From 8c6566580adb66f34289e8e1d1a2fe36f6b0a6d0 Mon Sep 17 00:00:00 2001 From: Kovid Goyal Date: Sat, 10 Apr 2021 14:32:13 +0530 Subject: [PATCH] ... --- docs/faq.rst | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/faq.rst b/docs/faq.rst index a16321549..780ad331f 100644 --- a/docs/faq.rst +++ b/docs/faq.rst @@ -346,5 +346,6 @@ use `glibc`` as your C library by setting the environment variable allocated in sizes of more than 64 bytes. With this set, memory usage will climb high, then fall when closing windows, but not fall all the way back. The remaining used memory can be investigated using valgrind again, and it will -come from arenas in the GPU drivers. These too allocate memory in large blocks -and dont release it back to the OS immediately. +come from arenas in the GPU drivers and the per thread arenas glibc's malloc +maintains. These too allocate memory in large blocks and dont release it back +to the OS immediately.