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dev-games/godot: fix build with musl+gcc13
Not extensively checked with musl, so there could still be issues. Closes: https://bugs.gentoo.org/906363 Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
This commit is contained in:
15
dev-games/godot/files/godot-3.5.2-gcc13.patch
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15
dev-games/godot/files/godot-3.5.2-gcc13.patch
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@@ -0,0 +1,15 @@
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Issues seem(?) to only trigger when gcc13 is combined with musl.
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https://bugs.gentoo.org/906363
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--- a/modules/fbx/fbx_parser/FBXCommon.h
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+++ b/modules/fbx/fbx_parser/FBXCommon.h
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@@ -78,2 +78,3 @@
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+#include <cstdint>
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#include <string>
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--- a/thirdparty/vhacd/inc/vhacdManifoldMesh.h
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+++ b/thirdparty/vhacd/inc/vhacdManifoldMesh.h
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@@ -17,2 +17,3 @@
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#define VHACD_MANIFOLD_MESH_H
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+#include <cstdint>
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#include "vhacdCircularList.h"
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9
dev-games/godot/files/godot-4.0.3-gcc13.patch
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9
dev-games/godot/files/godot-4.0.3-gcc13.patch
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@@ -0,0 +1,9 @@
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Issues seem(?) to only trigger when gcc13 is combined with musl.
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https://bugs.gentoo.org/906363
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--- a/thirdparty/vhacd/inc/vhacdManifoldMesh.h
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+++ b/thirdparty/vhacd/inc/vhacdManifoldMesh.h
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@@ -17,2 +17,3 @@
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#define VHACD_MANIFOLD_MESH_H
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+#include <cstdint>
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#include "vhacdCircularList.h"
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@@ -69,6 +69,7 @@ BDEPEND="virtual/pkgconfig"
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PATCHES=(
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"${FILESDIR}"/${PN}-3.5-musl.patch
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"${FILESDIR}"/${PN}-3.5-scons.patch
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"${FILESDIR}"/${PN}-3.5.2-gcc13.patch
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)
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src_prepare() {
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@@ -72,6 +72,7 @@ PATCHES=(
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"${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch
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"${FILESDIR}"/${PN}-4.0_rc2-musl.patch
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"${FILESDIR}"/${PN}-4.0_rc3-scons.patch
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"${FILESDIR}"/${PN}-4.0.3-gcc13.patch
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)
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src_prepare() {
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