Remove the always true conditions
Unsigned integers are always greater than or equal to zero. The else branch is always the opposite.
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@@ -92,7 +92,7 @@ get_load_flags(int hinting, int hintstyle, int base) {
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int flags = base;
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if (hinting) {
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if (hintstyle >= 3) flags |= FT_LOAD_TARGET_NORMAL;
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else if (0 < hintstyle && hintstyle < 3) flags |= FT_LOAD_TARGET_LIGHT;
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else if (0 < hintstyle) flags |= FT_LOAD_TARGET_LIGHT;
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} else flags |= FT_LOAD_NO_HINTING;
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return flags;
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}
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@@ -93,7 +93,7 @@ get_load_flags(int hinting, int hintstyle, int base) {
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int flags = base;
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if (hinting) {
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if (hintstyle >= 3) flags |= FT_LOAD_TARGET_NORMAL;
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else if (0 < hintstyle && hintstyle < 3) flags |= FT_LOAD_TARGET_LIGHT;
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else if (0 < hintstyle) flags |= FT_LOAD_TARGET_LIGHT;
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} else flags |= FT_LOAD_NO_HINTING;
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return flags;
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}
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@@ -1705,9 +1705,9 @@ screen_delete_lines(Screen *self, unsigned int count) {
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void
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screen_insert_characters(Screen *self, unsigned int count) {
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const unsigned int top = 0, bottom = self->lines ? self->lines - 1 : 0;
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const unsigned int bottom = self->lines ? self->lines - 1 : 0;
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if (count == 0) count = 1;
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if (top <= self->cursor->y && self->cursor->y <= bottom) {
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if (self->cursor->y <= bottom) {
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unsigned int x = self->cursor->x;
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unsigned int num = MIN(self->columns - x, count);
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linebuf_init_line(self->linebuf, self->cursor->y);
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@@ -1732,9 +1732,9 @@ void
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screen_delete_characters(Screen *self, unsigned int count) {
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MOVE_OVERLAY_LINE_WITH_CURSOR;
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// Delete characters, later characters are moved left
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const unsigned int top = 0, bottom = self->lines ? self->lines - 1 : 0;
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const unsigned int bottom = self->lines ? self->lines - 1 : 0;
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if (count == 0) count = 1;
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if (top <= self->cursor->y && self->cursor->y <= bottom) {
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if (self->cursor->y <= bottom) {
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unsigned int x = self->cursor->x;
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unsigned int num = MIN(self->columns - x, count);
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linebuf_init_line(self->linebuf, self->cursor->y);
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