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@ -346,5 +346,6 @@ use `glibc`` as your C library by setting the environment variable
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allocated in sizes of more than 64 bytes. With this set, memory usage will
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climb high, then fall when closing windows, but not fall all the way back. The
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remaining used memory can be investigated using valgrind again, and it will
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come from arenas in the GPU drivers. These too allocate memory in large blocks
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and dont release it back to the OS immediately.
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come from arenas in the GPU drivers and the per thread arenas glibc's malloc
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maintains. These too allocate memory in large blocks and dont release it back
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to the OS immediately.
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