games-engines/renpy: rm old 6.14 and 6.18.2

This commit is contained in:
Julian Ospald
2015-08-15 00:27:16 +02:00
parent 7b620d58a6
commit a8a6e1f4b7
8 changed files with 0 additions and 773 deletions

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@@ -1,7 +1,5 @@
DIST renpy-6.14.1-source.tar.bz2 9806538 SHA256 18be3630d1956131a1f010732d15292cdcec14a2391210af27dc342fafd8197f SHA512 a1f13a5f860e66054012eab29bbd37715bd9721e2dc30fdd9c8d4d8c58dc672c35b3c813e962ad6878cb741502af5a181dff8a05f359892b6b60d2e15bc5a7bc WHIRLPOOL 54018731e136106f328bf2d028841f09424d8ffd8303821eec995c55918b2c8ac7eb97d9ed24785e95ad3d878b794f5bcf96cc9f783955f8d1ace086a3ca9b61
DIST renpy-6.15.7-source.tar.bz2 10421736 SHA256 b4280b62f7c8f730a37c7e567b16216b4578fc3640fbcdf5df7c65a73ae52e52 SHA512 d79b1d6b931f281ff208b8ece3889c116ceb05c58fe115e9f7f470788e74e63cfeb3df4f804b4a37a4f1da6ba194c883023808fafc8e8beddf864424958204e6 WHIRLPOOL 202ddb045f440f9abd06f5ac02ebd92a7b0300b14f4755271f1fc4e91bdea21cda19a432f45516f68ba3ad7ead98d7491382ad5c633da277a674f799458795f3
DIST renpy-6.16.5-source.tar.bz2 14455622 SHA256 5ecb00fa84a048ff6e1f1d8a0114373425375e9c0b2a0596bf2d47e996b9d056 SHA512 1a718d86a689135e5a280f64cdc3c0340d712b7804af2169ed4cb4a12528e01088c919b87d36176b3fb8a05e8201f226146c46c4f4d5ebf1d89c3cebd1263c4d WHIRLPOOL b06638c284089ba79d12d95ba604c40fffe595d67e75551bbe8a08ddc57403f1644dd713c5eb15a39fcc34b92722589437935666d172379bb1164d2a02ef9433
DIST renpy-6.17.7-source.tar.bz2 17932988 SHA256 fef01de9e482b73d9d409de7a43bada6dd3e2a0549b99dd487306371190ed038 SHA512 22b0e08b18ee35317b11451205233cbd8a29617d9c3d298bbdcfc5757f67c2f0e4c8a748aa83d5c8b43786c062ffca109d07e981efa750fcee26f45f08a33ea2 WHIRLPOOL fef82eb6c958a2525797e5d8bfae3488fba606b70eeed5c94f7afcab4fa46e7a7eb43d91b4bd55f553b65a72b12236e02ecdee55e8852c1fafc055332f9d131d
DIST renpy-6.18.2-source.tar.bz2 19854257 SHA256 635c7495d5ced298183793cafbe8631981a5a75aec106b4ba145d3dd870a544c SHA512 239de63f7e015076aeb05d4f7da7caa676e151b0f3cbd710b0fe59a592f7af02cd8994ddb0d6225ccec337579eb2de1a5b83759a28572ead631fe3b5df515e8b WHIRLPOOL 85ac745891bf2ab729cb8ad44cab0cdd03399956455a4fbf73d638b87cf49d44c7395658e3882509dc0652492da931f7932297eb39974d7c890e772cfe1f13ff
DIST renpy-6.18.3-source.tar.bz2 23244450 SHA256 c0c6af79ceb529e69cebfdb0e9849e50dc27e424dc2fd2b322c13d6ec938cba6 SHA512 7ea99adaf1fbea7a499790fb5b37349fc797f383fb633956a43955c80885b259e26570469c430f4c4c103e62444f60082690489ee6400809f5e9024693261e55 WHIRLPOOL 6e4e68228bc38c709af4387f209717e4644efccae47fb04b7071783b0c01d6fbe4ca65d7c712a32e159cd59c663873457e54c3851e9e4a84d3d4e4ed05271102
DIST renpy-6.99.5-source.tar.bz2 27285400 SHA256 cec38c548a812331fe42b60882ba271ea10fb369f0ba67bad1facd8d556ae74d SHA512 0e9d3dca70924e587711effa34d5af45fcd1c1bc6ce0b38723b39e07593a85dc55645ad4cb002f43fe33f387ee58c92626004f655d0f2955c55d8d01b5453326 WHIRLPOOL f3db4a08b1216b69b2724668cb22ea3c720826a6bf82042d0783fb8048d07074fd473157132e27010570c485fc90d09cb0115accbb429aad48f62417245852a8

