Correct indentation for two _glfwInputError() messages

This commit changes the indentation of two error messages to match the indentation in the rest of the code.
This commit is contained in:
Luflosi
2019-08-25 21:29:58 +02:00
parent a0ceba407e
commit 94d56d1a9e
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -692,8 +692,8 @@ static GLFWapplicationshouldhandlereopenfun handle_reopen_callback = NULL;
[window->context.nsgl.object update];
} @catch (NSException *e) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"Failed to update NSGL Context object with error: %s (%s)",
[[e name] UTF8String], [[e reason] UTF8String]);
"Failed to update NSGL Context object with error: %s (%s)",
[[e name] UTF8String], [[e reason] UTF8String]);
}
}
+1 -1
View File
@@ -1836,7 +1836,7 @@ static inline bool _glfwEnsureDataDevice(void) {
if (!_glfw.wl.dataDevice)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Cannot use clipboard, failed to create data device");
"Wayland: Cannot use clipboard, failed to create data device");
return false;
}
}