our_dick/include/render.hpp

21 lines
375 B
C++

#ifndef OUR_DICK_RENDER_HPP
#define OUR_DICK_RENDER_HPP
#include <stdint.h>
#define OPENFL_VERSION 400
#define GLSL_VERSION 400
class RenderManager
{
public:
RenderManager (RenderManager&) = delete;
RenderManager (RenderManager&&) = delete;
RenderManager();
bool Init(uint16_t width, uint16_t height, const char* title); // Sets up the OpenGL environment
};
#endif