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@@ -1,11 +0,0 @@
--- module/ffdecode.c
+++ module/ffdecode.c
@@ -1356,7 +1356,7 @@
if (is->video_stream >= 0)
stream_component_close(is, is->video_stream);
if (is->ic) {
- av_close_input_stream(is->ic);
+ av_close_input_file(is->ic);
is->ic = NULL;
}

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@@ -1,17 +0,0 @@
From: Julian Ospald <hasufell@gentoo.org>
Date: Mon Apr 28 22:31:52 UTC 2014
Subject: fix build
--- renpy-6.14.1-source/module/setup.py
+++ renpy-6.14.1-source/module/setup.py
@@ -24,8 +24,8 @@
include("zlib.h")
include("png.h")
include("SDL.h", directory="SDL")
-include("ft2build.h")
-include("freetype/freetype.h", directory="freetype2")
+include("ft2build.h") or include("ft2build.h", directory="freetype2")
+include("freetype/freetype.h", directory="freetype2") or include("freetype.h", directory="freetype2")
include("libavutil/avstring.h")
include("libavformat/avformat.h")
include("libavcodec/avcodec.h")

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@@ -1,230 +0,0 @@
From: Julian Ospald <hasufell@gentoo.org>
Date: Mon Feb 25 21:35:31 UTC 2013
Subject: fix multiple abi support
--- /dev/null
+++ renpy-6.14.1-source/renpy/common.py
@@ -0,0 +1,83 @@
+# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us>
+#
+# Permission is hereby granted, free of charge, to any person
+# obtaining a copy of this software and associated documentation files
+# (the "Software"), to deal in the Software without restriction,
+# including without limitation the rights to use, copy, modify, merge,
+# publish, distribute, sublicense, and/or sell copies of the Software,
+# and to permit persons to whom the Software is furnished to do so,
+# subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be
+# included in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+import os
+import sys
+import warnings
+from distutils.sysconfig import get_python_lib
+
+# Functions to be customized by distributors. ################################
+
+# Given the Ren'Py base directory (usually the directory containing
+# this file), this is expected to return the path to the common directory.
+def path_to_common(renpy_base):
+ return renpy_base + "/common"
+
+# Given a directory holding a Ren'Py game, this is expected to return
+# the path to a directory that will hold save files.
+def path_to_saves(gamedir):
+ import renpy #@UnresolvedImport
+
+ if not renpy.config.save_directory:
+ return gamedir + "/saves"
+
+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
+ # If it exists, then use that for our save directory.
+ path = renpy.config.renpy_base
+
+ while True:
+ if os.path.isdir(path + "/Ren'Py Data"):
+ return path + "/Ren'Py Data/" + renpy.config.save_directory
+
+ newpath = os.path.dirname(path)
+ if path == newpath:
+ break
+ path = newpath
+
+ # Otherwise, put the saves in a platform-specific location.
+ if renpy.android:
+ return gamedir + "/saves"
+
+ elif renpy.macintosh:
+ rv = "~/Library/RenPy/" + renpy.config.save_directory
+ return os.path.expanduser(rv)
+
+ elif renpy.windows:
+ if 'APPDATA' in os.environ:
+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
+ else:
+ rv = "~/RenPy/" + renpy.config.save_directory
+ return os.path.expanduser(rv)
+
+ else:
+ rv = "~/.renpy/" + renpy.config.save_directory
+ return os.path.expanduser(rv)
+
+
+# Returns the path to the Ren'Py base directory (containing common and
+# the launcher, usually.)
+def path_to_renpy_base():
+ renpy_base = os.path.dirname(sys.argv[0])
+ renpy_base = get_python_lib() + "/renpy@SLOT@"
+ renpy_base = os.environ.get('RENPY_BASE', renpy_base)
+ renpy_base = os.path.abspath(renpy_base)
+
+ return renpy_base
--- renpy-6.14.1-source/renpy.py
+++ renpy-6.14.1-source/renpy.py
@@ -24,65 +24,9 @@
import os
import sys
import warnings
-
-# Functions to be customized by distributors. ################################
-
-# Given the Ren'Py base directory (usually the directory containing
