_cell_width(self);
*cell_height = CALC_CELL_HEIGHT(self);
#ifdef __APPLE__
// See https://stackoverflow.com/questions/5511830/how-does-line-spacing-work-in-core-text-and-why-is-it-different-from-nslayoutm
if (self->apple_leading <= 0) {
*cell_height += floor(0.2 * (double)(*cell_height) + 0.5);
}
#endif
*baseline = font_units_to_pixels(self, self->ascender);
*underline_position = MIN(*cell_height - 1, (unsigned int)font_units_to_pixels(self, MAX(0, self->ascender - self->underline_position)));
*underline_thickness = MAX(1, font_units_to_pixels(self, self->underline_thickness));
}
unsigned int
unsigned int
glyph_id_for_codepoint(PyObject *s, char_type cp) {
return FT_Get_Char_Index(((Face*)s)->face, cp);
}
@@ -315,6 +308,9 @@ typedef struct {
unsigned char* buf;
size_t start_x, width, stride;
size_t rows;
FT_Pixel_Mode pixel_mode;
bool needs_free;
unsigned int factor, right_edge;
} ProcessedBitmap;
@@ -335,9 +331,8 @@ trim_borders(ProcessedBitmap *ans, size_t extra) {
}
static inline bool
render_bitmap(Face *self, int glyph_id, ProcessedBitmap *ans, unsigned int cell_width, unsigned int num_cells, bool bold, bool italic, bool rescale) {
render_bitmap(Face *self, int glyph_id, ProcessedBitmap *ans, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, bool bold, bool italic, bool rescale) {
if (!load_glyph(self, glyph_id, FT_LOAD_RENDER)) return false;
unsigned int max_width = cell_width * num_cells;
FT_Bitmap *bitmap = &self->face->glyph->bitmap;
@@ -345,15 +340,16 @@ render_bitmap(Face *self, int glyph_id, ProcessedBitmap *ans, unsigned int cell_
ans->start_x = 0; ans->width = bitmap->width;
ans->stride = bitmap->pitch < 0 ? -bitmap->pitch : bitmap->pitch;
ans->rows = bitmap->rows;
ans->pixel_mode = bitmap->pixel_mode;
if (ans->width > max_width) {
size_t extra = bitmap->width - max_width;
if (italic && extra < cell_width / 2) {
trim_borders(ans, extra);
} else if (rescale && self->is_scalable && extra > MAX(2, cell_width / 3)) {
} else if (rescale && self->is_scalable && extra > MAX(2, cell_width / 4)) {
FT_F26Dot6 char_width = self->char_width, char_height = self->char_height;
float ar = (float)max_width / (float)bitmap->width;
if (set_font_size(self, (FT_F26Dot6)((float)self->char_width * ar), (FT_F26Dot6)((float)self->char_height * ar), self->xdpi, self->ydpi, 0)) {
if (!render_bitmap(self, glyph_id, ans, cell_width, num_cells, bold, italic, false)) return false;
if (!render_bitmap(self, glyph_id, ans, cell_width, cell_height, num_cells, bold, italic, false)) return false;
if (!set_font_size(self, char_width, char_height, self->xdpi, self->ydpi, 0)) return false;
} else return false;
}
@@ -361,72 +357,163 @@ render_bitmap(Face *self, int glyph_id, ProcessedBitmap *ans, unsigned int cell_
return true;
}
static void
downsample_bitmap(ProcessedBitmap *bm, unsigned int width, unsigned int cell_height) {
// Downsample using a simple area averaging algorithm. Could probably do
// better with bi-cubic or lanczos, but at these small sizes I dont think
// it matters
float ratio = MAX((float)bm->width / width, (float)bm->rows / cell_height);
int factor = ceilf(ratio);
uint8_t *dest = calloc(4, width * cell_height);
if (dest == NULL) fatal("Out of memory");
uint8_t *d = dest;
for (unsigned int i = 0, sr = 0; i < cell_height; i++, sr += factor) {
for (unsigned int j = 0, sc = 0; j < width; j++, sc += factor, d += 4) {
// calculate area average
unsigned int r=0, g=0, b=0, a=0, count=0;
for (unsigned int y=sr; y < MIN(sr + factor, bm->rows); y++) {
uint8_t *p = bm->buf + (y * bm->stride) + sc * 4;
for (unsigned int x=sc; x < MIN(sc + factor, bm->width); x++, count++) {
b += *(p++); g += *(p++); r += *(p++); a += *(p++);
}
}
if (count) {
d[0] = b / count; d[1] = g / count; d[2] = r / count; d[3] = a / count;
}
}
}
bm->buf = dest; bm->needs_free = true; bm->stride = 4 * width; bm->width = width; bm->rows = cell_height;
bm->factor = factor;
}
static inline void
place_bitmap_in_canvas(unsigned char *cell, ProcessedBitmap *bm, size_t cell_width, size_t cell_height, float x_offset, float y_offset, FT_Glyph_Metrics *metrics, size_t baseline) {
// We want the glyph to be positioned inside the cell based on the bearingX
// and bearingY values, making sure that it does not overflow the cell.
