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games-fps/doomsday: clean old
Package-Manager: portage-2.2.28
This commit is contained in:
@@ -1,3 +1,2 @@
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DIST doomsday-1.14.5.tar.gz 14081857 SHA256 019cd0cf89e69d80cd8f6fbbd3e3fd57b8ae4d0bcdf4285e8a71caad9f46417e SHA512 f8ecf7d213ab57081858226ab4078fcf8f250271be19a3ce5883c01e53c43b5c0e7afc16085703fe19c0cbccb795c7fd1b651e3efb8a8e854160131c6374cd9a WHIRLPOOL 2351129c6dba951ca4975e6f6e92d78c75ad3e8f9648e9129a9f5a3a22c295b25c4fdb87d5208b2d3fe9c0af94c4ff968730929fbc645da9171018a672cfc60e
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DIST doomsday-stable-1.15.7.tar.gz 52055761 SHA256 9d833e458e72df7723b7a1b209cc53dc868d070ce7912a53c8c7887b1df933f3 SHA512 8b0ea09a46d88dd7bb8213878401d0eccca960ac08da1b77fb359f92b9a519b3e474007c5e0a42dd44684e909be529710be52b8fabbf62975536a99385fc4d66 WHIRLPOOL 78d40bb932072e2f3380f0a64f807d251ea64efe8e5eca0c7a3360b43be51988ea2b06264a7f7bd1c89e15c4d330dcba4a0c57b612f399a0e15c2c4567d14601
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DIST doomsday-stable-1.15.8.tar.gz 52054238 SHA256 4c7b1dfdb7f0a44257f47322fe58fd1befba8dac10f44594e1be5dac582f43bf SHA512 6d1b86c6e364cbd043b0714eb351113c8bbaf98daddde1bf615fe663c15a763e26d3e478d1adeb6d8a75ed4c89a5a19f3a891e12ea5937ff2fc54b84118f642c WHIRLPOOL 0f660a430c4b036c92d02f5f84be16fb658b4963bcd694ca2cc92476218afcea367c7ff9d159b9cb63d753d5d10b443dbfdc0684c2c28ce78217d92764f7bdb5
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@@ -1,183 +0,0 @@
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# Copyright 1999-2015 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Id$
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# TODO: fmod support broken (deng_fmod)
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EAPI=5
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PYTHON_COMPAT=( python2_7 )
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inherit python-r1 eutils qmake-utils games
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DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen"
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HOMEPAGE="http://www.dengine.net/"
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SRC_URI="mirror://sourceforge/deng/Doomsday%20Engine/${PV}/${PN}-stable-${PV}.tar.gz"
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LICENSE="GPL-3+ LGPL-3+"
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SLOT="0"
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KEYWORDS="amd64 ~x86"
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IUSE="dedicated fluidsynth openal snowberry +doom demo freedoom heretic hexen resources tools"
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# we need python at build time, so
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# snowberry? ( ${PYTHON_REQUIRED_USE} )
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# could break the build
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REQUIRED_USE="${PYTHON_REQUIRED_USE}
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demo? ( doom ) freedoom? ( doom ) resources? ( doom )"
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DEPEND="
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dev-qt/qtnetwork:5
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dev-qt/qtopengl:5
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dev-qt/qtwidgets:5
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dev-qt/qtx11extras:5
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dev-qt/qtgui:5
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dev-qt/qtcore:5
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net-misc/curl
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sys-libs/zlib
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media-libs/assimp
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!dedicated? (
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media-libs/libsdl2[joystick,sound]
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media-libs/sdl2-mixer
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media-libs/libpng:0
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virtual/opengl
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virtual/glu
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x11-libs/libX11
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x11-libs/libXrandr
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x11-libs/libXxf86vm
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)
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fluidsynth? ( media-sound/fluidsynth )
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openal? ( media-libs/openal )
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tools? ( sys-libs/ncurses:0 )"
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RDEPEND="${DEPEND}
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!dedicated? (
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snowberry? (
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${PYTHON_DEPS}
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dev-lang/python-exec:2[${PYTHON_USEDEP}]
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dev-python/wxpython[${PYTHON_USEDEP}]
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)
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)"
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DEPEND="${DEPEND}
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${PYTHON_DEPS}
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virtual/pkgconfig"
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PDEPEND="
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!dedicated? (
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demo? ( games-fps/doom-data )
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freedoom? ( games-fps/freedoom )
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resources? ( games-fps/doomsday-resources )
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)"
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S=${WORKDIR}/${PN}-stable-${PV}/${PN}
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pkg_setup() {
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games_pkg_setup
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python_setup
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}
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src_prepare() {
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sed -i \
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-e '/readme.path/s#$$PREFIX#/usr#' \
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client/client.pro server/server.pro || die
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sed -i \
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-e "/DENG_BASE_DIR =/s:\$\$PREFIX/share:${GAMES_DATADIR}:" \
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config_unix.pri || die
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{
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echo "CONFIG += nostrip"
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echo "PREFIX=${GAMES_PREFIX}"
