Remove annoying debug_print

This commit is contained in:
rexy712
2020-10-01 11:33:39 -07:00
parent 7874a6d4fd
commit 9fea54d971

View File

@@ -193,7 +193,6 @@ struct square : public egn::object{
vao.bind();
shader.set_uniform("texture1", tex_handle);
shader.set_uniform("model_mat", get_model_matrix());
math::dump_matrix(get_model_matrix() * math::vec4<GLfloat>(4, 3, 2, 1));
glDrawArrays(GL_TRIANGLES, 0, 6);
buffer.clear();
}