60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
/**
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This file is a part of our_dick
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Copyright (C) 2022 rexy712
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OUR_DICK_GRAPHICS_WIP_OGL_RESOURCE_MANAGER_HPP
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#define OUR_DICK_GRAPHICS_WIP_OGL_RESOURCE_MANAGER_HPP
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#include "gfx/resource_container.hpp"
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#include "gfx/ogl/shader_program.hpp"
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#include "gfx/ogl/texture.hpp"
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#include "gfx/ogl/fbo.hpp"
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namespace wip::gfx::ogl{
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class resource_manager
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{
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public:
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template<class T>
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using container_type = ::gfx::resource_container<T>;
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protected:
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container_type<::gfx::ogl::shader_program> m_shader_programs;
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container_type<::gfx::ogl::shader_stage> m_shader_stages;
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container_type<::gfx::ogl::texture> m_textures;
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container_type<::gfx::ogl::texture_array> m_texture_arrays;
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container_type<::gfx::ogl::fbo> m_framebuffers;
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public:
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resource_manager(void);
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const container_type<::gfx::ogl::shader_program>& shader_programs(void)const;
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container_type<::gfx::ogl::shader_program>& shader_programs(void);
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const container_type<::gfx::ogl::shader_stage>& shader_stages(void)const;
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container_type<::gfx::ogl::shader_stage>& shader_stages(void);
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const container_type<::gfx::ogl::texture>& textures(void)const;
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container_type<::gfx::ogl::texture>& textures(void);
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const container_type<::gfx::ogl::texture_array>& texture_arrays(void)const;
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container_type<::gfx::ogl::texture_array>& texture_arrays(void);
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const container_type<::gfx::ogl::fbo>& framebuffers(void)const;
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container_type<::gfx::ogl::fbo>& framebuffers(void);
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};
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}
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#endif
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