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games-board/pouetchess: Port to EAPI 6
* Make patches -p1 compliant Package-Manager: Portage-2.3.5, Repoman-2.3.2
This commit is contained in:
@@ -0,0 +1,11 @@
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--- a/pouetChess.py
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+++ b/pouetChess.py
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@@ -228,7 +228,7 @@
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sdlver = sdlobj.read()
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sdlerr = sdlobj.close()
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print sdlver,
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- if sdlver.split('.') >= ['1','2','8']:
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+ if sdlver.split('.') >= [1,2,8]:
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env.ParseConfig(sdlcfg+" --cflags --libs")
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else:
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print "You need LibSDL version 1.2.8 or greater for this program"
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@@ -1,5 +1,5 @@
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--- src/sxmlgui/XMLUtils.h.orig 2008-06-14 14:50:16.000000000 +0000
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+++ src/sxmlgui/XMLUtils.h 2008-06-14 14:50:33.000000000 +0000
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--- a/src/sxmlgui/XMLUtils.h.orig 2008-06-14 14:50:16.000000000 +0000
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+++ b/src/sxmlgui/XMLUtils.h 2008-06-14 14:50:33.000000000 +0000
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@@ -38,6 +38,8 @@
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#include <stdio.h>
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#include <assert.h>
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@@ -1,5 +1,5 @@
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--- src/sxmlgui/GenUtils.h 2006-05-27 03:22:57.000000000 +0200
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+++ src/sxmlgui/GenUtils.h.new 2006-06-12 20:35:32.000000000 +0200
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--- a/src/sxmlgui/GenUtils.h 2006-05-27 03:22:57.000000000 +0200
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+++ b/src/sxmlgui/GenUtils.h.new 2006-06-12 20:35:32.000000000 +0200
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@@ -5,6 +5,9 @@
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#include <iostream>
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#include <fstream>
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@@ -1,5 +1,5 @@
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--- SConstruct
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+++ SConstruct
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--- a/SConstruct
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+++ b/SConstruct
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@@ -22,14 +22,24 @@
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@@ -1,5 +1,5 @@
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--- src/faile/search.c
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+++ src/faile/search.c
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--- a/src/faile/search.c
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+++ b/src/faile/search.c
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@@ -805,6 +805,7 @@
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for (j = 0; j < indent; j++) {
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fputc (' ', output);
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@@ -8,8 +8,8 @@
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print_move (&moves[0], i, output);
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fprintf (output, "\n");
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--- src/faile/utils.c
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+++ src/faile/utils.c
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--- a/src/faile/utils.c
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+++ b/src/faile/utils.c
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@@ -125,7 +125,7 @@
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rank (target) < 1 || rank (target) > 8 ||
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file (target) < 1 || file (target) > 8)
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@@ -19,8 +19,8 @@
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return;
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}
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--- src/main.cpp
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+++ src/main.cpp
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--- a/src/main.cpp
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+++ b/src/main.cpp
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@@ -184,6 +184,9 @@
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// first scene is SCENE_INIT.
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pGlobalInfos->SetCurrentScene(GAME_SCENE_INIT);
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@@ -31,8 +31,8 @@
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// main game loop
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while( pGlobalInfos->IsGameRunning() )
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{
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--- src/scene_main_game.cpp
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+++ src/scene_main_game.cpp
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--- a/src/scene_main_game.cpp
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+++ b/src/scene_main_game.cpp
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@@ -245,7 +245,7 @@
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if (pGlobalInfos->OnLeftMouseButtonDown())
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@@ -42,8 +42,8 @@
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{
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// if a piece was already selected, this means the player want to move this piece
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if (SquareXSelected>-1 && SquareZSelected>-1)
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--- src/graphic_chessboard.cpp.old 2011-03-23 08:08:40.000000000 +0100
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+++ src/graphic_chessboard.cpp 2011-03-23 08:33:04.000000000 +0100
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--- a/src/graphic_chessboard.cpp
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+++ b/src/graphic_chessboard.cpp
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@@ -122,8 +122,8 @@
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for(int i=0;i<6;i++)
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64
games-board/pouetchess/pouetchess-0.2.0-r2.ebuild
Normal file
64
games-board/pouetchess/pouetchess-0.2.0-r2.ebuild
Normal file
@@ -0,0 +1,64 @@
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# Copyright 1999-2017 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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EAPI=6
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inherit eutils scons-utils toolchain-funcs
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MY_PN=${PN/c/C}
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DESCRIPTION="3D and open source chess game"
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HOMEPAGE="http://pouetchess.sourceforge.net/"
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SRC_URI="mirror://sourceforge/${PN}/${PN}_src_${PV}.tar.gz"
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LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="~amd64 ~ppc ~x86"
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IUSE="debug"
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DEPEND="
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media-libs/libsdl:0[opengl,video]
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media-libs/sdl-image[jpeg,png]
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virtual/glu
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virtual/opengl"
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RDEPEND=${DEPEND}
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S=${WORKDIR}/${PN}_src_${PV}
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PATCHES=(
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"${FILESDIR}"/${P}-sconstruct-sandbox.patch
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"${FILESDIR}"/${P}-nvidia_glext.patch
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"${FILESDIR}"/${P}-segfaults.patch
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"${FILESDIR}"/${P}-gcc43.patch
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"${FILESDIR}"/${P}-gcc6-cmath.patch
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# Fix for LibSDL >= 1.2.10 detection
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"${FILESDIR}"/${P}-fix-sdl-version-list.patch
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)
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src_configure() {
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tc-export CC CXX
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# turn off the hackish optimization setting code (bug #230127)
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scons configure \
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strip=false \
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optimize=false \
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prefix="${EPREFIX}"/usr \
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datadir="${EPREFIX}"/usr/share/${PN} \
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$(use debug && echo debug=1) || die
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}
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src_compile() {
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escons
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}
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src_install() {
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dobin bin/${MY_PN}
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insinto /usr/share/${PN}
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doins -r data/.
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einstalldocs
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doicon data/icons/${MY_PN}.png
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make_desktop_entry ${MY_PN} ${MY_PN} ${MY_PN} "KDE;Qt;Game;BoardGame"
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}
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