-# this file), this is expected to return the path to the common directory.
-def path_to_common(renpy_base):
- return renpy_base + "/common"
-
-# Given a directory holding a Ren'Py game, this is expected to return
-# the path to a directory that will hold save files.
-def path_to_saves(gamedir):
- import renpy #@UnresolvedImport
-
- if not renpy.config.save_directory:
- return gamedir + "/saves"
-
- # Search the path above Ren'Py for a directory named "Ren'Py Data".
- # If it exists, then use that for our save directory.
- path = renpy.config.renpy_base
-
- while True:
- if os.path.isdir(path + "/Ren'Py Data"):
- return path + "/Ren'Py Data/" + renpy.config.save_directory
-
- newpath = os.path.dirname(path)
- if path == newpath:
- break
- path = newpath
-
- # Otherwise, put the saves in a platform-specific location.
- if renpy.android:
- return gamedir + "/saves"
-
- elif renpy.macintosh:
- rv = "~/Library/RenPy/" + renpy.config.save_directory
- return os.path.expanduser(rv)
-
- elif renpy.windows:
- if 'APPDATA' in os.environ:
- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
- else:
- rv = "~/RenPy/" + renpy.config.save_directory
- return os.path.expanduser(rv)
-
- else:
- rv = "~/.renpy/" + renpy.config.save_directory
- return os.path.expanduser(rv)
-
-
-# Returns the path to the Ren'Py base directory (containing common and
-# the launcher, usually.)
-def path_to_renpy_base():
- renpy_base = os.path.dirname(sys.argv[0])
- renpy_base = os.environ.get('RENPY_BASE', renpy_base)
- renpy_base = os.path.abspath(renpy_base)
-
- return renpy_base
-
-##############################################################################
+from distutils.sysconfig import get_python_lib
+sys.path.append(get_python_lib() + "/renpy@SLOT@")
+import renpy.common as common
# The version of the Mac Launcher and py4renpy that we require.
macos_version = (6, 14, 0)
@@ -97,21 +41,9 @@
print "Ren'Py requires at least python 2.6."
sys.exit(0)
-android = ("ANDROID_PRIVATE" in os.environ)
-
-# Android requires us to add code to the main module, and to command some
-# renderers.
-if android:
- __main__ = sys.modules["__main__"]
- __main__.path_to_renpy_base = path_to_renpy_base
- __main__.path_to_common = path_to_common
- __main__.path_to_saves = path_to_saves
- os.environ["RENPY_RENDERER"] = "gl"
- os.environ["RENPY_GL_ENVIRON"] = "limited"
-
def main():
- renpy_base = path_to_renpy_base()
+ renpy_base = common.path_to_renpy_base()
# Add paths.
if os.path.exists(renpy_base + "/module"):
@@ -133,14 +65,9 @@
print >>sys.stderr, "Could not import renpy.bootstrap. Please ensure you decompressed Ren'Py"
print >>sys.stderr, "correctly, preserving the directory structure."
raise
-
- if android:
- renpy.linux = False
- renpy.android = True
renpy.bootstrap.bootstrap(renpy_base)
-if __name__ == "__main__":
- main()
-
+if __name__ == "__main__":
+ main()
--- renpy-6.14.1-source/renpy/main.py
+++ renpy-6.14.1-source/renpy/main.py
@@ -27,7 +27,7 @@
import zipfile
import subprocess
from cPickle import loads, dumps
-import __main__
+import renpy.common as common
def save_persistent():
@@ -172,7 +172,7 @@
renpy.config.searchpath = [ renpy.config.gamedir ]
# Find the common directory.
- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
if os.path.isdir(commondir):
renpy.config.searchpath.append(commondir)
@@ -227,7 +227,7 @@
# Find the save directory.
if renpy.config.savedir is None:
- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
if renpy.game.args.savedir: #@UndefinedVariable
renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable

View File

@@ -1,19 +0,0 @@
--- module/ffdecode.c
+++ module/ffdecode.c
@@ -1152,7 +1152,6 @@
AVFormatContext *ic;
int err, i, ret, video_index, audio_index;
AVPacket pkt1, *pkt = &pkt1;
- AVFormatParameters params, *ap = &params;
int codecs_locked = 0;
// url_set_interrupt_cb(decode_interrupt_cb);
@@ -1162,8 +1161,6 @@
is->video_stream = -1;
is->audio_stream = -1;
- memset(ap, 0, sizeof(*ap));
-
is->io_context = rwops_open(is->rwops);
codecs_locked = 1;