// Calculate column bounds
float bearing_x = (float)metrics->horiBearingX / 64.f;
ssize_t xoff = (ssize_t)(x_offset + bearing_x);
size_t src_start_column = bm->start_x, dest_start_column = 0, extra;
if (xoff < 0) src_start_column += -xoff;
else dest_start_column = xoff;
// Move the dest start column back if the width overflows because of it
if (dest_start_column > 0 && dest_start_column + bm->width > cell_width) {
extra = dest_start_column + bm->width - cell_width;
dest_start_column = extra > dest_start_column ? 0 : dest_start_column - extra;
detect_right_edge(ProcessedBitmap *ans) {
ans->right_edge = 0;
for (ssize_t x = ans->width - 1; !ans->right_edge && x > -1; x--) {
for (size_t y = 0; y < ans->rows && !ans->right_edge; y++) {
uint8_t *p = ans->buf + x * 4 + y * ans->stride;
if (p[3] > 20) ans->right_edge = x;
}
}
}
// Calculate row bounds
float bearing_y = (float)metrics->horiBearingY / 64.f;
ssize_t yoff = (ssize_t)(y_offset + bearing_y);
size_t src_start_row, dest_start_row;
if (yoff > 0 && (size_t)yoff > baseline) {
src_start_row = 0;
dest_start_row = 0;
} else {
src_start_row = 0;
dest_start_row = baseline - yoff;
static inline bool
render_color_bitmap(Face *self, int glyph_id, ProcessedBitmap *ans, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, unsigned int baseline) {
(void)baseline;
unsigned short best = 0, diff = USHRT_MAX;
for (short i = 0; i < self->face->num_fixed_sizes; i++) {
unsigned short w = self->face->available_sizes[i].width;
unsigned short d = w > (unsigned short)cell_width ? w - (unsigned short)cell_width : (unsigned short)cell_width - w;
if (d < diff) {
diff = d;
best = i;
}
}
FT_Error error = FT_Select_Size(self->face, best);
if (error) { set_freetype_error("Failed to set char size for non-scalable font, with error:", error); return false; }
if (!load_glyph(self, glyph_id, FT_LOAD_COLOR)) return false;
FT_Set_Char_Size(self->face, 0, self->char_height, self->xdpi, self->ydpi);
FT_Bitmap *bitmap = &self->face->glyph->bitmap;
if (bitmap->pixel_mode != FT_PIXEL_MODE_BGRA) return false;
ans->buf = bitmap->buffer;
ans->start_x = 0; ans->width = bitmap->width;
ans->stride = bitmap->pitch < 0 ? -bitmap->pitch : bitmap->pitch;
ans->rows = bitmap->rows;
ans->pixel_mode = bitmap->pixel_mode;
if (ans->width > num_cells * cell_width + 2) downsample_bitmap(ans, num_cells * cell_width, cell_height);
detect_right_edge(ans);
return true;
}
/* printf("x_offset: %f bearing_x: %f y_offset: %f bearing_y: %f src_start_row: %zu src_start_column: %zu dest_start_row: %zu dest_start_column: %zu bm_width: %lu bitmap_rows: %lu\n", x_offset, bearing_x, y_offset, bearing_y, src_start_row, src_start_column, dest_start_row, dest_start_column, bm->width, bm->rows); */
for (size_t sr = src_start_row, dr = dest_start_row; sr < bm->rows && dr < cell_height; sr++, dr++) {
for(size_t sc = src_start_column, dc = dest_start_column; sc < bm->width && dc < cell_width; sc++, dc++) {
uint16_t val = cell[dr * cell_width + dc];
val = MIN(255, ((uint16_t)val + (uint16_t)bm->buf[sr * bm->stride + sc]));
cell[dr * cell_width + dc] = val;
static inline void
copy_color_bitmap(uint8_t *src, pixel* dest, Region *src_rect, Region *dest_rect, size_t src_stride, size_t dest_stride) {
for (size_t sr = src_rect->top, dr = dest_rect->top; sr < src_rect->bottom && dr < dest_rect->bottom; sr++, dr++) {
pixel *d = dest + dest_stride * dr;
uint8_t *s = src + src_stride * sr;
for(size_t sc = src_rect->left, dc = dest_rect->left; sc < src_rect->right && dc < dest_rect->right; sc++, dc++) {
uint8_t *bgra = s + 4 * sc;
if (bgra[3]) {
#define C(idx, shift) ( (uint8_t)(((float)bgra[idx] / (float)bgra[3]) * 255) << shift)
d[dc] = C(2, 24) | C(1, 16) | C(0, 8) | bgra[3];
#undef C
} else d[dc] = 0;
}
}
}
static inline void
right_shift_canvas(uint8_t *canvas, size_t width, size_t height, size_t amt) {
uint8_t *src;
size_t r;
for (r = 0, src = canvas; r < height; r++, src += width) {
memmove(src + amt, src, width - amt);
memset(src, 0, amt);
place_bitmap_in_canvas(pixel *cell, ProcessedBitmap *bm, size_t cell_width, size_t cell_height, float x_offset, float y_offset, FT_Glyph_Metrics *metrics, size_t baseline) {
// We want the glyph to be positioned inside the cell based on the bearingX
// and bearingY values, making sure that it does not overflow the cell.
Region src = { .left = bm->start_x, .bottom = bm->rows, .right = bm->width }, dest = { .bottom = cell_height, .right = cell_width };
// Calculate column bounds
float bearing_x = (float)metrics->horiBearingX / 64.f;
bearing_x /= bm->factor;
int32_t xoff = (ssize_t)(x_offset + bearing_x);
uint32_t extra;
if (xoff < 0) src.left += -xoff;
else dest.left = xoff;
// Move the dest start column back if the width overflows because of it
if (dest.left > 0 && dest.left + bm->width > cell_width) {
extra = dest.left + bm->width - cell_width;
dest.left = extra > dest.left ? 0 : dest.left - extra;
}
// Calculate row bounds
float bearing_y = (float)metrics->horiBearingY / 64.f;
bearing_y /= bm->factor;
int32_t yoff = (ssize_t)(y_offset + bearing_y);
if ((yoff > 0 && (size_t)yoff > baseline)) {
dest.top = 0;
} else {
dest.top = baseline - yoff;
}
/* printf("x_offset: %d bearing_x: %f y_offset: %d bearing_y: %f src_start_row: %u src_start_column: %u dest_start_row: %u dest_start_column: %u bm_width: %lu bitmap_rows: %lu\n", xoff, bearing_x, yoff, bearing_y, src.top, src.left, dest.top, dest.left, bm->width, bm->rows); */
if (bm->pixel_mode == FT_PIXEL_MODE_BGRA) {