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if use dedicated ; then
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echo "CONFIG += deng_noclient"
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echo "CONFIG += deng_nosnowberry"
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else
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echo "CONFIG += deng_$(usex snowberry '' no)snowberry"
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fi
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use fluidsynth && echo "CONFIG += deng_fluidsynth"
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use tools || echo "CONFIG += deng_notools"
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use openal && echo "CONFIG += deng_openal"
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true
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} > config_user.pri || die
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}
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#Usage: doom_make_wrapper <name> <game> <icon> <desktop entry title> [args]
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doom_make_wrapper() {
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local name=$1 game=$2 icon=$3 de_title=$4
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shift 4
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games_make_wrapper $name "doomsday -game ${game} $@"
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make_desktop_entry $name "${de_title}" ${icon}
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}
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src_configure() {
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eqmake5 doomsday.pro
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}
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src_install() {
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emake INSTALL_ROOT="${D}" install
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dodoc "${S}"/../README.md
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mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die
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dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom
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if use !dedicated ; then
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if use snowberry ; then
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python_replicate_script "${D}"/"${GAMES_BINDIR}"/launch-doomsday
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installmodules() {
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# relocate snowberry module directory recursively into site-packages
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python_domodule "${D}/${GAMES_DATADIR}"/${PN}/snowberry
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# hack around improper path handling
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sed -i \
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-e "s:os.chdir.*$:os.chdir('$(python_get_sitedir)/snowberry'):" \
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"${D%/}$(python_get_scriptdir)"/launch-doomsday || die
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}
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python_foreach_impl installmodules
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# remove old module dir
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rm -r "${D}/${GAMES_DATADIR}"/${PN}/snowberry || die
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make_desktop_entry launch-doomsday "Snowberry DoomsDay" snowberry
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doicon ../snowberry/graphics/snowberry.png
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fi
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if use doom; then
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local res_arg
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if use resources; then
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res_arg="-def \"${GAMES_DATADIR}\"/${PN}/defs/jdoom/jDRP.ded"
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fi
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doicon ../snowberry/graphics/orb-doom.png
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doom_make_wrapper jdoom doom1 orb-doom "DoomsDay Engine: Doom 1" "${res_arg}"
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elog "Created jdoom launcher. To play Doom place your doom.wad to"
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elog "\"${GAMES_DATADIR}\"/doom-data"
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elog
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if use demo; then
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doom_make_wrapper jdoom-demo doom1-share orb-doom "DoomsDay Engine: Doom 1 Demo" \
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"-iwad \"${GAMES_DATADIR}\"/doom-data/doom1.wad ${res_arg}"
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fi
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if use freedoom; then
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doom_make_wrapper jdoom-freedoom doom1-share orb-doom "DoomsDay Engine: FreeDoom" \
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"-iwad \"${GAMES_DATADIR}\"/doom-data/freedoom/doom1.wad"
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fi
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fi
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if use hexen; then
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doicon ../snowberry/graphics/orb-hexen.png
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doom_make_wrapper jhexen hexen orb-hexen "DoomsDay Engine: Hexen"
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elog "Created jhexen launcher. To play Hexen place your hexen.wad to"
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elog "\"${GAMES_DATADIR}\"/${PN}/data/jhexen"
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elog
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fi
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if use heretic; then
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doicon ../snowberry/graphics/orb-heretic.png
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doom_make_wrapper jheretic heretic orb-heretic "DoomsDay Engine: Heretic"
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elog "Created jheretic launcher. To play Heretic place your heretic.wad to"
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elog "\"${GAMES_DATADIR}\"/${PN}/data/jheretic"
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elog
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fi
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fi
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prepgamesdirs
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}
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@@ -1,309 +0,0 @@
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--- ./build/mac/createfont_osx.py (original)
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+++ ./build/mac/createfont_osx.py (refactored)
