Remove unused code

This commit is contained in:
Kovid Goyal 2017-08-21 23:55:39 +05:30
parent 8e27c80e1f
commit 277c46908d
No known key found for this signature in database
GPG Key ID: 06BC317B515ACE7C
2 changed files with 4 additions and 32 deletions

View File

@ -536,33 +536,6 @@ GetTexImage(PyObject UNUSED *self, PyObject *args) {
Py_RETURN_NONE;
}
static PyObject*
NamedBufferData(PyObject UNUSED *self, PyObject *args) {
int usage;
unsigned long size, target;
PyObject *address;
if (!PyArg_ParseTuple(args, "kkO!i", &target, &size, &PyLong_Type, &address, &usage)) return NULL;
void *data = PyLong_AsVoidPtr(address);
if (data == NULL) { PyErr_SetString(PyExc_TypeError, "Not a valid data pointer"); return NULL; }
Py_BEGIN_ALLOW_THREADS;
#ifdef glNamedBufferData
#ifdef __APPLE__
if(false) {
#else
if(GLEW_VERSION_4_5) {
#endif
glNamedBufferData(target, size, data, usage);
} else {
glBindBuffer(GL_TEXTURE_BUFFER, target); glBufferData(GL_TEXTURE_BUFFER, size, data, usage); glBindBuffer(GL_TEXTURE_BUFFER, 0);
}
#else
glBindBuffer(GL_TEXTURE_BUFFER, target); glBufferData(GL_TEXTURE_BUFFER, size, data, usage); glBindBuffer(GL_TEXTURE_BUFFER, 0);
#endif
Py_END_ALLOW_THREADS;
CHECK_ERROR;
Py_RETURN_NONE;
}
static PyObject*
GetBufferSubData(PyObject UNUSED *self, PyObject *args) {
unsigned long size, target, offset;
@ -825,7 +798,6 @@ int add_module_gl_constants(PyObject *module) {
METH(CopyImageSubData, METH_VARARGS) \
METH(TexSubImage3D, METH_VARARGS) \
METH(GetTexImage, METH_VARARGS) \
METH(NamedBufferData, METH_VARARGS) \
METH(GetBufferSubData, METH_VARARGS) \
METH(BlendFunc, METH_VARARGS) \
METH(Finish, METH_NOARGS) \

View File

@ -23,9 +23,9 @@ from .fast_data_types import (
glDeleteShader, glDeleteTexture, glEnableVertexAttribArray, glGenBuffers,
glGenTextures, glGenVertexArrays, glGetAttribLocation, glGetBufferSubData,
glGetIntegerv, glGetProgramInfoLog, glGetProgramiv, glGetShaderInfoLog,
glGetShaderiv, glGetUniformLocation, glLinkProgram, glNamedBufferData,
glPixelStorei, glShaderSource, glTexBuffer, glTexParameteri,
glTexStorage3D, glTexSubImage3D, glUseProgram, glVertexAttribDivisor,
glGetShaderiv, glGetUniformLocation, glLinkProgram, glPixelStorei,
glShaderSource, glTexBuffer, glTexParameteri, glTexStorage3D,
glTexSubImage3D, glUseProgram, glVertexAttribDivisor,
glVertexAttribPointer, replace_or_create_buffer
)
from .fonts.render import render_cell
@ -287,7 +287,7 @@ class ShaderProgram:
def send_vertex_data(self, name, data, usage=GL_STATIC_DRAW):
bufid = self.buffers[name]
glNamedBufferData(bufid, sizeof(data), addressof(data), usage)
buffer_manager.set_data(bufid, data, usage=usage)
def __hash__(self) -> int:
return self.program_id