copy_color_bitmap(bm->buf, cell, &src, &dest, bm->stride, cell_width);
} else render_alpha_mask(bm->buf, cell, &src, &dest, bm->stride, cell_width);
}
static const ProcessedBitmap EMPTY_PBM = {.factor = 1};
bool
render_glyphs_in_cells(PyObject *f, bool bold, bool italic, hb_glyph_info_t *info, hb_glyph_position_t *positions, unsigned int num_glyphs, uint8_t *canvas, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, unsigned int baseline) {
render_glyphs_in_cells(PyObject *f, bool bold, bool italic, hb_glyph_info_t *info, hb_glyph_position_t *positions, unsigned int num_glyphs, pixel *canvas, unsigned int cell_width, unsigned int cell_height, unsigned int num_cells, unsigned int baseline, bool *was_colored) {
Face *self = (Face*)f;
bool is_emoji = *was_colored; *was_colored = is_emoji && self->has_color;
float x = 0.f, y = 0.f, x_offset = 0.f;
ProcessedBitmap bm;
unsigned int canvas_width = cell_width * num_cells;
for (unsigned int i = 0; i < num_glyphs; i++) {
if (!render_bitmap(self, info[i].codepoint, &bm, cell_width, num_cells, bold, italic, true)) return false;
bm = EMPTY_PBM;
if (*was_colored) {
if (!render_color_bitmap(self, info[i].codepoint, &bm, cell_width, cell_height, num_cells, baseline)) {
if (PyErr_Occurred()) PyErr_Print();
*was_colored = false;
if (!render_bitmap(self, info[i].codepoint, &bm, cell_width, cell_height, num_cells, bold, italic, true)) return false;
}
} else {
if (!render_bitmap(self, info[i].codepoint, &bm, cell_width, cell_height, num_cells, bold, italic, true)) return false;
}
x_offset = x + (float)positions[i].x_offset / 64.0f;
y = (float)positions[i].y_offset / 64.0f;
if (self->face->glyph->metrics.width > 0 && bm.width > 0) place_bitmap_in_canvas(canvas, &bm, canvas_width, cell_height, x_offset, y, &self->face->glyph->metrics, baseline);
if ((*was_colored || self->face->glyph->metrics.width > 0) && bm.width > 0) place_bitmap_in_canvas(canvas, &bm, canvas_width, cell_height, x_offset, y, &self->face->glyph->metrics, baseline);
x += (float)positions[i].x_advance / 64.0f;
if (bm.needs_free) free(bm.buf);
}
// center the glyphs in the canvas
unsigned int right_edge = (unsigned int)x, delta;
// x_advance is wrong for colored bitmaps that have been downsampled
if (*was_colored) right_edge = num_glyphs == 1 ? bm.right_edge : canvas_width;
if (num_cells > 1 && right_edge < canvas_width && (delta = (canvas_width - right_edge) / 2) && delta > 1) {
// center the glyphs in the canvas
right_shift_canvas(canvas, canvas_width, cell_height, delta);
}
return true;
@@ -473,8 +560,8 @@ PyTypeObject Face_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "fast_data_types.Face",
.tp_basicsize = sizeof(Face),
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_dealloc = (destructor)dealloc,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = "FreeType Font face",
.tp_methods = methods,
.tp_members = members,
@@ -486,11 +573,11 @@ free_freetype() {
FT_Done_FreeType(library);
}
bool
bool
init_freetype_library(PyObject *m) {
if (PyType_Ready(&Face_Type) < 0) return 0;
if (PyModule_AddObject(m, "Face", (PyObject *)&Face_Type) != 0) return 0;
Py_INCREF(&Face_Type);
if (PyModule_AddObject(m, "Face", (PyObject *)&Face_Type) != 0) return 0;
Py_INCREF(&Face_Type);
FreeType_Exception = PyErr_NewException("fast_data_types.FreeTypeError", NULL, NULL);
if (FreeType_Exception == NULL) return false;
if (PyModule_AddObject(m, "FreeTypeError", FreeType_Exception) != 0) return false;

1622
kitty/gl-wrapper.c generated

File diff suppressed because it is too large Load Diff

View File

@@ -11,68 +11,69 @@
#include "screen.h"
#include <string.h>
#include <stddef.h>
#include <GLFW/glfw3.h>
#include "glfw-wrapper.h"
static char glbuf[4096];
// GL setup and error handling {{{
// Required minimum OpenGL version
#define REQUIRED_VERSION_MAJOR 3
#define REQUIRED_VERSION_MINOR 3
#define GLSL_VERSION (REQUIRED_VERSION_MAJOR * 100 + REQUIRED_VERSION_MINOR * 10)
#define GLSL_VERSION (OPENGL_REQUIRED_VERSION_MAJOR * 100 + OPENGL_REQUIRED_VERSION_MINOR * 10)
static void
check_for_gl_error(const char *name, void UNUSED *funcptr, int UNUSED len_args, ...) {
#define f(msg) fatal("OpenGL error: %s (calling function: %s)", msg, name); break;
GLenum code = glad_glGetError();
switch(code) {
switch(code) {
case GL_NO_ERROR: break;
case GL_INVALID_ENUM:
f("An enum value is invalid (GL_INVALID_ENUM)");
case GL_INVALID_VALUE:
f("An numeric value is invalid (GL_INVALID_VALUE)");
case GL_INVALID_OPERATION:
f("This operation is invalid (GL_INVALID_OPERATION)");
case GL_INVALID_FRAMEBUFFER_OPERATION:
f("The framebuffer object is not complete (GL_INVALID_FRAMEBUFFER_OPERATION)");
case GL_OUT_OF_MEMORY:
f("There is not enough memory left to execute the command. (GL_OUT_OF_MEMORY)");
case GL_STACK_UNDERFLOW:
f("An attempt has been made to perform an operation that would cause an internal stack to underflow. (GL_STACK_UNDERFLOW)");
case GL_STACK_OVERFLOW:
f("An attempt has been made to perform an operation that would cause an internal stack to underflow. (GL_STACK_OVERFLOW)");
default:
fatal("An unknown OpenGL error occurred with code: %d (calling function: %s)", code, name);
case GL_INVALID_ENUM:
f("An enum value is invalid (GL_INVALID_ENUM)");
case GL_INVALID_VALUE:
f("An numeric value is invalid (GL_INVALID_VALUE)");
case GL_INVALID_OPERATION:
f("This operation is invalid (GL_INVALID_OPERATION)");
case GL_INVALID_FRAMEBUFFER_OPERATION:
f("The framebuffer object is not complete (GL_INVALID_FRAMEBUFFER_OPERATION)");