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@@ -36,7 +36,7 @@
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def _getBitmapImageRep(size, hasAlpha=True):
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- width, height = map(int, size)
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+ width, height = list(map(int, size))
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return NSBitmapImageRep.alloc().initWithBitmapDataPlanes_pixelsWide_pixelsHigh_bitsPerSample_samplesPerPixel_hasAlpha_isPlanar_colorSpaceName_bytesPerRow_bitsPerPixel_(None, width, height, 8, 4, hasAlpha, False, NSDeviceRGBColorSpace, width*4, 32)
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@@ -55,7 +55,7 @@
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def filter_range(n):
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offset = 1 # - int(n/5)
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- return range(-n/2 + offset, n/2 + offset)
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+ return list(range(-n/2 + offset, n/2 + offset))
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class SysFont(object):
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@@ -79,7 +79,7 @@
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self._isBold and 'Bold' or '',
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self._isOblique and 'Oblique' or '')
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self._font = NSFont.fontWithName_size_(name, self._size)
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- print name, self._font
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+ print(name, self._font)
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if self._font is None:
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if self._isBold:
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self._font = NSFont.boldSystemFontOfSize(self._size)
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@@ -121,10 +121,10 @@
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self._isUnderline = isUnderline
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def size(self, text):
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- return tuple(map(int,map(math.ceil, NSString.sizeWithAttributes_(text, {
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+ return tuple(map(int,list(map(math.ceil, NSString.sizeWithAttributes_(text, {
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NSFontAttributeName: self._font,
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NSUnderlineStyleAttributeName: self._isUnderline and 1.0 or 0,
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- }))))
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+ })))))
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def advancement(self, glyph):
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return tuple(self._font.advancementForGlyph_(ord(glyph)))
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@@ -196,7 +196,7 @@
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[6, 36, 90, 120, 90, 36, 6],
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[1, 6, 15, 20, 15, 6, 1]]
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else:
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- print "factors for filter size", filter_size, "not defined!"
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+ print("factors for filter size", filter_size, "not defined!")
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factors = 0
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# Filter a shadow.
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@@ -269,7 +269,7 @@
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if __name__=='__main__':
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if len(sys.argv) < 5:
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- print "usage: " + sys.argv[0] + " (font-name) (font-size) (texture-width) (output-file)"
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+ print("usage: " + sys.argv[0] + " (font-name) (font-size) (texture-width) (output-file)")
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sys.exit(0)
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out_filename = sys.argv[4]
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@@ -286,17 +286,17 @@
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texture_width = int(sys.argv[3])
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font_point_height = s.get_height()
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- print "Font texture width =", texture_width
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- print "Line height =", font_point_height, "pt"
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- print "Font size =", point_size, "pt"
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+ print("Font texture width =", texture_width)
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+ print("Line height =", font_point_height, "pt")
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+ print("Font size =", point_size, "pt")
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ascent = s.get_ascent()
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descent = s.get_descent()
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- print "Ascent =", ascent, "pt Descent =", descent, "pt"
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-
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- print "Shadow filter is sized %i for this font." % s.shadow_filter_size()
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+ print("Ascent =", ascent, "pt Descent =", descent, "pt")
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+
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+ print("Shadow filter is sized %i for this font." % s.shadow_filter_size())
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border_size = s.border_size()
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- print "Glyph borders are %i pixels wide." % border_size
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+ print("Glyph borders are %i pixels wide." % border_size)
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rover = (0, 0)
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line_height = 0
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@@ -304,7 +304,7 @@
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used_pixels = 0
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# Only the basic ASCII set, and some specific characters.
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- char_range = range(0x20, 0x7F) + [0x96, 0x97, 0xA3, 0xA4, 0xA9, 0xB0, 0xB1]
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+ char_range = list(range(0x20, 0x7F)) + [0x96, 0x97, 0xA3, 0xA4, 0xA9, 0xB0, 0xB1]
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for code in char_range:
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glyph = Glyph(code)
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try:
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@@ -320,7 +320,7 @@
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# No, move to the new row.