View File

@@ -1,271 +0,0 @@
Author: hasufell <hasufell@gentoo.org>
Date: Tue Jan 21 01:02:00 2014 +0100
fix multiple abi support
--- renpy.py
+++ renpy.py
@@ -29,92 +29,9 @@
import sys
import warnings
-# Functions to be customized by distributors. ################################
-
-# Given the Ren'Py base directory (usually the directory containing
-# this file), this is expected to return the path to the common directory.
-def path_to_common(renpy_base):
- return renpy_base + "/renpy/common"
-
-# Given a directory holding a Ren'Py game, this is expected to return
-# the path to a directory that will hold save files.
-def path_to_saves(gamedir):
- import renpy #@UnresolvedImport
-
- # Makes sure the permissions are right on the save directory.
- def test_writable(d):
- try:
- fn = os.path.join(d, "test.txt")
- open(fn, "w").close()
- open(fn, "r").close()
- os.unlink(fn)
- return True
- except:
- return False
-
-
- # Android.
- if renpy.android:
- paths = [
- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
- ]
-
- for rv in paths:
- if os.path.isdir(rv) and test_writable(rv):
- break
-
- print "Using savedir", rv
-
- # We return the last path as the default.
-
- return rv
-
-
- # No save directory given.
- if not renpy.config.save_directory:
- return gamedir + "/saves"
-
- # Search the path above Ren'Py for a directory named "Ren'Py Data".
- # If it exists, then use that for our save directory.
- path = renpy.config.renpy_base
-
- while True:
- if os.path.isdir(path + "/Ren'Py Data"):
- return path + "/Ren'Py Data/" + renpy.config.save_directory
-
- newpath = os.path.dirname(path)
- if path == newpath:
- break
- path = newpath
-
- # Otherwise, put the saves in a platform-specific location.
- if renpy.macintosh:
- rv = "~/Library/RenPy/" + renpy.config.save_directory
- return os.path.expanduser(rv)
-
- elif renpy.windows:
- if 'APPDATA' in os.environ:
- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
- else:
- rv = "~/RenPy/" + renpy.config.save_directory
- return os.path.expanduser(rv)
-
- else:
- rv = "~/.renpy/" + renpy.config.save_directory
- return os.path.expanduser(rv)
-
-
-# Returns the path to the Ren'Py base directory (containing common and
-# the launcher, usually.)
-def path_to_renpy_base():
- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
- renpy_base = os.path.abspath(renpy_base)
-
- return renpy_base
-
-##############################################################################
+from distutils.sysconfig import get_python_lib
+sys.path.append(get_python_lib() + "/renpy@SLOT@")
+import renpy.common as common
# The version of the Mac Launcher and py4renpy that we require.
macos_version = (6, 14, 0)
@@ -142,7 +59,7 @@
def main():
- renpy_base = path_to_renpy_base()
+ renpy_base = common.path_to_renpy_base()
# Add paths.
if os.path.exists(renpy_base + "/module"):
--- /dev/null
+++ renpy/common.py
@@ -0,0 +1,127 @@
+# This file is part of Ren'Py. The license below applies to Ren'Py only.
+# Games and other projects that use Ren'Py may use a different license.
+
+# Copyright 2004-2014 Tom Rothamel <pytom@bishoujo.us>
+#
+# Permission is hereby granted, free of charge, to any person
+# obtaining a copy of this software and associated documentation files
+# (the "Software"), to deal in the Software without restriction,
+# including without limitation the rights to use, copy, modify, merge,
+# publish, distribute, sublicense, and/or sell copies of the Software,