case GL_OUT_OF_MEMORY:
f("There is not enough memory left to execute the command. (GL_OUT_OF_MEMORY)");
case GL_STACK_UNDERFLOW:
f("An attempt has been made to perform an operation that would cause an internal stack to underflow. (GL_STACK_UNDERFLOW)");
case GL_STACK_OVERFLOW:
f("An attempt has been made to perform an operation that would cause an internal stack to underflow. (GL_STACK_OVERFLOW)");
default:
fatal("An unknown OpenGL error occurred with code: %d (calling function: %s)", code, name);
break;
}
}
static PyObject*
gl_init(PyObject UNUSED *self, PyObject *args) {
int is_wayland, debug;
if (!PyArg_ParseTuple(args, "pp", &is_wayland, &debug)) return NULL;
if (!init_glad((GLADloadproc) glfwGetProcAddress, debug)) {
fatal("Loading the OpenGL library failed");
}
glad_set_post_callback(check_for_gl_error);
void
gl_init() {
static bool glad_loaded = false;
if (!glad_loaded) {
if (!init_glad((GLADloadproc) glfwGetProcAddress, global_state.debug_gl)) {
fatal("Loading the OpenGL library failed");
}
glad_set_post_callback(check_for_gl_error);
#define ARB_TEST(name) \
if (!GLAD_GL_ARB_##name) { \
fatal("The OpenGL driver on this system is missing the required extension: ARB_%s", #name); \
}
ARB_TEST(texture_storage);
if (!GLAD_GL_ARB_##name) { \
fatal("The OpenGL driver on this system is missing the required extension: ARB_%s", #name); \
}
ARB_TEST(texture_storage);
#undef ARB_TEST
glEnable(GL_BLEND);
Py_RETURN_NONE;
glad_loaded = true;
}
}
void
update_viewport_size(int w, int h) {
glViewport(0, 0, w, h);
update_surface_size(int w, int h, GLuint offscreen_texture_id) {
glViewport(0, 0, w, h);
if (offscreen_texture_id) {
glBindTexture(GL_TEXTURE_2D, offscreen_texture_id);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
}
}
void
free_texture(GLuint *tex_id) {
glDeleteTextures(1, tex_id);
glDeleteTextures(1, tex_id);
*tex_id = 0;
}
@@ -254,7 +255,7 @@ typedef struct {
ssize_t buffers[10];
} VAO;
static VAO vaos[2*MAX_CHILDREN + 10] = {{0}};
static VAO vaos[4*MAX_CHILDREN + 10] = {{0}};
static ssize_t
create_vao() {
@@ -287,7 +288,7 @@ add_buffer_to_vao(ssize_t vao_idx, GLenum usage) {
static void
add_located_attribute_to_vao(ssize_t vao_idx, GLint aloc, GLint size, GLenum data_type, GLsizei stride, void *offset, GLuint divisor) {
VAO *vao = vaos + vao_idx;
if (!vao->num_buffers) fatal("You must create a buffer for this attribute first");
if (!vao->num_buffers) fatal("You must create a buffer for this attribute first");
ssize_t buf = vao->buffers[vao->num_buffers - 1];
bind_buffer(buf);
glEnableVertexAttribArray(aloc);
@@ -314,11 +315,11 @@ add_located_attribute_to_vao(ssize_t vao_idx, GLint aloc, GLint size, GLenum dat
static inline void
add_attribute_to_vao(int p, ssize_t vao_idx, const char *name, GLint size, GLenum data_type, GLsizei stride, void *offset, GLuint divisor) {
GLint aloc = attrib_location(p, name);
if (aloc == -1) fatal("No attribute named: %s found in this program", name);
if (aloc == -1) fatal("No attribute named: %s found in this program", name);
add_located_attribute_to_vao(vao_idx, aloc, size, data_type, stride, offset, divisor);
}
static void
void
remove_vao(ssize_t vao_idx) {
VAO *vao = vaos + vao_idx;
while (vao->num_buffers) {

377
kitty/glfw-wrapper.c generated Normal file
View File

@@ -0,0 +1,377 @@
#include <dlfcn.h>
#include "data-types.h"
#include "glfw-wrapper.h"
static void* handle = NULL;
#define fail(msg, ...) { snprintf(buf, sizeof(buf), msg, __VA_ARGS__); return buf; }
const char*
load_glfw(const char* path) {
static char buf[2048];
handle = dlopen(path, RTLD_LAZY);
if (handle == NULL) fail("Failed to dlopen %s with error: %s", path, dlerror());
dlerror();
*(void **) (&glfwInit_impl) = dlsym(handle, "glfwInit");
if (glfwInit_impl == NULL) fail("Failed to load glfw function glfwInit with error: %s", dlerror());
*(void **) (&glfwTerminate_impl) = dlsym(handle, "glfwTerminate");
if (glfwTerminate_impl == NULL) fail("Failed to load glfw function glfwTerminate with error: %s", dlerror());
*(void **) (&glfwInitHint_impl) = dlsym(handle, "glfwInitHint");
if (glfwInitHint_impl == NULL) fail("Failed to load glfw function glfwInitHint with error: %s", dlerror());
*(void **) (&glfwGetVersion_impl) = dlsym(handle, "glfwGetVersion");
if (glfwGetVersion_impl == NULL) fail("Failed to load glfw function glfwGetVersion with error: %s", dlerror());
*(void **) (&glfwGetVersionString_impl) = dlsym(handle, "glfwGetVersionString");
if (glfwGetVersionString_impl == NULL) fail("Failed to load glfw function glfwGetVersionString with error: %s", dlerror());
*(void **) (&glfwGetError_impl) = dlsym(handle, "glfwGetError");
if (glfwGetError_impl == NULL) fail("Failed to load glfw function glfwGetError with error: %s", dlerror());
*(void **) (&glfwSetErrorCallback_impl) = dlsym(handle, "glfwSetErrorCallback");
if (glfwSetErrorCallback_impl == NULL) fail("Failed to load glfw function glfwSetErrorCallback with error: %s", dlerror());
*(void **) (&glfwGetMonitors_impl) = dlsym(handle, "glfwGetMonitors");
if (glfwGetMonitors_impl == NULL) fail("Failed to load glfw function glfwGetMonitors with error: %s", dlerror());
*(void **) (&glfwGetPrimaryMonitor_impl) = dlsym(handle, "glfwGetPrimaryMonitor");
if (glfwGetPrimaryMonitor_impl == NULL) fail("Failed to load glfw function glfwGetPrimaryMonitor with error: %s", dlerror());
*(void **) (&glfwGetMonitorPos_impl) = dlsym(handle, "glfwGetMonitorPos");
if (glfwGetMonitorPos_impl == NULL) fail("Failed to load glfw function glfwGetMonitorPos with error: %s", dlerror());