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rover = (0, rover[1] + line_height)
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texture_height += line_height
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- print "Finished a %i pixels tall line." % line_height
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+ print("Finished a %i pixels tall line." % line_height)
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line_height = 0
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glyph.pos = rover
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@@ -332,20 +332,20 @@
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glyphs.append(glyph)
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#except Exception, x:
|
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except KeyboardInterrupt:
|
||||
- print "Code %i: Failed to render." % code
|
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- print x
|
||||
-
|
||||
- print "Finished rendering %i glyphs." % len(glyphs)
|
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+ print("Code %i: Failed to render." % code)
|
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+ print(x)
|
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+
|
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+ print("Finished rendering %i glyphs." % len(glyphs))
|
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actual_line_height = glyphs[0].dims[1] - border_size*2
|
||||
- print "Actual line height is %i pixels." % actual_line_height
|
||||
-
|
||||
- print "Size of the finished texture is %i x %i." % (texture_width, texture_height)
|
||||
+ print("Actual line height is %i pixels." % actual_line_height)
|
||||
+
|
||||
+ print("Size of the finished texture is %i x %i." % (texture_width, texture_height))
|
||||
|
||||
actual_height = pow2(texture_height)
|
||||
total_pixels = texture_width * actual_height
|
||||
|
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- print "Unused texture area: %.2f %%" % (100*(1.0 - used_pixels/float(total_pixels)))
|
||||
- print "Writing output to file: %s" % out_filename
|
||||
+ print("Unused texture area: %.2f %%" % (100*(1.0 - used_pixels/float(total_pixels))))
|
||||
+ print("Writing output to file: %s" % out_filename)
|
||||
|
||||
out = file(out_filename, 'wb')
|
||||
|
||||
@@ -365,10 +365,10 @@
|
||||
scale = float(actual_line_height) / font_point_height
|
||||
pixel_ascent = int(math.ceil(scale * ascent))
|
||||
pixel_descent = int(math.ceil(scale * descent))
|
||||
- print " Pixel ascent/descent:", pixel_ascent, '/', pixel_descent
|
||||
+ print(" Pixel ascent/descent:", pixel_ascent, '/', pixel_descent)
|
||||
|
||||
pixel_line_height = int(scale * font_point_height)
|
||||
- print " Pixel line height:", pixel_line_height
|
||||
+ print(" Pixel line height:", pixel_line_height)
|
||||
|
||||
# Ascent and descent.
|
||||
out.write(struct.pack('<HHH', pixel_line_height, pixel_ascent, pixel_descent))
|
||||
@@ -379,7 +379,7 @@
|
||||
g.dims[0], g.dims[1]))
|
||||
|
||||
# Glyph map.
|
||||
- print " Writing glyph map..."
|
||||
+ print(" Writing glyph map...")
|
||||
for y in range(texture_height):
|
||||
for x in range(texture_width):
|
||||
pixel = find_pixel(glyphs, x, y)
|
||||
--- ./build/scripts/packres.py (original)
|
||||
+++ ./build/scripts/packres.py (refactored)
|
||||
@@ -6,8 +6,8 @@
|
||||
import sys, os, os.path, zipfile
|
||||
|
||||
if len(sys.argv) < 2:
|
||||
- print "Usage: %s pk3-target-dir" % sys.argv[0]
|
||||
- print "(run in build/scripts/)"
|
||||
+ print("Usage: %s pk3-target-dir" % sys.argv[0])
|
||||
+ print("(run in build/scripts/)")
|
||||
sys.exit(0)
|
||||
|
||||
# Check quiet flag.
|
||||
@@ -27,7 +27,7 @@
|
||||
self.files += fileNamesArray
|
||||
|
||||
def msg(self, text):
|
||||
- if not quietMode: print text
|
||||
+ if not quietMode: print(text)
|
||||
|
||||
def create(self, name):
|
||||
full_name = os.path.join(target_dir, name)
|
||||
@@ -61,7 +61,7 @@
|
||||
process_dir(full_src, dest)
