Support for overlay windows in the layout manager

This commit is contained in:
Kovid Goyal
2018-02-03 08:36:39 +05:30
parent cc9a19b303
commit 51c0f01539
3 changed files with 143 additions and 51 deletions

View File

@@ -3,15 +3,24 @@
# License: GPL v3 Copyright: 2016, Kovid Goyal <kovid at kovidgoyal.net>
from collections import namedtuple
from functools import partial
from itertools import islice
from .constants import WindowGeometry
from .fast_data_types import pt_to_px, viewport_for_window, Region
from .fast_data_types import (
Region, pt_to_px, set_active_window, swap_windows, viewport_for_window
)
central = Region((0, 0, 199, 199, 200, 200))
cell_width = cell_height = 20
def idx_for_id(win_id, windows):
for i, w in enumerate(windows):
if w.id == win_id:
return i
def layout_dimension(start_at, length, cell_length, number_of_windows=1, border_length=0, margin_length=0, padding_length=0, left_align=False):
number_of_cells = length // cell_length
border_length += padding_length
@@ -40,14 +49,24 @@ def layout_dimension(start_at, length, cell_length, number_of_windows=1, border_
Rect = namedtuple('Rect', 'left top right bottom')
def process_overlaid_windows(all_windows):
id_map = {w.id: w for w in all_windows}
overlaid_windows = frozenset(w for w in all_windows if w.overlay_window_id is not None and w.overlay_window_id in id_map)
windows = [w for w in all_windows if w not in overlaid_windows]
return overlaid_windows, windows
class Layout:
name = None
needs_window_borders = True
only_active_window_visible = False
def __init__(self, os_window_id, opts, border_width, windows):
def __init__(self, os_window_id, tab_id, opts, border_width):
self.os_window_id = os_window_id
self.tab_id = tab_id
self.set_active_window_in_os_window = partial(set_active_window, os_window_id, tab_id)
self.swap_windows_in_os_window = partial(swap_windows, os_window_id, tab_id)
self.opts = opts
self.border_width = border_width
self.margin_width = pt_to_px(opts.window_margin_width)
@@ -56,24 +75,108 @@ class Layout:
# this layout, i.e. spaces that are not covered by any window
self.blank_rects = ()
def next_window(self, windows, active_window_idx, delta=1):
active_window_idx = (active_window_idx + len(windows) + delta) % len(windows)
self.set_active_window(windows, active_window_idx)
def nth_window(self, all_windows, num):
windows = process_overlaid_windows(all_windows)[1]
w = windows[min(num, len(windows) - 1)]
active_window_idx = idx_for_id(w.id, all_windows)
return self.set_active_window(all_windows, active_window_idx)
def next_window(self, all_windows, active_window_idx, delta=1):
w = all_windows[active_window_idx]
windows = process_overlaid_windows(all_windows)[1]
idx = idx_for_id(w.id, windows)
if idx is None:
idx = idx_for_id(w.overlay_window_id, windows)
active_window_idx = (idx + len(windows) + delta) % len(windows)
active_window_idx = idx_for_id(windows[active_window_idx].id, all_windows)
return self.set_active_window(all_windows, active_window_idx)
def move_window(self, all_windows, active_window_idx, delta=1):
w = all_windows[active_window_idx]
windows = process_overlaid_windows(all_windows)[1]
if len(windows) < 2 or abs(delta) == 0:
return active_window_idx
idx = idx_for_id(w.id, windows)
if idx is None:
idx = idx_for_id(w.overlay_window_id, windows)
nidx = (idx + len(windows) + delta) % len(windows)
nw = windows[nidx]
nidx = idx_for_id(nw.id, all_windows)
idx = active_window_idx
all_windows[nidx], all_windows[idx] = all_windows[idx], all_windows[nidx]
self.swap_windows_in_os_window(nidx, idx)
return self.set_active_window(all_windows, nidx)
def add_window(self, all_windows, window, current_active_window_idx):
active_window_idx = None
if window.overlay_for is not None:
i = idx_for_id(window.overlay_for, all_windows)
if i is not None:
