games-action/bzflag: Fix SDL2 includes (bug #634660).

Package-Manager: Portage-2.3.36, Repoman-2.3.9
This commit is contained in:
Jeroen Roovers
2018-05-13 15:23:17 +02:00
parent a1dbfccaa3
commit 379d202bdc
2 changed files with 20 additions and 0 deletions

View File

@@ -31,6 +31,7 @@ DEPEND="
PATCHES=(
"${FILESDIR}"/${PN}-2.4.12-configure.patch
"${FILESDIR}"/${PN}-2.4.12-tinfo.patch
"${FILESDIR}"/${PN}-2.4.12-sdl2-cppflags.patch
)
src_prepare() {

View File

@@ -0,0 +1,19 @@
--- a/configure.ac
+++ b/configure.ac
@@ -236,6 +236,7 @@
AC_PROG_CC
AC_PROG_LN_S
AC_CHECK_PROG(AR, ar, ar)
+PKG_PROG_PKG_CONFIG
AC_SUBST(AR)
AC_SUBST(AR_FLAGS)
@@ -716,6 +717,8 @@
fi
if test "x$with_SDL" = "x2"; then
AC_DEFINE(HAVE_SDL2, 1, [Using SDL2])
+ PKG_CHECK_MODULES(sdl2, sdl2,
+ [CONF_CPPFLAGS="$CONF_CPPFLAGS $sdl2_CFLAGS"],[])
fi
AM_CONDITIONAL(HAVE_SDL, test x$with_SDL = x1 -o x$with_SDL = x2)