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games-engines/openmw: drop old 0.45.0
Package-Manager: Portage-2.3.103, Repoman-2.3.23 Signed-off-by: Alexey Sokolov <alexey+gentoo@asokolov.org> Closes: https://github.com/gentoo/gentoo/pull/17064 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
This commit is contained in:
committed by
James Le Cuirot
parent
6c386a1cb1
commit
05f6da0ae5
@@ -1,3 +1,2 @@
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DIST openmw-0.45.0.tar.gz 4711103 BLAKE2B 85676294b07170dd6845892e9e7b354c5767428584c76ea2e1a64e9f9c72c46c279fdf5043058d37b927cb55e6cf2e2222833129d64954cdcdb3af4eb4b84dc3 SHA512 b968426659457cf486f6756f7ab82cc4cb34a92923c433dd86f711e5d7097f75441ed17daa50d21f15f1847f5aed1f4c3a094a06cfd3f2e9b90aa182742c596f
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DIST openmw-0.46.0-floattest.patch 43168 BLAKE2B 060b529fd4cd01f0fc723bb5a00a256b9c1ae4413c7b22581467cce75416e01041c3af22f0215ad9b1c475965a988065e0860c01c1e71d97454b022eec4779ea SHA512 0e165417e9ae047231fdc27b62251b33867f3782c1753f81705c886d6d3a433c8bbc3b4653a2555bc644bad11db9769d4bc2abcc84ca3ab23fabb6b80347bc32
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DIST openmw-0.46.0.tar.gz 5155004 BLAKE2B 8ad94a7fffe5a0739c56c778efe2ec17ef66c312a7fe5caf015cf3cad2bc17d2abe8cdc3f4134049a32fe55c4f4b3f72678d2d0ce1037fd02f6ac753b9d89b2c SHA512 da384aead300552817c0d0ce03515a5ccc95dcab4e02d4c1dd0d6c5f1b01ee01209bbaea74e2d12021e3465e49b051823bb018de39675c5a22c6892893624486
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@@ -1,51 +0,0 @@
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From 807f550386a1eac6f7306589a4e4a01e783e65df Mon Sep 17 00:00:00 2001
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From: Alexander Olofsson <ace@haxalot.com>
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Date: Thu, 13 Feb 2020 19:15:33 +0100
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Subject: [PATCH] Fix building mwrender/sky with OSG 3.6.5
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OSG commit aff574b completely replaces the method of doing user-defined
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query geometry, removing support for modifying the default geometry.
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---
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apps/openmw/mwrender/sky.cpp | 14 ++++++++++++--
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1 file changed, 12 insertions(+), 2 deletions(-)
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diff --git a/apps/openmw/mwrender/sky.cpp b/apps/openmw/mwrender/sky.cpp
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index 3996f472c2..e13f5a7b65 100644
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--- a/apps/openmw/mwrender/sky.cpp
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+++ b/apps/openmw/mwrender/sky.cpp
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@@ -558,16 +558,22 @@ class Sun : public CelestialBody
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osg::ref_ptr<osg::OcclusionQueryNode> oqn = new osg::OcclusionQueryNode;
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oqn->setQueriesEnabled(true);
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+#if OSG_VERSION_GREATER_OR_EQUAL(3, 6, 5)
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+ // With OSG 3.6.5, the method of providing user defined query geometry has been completely replaced
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+ osg::ref_ptr<osg::QueryGeometry> queryGeom = new osg::QueryGeometry(oqn->getName());
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+#else
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+ auto* queryGeom = oqn->getQueryGeometry();
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+#endif
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+
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// Make it fast! A DYNAMIC query geometry means we can't break frame until the flare is rendered (which is rendered after all the other geometry,
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// so that would be pretty bad). STATIC should be safe, since our node's local bounds are static, thus computeBounds() which modifies the queryGeometry
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// is only called once.
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// Note the debug geometry setDebugDisplay(true) is always DYNAMIC and that can't be changed, not a big deal.
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- oqn->getQueryGeometry()->setDataVariance(osg::Object::STATIC);
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+ queryGeom->setDataVariance(osg::Object::STATIC);
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// Set up the query geometry to match the actual sun's rendering shape. osg::OcclusionQueryNode wasn't originally intended to allow this,
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// normally it would automatically adjust the query geometry to match the sub graph's bounding box. The below hack is needed to
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// circumvent this.
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- osg::Geometry* queryGeom = oqn->getQueryGeometry();
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queryGeom->setVertexArray(mGeom->getVertexArray());
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queryGeom->setTexCoordArray(0, mGeom->getTexCoordArray(0), osg::Array::BIND_PER_VERTEX);
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queryGeom->removePrimitiveSet(0, oqn->getQueryGeometry()->getNumPrimitiveSets());
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@@ -578,6 +584,10 @@ class Sun : public CelestialBody
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// Still need a proper bounding sphere.