|
||||
|
||||
# Write it out.
|
||||
- print "Created %s (with %i files)." % (os.path.normpath(full_name), len(pk3.namelist()))
|
||||
+ print("Created %s (with %i files)." % (os.path.normpath(full_name), len(pk3.namelist())))
|
||||
pk3.close()
|
||||
|
||||
# First up, doomsday.pk3.
|
||||
--- ./build/scripts/wadcompiler.py (original)
|
||||
+++ ./build/scripts/wadcompiler.py (refactored)
|
||||
@@ -49,7 +49,7 @@
|
||||
self.type = self.file.read(4)
|
||||
count = struct.unpack('<I', self.file.read(4))[0]
|
||||
info_offset = struct.unpack('<I', self.file.read(4))[0]
|
||||
- print "%s, type=%s, count=%i, info_offset=%i" % (self.file_name, self.type, count, info_offset)
|
||||
+ print("%s, type=%s, count=%i, info_offset=%i" % (self.file_name, self.type, count, info_offset))
|
||||
self.lumps = []
|
||||
# Read the info table.
|
||||
self.file.seek(info_offset)
|
||||
@@ -68,7 +68,7 @@
|
||||
self.lumps.append( Lump(info[2], data, info[0]) )
|
||||
|
||||
def write(self):
|
||||
- print 'writing', self.file_name
|
||||
+ print('writing', self.file_name)
|
||||
self.file.truncate()
|
||||
self.file.seek(0)
|
||||
# Type.
|
||||
@@ -104,17 +104,17 @@
|
||||
|
||||
def set_type(self, new_type):
|
||||
if len(new_type) != 4:
|
||||
- print "'%s' is not a valid type. Must have 4 chars." % new_type
|
||||
+ print("'%s' is not a valid type. Must have 4 chars." % new_type)
|
||||
else:
|
||||
- print 'setting type to %s' % new_type
|
||||
+ print('setting type to %s' % new_type)
|
||||
self.type = new_type
|
||||
|
||||
def list(self):
|
||||
for i in range(len(self.lumps)):
|
||||
lump = self.lumps[i]
|
||||
- print "%5i -- %-8s (at %8i, %8i bytes)" % (i, lump.name, lump.offset,
|
||||
- len(lump.data))
|
||||
- print "%i lumps total." % len(self.lumps)
|
||||
+ print("%5i -- %-8s (at %8i, %8i bytes)" % (i, lump.name, lump.offset,
|
||||
+ len(lump.data)))
|
||||
+ print("%i lumps total." % len(self.lumps))
|
||||
|
||||
def insert(self, at_lump, names):
|
||||
# Where to insert?
|
||||
@@ -128,13 +128,13 @@
|
||||
at = i
|
||||
break
|
||||
if at == -1:
|
||||
- print "could not find insert point, aborting"
|
||||
+ print("could not find insert point, aborting")
|
||||
return
|
||||
- print "inserting at index %i..." % at
|
||||
+ print("inserting at index %i..." % at)
|
||||
|
||||
for name in names:
|
||||
real, arch = split_name(name)
|
||||
- print "inserting %s as %s" % (real, valid_lump_name(arch))
|
||||
+ print("inserting %s as %s" % (real, valid_lump_name(arch)))
|
||||
self.lumps.insert(at, Lump(valid_lump_name(arch),
|
||||
file(real, 'rb').read(), 0))
|
||||
|
||||
@@ -164,28 +164,28 @@
|
||||
break
|
||||
else:
|
||||
nice_name += ext
|
||||
- print "extracting", lump.name, "(%i bytes) as %s" % (len(lump.data), nice_name)
|
||||
+ print("extracting", lump.name, "(%i bytes) as %s" % (len(lump.data), nice_name))
|
||||
f = file(nice_name, 'wb')
|
||||
f.write(lump.data)
|
||||
f.close()
|
||||
|
||||
|
||||
def usage():
|
||||
- print 'Usage: %s [command] [wad] [files]' % sys.argv[0]
|
||||
- print 'command = l(ist) | c(reate PWAD) | C(reate IWAD) | x(tract) | a(ppend) | i(nsert) | t(ype)'
|
||||
- print 'Examples:'
|
||||
- print '%s l some.wad' % sys.argv[0]
|
||||
- print '%s c new.wad LUMP1 LUMP2 LUMP3' % sys.argv[0]
|
||||
- print '%s i LUMP2 some.wad LUMP5 LUMP6 LUMP7 (at LUMP2)' % sys.argv[0]
|
||||
- print '%s a existing.wad LUMP4 LUMP5' % sys.argv[0]
|
||||
- print '%s x existing.wad (extracts all lumps)' % sys.argv[0]
|
||||
- print '%s x existing.wad LUMP4 (extracts selected lumps)' % sys.argv[0]
|
||||
- print '%s t existing.wad IWAD' % sys.argv[0]
|
||||
- print 'You can specify files as realfilename@LUMPNAME.'
