408 Commits

Author SHA1 Message Date
Kovid Goyal
46d49e18c0
More macOS float fixes 2019-09-27 20:07:09 +05:30
Kovid Goyal
f68339c571
float conversion fixes for macOS 2019-09-27 19:56:48 +05:30
Kovid Goyal
0d68b7078c
Check for float conversion issues on build
Useful to catch any errors left over from the migration of times from
double to int64_t
2019-09-27 19:47:25 +05:30
Luflosi
f3b9ff5f9f
Use datatype monotonic_t instead of double to keep track of time
The time is stored in a signed 64 bit integer with nanosecond accuracy. This eliminates the possibility of floating-point inaccuracies.
`monotonic_t` can currently hold values large enough to work correctly for more than 200 years into the future.
Using a typedef instead of directly using `int64_t` everywhere will also allow easily changing the datatype in the future should the need arise for more precise or bigger time values.
2019-09-25 17:43:11 +02:00
Kovid Goyal
4ec1a8d9c3
Merge branch 'extract-glfw-key-event-data' of https://github.com/bew/kitty 2019-09-25 15:44:56 +05:30
Benoit de Chezelles
aadab38487 Fix compilation for macos 2019-09-24 22:03:55 +02:00
Benoit de Chezelles
53275c9137 Extract key event data to struct 2019-09-24 19:15:35 +02:00
Kovid Goyal
fb1c318a09
macOS: Fix a regression in the previous release that caused a crash when pressing a unprintable key, such as the POWER key
Fixes #1997
2019-09-24 16:07:52 +05:30
Kovid Goyal
fe807dd66f
Fix missing parameter name in docs 2019-09-22 19:39:22 +05:30
Luflosi
628e6cc87f
Mark unused parameters in glfw/null_*.c
kitty didn't compile on FreeBSD for me because of unused parameters in glfw/null_joystick.c, so I added the `UNUSED` attribute to them.
I also added `UNUSED` to the unused parameters in glfw/null_monitor.c and glfw/null_window.c as well even though they are probably not used.
2019-09-19 20:21:09 +02:00
Luflosi
e619eb9cbb
Add more keyboard keys 2019-09-08 12:32:19 +02:00
Luflosi
a65ee155c5
Indent lookup table in _glfwGetKeyName() to allow for longer keyboard key names 2019-09-08 12:32:19 +02:00
Luflosi
97e6978ed8
Order keyboard keys by their ASCII value 2019-09-08 12:32:19 +02:00
Luflosi
f05eefcc20
Allow adding keys with Unicode names on macOS 2019-09-08 12:32:19 +02:00
Kovid Goyal
c398d3d16e
Cocoa: Fix glfwSetWindowSize anchor point
This makes glfwSetWindowSize use the top-left corner as anchor point
instead of the bottom-left corner.

Upstream: 7f02898264
2019-09-08 09:16:07 +05:30
Kovid Goyal
9dbc54aad6
Fix comparison of video modes of equal area
This fixes the bug of video modes being discarded if they had
a different resolution but the same area as another mode.

Upstream: 2777f6a754
2019-09-08 09:12:39 +05:30
James McCoy
34350af61c
Only use linux_joystick.c on Linux
Rather than using null_joystick.c when _plat is a bsd, use
linux_joystick.c when _plat is a linux.  This fixes a build issue with
other non-BSD, non-Linux platforms.
2019-09-03 23:02:16 -04:00
Luflosi
b3b830bb5f
Make adding more printable keys slightly easier
When adding keys after `GLFW_KEY_UNDERSCORE`, one now needs to change a `#define` right below the last printable key instead of changing it elsewhere in the code.
This commit now also marks `GLFW_KEY_PLUS` and `GLFW_KEY_UNDERSCORE` as printable characters.
2019-09-01 11:24:14 +02:00
Luflosi
0459dda5c2
Fix bool indentation
The wrong indentation was caused by the removal of GLFWbool in fe62700825.
2019-08-30 15:32:20 +02:00
Luflosi
c0c7cfacc2
Fix NSLog() printing of unicode format strings
See https://stackoverflow.com/questions/720052/nslog-incorrect-encoding.
The `%s` format placeholder for `NSLog()` expects an encoding other than UTF-8, which leads to garbled Unicode characters when trying to print a UTF-8 encoded string.
```Objective-C
NSLog(@"Ä %s %@", "Ä", @("Ä"));
```
prints `Ä √Ñ Ä`.