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oqn->setInitialBound(queryGeom->getBound());
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+#if OSG_VERSION_GREATER_OR_EQUAL(3, 6, 5)
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+ oqn->setQueryGeometry(queryGeom.release());
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+#endif
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+
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osg::StateSet* queryStateSet = new osg::StateSet;
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if (queryVisible)
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{
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@@ -1,21 +0,0 @@
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From 7db58a893a1448b7229de5464696b3cc6eb7663c Mon Sep 17 00:00:00 2001
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From: Alexander Olofsson <ace@haxalot.com>
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Date: Thu, 13 Feb 2020 19:32:17 +0100
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Subject: [PATCH] Ensure osg/Version is included
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---
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apps/openmw/mwrender/sky.cpp | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/apps/openmw/mwrender/sky.cpp b/apps/openmw/mwrender/sky.cpp
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index e13f5a7b65..7cf2af88d0 100644
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--- a/apps/openmw/mwrender/sky.cpp
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+++ b/apps/openmw/mwrender/sky.cpp
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@@ -16,6 +16,7 @@
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#include <osg/BlendFunc>
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#include <osg/AlphaFunc>
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#include <osg/PolygonOffset>
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+#include <osg/Version>
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#include <osg/observer_ptr>
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#include <osgParticle/BoxPlacer>
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@@ -1,131 +0,0 @@
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# Copyright 1999-2020 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=7
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inherit cmake xdg-utils readme.gentoo-r1
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DESCRIPTION="Open source reimplementation of TES III: Morrowind"
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HOMEPAGE="https://openmw.org/"
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SRC_URI="https://github.com/OpenMW/openmw/archive/${P}.tar.gz"
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LICENSE="GPL-3 MIT BitstreamVera ZLIB"
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SLOT="0"
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KEYWORDS="~amd64 ~x86"
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IUSE="doc devtools +qt5"
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# FIXME: Unbundle dev-games/openscenegraph-qt in extern/osgQt directory,
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# used when BUILD_OPENCS flag is enabled. See bug #676266.
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RDEPEND="
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dev-games/mygui
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>=dev-games/openscenegraph-3.5.5:=[ffmpeg,jpeg,png,sdl,svg,truetype,zlib]
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dev-libs/boost:=[threads]
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dev-libs/tinyxml[stl]
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media-libs/libsdl2[joystick,opengl,video]
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media-libs/openal
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media-video/ffmpeg:=
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>=sci-physics/bullet-2.86:=
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virtual/opengl
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qt5? (
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app-arch/unshield
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dev-qt/qtcore:5
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dev-qt/qtgui:5
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dev-qt/qtnetwork:5
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dev-qt/qtopengl:5
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dev-qt/qtwidgets:5
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)
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"
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DEPEND="${RDEPEND}"
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BDEPEND="
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virtual/pkgconfig
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doc? (
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app-doc/doxygen[doc]
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dev-python/sphinx
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)
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"
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PATCHES=( "${FILESDIR}"/${P}-osg-3.6.5-{1,2}.patch ) # bug #709878
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S="${WORKDIR}/${PN}-${P}"
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src_prepare() {
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cmake_src_prepare
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# We don't install license files
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sed -i '/LICDIR/d' CMakeLists.txt || die
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# Use the system tinyxml headers
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rm -v extern/oics/tiny{str,xml}* || die
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}
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src_configure() {
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use devtools && ! use qt5 && \
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elog "'qt5' USE flag is disabled, 'openmw-cs' will not be installed"
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local mycmakeargs=(
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-DBUILD_BSATOOL=$(usex devtools)
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-DBUILD_DOCS=$(usex doc)
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-DBUILD_ESMTOOL=$(usex devtools)
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-DBUILD_LAUNCHER=$(usex qt5)
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-DBUILD_NIFTEST=$(usex devtools)
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-DBUILD_OPENCS=$(usex devtools $(usex qt5))
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-DBUILD_WIZARD=$(usex qt5)
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-DBUILD_UNITTESTS=OFF
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-DGLOBAL_DATA_PATH=/usr/share
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-DICONDIR="/usr/share/icons/hicolor/256x256/apps"
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-DMORROWIND_DATA_FILES="/usr/share/morrowind-data"
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-DUSE_SYSTEM_TINYXML=ON
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-DDESIRED_QT_VERSION=5
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)
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cmake_src_configure
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}
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src_compile() {
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cmake_src_compile
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if use doc ; then
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cmake_src_compile doc
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find "${CMAKE_BUILD_DIR}"/docs/Doxygen/html \
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-name '*.md5' -type f -delete || die
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HTML_DOCS=( "${CMAKE_BUILD_DIR}"/docs/Doxygen/html/. )
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fi
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}
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src_install() {
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cmake_src_install
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local DOC_CONTENTS="
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You need the original Morrowind data files. If you haven't
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installed them yet, you can install them straight via the
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installation wizard which is the officially supported method
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(either by using the launcher or by calling 'openmw-wizard'
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directly).\n"
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if ! use qt5; then
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local DOC_CONTENTS+="\n\n
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USE flag 'qt5' is disabled, 'openmw-launcher' and
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'openmw-wizard' are not available. You are on your own for
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making the Morrowind data files available and pointing
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openmw at them.\n\n
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Additionally; you must import the Morrowind.ini file before
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running openmw with the Morrowind data files for the first
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time. Typically this can be done like so:\n\n
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\t mkdir -p ~/.config/openmw\n
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\t openmw-iniimporter /path/to/Morrowind.ini ~/.config/openmw/openmw.cfg"
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fi
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readme.gentoo_create_doc
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}
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pkg_postinst() {
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xdg_icon_cache_update
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readme.gentoo_print_elog
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}
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pkg_postrm() {
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xdg_icon_cache_update
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}
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