1166 Commits

Author SHA1 Message Date
Kovid Goyal
2de0c82f18
Fix incorrect full keyboard mode escape codes 2017-09-15 10:44:56 +05:30
Kovid Goyal
cdb12f2049
Fix #122 2017-09-13 14:20:20 +05:30
Kovid Goyal
ca310fc2f2
Add a note about border visibility 2017-09-12 06:52:33 +05:30
Kovid Goyal
273210cb97
Ignore resize requests for very small sizes. Fixes #119 2017-08-28 20:31:01 +05:30
Kovid Goyal
b957ef441c
Avoid function name conflict with index from string.h
Hopefully Fixes #118
2017-08-27 21:17:18 +05:30
Kovid Goyal
31775c8b50
... 2017-08-26 15:19:33 +05:30
Kovid Goyal
8199802b44
Remove unused code 2017-08-26 15:10:55 +05:30
Kovid Goyal
941c553172
Implement an option to adjust the line height
Fixes #116
2017-08-26 14:14:51 +05:30
Kovid Goyal
8ee1c851a1
Optimize the bit twiddling in sprite_position_for 2017-08-26 13:05:18 +05:30
Kovid Goyal
4ce9f550ac
Inline to_color for an easy performance boost 2017-08-26 10:52:24 +05:30
Kovid Goyal
7041616837
More semantic handling of profile arg when compiling 2017-08-26 10:36:04 +05:30
Kovid Goyal
6a3c812470
Forgot to remove python profiling from one place 2017-08-26 10:35:11 +05:30
Kovid Goyal
778b090467
... 2017-08-26 10:25:50 +05:30
Kovid Goyal
a922b4c789
Add instrumentation to analyse kitty performance 2017-08-26 10:24:12 +05:30
Kovid Goyal
e43bf891e4
Print a warning when the specified font family does not exist 2017-08-25 09:55:46 +05:30
Kovid Goyal
fa8203ff31
CoreText: Use a scoring function to find the best matching font
Also if the specified family does not exist, fallback to Menlo
2017-08-25 09:53:11 +05:30
Kovid Goyal
212207d667
Test function for family matching 2017-08-24 22:27:28 +05:30
Kovid Goyal
95a3c51a4b
Remove unused code 2017-08-24 22:22:55 +05:30
Kovid Goyal
697a7b78b3
macOS: Fix selecting fonts using full names (including sub-family) not working
Fixes #83
2017-08-24 19:16:12 +05:30
Kovid Goyal
58644e2b37
Function to get all fonts on macOS 2017-08-24 15:05:42 +05:30
Kovid Goyal
ddcd4daede
macOS: Fix wide characters having their right edges slightly truncated 2017-08-24 12:46:41 +05:30
Kovid Goyal
678bd97e1f
Merge branch 'patch-1' of https://github.com/leonardt/kitty 2017-08-24 08:01:52 +05:30
Leonard (Lenny) Truong
2eb4bf7a1d Typo fix in default kitty.conf 2017-08-23 14:28:51 -07:00
Kovid Goyal
e0e517d6ec
Modify VAO API to allow using multiple buffers 2017-08-23 17:32:46 +05:30
Kovid Goyal
b6679ff7b5
version 0.3.0 v0.3.0 2017-08-23 07:25:37 +05:30
Kovid Goyal
de80003103
macOS: Show the current window title in the global menu bar 2017-08-22 22:46:46 +05:30
Kovid Goyal
2b0596c7f9
Add a basic global menubar on macOS
Fixes #111
2017-08-22 20:59:56 +05:30
Kovid Goyal
3d15a1d786
Fix textures not being rendered in a render call that also uploads textures
The active texture should not be unbound in the upload texture functions
2017-08-22 18:34:25 +05:30
Kovid Goyal
1fcb865202
... 2017-08-22 18:19:46 +05:30
Kovid Goyal
1c56de5605
Change default usage mode to GL_STREAM_DRAW 2017-08-22 18:10:28 +05:30
Kovid Goyal
adbce71fb4
Remove unused code 2017-08-22 18:04:40 +05:30
Kovid Goyal
00e3ea8c08
Remove unused code 2017-08-22 17:32:40 +05:30
Kovid Goyal
36432c8616
API to conveniently download data from a vertex buffer 2017-08-22 12:51:30 +05:30
Kovid Goyal
03e0b9de04
Use vertex buffers instead of texture buffers
Apparently, integer samplers for textFetch() are broken on some macOS
Intel drivers. Fixes #101
2017-08-22 12:08:35 +05:30
Kovid Goyal
4364163ceb
Use a single buffer for multiple vertex arrays 2017-08-22 07:59:51 +05:30
Kovid Goyal
ffd9ec653d
Allow programs to be used with multiple vertex array objects 2017-08-22 00:24:45 +05:30
Kovid Goyal
ee3c3e4cb4
Binding for DeleteVertexArray 2017-08-22 00:18:03 +05:30
Kovid Goyal
277c46908d
Remove unused code 2017-08-21 23:55:39 +05:30
Kovid Goyal
8e27c80e1f
A spot of refactoring 2017-08-21 23:26:30 +05:30
Kovid Goyal
afa767c3a8
Support vertex attrib divisors 2017-08-21 23:24:05 +05:30
Kovid Goyal
67ec04fba3
Also use the buffer manager for vertex arrays 2017-08-21 23:10:25 +05:30
Kovid Goyal
f35bf7f1ba
Move buffer management into its own class 2017-08-21 22:53:13 +05:30
Kovid Goyal
4fdb55e260
Ensure window with hidden chrome is resizable on macOS 2017-08-21 21:06:34 +05:30
Kovid Goyal
be06669e8f
Ensure we dont exceed GL_MAX_TEXTURE_BUFFER_SIZE 2017-08-21 20:53:02 +05:30
Kovid Goyal
313253cd95
Add glFlush() and glFinish() bindings 2017-08-21 19:55:28 +05:30
Kovid Goyal
8c16be2ccd
Remove unused code 2017-08-21 19:38:52 +05:30
Kovid Goyal
e1b276786b
Fix #112 2017-08-21 19:10:06 +05:30
Kovid Goyal
05f5a05c20
Ensure sprite map size tracking is always correct 2017-08-21 17:39:30 +05:30
Kovid Goyal
7e79aac275
Fix incorrect tracking of previous buffer sizes to avoid re-allocs 2017-08-21 17:12:46 +05:30
Kovid Goyal
0a21819e16
DRYer 2017-08-21 16:53:04 +05:30