*(void **) (&glfwGetMonitorPhysicalSize_impl) = dlsym(handle, "glfwGetMonitorPhysicalSize");
if (glfwGetMonitorPhysicalSize_impl == NULL) fail("Failed to load glfw function glfwGetMonitorPhysicalSize with error: %s", dlerror());
*(void **) (&glfwGetMonitorContentScale_impl) = dlsym(handle, "glfwGetMonitorContentScale");
if (glfwGetMonitorContentScale_impl == NULL) fail("Failed to load glfw function glfwGetMonitorContentScale with error: %s", dlerror());
*(void **) (&glfwGetMonitorName_impl) = dlsym(handle, "glfwGetMonitorName");
if (glfwGetMonitorName_impl == NULL) fail("Failed to load glfw function glfwGetMonitorName with error: %s", dlerror());
*(void **) (&glfwSetMonitorUserPointer_impl) = dlsym(handle, "glfwSetMonitorUserPointer");
if (glfwSetMonitorUserPointer_impl == NULL) fail("Failed to load glfw function glfwSetMonitorUserPointer with error: %s", dlerror());
*(void **) (&glfwGetMonitorUserPointer_impl) = dlsym(handle, "glfwGetMonitorUserPointer");
if (glfwGetMonitorUserPointer_impl == NULL) fail("Failed to load glfw function glfwGetMonitorUserPointer with error: %s", dlerror());
*(void **) (&glfwSetMonitorCallback_impl) = dlsym(handle, "glfwSetMonitorCallback");
if (glfwSetMonitorCallback_impl == NULL) fail("Failed to load glfw function glfwSetMonitorCallback with error: %s", dlerror());
*(void **) (&glfwGetVideoModes_impl) = dlsym(handle, "glfwGetVideoModes");
if (glfwGetVideoModes_impl == NULL) fail("Failed to load glfw function glfwGetVideoModes with error: %s", dlerror());
*(void **) (&glfwGetVideoMode_impl) = dlsym(handle, "glfwGetVideoMode");
if (glfwGetVideoMode_impl == NULL) fail("Failed to load glfw function glfwGetVideoMode with error: %s", dlerror());
*(void **) (&glfwSetGamma_impl) = dlsym(handle, "glfwSetGamma");
if (glfwSetGamma_impl == NULL) fail("Failed to load glfw function glfwSetGamma with error: %s", dlerror());
*(void **) (&glfwGetGammaRamp_impl) = dlsym(handle, "glfwGetGammaRamp");
if (glfwGetGammaRamp_impl == NULL) fail("Failed to load glfw function glfwGetGammaRamp with error: %s", dlerror());
*(void **) (&glfwSetGammaRamp_impl) = dlsym(handle, "glfwSetGammaRamp");
if (glfwSetGammaRamp_impl == NULL) fail("Failed to load glfw function glfwSetGammaRamp with error: %s", dlerror());
*(void **) (&glfwDefaultWindowHints_impl) = dlsym(handle, "glfwDefaultWindowHints");
if (glfwDefaultWindowHints_impl == NULL) fail("Failed to load glfw function glfwDefaultWindowHints with error: %s", dlerror());
*(void **) (&glfwWindowHint_impl) = dlsym(handle, "glfwWindowHint");
if (glfwWindowHint_impl == NULL) fail("Failed to load glfw function glfwWindowHint with error: %s", dlerror());
*(void **) (&glfwWindowHintString_impl) = dlsym(handle, "glfwWindowHintString");
if (glfwWindowHintString_impl == NULL) fail("Failed to load glfw function glfwWindowHintString with error: %s", dlerror());
*(void **) (&glfwCreateWindow_impl) = dlsym(handle, "glfwCreateWindow");
if (glfwCreateWindow_impl == NULL) fail("Failed to load glfw function glfwCreateWindow with error: %s", dlerror());
*(void **) (&glfwDestroyWindow_impl) = dlsym(handle, "glfwDestroyWindow");
if (glfwDestroyWindow_impl == NULL) fail("Failed to load glfw function glfwDestroyWindow with error: %s", dlerror());
*(void **) (&glfwWindowShouldClose_impl) = dlsym(handle, "glfwWindowShouldClose");
if (glfwWindowShouldClose_impl == NULL) fail("Failed to load glfw function glfwWindowShouldClose with error: %s", dlerror());
*(void **) (&glfwSetWindowShouldClose_impl) = dlsym(handle, "glfwSetWindowShouldClose");
if (glfwSetWindowShouldClose_impl == NULL) fail("Failed to load glfw function glfwSetWindowShouldClose with error: %s", dlerror());
*(void **) (&glfwSetWindowTitle_impl) = dlsym(handle, "glfwSetWindowTitle");
if (glfwSetWindowTitle_impl == NULL) fail("Failed to load glfw function glfwSetWindowTitle with error: %s", dlerror());
*(void **) (&glfwSetWindowIcon_impl) = dlsym(handle, "glfwSetWindowIcon");
if (glfwSetWindowIcon_impl == NULL) fail("Failed to load glfw function glfwSetWindowIcon with error: %s", dlerror());
*(void **) (&glfwGetWindowPos_impl) = dlsym(handle, "glfwGetWindowPos");
if (glfwGetWindowPos_impl == NULL) fail("Failed to load glfw function glfwGetWindowPos with error: %s", dlerror());
*(void **) (&glfwSetWindowPos_impl) = dlsym(handle, "glfwSetWindowPos");
if (glfwSetWindowPos_impl == NULL) fail("Failed to load glfw function glfwSetWindowPos with error: %s", dlerror());
*(void **) (&glfwGetWindowSize_impl) = dlsym(handle, "glfwGetWindowSize");
if (glfwGetWindowSize_impl == NULL) fail("Failed to load glfw function glfwGetWindowSize with error: %s", dlerror());
*(void **) (&glfwSetWindowSizeLimits_impl) = dlsym(handle, "glfwSetWindowSizeLimits");
if (glfwSetWindowSizeLimits_impl == NULL) fail("Failed to load glfw function glfwSetWindowSizeLimits with error: %s", dlerror());
*(void **) (&glfwSetWindowAspectRatio_impl) = dlsym(handle, "glfwSetWindowAspectRatio");
if (glfwSetWindowAspectRatio_impl == NULL) fail("Failed to load glfw function glfwSetWindowAspectRatio with error: %s", dlerror());
*(void **) (&glfwSetWindowSize_impl) = dlsym(handle, "glfwSetWindowSize");
if (glfwSetWindowSize_impl == NULL) fail("Failed to load glfw function glfwSetWindowSize with error: %s", dlerror());
*(void **) (&glfwGetFramebufferSize_impl) = dlsym(handle, "glfwGetFramebufferSize");
if (glfwGetFramebufferSize_impl == NULL) fail("Failed to load glfw function glfwGetFramebufferSize with error: %s", dlerror());
