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games-fps/blackshades: remove unused patches
Closes: https://github.com/gentoo/gentoo/pull/2919
This commit is contained in:
committed by
David Seifert
parent
0cfe75dd79
commit
7ce178be21
@@ -1,11 +0,0 @@
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--- Makefile
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+++ Makefile
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@@ -8,7 +8,7 @@
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CFLAGS := -O2 -Wall -g $(shell sdl-config --cflags) -I$(SRCDIR) -include Source/Support.h
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CXXFLAGS := $(CFLAGS)
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-LDFLAGS := $(shell sdl-config --libs) -lGL -lGLU -lopenal # -framework QuickTime
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+LDFLAGS := $(shell sdl-config --libs) -lGL -lGLU -lopenal -lalut # -framework QuickTime
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# Don't want ogg?
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#CFLAGS += -DNOOGG
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@@ -1,35 +0,0 @@
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--- Source/GameDraw.cpp
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+++ Source/GameDraw.cpp
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@@ -36,7 +36,7 @@
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/*********************> DrawGLScene() <*****/
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-int Game::DrawGLScene(GLvoid)
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+int Game::DrawGLScene(void)
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{
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--- Source/Game.h
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+++ Source/Game.h
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@@ -75,8 +75,8 @@
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//GL functions
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GLvoid ReSizeGLScene(float fov, float near);
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- int DrawGLScene(GLvoid);
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- int InitGL(GLvoid);
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+ int DrawGLScene(void);
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+ int InitGL(void);
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void LoadingScreen(float percent);
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//Game Functions
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--- Source/GameInitDispose.cpp
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+++ Source/GameInitDispose.cpp
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@@ -3913,7 +3913,7 @@
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-int Game::InitGL(GLvoid)
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+int Game::InitGL(void)
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{
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