Support running on the "low power" GPU on dual GPU macOS machines
Fixes #136
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@ -24,6 +24,8 @@ version 0.6.0 [future]
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- Use CoreText instead of FreeType to render text on macOS
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- Support running on the "low power" GPU on dual GPU macOS machines
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- Add a new "grid" window layout
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- Drop the dependency on glfw (kitty now uses a modified, bundled copy of glfw)
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@ -227,6 +227,7 @@ create_os_window(PyObject UNUSED *self, PyObject *args) {
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glfwWindowHint(GLFW_STENCIL_BITS, 0);
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#ifdef __APPLE__
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if (OPT(macos_hide_titlebar)) glfwWindowHint(GLFW_DECORATED, false);
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glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, true);
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#endif
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standard_cursor = glfwCreateStandardCursor(GLFW_IBEAM_CURSOR);
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@ -114,6 +114,12 @@ layout_sprite_map() {
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if (!limits_updated) {
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &(sprite_map.max_texture_size));
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glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &(sprite_map.max_array_texture_layers));
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#ifdef __APPLE__
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// Since on Apple we could have multiple GPUs, with different capabilities,
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// upper bound the values according to the data from http://developer.apple.com/graphicsimaging/opengl/capabilities/
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sprite_map.max_texture_size = MIN(8192, sprite_map.max_texture_size);
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sprite_map.max_array_texture_layers = MIN(512, sprite_map.max_array_texture_layers);
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#endif
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sprite_tracker_set_limits(sprite_map.max_texture_size, sprite_map.max_array_texture_layers);
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limits_updated = true;
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}
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