use epatch to apply patch

Package-Manager: portage-2.2.20.1
This commit is contained in:
Michael Sterrett
2015-11-22 00:11:40 -05:00
parent 9e1d59eb6a
commit bd2d36a5c5

View File

@@ -2,7 +2,7 @@
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=4
EAPI=5
inherit eutils toolchain-funcs games
DESCRIPTION="2D platform game"
@@ -20,15 +20,16 @@ RDEPEND="virtual/opengl
media-libs/libsdl
media-libs/sdl-ttf
media-libs/sdl-image"
DEPEND="${RDEPEND}"
DEPEND=${RDEPEND}
S=${WORKDIR}/${P}-src
PATCHES=(
"${FILESDIR}"/${P}-build.patch
"${FILESDIR}"/${P}-gcc44.patch
"${FILESDIR}"/${P}-underlink.patch
)
src_prepare() {
epatch \
"${FILESDIR}"/${P}-build.patch \
"${FILESDIR}"/${P}-gcc44.patch \
"${FILESDIR}"/${P}-underlink.patch
}
src_compile() {
tc-export AR