|
||||
+ print('Usage: %s [command] [wad] [files]' % sys.argv[0])
|
||||
+ print('command = l(ist) | c(reate PWAD) | C(reate IWAD) | x(tract) | a(ppend) | i(nsert) | t(ype)')
|
||||
+ print('Examples:')
|
||||
+ print('%s l some.wad' % sys.argv[0])
|
||||
+ print('%s c new.wad LUMP1 LUMP2 LUMP3' % sys.argv[0])
|
||||
+ print('%s i LUMP2 some.wad LUMP5 LUMP6 LUMP7 (at LUMP2)' % sys.argv[0])
|
||||
+ print('%s a existing.wad LUMP4 LUMP5' % sys.argv[0])
|
||||
+ print('%s x existing.wad (extracts all lumps)' % sys.argv[0])
|
||||
+ print('%s x existing.wad LUMP4 (extracts selected lumps)' % sys.argv[0])
|
||||
+ print('%s t existing.wad IWAD' % sys.argv[0])
|
||||
+ print('You can specify files as realfilename@LUMPNAME.')
|
||||
|
||||
# Call main function.
|
||||
-print 'WAD Compiler by skyjake@users.sourceforge.net'
|
||||
-print '$Date$'
|
||||
+print('WAD Compiler by skyjake@users.sourceforge.net')
|
||||
+print('$Date$')
|
||||
|
||||
# Check the args.
|
||||
if len(sys.argv) < 3:
|
||||
@@ -219,7 +219,7 @@
|
||||
try:
|
||||
wad = Wad(wad_name, mode)
|
||||
except:
|
||||
- print 'Failure to open %s.' % wad_name
|
||||
+ print('Failure to open %s.' % wad_name)
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
sys.exit(2)
|
||||
--- ./engine/scripts/makedmt.py (original)
|
||||
+++ ./engine/scripts/makedmt.py (refactored)
|
||||
@@ -118,7 +118,7 @@
|
||||
# Translate the type into a real C type.
|
||||
if '_s' in c_type:
|
||||
c_type = 'struct ' + c_type
|
||||
- for symbol, real in type_replacements.items():
|
||||
+ for symbol, real in list(type_replacements.items()):
|
||||
c_type = c_type.replace(symbol, real)
|
||||
|
||||
# Add some visual padding to align the members.
|
||||
@@ -1,34 +0,0 @@
|
||||
https://github.com/skyjake/Doomsday-Engine/commit/9c1fd1ee90d333332660c1aeef1addae93c2770e
|
||||
|
||||
commit 9c1fd1ee90d333332660c1aeef1addae93c2770e
|
||||
Author: skyjake <skyjake@users.sf.net>
|
||||
Date: Sun Dec 30 16:45:56 2012 +0200
|
||||
|
||||
Fixed|OpenAL: Integer conversion in 64-bit build
|
||||
|
||||
diff --git a/doomsday/plugins/openal/src/driver_openal.cpp b/doomsday/plugins/openal/src/driver_openal.cpp
|
||||
index dd3cb2e..683345b 100644
|
||||
--- a/doomsday/plugins/openal/src/driver_openal.cpp
|
||||
+++ b/doomsday/plugins/openal/src/driver_openal.cpp
|
||||
@@ -56,8 +56,8 @@
|
||||
|
||||
#define PI 3.141592654
|
||||
|
||||
-#define SRC(buf) ((ALuint)buf->ptr3D)
|
||||
-#define BUF(buf) ((ALuint)buf->ptr)
|
||||
+#define SRC(buf) ( (ALuint) PTR2INT(buf->ptr3D) )
|
||||
+#define BUF(buf) ( (ALuint) PTR2INT(buf->ptr) )
|
||||
|
||||
//enum { VX, VY, VZ };
|
||||
|
||||
@@ -233,8 +233,8 @@ sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate)
|
||||
// Create the buffer object.
