games-misc/bsd-games: add 3.1

This is a fork of bsd-games after many years. Thanks to the new maintainer
upstream for reaching out to us.

Closes: https://bugs.gentoo.org/732374
Bug: https://bugs.gentoo.org/537010
Bug: https://bugs.gentoo.org/715778
Signed-off-by: Sam James <sam@gentoo.org>
This commit is contained in:
Sam James
2021-03-31 17:56:11 +00:00
parent 0c13ca36bf
commit 6898e5b444
3 changed files with 168 additions and 0 deletions

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DIST bsd-games-2.17.tar.gz 2563311 BLAKE2B 9dfff4e70929e14a422c536c661cd95c5f1ac81d9112494525b9ef13d7a39b66bd59b6a264e614cfb29784fdb63364f56b12b4d284b125b5b3c12e92def07fb0 SHA512 cb2ee60474f164d42e3d47700270bbeeda3c8279d64da409c9cc05e36437ef95b92d0a85543298e97604635fcf3e068f3a5cc812e90b5c61fb8d146cf35bc38f
DIST bsd-games-3.1-verbose-build.patch.gz 4633 BLAKE2B cc75175ac2ef9d476c03bdb08b8c054d13090d6cdd1a14dd44022d13290112c68a7663d0c03f9ca7535ea10f2bb5e49a84acca4f782f0ced59685f762efd5151 SHA512 120c0859bb73a026dae017bcc2bc7505ca156b454bf5f87c91b4887417d5ac62f3dec706af91b22b11be8b5bce11d168f9205d722a9fd30dea654f682a66b1c8
DIST bsd-games-3.1.tar.gz 267636 BLAKE2B 116b340e383430fc56e9d2379a398494b43664aa124157bfa01f2c6a76ebdc90128cc676abae83b6d74680b0ad9396d24f1c0d11adcff1f552a3e68717b8cc8f SHA512 3f311e89481913b734a21fc7d0765628637af8251228d5a38349c27cc702c307240e81711785bbd7428e208a142bd07597630d29e97e2c7bf5bd9cac1ebc6ada
DIST bsdgames_2.17-22.debian.tar.xz 32268 BLAKE2B 2485abc1d80b8319c7eb68e2747c0a4166d18079047eca67c1de549cd011f75a767b6fe69021cb4ce09aaf029823a097e6ac658efcab5e19e976a89ed798d06f SHA512 902d86557dd3813c31333fe18437d8046ae100814c9c1b340ab1f8266c817545f21e000702b1ca93babb9d632896ea5bada1e146436abfa7916b469681fceed5
DIST bsdgames_2.17-28.debian.tar.xz 58464 BLAKE2B 3f5a70322341b153a8b3cb8df81fea1e773971d0f3b79ba8fb0c0877e95c61c8e8689952333f8ac4263948d781c2dc64c8178f9dac6a1c09ae702f91794b9583 SHA512 7e2db9f830c0657f3fcd1371635bda4a87e7a68180e486e44752904740c0710c02271522ff2d4b606542b3c502dd28795fcecf883360c3ac5bea78c148281f6a
DIST bsdgames_2.17.orig.tar.gz 2563311 BLAKE2B 9dfff4e70929e14a422c536c661cd95c5f1ac81d9112494525b9ef13d7a39b66bd59b6a264e614cfb29784fdb63364f56b12b4d284b125b5b3c12e92def07fb0 SHA512 cb2ee60474f164d42e3d47700270bbeeda3c8279d64da409c9cc05e36437ef95b92d0a85543298e97604635fcf3e068f3a5cc812e90b5c61fb8d146cf35bc38f

