99 lines
2.6 KiB
C++
99 lines
2.6 KiB
C++
/**
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This file is a part of our_dick
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Copyright (C) 2022 rexy712
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OUR_DICK_BOARD_HPP
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#define OUR_DICK_BOARD_HPP
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#include <rml/vec.hpp>
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#include "config.hpp"
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#include <memory> //unique_ptr, shared_ptr
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#include "egn/object.hpp"
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#include "wip/renderable.hpp"
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#include "wip/renderer.hpp"
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#include "wip/mesh.hpp"
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#include "wip/material.hpp"
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#include "wip/draw_command.hpp"
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#include "wip/shader.hpp"
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class new_tile : public egn::object
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{
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public:
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enum class state{
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BLANK = 0,
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X,
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O
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};
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private:
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rml::vec4f m_color_filter;
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public:
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state value = state::BLANK;
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new_tile(void);
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new_tile(state start_value);
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void set_color(const rml::vec4f& color);
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const rml::vec4f& get_color(void)const;
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};
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class new_board : public wip::gfx::renderable, public egn::object
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{
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private:
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static constexpr wip::gfx::vertex s_mesh_vertices[] = {
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{{-1, 1, 0}, {0, 1}},
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{{-1, -1, 0}, {0, 0}},
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{{ 1, -1, 0}, {1, 0}},
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{{ 1, -1, 0}, {1, 0}},
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{{ 1, 1, 0}, {1, 1}},
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{{-1, 1, 0}, {0, 1}}
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};
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private:
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std::shared_ptr<wip::gfx::material> m_blank;
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std::shared_ptr<wip::gfx::material> m_x;
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std::shared_ptr<wip::gfx::material> m_o;
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std::shared_ptr<wip::gfx::mesh> m_tile_mesh;
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std::unique_ptr<new_tile[]> m_tiles;
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public:
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new_board(wip::gfx::renderer& r, const std::shared_ptr<wip::gfx::material>& blank, const std::shared_ptr<wip::gfx::material>& x, const std::shared_ptr<wip::gfx::material>& o);
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new_tile::state check_winner(void)const;
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bool is_full(void)const;
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int click_collision_cheat(const rml::vec3f&)const;
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void set_tile(int index, new_tile::state value);
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new_tile& get_tile(int index);
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const new_tile& get_tile(int index)const;
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void reset(void);
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void submit_render(wip::gfx::renderer& r)override;
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void render(wip::gfx::renderer& r, wip::gfx::draw_command& c)override;
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private:
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new_tile::state check_rows_(void)const;
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new_tile::state check_columns_(void)const;
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new_tile::state check_diagonals_(void)const;
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wip::gfx::material& get_material_for_(new_tile::state v);
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};
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#endif
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