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games-fps/alephone: clean old
Package-Manager: portage-2.2.26
This commit is contained in:
@@ -1,2 +1 @@
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DIST AlephOne-20100424.tar.bz2 3180896 SHA256 d97089890ce99952027eaf6185baa6cb01b26c2882dfca9e68816dfe7076a5e6 SHA512 b246b662f4bf820238c09fbb6bc55289d0db0a9b5ba15ab2b91a53f93666e81583834fd8a64497074a2e270a2055de24b3be93bb56d58715f9d213b1f4c92494 WHIRLPOOL 3074f6c4ba4925b8a0f7718bdfb0d1084155421397a7604febfeae473635b970b3842152b9a3e200f2bc642790a0dc51e689aa3b18de2235d5697105060c7f93
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DIST AlephOne-20150620.tar.bz2 5031898 SHA256 c0f360dfb74a6264f95d375103a74000930cf0439ffb0464f915f5379443e133 SHA512 fb47969137b791f83b111171d7b92b3708597db294ce19fb682ce28c49edcd4cb84a6ce4dcceb6630812a8c676dfe7f39f3fb4642f40ef7086a0d6c6fdeba8df WHIRLPOOL a00150e8c28763d7d01a5d805e449247dc9ff612eb0e9f0aa2d10e7fcf17654342fa31eb5a2eeb3bc756c80cce84dd9664179977900d635e67401036c71a7c10
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@@ -1,97 +0,0 @@
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# Copyright 1999-2012 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Id$
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EAPI=5
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inherit autotools eutils games
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MY_P=AlephOne-${PV}
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DESCRIPTION="An enhanced version of the game engine from the classic Mac game, Marathon"
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HOMEPAGE="http://source.bungie.org/"
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SRC_URI="mirror://sourceforge/marathon/${MY_P}.tar.bz2"
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LICENSE="GPL-2 BitstreamVera"
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SLOT="0"
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KEYWORDS="amd64 ~ppc ~ppc64 x86"
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IUSE="alsa mad mpeg sndfile speex truetype vorbis"
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RDEPEND="media-libs/sdl-net
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media-libs/sdl-image
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media-libs/libsdl[video]
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dev-libs/expat
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dev-libs/zziplib
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media-libs/libpng:0
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alsa? ( media-libs/alsa-lib )
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mad? ( media-libs/libmad )
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mpeg? ( media-libs/smpeg )
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virtual/opengl
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virtual/glu
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sndfile? ( media-libs/libsndfile )
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speex? ( media-libs/speex )
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truetype? ( media-libs/sdl-ttf )
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vorbis? ( media-libs/libvorbis )"
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DEPEND="${RDEPEND}
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dev-libs/boost"
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S=${WORKDIR}/${MY_P}
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src_prepare() {
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sed "s:GAMES_DATADIR:${GAMES_DATADIR}:g" \
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"${FILESDIR}"/${PN}.sh > "${T}"/${PN}.sh \
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|| die
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# try using the system expat - bug #251108
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sed -i \
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-e '/SUBDIRS/ s/Expat//' \
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-e 's/Expat\/libexpat.a/-lexpat/' \
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Source_Files/Makefile.am \
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|| die
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sed -i \
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-e '/Expat/d' \
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configure.ac \
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|| die
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rm -rf Source_Files/Expat
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# for automake 1.12 compability - bug #422557
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sed -i -e 's:AC_PROG_CC:&\nAC_PROG_OBJCXX:' configure.ac || die
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epatch \
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"${FILESDIR}"/${P}-boost_145.patch \
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"${FILESDIR}"/${P}-gcc47.patch \
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"${FILESDIR}"/${P}-png15.patch
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eautoreconf
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}
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src_configure() {
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egamesconf \
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--enable-lua \
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$(use_enable alsa) \
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$(use_enable mad) \
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$(use_enable mpeg smpeg) \
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--enable-opengl \
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$(use_enable sndfile) \
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$(use_enable speex) \
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$(use_enable truetype ttf) \
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$(use_enable vorbis)
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}
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src_install() {
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default
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dogamesbin "${T}"/${PN}.sh
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doman docs/${PN}.6
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dohtml docs/*.html
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prepgamesdirs
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}
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pkg_postinst() {
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games_pkg_postinst
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echo
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elog "Read the docs and install the data files accordingly to play."
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echo
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elog "If you only want to install one scenario, read"
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elog "http://traxus.bungie.org/index.php/Aleph_One_install_guide#Single_scenario_3"
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elog "If you want to install multiple scenarios, read"
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elog "http://traxus.bungie.org/index.php/Aleph_One_install_guide#Multiple_scenarios_3"
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echo
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}
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@@ -1,10 +0,0 @@
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--- Source_Files/Network/Metaserver/network_metaserver.h.old 2011-01-20 23:29:21.000000000 +0100
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+++ Source_Files/Network/Metaserver/network_metaserver.h 2011-01-20 23:30:07.000000000 +0100
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@@ -32,6 +32,7 @@
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#include <map>
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#include <memory> // auto_ptr
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#include <set>
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+#include <stdexcept>
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#include "Logging.h"
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@@ -1,11 +0,0 @@
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--- Source_Files/Lua/lua_templates.h.old 2012-10-15 09:55:32.395310163 +0200
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+++ Source_Files/Lua/lua_templates.h 2012-10-15 09:56:14.991129122 +0200
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@@ -496,7 +496,7 @@
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static index_t ToIndex(lua_State *L, int index) {
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index_t to;
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if(lua_isnil(L, index)) return -1;
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- else if(_lookup(L, index, to)) return to;
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+ else if(L_LazyEnum::_lookup(L, index, to)) return to;
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else {
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std::string error;
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if(lua_isnumber(L, index) || lua_isstring(L, index))
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@@ -1,19 +0,0 @@
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--- Source_Files/RenderOther/IMG_savepng.c.old 2011-09-13 10:20:56.395157142 +0200
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+++ Source_Files/RenderOther/IMG_savepng.c 2011-09-13 10:23:00.630142397 +0200
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@@ -29,6 +29,7 @@
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#include <SDL/SDL.h>
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#include <SDL/SDL_byteorder.h>
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#include <png.h>
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+#include <zlib.h>
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#include "IMG_savepng.h"
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int IMG_SavePNG(const char *file, SDL_Surface *surf,int compression, struct IMG_PNG_text* text, int num_text){
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@@ -85,7 +86,7 @@
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goto savedone;
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}
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/* setup custom writer functions */
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- png_set_write_fn(png_ptr,(voidp)src,png_write_data,NULL);
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+ png_set_write_fn(png_ptr,(png_voidp)src,png_write_data,NULL);
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if (setjmp(png_jmpbuf(png_ptr))){
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SDL_SetError("Unknown error writing PNG");
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