*(void **) (&glfwGetWindowFrameSize_impl) = dlsym(handle, "glfwGetWindowFrameSize");
if (glfwGetWindowFrameSize_impl == NULL) fail("Failed to load glfw function glfwGetWindowFrameSize with error: %s", dlerror());
*(void **) (&glfwGetWindowContentScale_impl) = dlsym(handle, "glfwGetWindowContentScale");
if (glfwGetWindowContentScale_impl == NULL) fail("Failed to load glfw function glfwGetWindowContentScale with error: %s", dlerror());
*(void **) (&glfwGetWindowOpacity_impl) = dlsym(handle, "glfwGetWindowOpacity");
if (glfwGetWindowOpacity_impl == NULL) fail("Failed to load glfw function glfwGetWindowOpacity with error: %s", dlerror());
*(void **) (&glfwSetWindowOpacity_impl) = dlsym(handle, "glfwSetWindowOpacity");
if (glfwSetWindowOpacity_impl == NULL) fail("Failed to load glfw function glfwSetWindowOpacity with error: %s", dlerror());
*(void **) (&glfwIconifyWindow_impl) = dlsym(handle, "glfwIconifyWindow");
if (glfwIconifyWindow_impl == NULL) fail("Failed to load glfw function glfwIconifyWindow with error: %s", dlerror());
*(void **) (&glfwRestoreWindow_impl) = dlsym(handle, "glfwRestoreWindow");
if (glfwRestoreWindow_impl == NULL) fail("Failed to load glfw function glfwRestoreWindow with error: %s", dlerror());
*(void **) (&glfwMaximizeWindow_impl) = dlsym(handle, "glfwMaximizeWindow");
if (glfwMaximizeWindow_impl == NULL) fail("Failed to load glfw function glfwMaximizeWindow with error: %s", dlerror());
*(void **) (&glfwShowWindow_impl) = dlsym(handle, "glfwShowWindow");
if (glfwShowWindow_impl == NULL) fail("Failed to load glfw function glfwShowWindow with error: %s", dlerror());
*(void **) (&glfwHideWindow_impl) = dlsym(handle, "glfwHideWindow");
if (glfwHideWindow_impl == NULL) fail("Failed to load glfw function glfwHideWindow with error: %s", dlerror());
*(void **) (&glfwFocusWindow_impl) = dlsym(handle, "glfwFocusWindow");
if (glfwFocusWindow_impl == NULL) fail("Failed to load glfw function glfwFocusWindow with error: %s", dlerror());
*(void **) (&glfwRequestWindowAttention_impl) = dlsym(handle, "glfwRequestWindowAttention");
if (glfwRequestWindowAttention_impl == NULL) fail("Failed to load glfw function glfwRequestWindowAttention with error: %s", dlerror());
*(void **) (&glfwWindowBell_impl) = dlsym(handle, "glfwWindowBell");
if (glfwWindowBell_impl == NULL) fail("Failed to load glfw function glfwWindowBell with error: %s", dlerror());
*(void **) (&glfwGetWindowMonitor_impl) = dlsym(handle, "glfwGetWindowMonitor");
if (glfwGetWindowMonitor_impl == NULL) fail("Failed to load glfw function glfwGetWindowMonitor with error: %s", dlerror());
*(void **) (&glfwSetWindowMonitor_impl) = dlsym(handle, "glfwSetWindowMonitor");
if (glfwSetWindowMonitor_impl == NULL) fail("Failed to load glfw function glfwSetWindowMonitor with error: %s", dlerror());
*(void **) (&glfwGetWindowAttrib_impl) = dlsym(handle, "glfwGetWindowAttrib");
if (glfwGetWindowAttrib_impl == NULL) fail("Failed to load glfw function glfwGetWindowAttrib with error: %s", dlerror());
*(void **) (&glfwSetWindowAttrib_impl) = dlsym(handle, "glfwSetWindowAttrib");
if (glfwSetWindowAttrib_impl == NULL) fail("Failed to load glfw function glfwSetWindowAttrib with error: %s", dlerror());
*(void **) (&glfwSetWindowUserPointer_impl) = dlsym(handle, "glfwSetWindowUserPointer");
if (glfwSetWindowUserPointer_impl == NULL) fail("Failed to load glfw function glfwSetWindowUserPointer with error: %s", dlerror());
*(void **) (&glfwGetWindowUserPointer_impl) = dlsym(handle, "glfwGetWindowUserPointer");
if (glfwGetWindowUserPointer_impl == NULL) fail("Failed to load glfw function glfwGetWindowUserPointer with error: %s", dlerror());
*(void **) (&glfwSetWindowPosCallback_impl) = dlsym(handle, "glfwSetWindowPosCallback");
if (glfwSetWindowPosCallback_impl == NULL) fail("Failed to load glfw function glfwSetWindowPosCallback with error: %s", dlerror());
*(void **) (&glfwSetWindowSizeCallback_impl) = dlsym(handle, "glfwSetWindowSizeCallback");
if (glfwSetWindowSizeCallback_impl == NULL) fail("Failed to load glfw function glfwSetWindowSizeCallback with error: %s", dlerror());
*(void **) (&glfwSetWindowCloseCallback_impl) = dlsym(handle, "glfwSetWindowCloseCallback");
if (glfwSetWindowCloseCallback_impl == NULL) fail("Failed to load glfw function glfwSetWindowCloseCallback with error: %s", dlerror());
*(void **) (&glfwSetWindowRefreshCallback_impl) = dlsym(handle, "glfwSetWindowRefreshCallback");
if (glfwSetWindowRefreshCallback_impl == NULL) fail("Failed to load glfw function glfwSetWindowRefreshCallback with error: %s", dlerror());
*(void **) (&glfwSetWindowFocusCallback_impl) = dlsym(handle, "glfwSetWindowFocusCallback");
if (glfwSetWindowFocusCallback_impl == NULL) fail("Failed to load glfw function glfwSetWindowFocusCallback with error: %s", dlerror());
*(void **) (&glfwSetWindowIconifyCallback_impl) = dlsym(handle, "glfwSetWindowIconifyCallback");
if (glfwSetWindowIconifyCallback_impl == NULL) fail("Failed to load glfw function glfwSetWindowIconifyCallback with error: %s", dlerror());
*(void **) (&glfwSetWindowMaximizeCallback_impl) = dlsym(handle, "glfwSetWindowMaximizeCallback");
if (glfwSetWindowMaximizeCallback_impl == NULL) fail("Failed to load glfw function glfwSetWindowMaximizeCallback with error: %s", dlerror());
*(void **) (&glfwSetFramebufferSizeCallback_impl) = dlsym(handle, "glfwSetFramebufferSizeCallback");
if (glfwSetFramebufferSizeCallback_impl == NULL) fail("Failed to load glfw function glfwSetFramebufferSizeCallback with error: %s", dlerror());
