games-simulation/corsix-th: add 0.65.1

Signed-off-by: Sam James <sam@gentoo.org>
This commit is contained in:
Sam James
2021-08-06 13:50:24 +01:00
parent 6b0a84d860
commit 12c08f2ccf
2 changed files with 83 additions and 0 deletions

View File

@@ -1 +1,2 @@
DIST corsix-th-0.64.tar.gz 4062048 BLAKE2B 2b807a5c712a19cac80bae613065dd8c9e1219573a3c288c1433b6fa857c3a93632e9c51ba126a70626b4044d469ca1ebc815257f291fa9f86ea94491aae35fe SHA512 c02d07ae4fb9a1ce008f32c4b9ea12a949316feddca4e2a29e860e0d88efdfa0440d372b00b9d3eda5e5c3ca739085510ebe8650790d06a7e91255b7d0990e6c
DIST corsix-th-0.65.1.tar.gz 4163922 BLAKE2B c1d9255e41521876716b377579642ed46b9fc54823816dc431f7b56ffa532af7091ae0b1e291bb1c4fb74165ca07786e0991a990c90bc3a13e234ba31c6fa706 SHA512 b7e964c22517b94cb1dafb0529368c87a2e58cf1f784062b9f2f72749ba69523b63d4f846ebd582c71cf5ca7e7c437a34717ca3877ad3737139ba2fd6a316577

View File

@@ -0,0 +1,82 @@
# Copyright 1999-2021 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=7
LUA_COMPAT=( lua5-{1..4} )
inherit cmake lua-single xdg
MY_PN="CorsixTH"
DESCRIPTION="Open source clone of Theme Hospital"
HOMEPAGE="https://corsixth.com"
SRC_URI="https://github.com/${MY_PN}/${MY_PN}/archive/v${PV}.tar.gz -> ${P}.tar.gz"
S="${WORKDIR}/${MY_PN}-${PV}"
LICENSE="MIT"
SLOT="0"
KEYWORDS="~amd64 ~arm ~x86"
IUSE="doc +midi +sound +truetype +videos"
REQUIRED_USE="${LUA_REQUIRED_USE}"
RDEPEND="${LUA_DEPS}
$(lua_gen_cond_dep '
>=dev-lua/luafilesystem-1.5[${LUA_USEDEP}]
>=dev-lua/lpeg-0.9[${LUA_USEDEP}]
>=dev-lua/luasocket-3.0_rc1-r4[${LUA_USEDEP}]
')
media-libs/libsdl2[opengl,video]
sound? ( media-libs/sdl2-mixer[midi?] )
truetype? ( >=media-libs/freetype-2.5.3:2 )
videos? ( >=media-video/ffmpeg-2.2.3:0= )
"
DEPEND="${RDEPEND}"
# Technically, build-time generation of documentation could use any version
# of Lua (or to be precise: if in src_configure cmake has been told to use
# LuaJIT documentation generation looks for LuaJIT, otherwise any
# dev-lang/lua slot will do; see the first few lines of the bundled file
# CMake/GenerateDoc.cmake for details) - but since dev-lang/lua conflicts
# with the other slots of same, try to keep the deptree sane until we get
# rid of unslotted Lua.
BDEPEND="
virtual/pkgconfig
doc? (
app-doc/doxygen[dot]
${LUA_DEPS}
)
"
PATCHES=(
"${FILESDIR}"/${PN}-0.64-cmake_lua_detection.patch
)
src_prepare() {
cmake_src_prepare
}
src_configure() {
local mycmakeargs=(
-DLUA_VERSION=$(lua_get_version)
-DWITH_AUDIO=$(usex sound)
-DWITH_FREETYPE2=$(usex truetype)
-DWITH_MOVIES=$(usex videos)
)
cmake_src_configure
}
src_compile() {
cmake_src_compile
use doc && cmake_src_compile doc
}
src_install() {
cmake_src_install
dodoc {changelog,CONTRIBUTING}.txt
docinto html
use doc && dodoc -r "${BUILD_DIR}"/doc/*
}