+# and to permit persons to whom the Software is furnished to do so,
+# subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be
+# included in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+import os
+import sys
+import warnings
+from distutils.sysconfig import get_python_lib
+
+# Functions to be customized by distributors. ################################
+
+# Given the Ren'Py base directory (usually the directory containing
+# this file), this is expected to return the path to the common directory.
+def path_to_common(renpy_base):
+ return renpy_base + "/renpy/common"
+
+# Given a directory holding a Ren'Py game, this is expected to return
+# the path to a directory that will hold save files.
+def path_to_saves(gamedir):
+ import renpy #@UnresolvedImport
+
+ # Makes sure the permissions are right on the save directory.
+ def test_writable(d):
+ try:
+ fn = os.path.join(d, "test.txt")
+ open(fn, "w").close()
+ open(fn, "r").close()
+ os.unlink(fn)
+ return True
+ except:
+ return False
+
+
+ # Makes sure the permissions are right on the save directory.
+ def test_writable(d):
+ try:
+ fn = os.path.join(d, "test.txt")
+ open(fn, "w").close()
+ open(fn, "r").close()
+ os.unlink(fn)
+ return True
+ except:
+ return False
+
+
+
+ # Android.
+ if renpy.android:
+ paths = [
+ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
+ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
+ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
+ ]
+
+ for rv in paths:
+ if os.path.isdir(rv) and test_writable(rv):
+ break
+
+ print "Using savedir", rv
+
+ # We return the last path as the default.
+
+ return rv
+
+
+ # No save directory given.
+ if not renpy.config.save_directory:
+ return gamedir + "/saves"
+
+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
+ # If it exists, then use that for our save directory.
+ path = renpy.config.renpy_base
+
+ while True:
+ if os.path.isdir(path + "/Ren'Py Data"):
+ return path + "/Ren'Py Data/" + renpy.config.save_directory
+
+ newpath = os.path.dirname(path)
+ if path == newpath:
+ break
+ path = newpath
+
+ # Otherwise, put the saves in a platform-specific location.
+ if renpy.macintosh:
+ rv = "~/Library/RenPy/" + renpy.config.save_directory
+ return os.path.expanduser(rv)
+
+ elif renpy.windows:
+ if 'APPDATA' in os.environ:
+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
+ else:
+ rv = "~/RenPy/" + renpy.config.save_directory
+ return os.path.expanduser(rv)
+
+ else:
+ rv = "~/.renpy/" + renpy.config.save_directory
+ return os.path.expanduser(rv)
+
+
+# Returns the path to the Ren'Py base directory (containing common and
+# the launcher, usually.)
+def path_to_renpy_base():
+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
+ renpy_base = get_python_lib() + "/renpy@SLOT@"
+ renpy_base = os.path.abspath(renpy_base)
+
+ return renpy_base
--- renpy/main.py
+++ renpy/main.py
@@ -25,7 +25,7 @@ import os
import sys
import time
import zipfile
-import __main__
+import renpy.common as common
def run(restart):
@@ -167,7 +167,7 @@ def main():
renpy.config.searchpath = [ renpy.config.gamedir ]
# Find the common directory.
- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
if os.path.isdir(commondir):
renpy.config.searchpath.append(commondir)
@@ -230,7 +230,7 @@ def main():
# Find the save directory.
if renpy.config.savedir is None:
- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
if renpy.game.args.savedir: #@UndefinedVariable
renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable

View File

@@ -1,112 +0,0 @@
# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
PYTHON_COMPAT=( python2_7 )
DISTUTILS_IN_SOURCE_BUILD=1
inherit eutils python-r1 versionator gnome2-utils games distutils-r1
DESCRIPTION="Visual novel engine written in python"
HOMEPAGE="http://www.renpy.org"
SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2"
LICENSE="MIT"
SLOT="$(get_version_component_range 1-2)"
MYSLOT=$(delete_all_version_separators ${SLOT})
KEYWORDS="amd64 x86"
IUSE="development doc examples"
REQUIRED_USE="examples? ( development )"
RDEPEND="
>=app-eselect/eselect-renpy-0.1
dev-libs/fribidi
dev-python/pygame[X,${PYTHON_USEDEP}]
>=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
media-libs/glew
media-libs/libpng:0
media-libs/libsdl[X,video]
media-libs/freetype:2
sys-libs/zlib
virtual/ffmpeg"
DEPEND="${RDEPEND}
virtual/pkgconfig"
S=${WORKDIR}/${P}-source
pkg_setup() {
games_pkg_setup
export CFLAGS="${CFLAGS} $(pkg-config --cflags fribidi)"
}
python_prepare_all() {
# wooosh! this should fix multiple abi
epatch "${FILESDIR}"/${P}-multiple-abi.patch \
"${FILESDIR}"/${P}-{av_close_input_stream,remove-AVFormatParameters}.patch \
"${FILESDIR}"/${P}-freetype.patch
einfo "Deleting precompiled python files"
find . -name '*.py[co]' -print -delete || die
sed -i \
-e "s/@SLOT@/${MYSLOT}/" \
renpy.py renpy/common.py || die "setting slot failed!"
distutils-r1_python_prepare_all
}
python_compile() {
cd "${S}"/module || die
distutils-r1_python_compile
}
python_install() {
cd "${S}"/module || die
distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}"
cd "${S}" || die
python_scriptinto "${GAMES_BINDIR}"
python_newscript renpy.py ${PN}-${SLOT}
python_moduleinto renpy${MYSLOT}
python_domodule renpy common
if use development ; then
python_domodule launcher template
fi
if use examples ; then
python_domodule the_question tutorial
fi
}
python_install_all() {
if use development; then
newicon -s 32 launcher/game/logo32.png ${P}.png
make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P}
fi
if use doc; then
dohtml -r doc
fi
prepgamesdirs
}
pkg_preinst() {
games_pkg_preinst
use development && gnome2_icon_savelist
}
pkg_postinst() {
games_pkg_postinst
use development && gnome2_icon_cache_update
einfo "running: eselect renpy update --if-unset"
eselect renpy update --if-unset
}
pkg_postrm() {
use development && gnome2_icon_cache_update
einfo "running: eselect renpy update --if-unset"
eselect renpy update --if-unset
}

View File

@@ -1,111 +0,0 @@
# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
PYTHON_COMPAT=( python2_7 )
DISTUTILS_IN_SOURCE_BUILD=1
inherit eutils toolchain-funcs python-r1 versionator gnome2-utils games distutils-r1
DESCRIPTION="Visual novel engine written in python"
HOMEPAGE="http://www.renpy.org"
SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2"
LICENSE="MIT"
SLOT="$(get_version_component_range 1-2)"
MYSLOT=$(delete_all_version_separators ${SLOT})
KEYWORDS="~amd64 ~x86"
IUSE="development doc examples"
REQUIRED_USE="examples? ( development )"
RDEPEND="
>=app-eselect/eselect-renpy-0.5
dev-libs/fribidi
dev-python/pygame[X,${PYTHON_USEDEP}]
>=dev-lang/python-exec-0.3[${PYTHON_USEDEP}]
media-libs/glew
media-libs/libpng:0
media-libs/libsdl[X,video]
media-libs/freetype:2
sys-libs/zlib
virtual/ffmpeg"
DEPEND="${RDEPEND}
dev-python/cython[${PYTHON_USEDEP}]
virtual/pkgconfig"
S=${WORKDIR}/${P}-source
pkg_setup() {
games_pkg_setup
export CFLAGS="${CFLAGS} $($(tc-getPKG_CONFIG) --cflags fribidi)"
}
python_prepare_all() {
# wooosh! this should fix multiple abi
epatch "${FILESDIR}"/${P}-multiple-abi.patch
einfo "Deleting precompiled python files"
find . -name '*.py[co]' -print -delete || die
sed -i \
-e "s/@SLOT@/${MYSLOT}/" \
renpy.py renpy/common.py || die "setting slot failed!"
distutils-r1_python_prepare_all
}
python_compile() {
cd "${S}"/module || die
distutils-r1_python_compile
}
python_install() {
cd "${S}"/module || die
distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}"
cd "${S}" || die
python_scriptinto "${GAMES_BINDIR}"
python_newscript renpy.py ${PN}-${SLOT}
python_moduleinto renpy${MYSLOT}
python_domodule renpy
if use development ; then
python_domodule launcher templates
fi
if use examples ; then
python_domodule the_question tutorial
fi
}
python_install_all() {
if use development; then
newicon -s 32 launcher/game/images/logo32.png ${P}.png
make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P}
fi
if use doc; then
dohtml -r doc
fi
prepgamesdirs
}
pkg_preinst() {
games_pkg_preinst
use development && gnome2_icon_savelist
}
pkg_postinst() {
games_pkg_postinst
use development && gnome2_icon_cache_update
einfo "running: eselect renpy update --if-unset"
eselect renpy update --if-unset
}
pkg_postrm() {
use development && gnome2_icon_cache_update
einfo "running: eselect renpy update --if-unset"
eselect renpy update --if-unset
}