Kovid Goyal
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fa30a95b46
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...
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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f44d56b116
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Ensure GIL is not released when rendering sprites
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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6127d2d122
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Make the sprite map globally accessible from C code as well as python code
The lock was removed as the Python GIL is sufficient to serialize access
to the SpriteMap structure.
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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4feff2e2da
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Fix rendering of strikethrough not working
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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8624dbac2c
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Sigh, stupid OpenGL
Apparently glGetUniformIndices has different declarations on different
systems.
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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4c0cf93562
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Fix tab bar not rendering because of selection handling changes
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2017-09-15 10:45:10 +05:30 |
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Kovid Goyal
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d12573a67d
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Dont send the color table to the GPU on every frame
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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d7b433f6b7
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API for Uniform Block Objects
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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b1168f6c6c
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Handle zero timeout correctly
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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91e263cabb
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Fix sub-millisecond and no event waits not working
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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ed15f2f97e
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Get the layout of the Cell structure
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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6689595277
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Dont use Py_UCS4 for char_type
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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34f946fd98
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Move rendering of selection to GPU
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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a5bec84554
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...
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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0fae3e1b10
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...
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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a56e1296fd
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Refactor the tab bar into its own class
Also ensure that Screen APIs are only used in the child thread in the
tab bar
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2017-09-15 10:45:09 +05:30 |
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Kovid Goyal
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acdeaaeda5
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Move the border shaders into their own files
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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a44e3a3a50
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Ensure line numbers reported by the GLSL compiler are correct
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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db40445572
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Do color mapping on the GPU
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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1d888c9194
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Centralise color management into ColorProfile
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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b50eaa9cbb
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ColorProfile should belong to Screen
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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fe764ab6b6
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oops
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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bab4680828
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...
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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564010c7cd
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Migrate history.c
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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052fd46ff9
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Migrate sprites.c
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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4fd8c7cfaa
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DRYer
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2017-09-15 10:45:08 +05:30 |
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Kovid Goyal
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37f0cf86d0
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Migrated line.c
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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0cbd3a2820
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Start work on using a struct for the cell
Should eventually allow the screen buf to be sent directly to the GPU
without a serialization step.
Migrates line-buf.c
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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af3c89d79f
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oops
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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a1d75eb00d
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Use a function pointer to avoid a branch in loop()
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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6176607ac4
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Initial stab at switching to poll() instead of select()
Also avoid python code in the child monitoring inner loop
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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40254625d9
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Fix timers not being replaced
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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29b16d0856
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Fix timers not being re-sorted on replace
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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ff72b1f96f
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Limit sprite co-ordinates to fit in uint16_t
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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a429bcbb22
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Dont use the glfw timer function as it requires glfwInit
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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3c7305b93c
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...
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2017-09-15 10:45:07 +05:30 |
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Kovid Goyal
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f9b1a71edd
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Move the timers implementation to C
It is used int he hot loop for monitoring the child process
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2017-09-15 10:45:06 +05:30 |
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Kovid Goyal
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2de0c82f18
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Fix incorrect full keyboard mode escape codes
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2017-09-15 10:44:56 +05:30 |
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Kovid Goyal
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cdb12f2049
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Fix #122
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2017-09-13 14:20:20 +05:30 |
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Kovid Goyal
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ca310fc2f2
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Add a note about border visibility
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2017-09-12 06:52:33 +05:30 |
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Kovid Goyal
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273210cb97
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Ignore resize requests for very small sizes. Fixes #119
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2017-08-28 20:31:01 +05:30 |
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Kovid Goyal
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b957ef441c
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Avoid function name conflict with index from string.h
Hopefully Fixes #118
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2017-08-27 21:17:18 +05:30 |
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Kovid Goyal
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31775c8b50
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...
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2017-08-26 15:19:33 +05:30 |
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Kovid Goyal
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8199802b44
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Remove unused code
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2017-08-26 15:10:55 +05:30 |
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Kovid Goyal
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941c553172
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Implement an option to adjust the line height
Fixes #116
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2017-08-26 14:14:51 +05:30 |
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Kovid Goyal
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8ee1c851a1
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Optimize the bit twiddling in sprite_position_for
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2017-08-26 13:05:18 +05:30 |
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Kovid Goyal
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4ce9f550ac
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Inline to_color for an easy performance boost
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2017-08-26 10:52:24 +05:30 |
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Kovid Goyal
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7041616837
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More semantic handling of profile arg when compiling
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2017-08-26 10:36:04 +05:30 |
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Kovid Goyal
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6a3c812470
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Forgot to remove python profiling from one place
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2017-08-26 10:35:11 +05:30 |
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Kovid Goyal
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778b090467
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...
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2017-08-26 10:25:50 +05:30 |
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