Correct indentation for two _glfwInputError() messages

This commit changes the indentation of two error messages to match the indentation in the rest of the code.
This commit is contained in:
Luflosi 2019-08-24 01:37:27 +02:00
parent a0ceba407e
commit 94d56d1a9e
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2 changed files with 3 additions and 3 deletions

View File

@ -692,8 +692,8 @@ static GLFWapplicationshouldhandlereopenfun handle_reopen_callback = NULL;
[window->context.nsgl.object update];
} @catch (NSException *e) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"Failed to update NSGL Context object with error: %s (%s)",
[[e name] UTF8String], [[e reason] UTF8String]);
"Failed to update NSGL Context object with error: %s (%s)",
[[e name] UTF8String], [[e reason] UTF8String]);
}
}

2
glfw/wl_window.c vendored
View File

@ -1836,7 +1836,7 @@ static inline bool _glfwEnsureDataDevice(void) {
if (!_glfw.wl.dataDevice)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Cannot use clipboard, failed to create data device");
"Wayland: Cannot use clipboard, failed to create data device");
return false;
}
}