games-engines/devilutionx: Removed old

Package-Manager: Portage-3.0.14, Repoman-3.0.2
Signed-off-by: Lars Wendler <polynomial-c@gentoo.org>
This commit is contained in:
Lars Wendler
2021-02-22 13:25:40 +01:00
parent 11e68af751
commit 0206c8ccad
3 changed files with 0 additions and 137 deletions

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DIST devilutionx-1.0.1.tar.gz 2005920 BLAKE2B 96441436f86430028ebca51a108758c9980b785db1d79de132730b284037d7bfe9f2e7eb23e49108ac520a37479fd3756b2a7605fbaab0232b38039c20f9ed2f SHA512 8c08db37664f4d9971650675866671411fe0fc00fedf4d2b2db040d48fc07e36def3bd78fa892c2be012d46df9519f28a31fe0b3e14f46e1037476458f60cb6d
DIST devilutionx-1.0.3.tar.gz 2010213 BLAKE2B 820917f7587c7afff5272d8dc49fd5dfb6d435be0e43c8f65e0767845bc94e0ae7bb23cddb7c0a7ea4f559e0958cb2eb59ade338334f2c9d481fda4cbcc343d8 SHA512 34840f44d0b72d1f9bc6cab8d1c0cf14414b95b3eff916b397078022e66f96e5aef24365f694da45d5b8729a6b0c876b584039710ceebaec040f1337c218caaa
DIST devilutionx-1.1.0.tar.gz 2271614 BLAKE2B 8afdffafd86477bdeb62c2c3abb96d35dcccde7f7c44cb5ca5bbd8b46ae5f3998262eae4fa23f5c84a3ffdbcbdfc27cf91dc758cb69bfe24b301959085fbe31e SHA512 341e7f2e74e7af4a7b42054b58b6518c2f286f2fdcb21c5553a15912c044ea08f6c7b07a2079e7e795a5146e7a301789fe32b6fda5ff9fbec0654d886d423b38

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# Copyright 1999-2020 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=7
# Sometimes build with ninja fails.
# Please check occasionally if we can revert back to ninja.
# Latest known issue:
# https://github.com/diasurgical/devilutionX/issues/490
CMAKE_MAKEFILE_GENERATOR="emake"
inherit cmake desktop
DESCRIPTION="Diablo engine for modern operating systems"
HOMEPAGE="https://github.com/diasurgical/devilutionX"
if [[ "${PV}" == 9999 ]] ; then
inherit git-r3
EGIT_REPO_URI="https://github.com/diasurgical/devilutionX.git"
else
SRC_URI="https://github.com/diasurgical/devilutionX/archive/${PV}.tar.gz -> ${P}.tar.gz"
KEYWORDS="~amd64 ~x86"
S="${WORKDIR}/devilutionX-${PV}"
fi
LICENSE="public-domain"
SLOT="0"
IUSE="debug lto"
RDEPEND="
dev-libs/libsodium
media-fonts/sil-charis
media-libs/libsdl2[haptic]
media-libs/sdl2-mixer
media-libs/sdl2-ttf
"
DEPEND="${RDEPEND}"
BDEPEND="
virtual/pkgconfig
"
src_prepare() {
sed "/PROJECT_VERSION/s|@PROJECT_VERSION@|${PV}|" \
-i SourceS/config.h.in || die
sed 's/CharisSILB.ttf/CharisSIL-B.ttf/g' \
-i SourceX/DiabloUI/fonts.h || die
cmake_src_prepare
}
src_configure() {
local mycmakeargs=(
-DASAN="OFF"
-DDEBUG="$(usex debug)"
-DDIST="ON"
-DFASTER="OFF"
-DLTO="$(usex lto)"
-DUBSAN="OFF"
)
cmake_src_configure
}
src_install() {
dobin "${BUILD_DIR}/${PN}"
newicon -s 32 Packaging/resources/Diablo_32.png ${PN}.png
newicon -s 48 Packaging/resources/Diablo_48.png ${PN}.png
make_desktop_entry ${PN} "Diablo devolved" "/usr/share/icons/hicolor/48x48/apps/devilutionx.png"
}
pkg_postinst() {
einfo "In order to play the game you need to install the file"
einfo " diabdat.mpq"
einfo "from the original game CD into the following directory:"
einfo " \${HOME}/.local/share/diasurgical/devilution/"
einfo "and make sure it's writeable (chmod u+w)."
}

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# Copyright 1999-2020 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=7
# Sometimes build with ninja fails.
# Please check occasionally if we can revert back to ninja.
# Latest known issue:
#
#CMAKE_MAKEFILE_GENERATOR="emake"
inherit cmake desktop
DESCRIPTION="Diablo engine for modern operating systems"
HOMEPAGE="https://github.com/diasurgical/devilutionX"
if [[ "${PV}" == 9999 ]] ; then
inherit git-r3
EGIT_REPO_URI="https://github.com/diasurgical/devilutionX.git"
else
SRC_URI="https://github.com/diasurgical/devilutionX/archive/${PV}.tar.gz -> ${P}.tar.gz"
KEYWORDS="~amd64 ~x86"
S="${WORKDIR}/devilutionX-${PV}"
fi
LICENSE="public-domain"
SLOT="0"
IUSE="debug lto"
RDEPEND="
dev-libs/libsodium
media-libs/libsdl2[haptic]
media-libs/sdl2-mixer
media-libs/sdl2-ttf
"
DEPEND="${RDEPEND}"
BDEPEND="
virtual/pkgconfig
"
src_configure() {
local mycmakeargs=(
-DASAN="OFF"
-DDEBUG="$(usex debug)"
-DDISABLE_LTO="$(usex !lto)"
-DDIST="ON"
-DUBSAN="OFF"
)
cmake_src_configure
# Build system still doesn't reliably set release version in the build
sed "/PROJECT_VERSION/s@-@${PV}@" -i "${BUILD_DIR}/config.h" || die
}
pkg_postinst() {
einfo "In order to play the game you need to install the file"
einfo " diabdat.mpq"
einfo "from the original game CD into the following directory:"
einfo " \${HOME}/.local/share/diasurgical/devilution/"
}