Mark unused parameters in glfw/null_*.c
kitty didn't compile on FreeBSD for me because of unused parameters in glfw/null_joystick.c, so I added the `UNUSED` attribute to them. I also added `UNUSED` to the unused parameters in glfw/null_monitor.c and glfw/null_window.c as well even though they are probably not used.
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8f9a225c3a
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628e6cc87f
4
glfw/null_joystick.c
vendored
4
glfw/null_joystick.c
vendored
@ -33,12 +33,12 @@
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
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int _glfwPlatformPollJoystick(_GLFWjoystick* js UNUSED, int mode UNUSED)
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{
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return false;
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}
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void _glfwPlatformUpdateGamepadGUID(char* guid)
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void _glfwPlatformUpdateGamepadGUID(char* guid UNUSED)
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{
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}
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20
glfw/null_monitor.c
vendored
20
glfw/null_monitor.c
vendored
@ -34,15 +34,15 @@
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor UNUSED)
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{
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor UNUSED, int* xpos UNUSED, int* ypos UNUSED)
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{
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor UNUSED,
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float* xscale, float* yscale)
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{
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if (xscale)
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@ -51,27 +51,27 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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*yscale = 1.f;
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}
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void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor UNUSED,
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int* xpos UNUSED, int* ypos UNUSED,
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int* width UNUSED, int* height UNUSED)
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{
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor UNUSED, int* found UNUSED)
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{
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return NULL;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor UNUSED, GLFWvidmode* mode UNUSED)
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{
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}
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bool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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bool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor UNUSED, GLFWgammaramp* ramp UNUSED)
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{
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return false;
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor UNUSED, const GLFWgammaramp* ramp UNUSED)
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{
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}
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122
glfw/null_window.c
vendored
122
glfw/null_window.c
vendored
@ -78,28 +78,28 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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window->context.destroy(window);
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window UNUSED, const char* title UNUSED)
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{
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}
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count,
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const GLFWimage* images)
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window UNUSED, int count UNUSED,
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const GLFWimage* images UNUSED)
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{
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}
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
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_GLFWmonitor* monitor,
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int xpos, int ypos,
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int width, int height,
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int refreshRate)
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window UNUSED,
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_GLFWmonitor* monitor UNUSED,
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int xpos UNUSED, int ypos UNUSED,
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int width UNUSED, int height UNUSED,
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int refreshRate UNUSED)
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{
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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void _glfwPlatformGetWindowPos(_GLFWwindow* window UNUSED, int* xpos UNUSED, int* ypos UNUSED)
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{
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}
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
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void _glfwPlatformSetWindowPos(_GLFWwindow* window UNUSED, int xpos UNUSED, int ypos UNUSED)
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{
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}
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@ -117,13 +117,13 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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window->null.height = height;
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}
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
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int minwidth, int minheight,
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int maxwidth, int maxheight)
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window UNUSED,
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int minwidth UNUSED, int minheight UNUSED,
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int maxwidth UNUSED, int maxheight UNUSED)
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{
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}
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void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
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void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window UNUSED, int n UNUSED, int d UNUSED)
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{
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}
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@ -135,13 +135,13 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* heigh
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*height = window->null.height;
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}
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
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int* left, int* top,
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int* right, int* bottom)
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window UNUSED,
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int* left UNUSED, int* top UNUSED,
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int* right UNUSED, int* bottom UNUSED)
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{
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}
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void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
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void _glfwPlatformGetWindowContentScale(_GLFWwindow* window UNUSED,
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float* xscale, float* yscale)
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{
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if (xscale)
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@ -150,101 +150,101 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
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*yscale = 1.f;
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}
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double _glfwPlatformGetDoubleClickInterval(_GLFWwindow* window)
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double _glfwPlatformGetDoubleClickInterval(_GLFWwindow* window UNUSED)
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{
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return 0.5;
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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void _glfwPlatformIconifyWindow(_GLFWwindow* window UNUSED)
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{
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}
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void _glfwPlatformRestoreWindow(_GLFWwindow* window)
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void _glfwPlatformRestoreWindow(_GLFWwindow* window UNUSED)
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{
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}
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window UNUSED)
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{
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}
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int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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int _glfwPlatformWindowMaximized(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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int _glfwPlatformWindowHovered(_GLFWwindow* window)
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int _glfwPlatformWindowHovered(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
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int _glfwPlatformFramebufferTransparent(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, bool enabled)
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window UNUSED, bool enabled UNUSED)