*(void **) (&glfwPollEvents_impl) = dlsym(handle, "glfwPollEvents");
if (glfwPollEvents_impl == NULL) fail("Failed to load glfw function glfwPollEvents with error: %s", dlerror());
*(void **) (&glfwWaitEvents_impl) = dlsym(handle, "glfwWaitEvents");
if (glfwWaitEvents_impl == NULL) fail("Failed to load glfw function glfwWaitEvents with error: %s", dlerror());
*(void **) (&glfwWaitEventsTimeout_impl) = dlsym(handle, "glfwWaitEventsTimeout");
if (glfwWaitEventsTimeout_impl == NULL) fail("Failed to load glfw function glfwWaitEventsTimeout with error: %s", dlerror());
*(void **) (&glfwPostEmptyEvent_impl) = dlsym(handle, "glfwPostEmptyEvent");
if (glfwPostEmptyEvent_impl == NULL) fail("Failed to load glfw function glfwPostEmptyEvent with error: %s", dlerror());
*(void **) (&glfwGetInputMode_impl) = dlsym(handle, "glfwGetInputMode");
if (glfwGetInputMode_impl == NULL) fail("Failed to load glfw function glfwGetInputMode with error: %s", dlerror());
*(void **) (&glfwSetInputMode_impl) = dlsym(handle, "glfwSetInputMode");
if (glfwSetInputMode_impl == NULL) fail("Failed to load glfw function glfwSetInputMode with error: %s", dlerror());
*(void **) (&glfwGetKeyName_impl) = dlsym(handle, "glfwGetKeyName");
if (glfwGetKeyName_impl == NULL) fail("Failed to load glfw function glfwGetKeyName with error: %s", dlerror());
*(void **) (&glfwGetKeyScancode_impl) = dlsym(handle, "glfwGetKeyScancode");
if (glfwGetKeyScancode_impl == NULL) fail("Failed to load glfw function glfwGetKeyScancode with error: %s", dlerror());
*(void **) (&glfwGetKey_impl) = dlsym(handle, "glfwGetKey");
if (glfwGetKey_impl == NULL) fail("Failed to load glfw function glfwGetKey with error: %s", dlerror());
*(void **) (&glfwGetMouseButton_impl) = dlsym(handle, "glfwGetMouseButton");
if (glfwGetMouseButton_impl == NULL) fail("Failed to load glfw function glfwGetMouseButton with error: %s", dlerror());
*(void **) (&glfwGetCursorPos_impl) = dlsym(handle, "glfwGetCursorPos");
if (glfwGetCursorPos_impl == NULL) fail("Failed to load glfw function glfwGetCursorPos with error: %s", dlerror());
*(void **) (&glfwSetCursorPos_impl) = dlsym(handle, "glfwSetCursorPos");
if (glfwSetCursorPos_impl == NULL) fail("Failed to load glfw function glfwSetCursorPos with error: %s", dlerror());
*(void **) (&glfwCreateCursor_impl) = dlsym(handle, "glfwCreateCursor");
if (glfwCreateCursor_impl == NULL) fail("Failed to load glfw function glfwCreateCursor with error: %s", dlerror());
*(void **) (&glfwCreateStandardCursor_impl) = dlsym(handle, "glfwCreateStandardCursor");
if (glfwCreateStandardCursor_impl == NULL) fail("Failed to load glfw function glfwCreateStandardCursor with error: %s", dlerror());
*(void **) (&glfwDestroyCursor_impl) = dlsym(handle, "glfwDestroyCursor");
if (glfwDestroyCursor_impl == NULL) fail("Failed to load glfw function glfwDestroyCursor with error: %s", dlerror());
*(void **) (&glfwSetCursor_impl) = dlsym(handle, "glfwSetCursor");
if (glfwSetCursor_impl == NULL) fail("Failed to load glfw function glfwSetCursor with error: %s", dlerror());
*(void **) (&glfwSetKeyCallback_impl) = dlsym(handle, "glfwSetKeyCallback");
if (glfwSetKeyCallback_impl == NULL) fail("Failed to load glfw function glfwSetKeyCallback with error: %s", dlerror());
*(void **) (&glfwSetCharCallback_impl) = dlsym(handle, "glfwSetCharCallback");
if (glfwSetCharCallback_impl == NULL) fail("Failed to load glfw function glfwSetCharCallback with error: %s", dlerror());
*(void **) (&glfwSetCharModsCallback_impl) = dlsym(handle, "glfwSetCharModsCallback");
if (glfwSetCharModsCallback_impl == NULL) fail("Failed to load glfw function glfwSetCharModsCallback with error: %s", dlerror());
*(void **) (&glfwSetMouseButtonCallback_impl) = dlsym(handle, "glfwSetMouseButtonCallback");
if (glfwSetMouseButtonCallback_impl == NULL) fail("Failed to load glfw function glfwSetMouseButtonCallback with error: %s", dlerror());
*(void **) (&glfwSetCursorPosCallback_impl) = dlsym(handle, "glfwSetCursorPosCallback");
if (glfwSetCursorPosCallback_impl == NULL) fail("Failed to load glfw function glfwSetCursorPosCallback with error: %s", dlerror());
*(void **) (&glfwSetCursorEnterCallback_impl) = dlsym(handle, "glfwSetCursorEnterCallback");
if (glfwSetCursorEnterCallback_impl == NULL) fail("Failed to load glfw function glfwSetCursorEnterCallback with error: %s", dlerror());
*(void **) (&glfwSetScrollCallback_impl) = dlsym(handle, "glfwSetScrollCallback");
if (glfwSetScrollCallback_impl == NULL) fail("Failed to load glfw function glfwSetScrollCallback with error: %s", dlerror());
*(void **) (&glfwSetDropCallback_impl) = dlsym(handle, "glfwSetDropCallback");
if (glfwSetDropCallback_impl == NULL) fail("Failed to load glfw function glfwSetDropCallback with error: %s", dlerror());
*(void **) (&glfwJoystickPresent_impl) = dlsym(handle, "glfwJoystickPresent");
if (glfwJoystickPresent_impl == NULL) fail("Failed to load glfw function glfwJoystickPresent with error: %s", dlerror());
*(void **) (&glfwGetJoystickAxes_impl) = dlsym(handle, "glfwGetJoystickAxes");
if (glfwGetJoystickAxes_impl == NULL) fail("Failed to load glfw function glfwGetJoystickAxes with error: %s", dlerror());
*(void **) (&glfwGetJoystickButtons_impl) = dlsym(handle, "glfwGetJoystickButtons");
if (glfwGetJoystickButtons_impl == NULL) fail("Failed to load glfw function glfwGetJoystickButtons with error: %s", dlerror());
*(void **) (&glfwGetJoystickHats_impl) = dlsym(handle, "glfwGetJoystickHats");