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# Copyright 1999-2021 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=7
inherit toolchain-funcs flag-o-matic
DESCRIPTION="collection of games from NetBSD"
HOMEPAGE="https://www.polyomino.org.uk/computer/software/bsd-games/"
SRC_URI="https://github.com/msharov/bsd-games/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz"
SRC_URI+=" https://dev.gentoo.org/~sam/distfiles/${CATEGORY}/${PN}/${P}-verbose-build.patch.gz"
LICENSE="BSD"
SLOT="0"
KEYWORDS="~amd64"
DEPEND="
sys-apps/miscfiles
sys-libs/ncurses:=
!games-misc/wtf
!app-misc/banner
!games-puzzle/hangman
"
RDEPEND="
${DEPEND}
acct-group/gamestat
"
BDEPEND="
sys-devel/bison
sys-devel/flex
virtual/pkgconfig
"
PATCHES=(
"${FILESDIR}"/${PN}-3.1-no-install-manpages-automatically.patch
)
# Set GAMES_TO_BUILD variable to whatever you want
GAMES_TO_BUILD=${GAMES_TO_BUILD:=adventure atc battlestar caesar cribbage
dab drop4 gofish gomoku hangman klondike robots sail snake spirhunt
worm wump}
src_prepare() {
eapply "${WORKDIR}"/${PN}-3.1-verbose-build.patch
default
# Use completely our own CFLAGS/LDFLAGS, no stripping and so on
sed -i \
-e 's/+= -std=c11 @pkgcflags@ ${CFLAGS}/= -std=c11 @pkgcflags@ ${CFLAGS}/' \
-e 's/+= @pkgldflags@ ${LDFLAGS}/= @pkgldflags@ ${LDFLAGS}/' \
-e s'/${INSTALL} -m 755 -s/${INSTALL} -m 755/' \
-e '/man[6]dir/d' \
Config.mk.in || die
# Yes, this stinks.
# Right now, the custom configure script calls pkg-config manually
# and seds it a bunch, and this is easier.
if has_version sys-libs/ncurses[unicode] ; then
# Force looking for both ncurses and ncursesw
sed -i -e 's/pkgs="ncurses"/pkgs="ncursesw"/' configure || die
fi
cp "${FILESDIR}"/config.params-gentoo config.params || die
echo bsd_games_cfg_usrlibdir=\"$(get_libdir)\" >> ./config.params || die
echo bsd_games_cfg_build_dirs=\"${GAMES_TO_BUILD}\" >> ./config.params || die
echo bsd_games_cfg_docdir=\"/usr/share/doc/${PF}\" >> ./config.params || die
}
src_configure() {
tc-export AR CC RANLIB
econf
}
src_compile() {
emake CFLAGS="${CFLAGS}" LDFLAGS="${LDFLAGS}"
}
src_test() {
addwrite /dev/full
emake -j1 check
}
src_install() {
dodir /var/games
emake -j1 DESTDIR="${D}" install
_build_game() {
has ${1} ${GAMES_TO_BUILD}
}
_do_statefile() {
touch "${ED}"/var/games/${1} || die
chmod ug+rw "${ED}"/var/games/${1} || die
}
# set some binaries to run as games group (+S)
_build_game atc && fperms g+s /usr/bin/atc
_build_game battlestar && fperms g+s /usr/bin/battlestar
_build_game canfield && fperms g+s /usr/bin/canfield
_build_game cribbage && fperms g+s /usr/bin/cribbage
_build_game phantasia && fperms g+s /usr/bin/phantasia
_build_game robots && fperms g+s /usr/bin/robots
_build_game sail && fperms g+s /usr/bin/sail
_build_game snake && fperms g+s /usr/bin/snake
_build_game tetris && fperms g+s /usr/bin/tetris-bsd
# state files
_build_game atc && _do_statefile atc_score
_build_game battlestar && _do_statefile battlestar.log
_build_game canfield && _do_statefile cfscores
_build_game cribbage && _do_statefile criblog
_build_game hack && keepdir /var/games/hack
_build_game robots && _do_statefile robots_roll
_build_game sail && _do_statefile saillog
_build_game snake && _do_statefile snake.log && _do_statefile snakerawscores
_build_game tetris && _do_statefile tetris-bsd.scores
# extra docs
_build_game atc && docinto atc
_build_game boggle && { docinto boggle ; dodoc boggle/README; }
_build_game hack && { docinto hack ; dodoc hack/{OWNER,Original_READ_ME,READ_ME,help}; }
_build_game hunt && { docinto hunt ; dodoc hunt/README; }
_build_game phantasia && { docinto phantasia ; dodoc phantasia/{OWNER,README}; }
# Install the man pages manually to make life easier (circumventing compression)
local game
for game in ${GAMES_TO_BUILD[@]} ; do
if [[ -e ${game}/${game}.1 ]] ; then
doman ${game}/${game}.1
else
doman ${game}/${game}.6
fi
done
# Since factor is usually not installed, and primes.6 is a symlink to
# factor.6, make sure that primes.6 is ok ...
if _build_game primes && [[ ! $(_build_game factor) ]] ; then
rm -f "${ED}"/usr/share/man/man6/{factor,primes}.6 || die
newman factor/factor.6 primes.6
fi
# All of this needs to be owned by the gamestat group
fowners -R :gamestat /var/games/
# ... and so do the binaries
fowners -R :gamestat /usr/bin/
# State dirs
chmod -R ug+rw "${ED}"/var/games/ || die
}

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diff --git a/Makefile b/Makefile
index 9de05a8..e047213 100644
--- a/Makefile
+++ b/Makefile
@@ -20,10 +20,6 @@ $O%.o: %.c
echo " Compiling $< to assembly ..."
${CC} ${cflags} -S -o $@ -c $<
-$O%.6.gz: %.6
- echo " Compressing $@ ..."
- gzip -c9 $< > $@
-
################ Installation ##########################################
ifdef bindir