The hints, once set with `glfwWindowHint()`, retain their values until changed again. This means, that the `GLFW_DECORATED` hint only needs to be set once, even on non-macOS.
`glfwGetCocoaKeyEquivalent()` in `glfw/cocoa_window.m` expects the returned characters to be of type `unichar`, which won't work for all unicode characters because it is defined as `unsigned short` according to https://developer.apple.com/documentation/foundation/unichar?language=objc, which is only guaranteed to be at least 16 bits in size. The code calling this function also expects the encoding to be UTF-16.
When I added the various keys in https://github.com/kovidgoyal/kitty/pull/1928, I missed these facts. This means, that `glfwGetCocoaKeyEquivalent()` will behave unexpectedly when called with any of the new-ish keys. Luckily this function is currently only used for determining the macOS shortcut for `new_os_window` but I plan on using it more in the future.
Some of the constants, e.g. `NSBackspaceCharacter` are UTF-16 constants, so we can't just use UTF-8 everywhere.
I fixed the problem by using either UTF-8 characters packed into a `uint32_t` or UTF-16 characters in a `unichar` and then converting them to a UTF-8 encoded char string.
`NSEventModifierFlagNumericPad` isn't guaranteed to fit in a `unichar`, which made this undefined behaviour. It also didn't work. I tried to make it work using `NSEventModifierFlagNumericPad` as a modifier instead, as can be seen in this commit, but couldn't get it to work either because the constants used are native key codes and not unicode characters. Therefore the numpad keys will be removed in the next commit.
GLFW creates the menu bar in the applicationWillFinishLaunching method, while kitty creates it in `create_os_window()`. This patch changes the behaviour to match GLFW.
In practice, without this change, there can be a short time where the menu bar is not fully populated.
The time is stored in a signed 64 bit integer with nanosecond accuracy. This eliminates the possibility of floating-point inaccuracies.
`monotonic_t` can currently hold values large enough to work correctly for more than 200 years into the future.
Using a typedef instead of directly using `int64_t` everywhere will also allow easily changing the datatype in the future should the need arise for more precise or bigger time values.
In b5c21632383f9ff27c13991c91c5a72187a1196a I introduced a bug where only the window title of the first OS window would be hidden. This commit fixes that bug.
The bug was caused by the code hiding the window title being in an `if` statement that only executes once.
Avoids the overhead of checking for a symlink and re-execing.
Apparently all that was needed was setting the correct activation
policy, glfw is supposed to do this but does it only if the menubar hint
is on, which we turn off as we create our own menubar.
Also reduce input latency by ignoring repaint_delay when
there is actual pending input.
Gets rid of request_tick_callback(). Now empty events
result in the tick callback being called so there is only a
single mechanism for waking up the main loop and getting
the tick callback called.
This matches behavior on macOS. Had initially set the code to process
on every loop tick in an attmept to workaround the issue of the event
loop freezing on X11 until an X event is delivered. However, in light
of #1782 that workaround was incorrect anyway. Better to have similar
behavior across platforms. This also has the advantage of reducing CPU
consumption.
Also add a simple program to test event loop wakeups.