if (glfwGetJoystickHats_impl == NULL) fail("Failed to load glfw function glfwGetJoystickHats with error: %s", dlerror());
*(void **) (&glfwGetJoystickName_impl) = dlsym(handle, "glfwGetJoystickName");
if (glfwGetJoystickName_impl == NULL) fail("Failed to load glfw function glfwGetJoystickName with error: %s", dlerror());
*(void **) (&glfwGetJoystickGUID_impl) = dlsym(handle, "glfwGetJoystickGUID");
if (glfwGetJoystickGUID_impl == NULL) fail("Failed to load glfw function glfwGetJoystickGUID with error: %s", dlerror());
*(void **) (&glfwSetJoystickUserPointer_impl) = dlsym(handle, "glfwSetJoystickUserPointer");
if (glfwSetJoystickUserPointer_impl == NULL) fail("Failed to load glfw function glfwSetJoystickUserPointer with error: %s", dlerror());
*(void **) (&glfwGetJoystickUserPointer_impl) = dlsym(handle, "glfwGetJoystickUserPointer");
if (glfwGetJoystickUserPointer_impl == NULL) fail("Failed to load glfw function glfwGetJoystickUserPointer with error: %s", dlerror());
*(void **) (&glfwJoystickIsGamepad_impl) = dlsym(handle, "glfwJoystickIsGamepad");
if (glfwJoystickIsGamepad_impl == NULL) fail("Failed to load glfw function glfwJoystickIsGamepad with error: %s", dlerror());
*(void **) (&glfwSetJoystickCallback_impl) = dlsym(handle, "glfwSetJoystickCallback");
if (glfwSetJoystickCallback_impl == NULL) fail("Failed to load glfw function glfwSetJoystickCallback with error: %s", dlerror());
*(void **) (&glfwUpdateGamepadMappings_impl) = dlsym(handle, "glfwUpdateGamepadMappings");
if (glfwUpdateGamepadMappings_impl == NULL) fail("Failed to load glfw function glfwUpdateGamepadMappings with error: %s", dlerror());
*(void **) (&glfwGetGamepadName_impl) = dlsym(handle, "glfwGetGamepadName");
if (glfwGetGamepadName_impl == NULL) fail("Failed to load glfw function glfwGetGamepadName with error: %s", dlerror());
*(void **) (&glfwGetGamepadState_impl) = dlsym(handle, "glfwGetGamepadState");
if (glfwGetGamepadState_impl == NULL) fail("Failed to load glfw function glfwGetGamepadState with error: %s", dlerror());
*(void **) (&glfwSetClipboardString_impl) = dlsym(handle, "glfwSetClipboardString");
if (glfwSetClipboardString_impl == NULL) fail("Failed to load glfw function glfwSetClipboardString with error: %s", dlerror());
*(void **) (&glfwGetClipboardString_impl) = dlsym(handle, "glfwGetClipboardString");
if (glfwGetClipboardString_impl == NULL) fail("Failed to load glfw function glfwGetClipboardString with error: %s", dlerror());
*(void **) (&glfwGetTime_impl) = dlsym(handle, "glfwGetTime");
if (glfwGetTime_impl == NULL) fail("Failed to load glfw function glfwGetTime with error: %s", dlerror());
*(void **) (&glfwSetTime_impl) = dlsym(handle, "glfwSetTime");
if (glfwSetTime_impl == NULL) fail("Failed to load glfw function glfwSetTime with error: %s", dlerror());
*(void **) (&glfwGetTimerValue_impl) = dlsym(handle, "glfwGetTimerValue");
if (glfwGetTimerValue_impl == NULL) fail("Failed to load glfw function glfwGetTimerValue with error: %s", dlerror());
*(void **) (&glfwGetTimerFrequency_impl) = dlsym(handle, "glfwGetTimerFrequency");
if (glfwGetTimerFrequency_impl == NULL) fail("Failed to load glfw function glfwGetTimerFrequency with error: %s", dlerror());
*(void **) (&glfwMakeContextCurrent_impl) = dlsym(handle, "glfwMakeContextCurrent");
if (glfwMakeContextCurrent_impl == NULL) fail("Failed to load glfw function glfwMakeContextCurrent with error: %s", dlerror());
*(void **) (&glfwGetCurrentContext_impl) = dlsym(handle, "glfwGetCurrentContext");
if (glfwGetCurrentContext_impl == NULL) fail("Failed to load glfw function glfwGetCurrentContext with error: %s", dlerror());
*(void **) (&glfwSwapBuffers_impl) = dlsym(handle, "glfwSwapBuffers");
if (glfwSwapBuffers_impl == NULL) fail("Failed to load glfw function glfwSwapBuffers with error: %s", dlerror());
*(void **) (&glfwSwapInterval_impl) = dlsym(handle, "glfwSwapInterval");
if (glfwSwapInterval_impl == NULL) fail("Failed to load glfw function glfwSwapInterval with error: %s", dlerror());
*(void **) (&glfwExtensionSupported_impl) = dlsym(handle, "glfwExtensionSupported");
if (glfwExtensionSupported_impl == NULL) fail("Failed to load glfw function glfwExtensionSupported with error: %s", dlerror());
*(void **) (&glfwGetProcAddress_impl) = dlsym(handle, "glfwGetProcAddress");
if (glfwGetProcAddress_impl == NULL) fail("Failed to load glfw function glfwGetProcAddress with error: %s", dlerror());
*(void **) (&glfwVulkanSupported_impl) = dlsym(handle, "glfwVulkanSupported");
if (glfwVulkanSupported_impl == NULL) fail("Failed to load glfw function glfwVulkanSupported with error: %s", dlerror());
*(void **) (&glfwGetRequiredInstanceExtensions_impl) = dlsym(handle, "glfwGetRequiredInstanceExtensions");
if (glfwGetRequiredInstanceExtensions_impl == NULL) fail("Failed to load glfw function glfwGetRequiredInstanceExtensions with error: %s", dlerror());
*(void **) (&glfwGetCocoaWindow_impl) = dlsym(handle, "glfwGetCocoaWindow");
*(void **) (&glfwGetCocoaMonitor_impl) = dlsym(handle, "glfwGetCocoaMonitor");
*(void **) (&glfwGetX11Display_impl) = dlsym(handle, "glfwGetX11Display");
*(void **) (&glfwGetX11Window_impl) = dlsym(handle, "glfwGetX11Window");
*(void **) (&glfwSetX11SelectionString_impl) = dlsym(handle, "glfwSetX11SelectionString");
*(void **) (&glfwGetX11SelectionString_impl) = dlsym(handle, "glfwGetX11SelectionString");
return NULL;
}
void
unload_glfw() {
if (handle) { dlclose(handle); handle = NULL; }
}

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