|
||||
buf = static_cast<sfxbuffer_t*>(Z_Calloc(sizeof(*buf), PU_APPSTATIC, 0));
|
||||
|
||||
- buf->ptr = (void*) bufName;
|
||||
- buf->ptr3D = (void*) srcName;
|
||||
+ buf->ptr = INT2PTR(void, bufName);
|
||||
+ buf->ptr3D = INT2PTR(void, srcName);
|
||||
buf->bytes = bits / 8;
|
||||
buf->rate = rate;
|
||||
buf->flags = flags;
|
||||
@@ -1,158 +0,0 @@
|
||||
--- doomsday/plugins/openal/src/driver_openal.cpp 2012-05-15 06:01:38.000000000 +0200
|
||||
+++ doomsday/plugins/openal/src/driver_openal.cpp 2012-05-29 07:37:21.170639342 +0200
|
||||
@@ -66,6 +66,7 @@ ALenum(*EAXGet) (const struct _GUID* pro
|
||||
ALenum(*EAXSet) (const struct _GUID* propertySetID, ALuint prop, ALuint source, ALvoid* value, ALuint size);
|
||||
#endif
|
||||
|
||||
+extern "C" {
|
||||
int DS_Init(void);
|
||||
void DS_Shutdown(void);
|
||||
void DS_Event(int type);
|
||||
@@ -83,6 +84,7 @@ void DS_SFX_Setv(sfxbuffer_t* buf, int p
|
||||
void DS_SFX_Listener(int prop, float value);
|
||||
void DS_SFX_Listenerv(int prop, float* values);
|
||||
int DS_SFX_Getv(int prop, void* values);
|
||||
+}
|
||||
|
||||
#ifdef WIN32
|
||||
// EAX 2.0 GUIDs
|
||||
@@ -134,14 +136,14 @@ static void loadExtensions(void)
|
||||
#endif
|
||||
}
|
||||
|
||||
-int DS_Init(void)
|
||||
+extern "C" int DS_Init(void)
|
||||
{
|
||||
// Already initialized?
|
||||
if(initOk) return true;
|
||||
|
||||
// Open a playback device.
|
||||
/// @todo Shouldn't we use the system default device?
|
||||
- device = alcOpenDevice((ALCchar*) "DirectSound3D");
|
||||
+ device = alcOpenDevice((ALCchar*) NULL);
|
||||
if(!device)
|
||||
{
|
||||
Con_Message("OpenAL init failed (device: DirectSound3D).\n");
|
||||
@@ -167,7 +169,7 @@ int DS_Init(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
-void DS_Shutdown(void)
|
||||
+extern "C" void DS_Shutdown(void)
|
||||
{
|
||||
if(!initOk) return;
|
||||
|
||||
@@ -185,12 +187,12 @@ void DS_Event(int /*type*/)
|
||||
// Not supported.
|
||||
}
|
||||
|
||||
-int DS_SFX_Init(void)
|
||||
+extern "C" int DS_SFX_Init(void)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
-sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate)
|
||||
+extern "C" sfxbuffer_t* DS_SFX_CreateBuffer(int flags, int bits, int rate)
|
||||
{
|
||||
sfxbuffer_t* buf;
|
||||
ALuint bufName, srcName;
|
||||
@@ -236,7 +238,7 @@ sfxbuffer_t* DS_SFX_CreateBuffer(int fla
|
||||
return buf;
|
||||
}
|
||||
|
||||
-void DS_SFX_DestroyBuffer(sfxbuffer_t* buf)
|
||||
+extern "C" void DS_SFX_DestroyBuffer(sfxbuffer_t* buf)
|
||||
{
|
||||
ALuint srcName, bufName;
|
||||
|
||||
@@ -251,7 +253,7 @@ void DS_SFX_DestroyBuffer(sfxbuffer_t* b
|
||||
Z_Free(buf);
|
||||
}
|
||||
|
||||
-void DS_SFX_Load(sfxbuffer_t* buf, struct sfxsample_s* sample)
|
||||
+extern "C" void DS_SFX_Load(sfxbuffer_t* buf, struct sfxsample_s* sample)
|
||||
{
|
||||
if(!buf || !sample) return;
|
||||
|
||||
@@ -277,7 +279,7 @@ void DS_SFX_Load(sfxbuffer_t* buf, struc
|
||||
/**
|
||||
* Stops the buffer and makes it forget about its sample.
