Get more up-to-date modifiers for mouse move events

This commit is contained in:
Luflosi
2019-07-20 01:00:02 -05:00
parent 37f03af4b7
commit 621c92780c

View File

@@ -216,9 +216,12 @@ refresh_callback(GLFWwindow *w) {
request_tick_callback();
}
static int mods_at_last_key_or_button_event = 0;
static void
key_callback(GLFWwindow *w, int key, int scancode, int action, int mods, const char* text, int state) {
if (!set_callback_window(w)) return;
mods_at_last_key_or_button_event = mods;
global_state.callback_os_window->cursor_blink_zero_time = monotonic();
if (key >= 0 && key <= GLFW_KEY_LAST) {
global_state.callback_os_window->is_key_pressed[key] = action == GLFW_RELEASE ? false : true;
@@ -241,13 +244,11 @@ cursor_enter_callback(GLFWwindow *w, int entered) {
global_state.callback_os_window = NULL;
}
static int mods_at_last_button_event = 0;
static void
mouse_button_callback(GLFWwindow *w, int button, int action, int mods) {
if (!set_callback_window(w)) return;
show_mouse_cursor(w);
mods_at_last_button_event = mods;
mods_at_last_key_or_button_event = mods;
double now = monotonic();
global_state.callback_os_window->last_mouse_activity_at = now;
if (button >= 0 && (unsigned int)button < arraysz(global_state.callback_os_window->mouse_button_pressed)) {
@@ -267,7 +268,7 @@ cursor_pos_callback(GLFWwindow *w, double x, double y) {
global_state.callback_os_window->cursor_blink_zero_time = now;
global_state.callback_os_window->mouse_x = x * global_state.callback_os_window->viewport_x_ratio;
global_state.callback_os_window->mouse_y = y * global_state.callback_os_window->viewport_y_ratio;
if (is_window_ready_for_callbacks()) mouse_event(-1, mods_at_last_button_event, -1);
if (is_window_ready_for_callbacks()) mouse_event(-1, mods_at_last_key_or_button_event, -1);
request_tick_callback();
global_state.callback_os_window = NULL;
}