dev-python/pygame: Add opengl USE flag

Consumers of pygame sometimes require SDL to have OpenGL support.

Package-Manager: Portage-2.3.99, Repoman-2.3.22
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
This commit is contained in:
James Le Cuirot
2020-04-20 22:53:10 +01:00
parent cdec606ef8
commit 8efc56d01f

View File

@@ -13,7 +13,7 @@ SRC_URI="mirror://pypi/${PN:0:1}/${PN}/${P}.tar.gz"
LICENSE="LGPL-2.1"
SLOT="0"
KEYWORDS="~alpha ~amd64 ~arm ~arm64 ~hppa ~ia64 ~ppc ~sparc ~x86"
IUSE="doc examples midi X"
IUSE="doc examples midi opengl X"
DEPEND="dev-python/numpy[${PYTHON_USEDEP}]
>=media-libs/sdl-image-1.2.2[png,jpeg]
@@ -21,7 +21,7 @@ DEPEND="dev-python/numpy[${PYTHON_USEDEP}]
>=media-libs/sdl-ttf-2.0.6
>=media-libs/smpeg-0.4.4-r1
midi? ( media-libs/portmidi )
X? ( >=media-libs/libsdl-1.2.5[X,video] )
X? ( >=media-libs/libsdl-1.2.5[opengl?,video,X] )
!X? ( >=media-libs/libsdl-1.2.5 )"
RDEPEND="${DEPEND}"