|
||||
*/
|
||||
-void DS_SFX_Reset(sfxbuffer_t* buf)
|
||||
+extern "C" void DS_SFX_Reset(sfxbuffer_t* buf)
|
||||
{
|
||||
if(!buf) return;
|
||||
|
||||
@@ -285,7 +287,7 @@ void DS_SFX_Reset(sfxbuffer_t* buf)
|
||||
buf->sample = NULL;
|
||||
}
|
||||
|
||||
-void DS_SFX_Play(sfxbuffer_t* buf)
|
||||
+extern "C" void DS_SFX_Play(sfxbuffer_t* buf)
|
||||
{
|
||||
ALuint source;
|
||||
|
||||
@@ -310,7 +312,7 @@ void DS_SFX_Play(sfxbuffer_t* buf)
|
||||
buf->flags |= SFXBF_PLAYING;
|
||||
}
|
||||
|
||||
-void DS_SFX_Stop(sfxbuffer_t* buf)
|
||||
+extern "C" void DS_SFX_Stop(sfxbuffer_t* buf)
|
||||
{
|
||||
if(!buf || !buf->sample) return;
|
||||
|
||||
@@ -318,7 +320,7 @@ void DS_SFX_Stop(sfxbuffer_t* buf)
|
||||
buf->flags &= ~SFXBF_PLAYING;
|
||||
}
|
||||
|
||||
-void DS_SFX_Refresh(sfxbuffer_t* buf)
|
||||
+extern "C" void DS_SFX_Refresh(sfxbuffer_t* buf)
|
||||
{
|
||||
ALint state;
|
||||
|
||||
@@ -368,7 +370,7 @@ static void setPan(ALuint source, float
|
||||
alSourcefv(source, AL_POSITION, pos);
|
||||
}
|
||||
|
||||
-void DS_SFX_Set(sfxbuffer_t* buf, int prop, float value)
|
||||
+extern "C" void DS_SFX_Set(sfxbuffer_t* buf, int prop, float value)
|
||||
{
|
||||
ALuint source;
|
||||
|
||||
@@ -411,7 +413,7 @@ void DS_SFX_Set(sfxbuffer_t* buf, int pr
|
||||
}
|
||||
}
|
||||
|
||||
-void DS_SFX_Setv(sfxbuffer_t* buf, int prop, float* values)
|
||||
+extern "C" void DS_SFX_Setv(sfxbuffer_t* buf, int prop, float* values)
|
||||
{
|
||||
ALuint source;
|
||||
|
||||
@@ -435,7 +437,7 @@ void DS_SFX_Setv(sfxbuffer_t* buf, int p
|
||||
}
|
||||
}
|
||||
|
||||
-void DS_SFX_Listener(int prop, float value)
|
||||
+extern "C" void DS_SFX_Listener(int prop, float value)
|
||||
{
|
||||
switch(prop)
|
||||
{
|
||||
@@ -451,7 +453,7 @@ void DS_SFX_Listener(int prop, float val
|
||||
}
|
||||
}
|
||||
|
||||
-void DS_SFX_Listenerv(int prop, float* values)
|
||||
+extern "C" void DS_SFX_Listenerv(int prop, float* values)
|
||||
{
|
||||
float ori[6];
|
||||
|
||||
@@ -489,7 +491,7 @@ void DS_SFX_Listenerv(int prop, float* v
|
||||
}
|
||||
}
|
||||
|
||||
-int DS_SFX_Getv(int /*prop*/, void* /*values*/)
|
||||
+extern "C" int DS_SFX_Getv(int /*prop*/, void* /*values*/)
|
||||
{
|
||||
// Stub.
|
||||
return 0;
|
||||
@@ -1,6 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
userdir="${HOME}/.doomsday/GAME"
|
||||
mkdir -p "${userdir}"
|
||||
cd "${userdir}"
|
||||
exec doomsday -game GAME -userdir "${userdir}" "$@"
|
||||
Reference in New Issue
Block a user