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games-simulation/corsix-th: add 0.67_rc1
Signed-off-by: Sam James <sam@gentoo.org>
This commit is contained in:
@@ -1 +1,2 @@
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DIST corsix-th-0.66.tar.gz 4117046 BLAKE2B 7bceb0d5893849ba906ccd9516ecd52f0a1c54f3a91bff932c0db053f66e71a3d38dfdb55979cb9bb2047c7338b3badbb32defa216a9867fb7166f4ca14bfa75 SHA512 a5cea74e7754132a7edbe188c63c08eb40ba8a8bbef6dc7441e41c5f46e96cacaa077d00bead4f8b3af3b8e07eadb4cfd08b1fb147e1397e2f9aa02642d29105
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DIST corsix-th-0.67_rc1.tar.gz 4127427 BLAKE2B c6f7c40dac0780b0c00de0ec7432b86aa4c09a0ffb0eaf87e58abee7b934b2c9fc9e151b86a7edf588ca1a65d42b27eeb9f63ec64f1a5250e2b7e1f60d2d3226 SHA512 cb104ba81a1c70bcdf49f0659bd544fc003b8a89dd8bbfa504676086da35b4817702b02933b4fcf239f6ac784c091d28867db246a8f6242952f3abdfdb959690
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84
games-simulation/corsix-th/corsix-th-0.67_rc1.ebuild
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84
games-simulation/corsix-th/corsix-th-0.67_rc1.ebuild
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# Copyright 1999-2023 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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LUA_COMPAT=( lua5-{1..4} )
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inherit cmake lua-single xdg
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MY_PN="CorsixTH"
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MY_PV="${PV/_/-}"
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MY_P="${MY_PN}-${MY_PV}"
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DESCRIPTION="Open source clone of Theme Hospital"
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HOMEPAGE="https://corsixth.com"
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SRC_URI="https://github.com/${MY_PN}/${MY_PN}/archive/v${MY_PV}.tar.gz -> ${P}.tar.gz"
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S="${WORKDIR}/${MY_P}"
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LICENSE="MIT"
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SLOT="0"
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if [[ ${PV} != *_beta* && ${PV} != *_rc* ]] ; then
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KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86"
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fi
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IUSE="doc +midi +sound tools +truetype +videos"
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REQUIRED_USE="${LUA_REQUIRED_USE}"
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RDEPEND="${LUA_DEPS}
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$(lua_gen_cond_dep '
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>=dev-lua/luafilesystem-1.5[${LUA_USEDEP}]
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>=dev-lua/lpeg-0.9[${LUA_USEDEP}]
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>=dev-lua/luasocket-3.0_rc1-r4[${LUA_USEDEP}]
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')
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media-libs/libsdl2[opengl,video]
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sound? ( media-libs/sdl2-mixer[midi?] )
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truetype? ( >=media-libs/freetype-2.5.3:2 )
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videos? ( >=media-video/ffmpeg-2.2.3:0= )
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"
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DEPEND="${RDEPEND}"
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# Technically, build-time generation of documentation could use any version
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# of Lua (or to be precise: if in src_configure cmake has been told to use
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# LuaJIT documentation generation looks for LuaJIT, otherwise any
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# dev-lang/lua slot will do; see the first few lines of the bundled file
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# CMake/GenerateDoc.cmake for details) - but since dev-lang/lua conflicts
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# with the other slots of same, try to keep the deptree sane until we get
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# rid of unslotted Lua.
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BDEPEND="
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virtual/pkgconfig
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doc? (
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app-doc/doxygen[dot]
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${LUA_DEPS}
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)
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"
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PATCHES=(
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"${FILESDIR}"/${PN}-0.66-cmake_lua_detection.patch
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)
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src_configure() {
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local mycmakeargs=(
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-DLUA_VERSION=$(lua_get_version)
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-DBUILD_TOOLS=$(usex tools)
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-DWITH_AUDIO=$(usex sound)
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-DWITH_FREETYPE2=$(usex truetype)
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-DWITH_MOVIES=$(usex videos)
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)
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cmake_src_configure
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}
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src_compile() {
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cmake_src_compile
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use doc && cmake_src_compile doc
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}
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src_install() {
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cmake_src_install
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dodoc changelog.txt CONTRIBUTING.md
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docinto html
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use doc && dodoc -r "${BUILD_DIR}"/doc/*
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}
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@@ -13,6 +13,7 @@
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</longdescription>
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<use>
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<flag name="midi">Adds support for background MIDI music via SDL_mixer</flag>
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<flag name="tools">Build tools for decoding RNC files</flag>
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</use>
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<upstream>
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<remote-id type="github">CorsixTH/CorsixTH</remote-id>
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