# put the overlay window in the position occupied by the
# overlaid window and move the overlaid window to the end
self.swap_windows_in_os_window(len(all_windows), i)
all_windows.append(all_windows[i])
all_windows[i] = window
active_window_idx = i
if active_window_idx is None:
active_window_idx = len(all_windows)
all_windows.append(window)
self(all_windows, active_window_idx)
self.set_active_window_in_os_window(active_window_idx)
return active_window_idx
def add_window(self, windows, window, active_window_idx):
active_window_idx = len(windows)
windows.append(window)
self(windows, active_window_idx)
def remove_window(self, all_windows, window, current_active_window_idx):
all_windows.remove(window)
active_window_idx = None
if window.overlay_for is not None:
i = idx_for_id(window.overlay_for, all_windows)
if i is not None:
active_window_idx = i
all_windows[i].overlay_window_id = None
if active_window_idx is None:
active_window_idx = max(0, min(current_active_window_idx, len(all_windows) - 1))
if all_windows:
self(all_windows, active_window_idx)
self.set_active_window(all_windows, active_window_idx)
return active_window_idx
def remove_window(self, windows, window, active_window_idx):
windows.remove(window)
active_window_idx = max(0, min(active_window_idx, len(windows) - 1))
if windows:
self(windows, active_window_idx)
def update_visibility(self, all_windows, active_window, overlaid_windows=None):
if overlaid_windows is None:
overlaid_windows = process_overlaid_windows(all_windows)[0]
for i, w in enumerate(all_windows):
w.set_visible_in_layout(i, w is active_window or (not self.only_active_window_visible and w not in overlaid_windows))
def set_active_window(self, all_windows, active_window_idx):
if not all_windows:
self.set_active_window_in_os_window(0)
return 0
w = all_windows[active_window_idx]
if w.overlay_window_id is not None:
i = idx_for_id(w.overlay_window_id, all_windows)
if i is not None:
active_window_idx = i
self.update_visibility(all_windows, all_windows[active_window_idx])
self.set_active_window_in_os_window(active_window_idx)
return active_window_idx
def __call__(self, all_windows, active_window_idx):
global central, cell_width, cell_height
central, tab_bar, vw, vh, cell_width, cell_height = viewport_for_window(self.os_window_id)
active_window = all_windows[active_window_idx]
overlaid_windows, windows = process_overlaid_windows(all_windows)
if overlaid_windows:
windows = [w for w in all_windows if w not in overlaid_windows]
active_window_idx = idx_for_id(active_window.id, windows)
if active_window_idx is None:
active_window_idx = idx_for_id(active_window.overlay_window_id, windows) or 0
active_window = windows[active_window_idx]
else:
windows = all_windows
self.update_visibility(all_windows, active_window, overlaid_windows)
self.do_layout(windows, active_window_idx)
# Utils {{{
def xlayout(self, num):
return layout_dimension(
central.left, central.width, cell_width, num, self.border_width,
@@ -93,16 +196,7 @@ class Layout:
def bottom_blank_rect(self, window):
self.blank_rects.append(Rect(window.geometry.left, window.geometry.bottom, window.geometry.right, central.bottom + 1))
def set_active_window(self, windows, active_window_idx):
if self.only_active_window_visible:
for i, w in enumerate(windows):
w.set_visible_in_layout(i, i == active_window_idx)
def __call__(self, windows, active_window_idx):
global central, cell_width, cell_height
central, tab_bar, vw, vh, cell_width, cell_height = viewport_for_window(self.os_window_id)
self.do_layout(windows, active_window_idx)
# }}}
def do_layout(self, windows, active_window_idx):
raise NotImplementedError()
@@ -158,7 +252,6 @@ class Stack(Layout):
self.blank_rects = []
wg = layout_single_window(self.margin_width, self.padding_width)
for i, w in enumerate(windows):
w.set_visible_in_layout(i, i == active_window_idx)
w.set_geometry(i, wg)
if w.is_visible_in_layout:
self.blank_rects = blank_rects_for_window(w)