As can be seen in the example above, the workaround is to convert the UTF-8 encoded C-string to an `NSString` object and print that instead.
`debug_key()` calls `NSLog()`.
2019-08-30 15:03:51 +02:00
Kovid Goyal
90a985b73a
Make format_text() more secure 2019-08-28 05:41:20 +05:30
Luflosi
902fc22670
Simplify GLFW compilation code
This commit removes the need for `is_macos` in `glfw/glfw.py` by moving a few lines of code. Instead of relying on the information that the compilation is or isn't happening on macOS, the code now does the right thing based on which `module` is being built.
This changes the order of the compilation flags slightly.
2019-08-26 16:47:19 +02:00
Luflosi
6cc720a350
Fix typos
Inspired by 4d3ee554b3.
Found using `codespell`.
2019-08-26 12:31:15 +02:00
Luflosi
94d56d1a9e
Correct indentation for two _glfwInputError() messages
This commit changes the indentation of two error messages to match the indentation in the rest of the code.
2019-08-25 21:29:58 +02:00
Luflosi
06c2263657
macOS: implement drag and drop of text into kitty
Closes #1368.
2019-08-24 01:29:33 +02:00
Luflosi
599be7ddc9
Don't add Apple Frameworks twice
These Frameworks are added again a couple lines below in the check for `module == 'cocoa'`.
2019-08-11 02:26:12 +02:00
Luflosi
28bb123be8
Update the GLFW version number from 3.3 to 3.4
Closes https://github.com/kovidgoyal/kitty/issues/1884.
From a337c56848.
2019-08-02 11:00:16 -05:00
Luflosi
5f855ce547
Use context managers to open files
Inspired by d50a6ddc1b.
2019-08-01 13:21:26 -05:00
Kovid Goyal
9cbb726566
Fix #1865 2019-07-30 06:20:54 +05:30
Kovid Goyal
d218900b57
Remove unused header 2019-07-29 09:45:02 +05:30
Kovid Goyal
cab949a939
Fix building with compilers that dont support __has_include 2019-07-29 09:44:05 +05:30
Luflosi
464a6c1441
Fix indentation of bool variables in glfw/egl_context.h
Caused by fe62700825.
2019-07-28 00:23:17 -05:00
Luflosi
b8d2b76ee4
Reduce the difference of glfw to upstream 2019-07-28 00:10:50 -05:00
Luflosi
922bc62e0e
GLFW: Fix invalid ranges for gamepad axis sources
From 9420e6f0d0.
2019-07-26 13:30:38 -05:00
Luflosi
61df266df7
Fix indentation of bool variables in glfw/internal.h
Caused by fe62700825.
2019-07-26 11:45:32 -05:00
Luflosi
961b2c9b65
GLFW: Documentation work
From 3cf7645b96.
2019-07-25 23:07:00 -05:00
Luflosi
cdbe2f13ca
Cocoa: Move slightly towards modern Objective-C
Inspired by 9a9568212c.
2019-07-25 17:14:32 -05:00
Kovid Goyal
d9f90ef077
Make qsort invocations type independent 2019-07-23 10:20:41 +05:30
Luflosi
c02ba03f39
Remove glfw/wgl_context.c and glfw/wgl_context.h 2019-07-21 15:03:39 -05:00
Luflosi
1590c59131
Fix assertion for glfwSetGamma value
From 751c6f9a27.
2019-07-20 23:17:58 -05:00
Luflosi
489f3e6c9d
Add C dialect reminders to each glfw source file
Reduces the difference to upstream.
From 56aad76b16.
2019-07-20 21:07:27 -05:00
Kovid Goyal
5fef4726a7
Cocoa: Fix file-local function not declared static
From upstream: 062a1c22b5
2019-07-20 19:12:21 +05:30
Kovid Goyal
51fdb8200a
X11: Fix focus events not being filtered
From upstream: c6b95e3b07
2019-07-20 19:11:00 +05:30
Kovid Goyal
fb0d98ead1
Add more debugs to Wayland handleEvents() 2019-07-20 14:48:28 +05:30
Kovid Goyal
4096caba64
Cancel read if dispatch_pending fails 2019-07-20 14:32:57 +05:30
Kovid Goyal
38f77144fa
Wayland: dont abort the event handler early if there are no pending events from the compositor. This ensures that the tick callback and other event sources are dispatched. 2019-07-20 14:09:09 +05:30
Kovid Goyal
b8041ce17f
Wayland: Fix infinite loop if the compositor dies 2019-07-20 13:55:38 +05:30
Luflosi
bdc4558a43
Update GLFW copyright years
Reduces the difference to upstream.
From ab118b2529.
2019-07-20 00:30:13 -05:00
Kovid Goyal
1cb15dedac
Simplify the event loop code
Also reduce input latency by ignoring repaint_delay when
there is actual pending input.

Gets rid of request_tick_callback(). Now empty events
result in the tick callback being called so there is only a
single mechanism for waking up the main loop and getting
the tick callback called.
2019-07-18 15:51:54 +05:30
Kovid Goyal
f5cf6c1dcb
Also make the loop flags volatile 2019-07-17 19:55:19 +05:30