Kovid Goyal
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d5d812ccfe
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Fix for session with empty enabled_layouts
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2017-09-15 10:45:13 +05:30 |
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Kovid Goyal
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af02b735e7
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Move child process management into child-monitor.c
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2017-09-15 10:45:13 +05:30 |
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Kovid Goyal
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52ab534e22
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Move setting of IUTF8 into child-monitor.c
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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895eedeb9b
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Apparently pthread_mutex_t is a scalar on macs
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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5972a37550
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Work on centralising lifecycle management in the child monitor
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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079054f798
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Fix tab bar rendering
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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914f7ddbd5
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Fix zero division
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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5357876128
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Ensure screen objects are de-allocated immediately on close instead of waiting for garbage collection
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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b20367b888
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Avoid dict lookups when calling python callbacks
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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6698712b44
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Respect repaint_delay when calling render() as well
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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21b799905d
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Move the main loop into the C module
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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02870d7221
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Move the signal received handler into the C module
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2017-09-15 10:45:12 +05:30 |
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Kovid Goyal
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d4991424f9
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Set the python thread switch interval to forever
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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1684bda1e9
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Better thread name
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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e8b5a72c96
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Remove GIL management code since it is no longer needed
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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7f180ad3d9
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Do not use the python threading module
Threading in python imposes significant overhead.
Instead create the thread using pthreads directly
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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94c4c00859
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Move signal handling code into the C module
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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1308bbac2d
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Move creation of wakeup fds to c module
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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76890a2b71
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Do not perform any python API calls in the I/O thread
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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2c8f3b6d98
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Remove unnecessary extra lock/unlock of children_mutex
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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0e46994d0a
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Restore repaint_delay
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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44650c5723
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Make reading into the screen read buffer more efficient
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2017-09-15 10:45:11 +05:30 |
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Kovid Goyal
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234bb07b67
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Initial attempt at moving all threading code into a single file
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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fea79878fa
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Make the monotonic() function available everywhere
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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0365828a5b
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Remove all python threading related code
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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fa30a95b46
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...
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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f44d56b116
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Ensure GIL is not released when rendering sprites
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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6127d2d122
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Make the sprite map globally accessible from C code as well as python code
The lock was removed as the Python GIL is sufficient to serialize access
to the SpriteMap structure.
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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4feff2e2da
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Fix rendering of strikethrough not working
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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8624dbac2c
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Sigh, stupid OpenGL
Apparently glGetUniformIndices has different declarations on different
systems.
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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4c0cf93562
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Fix tab bar not rendering because of selection handling changes
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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d12573a67d
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Dont send the color table to the GPU on every frame
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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d7b433f6b7
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API for Uniform Block Objects
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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b1168f6c6c
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Handle zero timeout correctly
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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91e263cabb
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Fix sub-millisecond and no event waits not working
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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ed15f2f97e
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Get the layout of the Cell structure
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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6689595277
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Dont use Py_UCS4 for char_type
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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34f946fd98
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Move rendering of selection to GPU
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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a5bec84554
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...
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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0fae3e1b10
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...
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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a56e1296fd
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Refactor the tab bar into its own class
Also ensure that Screen APIs are only used in the child thread in the
tab bar
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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acdeaaeda5
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Move the border shaders into their own files
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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a44e3a3a50
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Ensure line numbers reported by the GLSL compiler are correct
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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db40445572
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Do color mapping on the GPU
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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1d888c9194
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Centralise color management into ColorProfile
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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b50eaa9cbb
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ColorProfile should belong to Screen
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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fe764ab6b6
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oops
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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bab4680828
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...
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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564010c7cd
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Migrate history.c
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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052fd46ff9
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Migrate sprites.c
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2017-09-15 10:45:08 +05:30 |
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