View File

@@ -12,8 +12,8 @@ from .config import build_ansi_color_table
from .constants import WindowGeometry, appname, get_boss, is_macos, is_wayland
from .fast_data_types import (
DECAWM, Screen, add_tab, glfw_post_empty_event, remove_tab, remove_window,
set_active_tab, set_active_window, set_tab_bar_render_data, swap_tabs,
swap_windows, viewport_for_window, x11_window_id
set_active_tab, set_tab_bar_render_data, swap_tabs, viewport_for_window,
x11_window_id
)
from .layout import Rect, all_layouts
from .session import resolved_shell
@@ -21,11 +21,11 @@ from .utils import color_as_int
from .window import Window, calculate_gl_geometry
TabbarData = namedtuple('TabbarData', 'title is_active is_last')
SpecialWindowInstance = namedtuple('SpecialWindow', 'cmd stdin override_title cwd_from cwd')
SpecialWindowInstance = namedtuple('SpecialWindow', 'cmd stdin override_title cwd_from cwd overlay_for')
def SpecialWindow(cmd, stdin=None, override_title=None, cwd_from=None, cwd=None):
return SpecialWindowInstance(cmd, stdin, override_title, cwd_from, cwd)
def SpecialWindow(cmd, stdin=None, override_title=None, cwd_from=None, cwd=None, overlay_for=None):
return SpecialWindowInstance(cmd, stdin, override_title, cwd_from, cwd, overlay_for)
class Tab: # {{{
@@ -47,7 +47,7 @@ class Tab: # {{{
if session_tab is None:
self.cwd = self.args.directory
sl = self.enabled_layouts[0]
self.current_layout = all_layouts[sl](self.os_window_id, self.opts, self.borders.border_width, self.windows)
self.current_layout = self.create_layout_object(sl)
if special_window is None:
self.new_window(cwd_from=cwd_from)
else:
@@ -55,7 +55,7 @@ class Tab: # {{{
else:
self.cwd = session_tab.cwd or self.args.directory
l0 = session_tab.layout
self.current_layout = all_layouts[l0](self.os_window_id, self.opts, self.borders.border_width, self.windows)
self.current_layout = self.create_layout_object(l0)
self.startup(session_tab)
def startup(self, session_tab):
@@ -102,6 +102,9 @@ class Tab: # {{{
self.borders(self.windows, self.active_window, self.current_layout,
tm.blank_rects, self.current_layout.needs_window_borders and len(self.windows) > 1)
def create_layout_object(self, idx):
return all_layouts[idx](self.os_window_id, self.id, self.opts, self.borders.border_width)
def next_layout(self):
if len(self.opts.enabled_layouts) > 1:
try:
@@ -109,9 +112,7 @@ class Tab: # {{{
except Exception:
idx = -1
nl = self.opts.enabled_layouts[(idx + 1) % len(self.opts.enabled_layouts)]
self.current_layout = all_layouts[nl](self.os_window_id, self.opts, self.borders.border_width, self.windows)
for i, w in enumerate(self.windows):
w.set_visible_in_layout(i, True)
self.current_layout = self.create_layout_object(nl)
self.relayout()
def launch_child(self, use_shell=False, cmd=None, stdin=None, cwd_from=None, cwd=None):
@@ -131,13 +132,16 @@ class Tab: # {{{
ans.fork()
return ans
def new_window(self, use_shell=True, cmd=None, stdin=None, override_title=None, cwd_from=None, cwd=None):
def new_window(self, use_shell=True, cmd=None, stdin=None, override_title=None, cwd_from=None, cwd=None, overlay_for=None):
child = self.launch_child(use_shell=use_shell, cmd=cmd, stdin=stdin, cwd_from=cwd_from, cwd=cwd)
window = Window(self, child, self.opts, self.args, override_title=override_title)
if overlay_for is not None:
overlaid = next(w for w in self.windows if w.id == overlay_for)
window.overlay_for = overlay_for
overlaid.overlay_window_id = window.id
# Must add child before laying out so that resize_pty succeeds
get_boss().add_child(window)
self.active_window_idx = self.current_layout.add_window(self.windows, window, self.active_window_idx)
set_active_window(self.os_window_id, self.id, self.active_window_idx)
self.relayout_borders()
glfw_post_empty_event()
return window
@@ -152,15 +156,12 @@ class Tab: # {{{
def remove_window(self, window):
remove_window(self.os_window_id, self.id, window.id)
self.active_window_idx = self.current_layout.remove_window(self.windows, window, self.active_window_idx)
set_active_window(self.os_window_id, self.id, self.active_window_idx)
self.relayout_borders()
glfw_post_empty_event()
def set_active_window_idx(self, idx):
if idx != self.active_window_idx:
self.current_layout.set_active_window(self.windows, idx)
self.active_window_idx = idx
set_active_window(self.os_window_id, self.id, self.active_window_idx)
self.active_window_idx = self.current_layout.set_active_window(self.windows, idx)
self.relayout_borders()
glfw_post_empty_event()
@@ -173,12 +174,13 @@ class Tab: # {{{
def nth_window(self, num=0):
if self.windows:
self.set_active_window_idx(min(num, len(self.windows) - 1))
self.active_window_idx = self.current_layout.nth_window(self.windows, num)
self.relayout_borders()
glfw_post_empty_event()
def _next_window(self, delta=1):
if len(self.windows) > 1:
self.active_window_idx = self.current_layout.next_window(self.windows, self.active_window_idx, delta)
set_active_window(self.os_window_id, self.id, self.active_window_idx)
self.relayout_borders()
glfw_post_empty_event()
@@ -189,14 +191,9 @@ class Tab: # {{{
self._next_window(-1)
def move_window(self, delta=1):
if len(self.windows) > 1 and abs(delta) > 0:
idx = self.active_window_idx
nidx = (idx + len(self.windows) + delta) % len(self.windows)
self.windows[nidx], self.windows[idx] = self.windows[idx], self.windows[nidx]
swap_windows(self.os_window_id, self.id, nidx, idx)
self.active_window_idx = nidx
set_active_window(self.os_window_id, self.id, self.active_window_idx)
self.relayout()
self.active_window_idx = self.current_layout.move_window(self.windows, self.active_window_idx, delta)
self.relayout()
glfw_post_empty_event()
def move_window_to_top(self):
self.move_window(-self.active_window_idx)

View File

@@ -88,6 +88,8 @@ class Window:
def __init__(self, tab, child, opts, args, override_title=None):
self.override_title = override_title
self.overlay_window_id = None
self.overlay_for = None
self.child_title = appname
self.id = add_window(tab.os_window_id, tab.id, self.title)
if not self.id: