our_dick/include/ttt/pause_state.hpp

48 lines
1.3 KiB
C++

/**
This file is a part of our_dick
Copyright (C) 2020-2022 rexy712
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OUR_DICK_PAUSE_STATE_HPP
#define OUR_DICK_PAUSE_STATE_HPP
#include "egn/game_state.hpp"
#include "egn/input.hpp"
#include "gfx/ogl/texture.hpp"
#include "wip/renderer.hpp"
#include "wip/square.hpp"
#include "egn/camera.hpp"
class pause_state : public egn::game_state_iface
{
private:
egn::game_state_iface* m_under_state;
std::shared_ptr<wip::square> m_square;
egn::ortho_camera m_main_camera;
double m_elapsed_time;
public:
pause_state(egn::game& owner, egn::game_state_iface* under);
void enter(void);
void leave(void);
void handle_input(const egn::input_event& event);
void update(double time);
void render(void);
};
#endif