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{
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}
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, bool enabled)
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window UNUSED, bool enabled UNUSED)
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{
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}
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, bool enabled)
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window UNUSED, bool enabled UNUSED)
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{
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window UNUSED)
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{
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return 1.f;
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}
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window UNUSED, float opacity UNUSED)
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{
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}
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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void _glfwPlatformShowWindow(_GLFWwindow* window UNUSED)
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{
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}
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void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
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void _glfwPlatformRequestWindowAttention(_GLFWwindow* window UNUSED)
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{
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}
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int _glfwPlatformWindowBell(_GLFWwindow* window)
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int _glfwPlatformWindowBell(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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void _glfwPlatformUnhideWindow(_GLFWwindow* window)
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void _glfwPlatformUnhideWindow(_GLFWwindow* window UNUSED)
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{
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}
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void _glfwPlatformHideWindow(_GLFWwindow* window)
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void _glfwPlatformHideWindow(_GLFWwindow* window UNUSED)
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{
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}
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void _glfwPlatformFocusWindow(_GLFWwindow* window)
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void _glfwPlatformFocusWindow(_GLFWwindow* window UNUSED)
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{
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}
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int _glfwPlatformWindowFocused(_GLFWwindow* window)
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int _glfwPlatformWindowFocused(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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int _glfwPlatformWindowOccluded(_GLFWwindow* window)
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int _glfwPlatformWindowOccluded(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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int _glfwPlatformWindowIconified(_GLFWwindow* window)
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int _glfwPlatformWindowIconified(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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int _glfwPlatformWindowVisible(_GLFWwindow* window)
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int _glfwPlatformWindowVisible(_GLFWwindow* window UNUSED)
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{
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return false;
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}
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@ -257,7 +257,7 @@ void _glfwPlatformWaitEvents(void)
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{
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}
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void _glfwPlatformWaitEventsTimeout(double timeout)
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void _glfwPlatformWaitEventsTimeout(double timeout UNUSED)
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{
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}
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@ -265,39 +265,39 @@ void _glfwPlatformPostEmptyEvent(void)
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{
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}
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void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
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void _glfwPlatformGetCursorPos(_GLFWwindow* window UNUSED, double* xpos UNUSED, double* ypos UNUSED)
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{
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}
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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void _glfwPlatformSetCursorPos(_GLFWwindow* window UNUSED, double x UNUSED, double y UNUSED)
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{
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}
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
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void _glfwPlatformSetCursorMode(_GLFWwindow* window UNUSED, int mode UNUSED)
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{
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}
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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const GLFWimage* image,
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int xhot, int yhot, int count)
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor UNUSED,
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const GLFWimage* image UNUSED,
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int xhot UNUSED, int yhot UNUSED, int count UNUSED)
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{
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return true;
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}
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor UNUSED, int shape UNUSED)
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{
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return true;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor UNUSED)
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{
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}
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
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void _glfwPlatformSetCursor(_GLFWwindow* window UNUSED, _GLFWcursor* cursor UNUSED)
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{
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}
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void _glfwPlatformSetClipboardString(const char* string)
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void _glfwPlatformSetClipboardString(const char* string UNUSED)
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{
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}
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@ -306,31 +306,31 @@ const char* _glfwPlatformGetClipboardString(void)
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return NULL;
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}
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const char* _glfwPlatformGetScancodeName(int scancode)
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const char* _glfwPlatformGetScancodeName(int scancode UNUSED)
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{
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return "";
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}
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int _glfwPlatformGetKeyScancode(int key)
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int _glfwPlatformGetKeyScancode(int key UNUSED)
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{
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return -1;
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}
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void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
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void _glfwPlatformGetRequiredInstanceExtensions(char** extensions UNUSED)
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{
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}
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
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VkPhysicalDevice device,
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uint32_t queuefamily)
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance UNUSED,
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VkPhysicalDevice device UNUSED,
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uint32_t queuefamily UNUSED)
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{
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return false;
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}
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VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
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_GLFWwindow* window,
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const VkAllocationCallbacks* allocator,
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VkSurfaceKHR* surface)
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VkResult _glfwPlatformCreateWindowSurface(VkInstance instance UNUSED,
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_GLFWwindow* window UNUSED,
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const VkAllocationCallbacks* allocator UNUSED,
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VkSurfaceKHR* surface UNUSED)
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{
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// This seems like the most appropriate error to return here
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return VK_ERROR_INITIALIZATION_FAILED;
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