our_dick/include/ttt/board_gfx.hpp
2022-02-10 16:56:01 -08:00

54 lines
1.4 KiB
C++

/**
This file is a part of our_dick
Copyright (C) 2022 rexy712
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OUR_DICK_BOARD_GFX_HPP
#define OUR_DICK_BOARD_GFX_HPP
#include "gfx/material.hpp"
#include "gfx/ogl/vbo.hpp"
#include "gfx/ogl/vao.hpp"
#include "gfx/ogl/shader_program.hpp"
#include "gfx/resource_manager.hpp"
#include <utility> //pair
#include <memory> //shared_ptr
class tile;
class board_gfx
{
private:
std::shared_ptr<gfx::ogl::texture_array> m_textures;
gfx::ogl::vao m_vao;
gfx::ogl::vbo m_vbo;
public:
board_gfx(gfx::resource_manager& resman);
~board_gfx(void) = default;
void set_uniforms(gfx::ogl::shader_program& sh);
void bind_buffers(void);
void bind_attributes(void);
void buffer_tiles(const tile* t);
void render(gfx::ogl::shader_program& shader);
};
#endif