/** This file is a part of our_dick Copyright (C) 2020-2022 rexy712 This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ #ifndef OUR_DICK_MAIN_RENDERER_HPP #define OUR_DICK_MAIN_RENDERER_HPP #include "gfx/ogl/shader_program.hpp" #include "gfx/ogl/vao.hpp" #include "gfx/ogl/vbo.hpp" #include "math/math.hpp" #include "scene.hpp" #include "gfx/resource_manager.hpp" #include "basic_framebuffer.hpp" #include //shared_ptr class main_renderer { private: struct vertex{ math::vec2 pos; math::vec2 tex_coord; }; static constexpr vertex s_vertices[] = { {{-1.0f, 1.0f}, {0.0f, 1.0f}}, {{-1.0f, -1.0f}, {0.0f, 0.0f}}, {{ 1.0f, -1.0f}, {1.0f, 0.0f}}, {{ 1.0f, -1.0f}, {1.0f, 0.0f}}, {{ 1.0f, 1.0f}, {1.0f, 1.0f}}, {{-1.0f, 1.0f}, {0.0f, 1.0f}} }; private: basic_framebuffer m_fb; gfx::ogl::fbo m_primary_fb; std::shared_ptr m_square_shader; std::shared_ptr m_screen_shader; gfx::ogl::vbo m_vbo; gfx::ogl::vao m_vao; gfx::ogl::vao m_board_vao; gfx::ogl::vbo m_board_vbo; public: main_renderer(gfx::resource_manager& res, int width, int height); void set_vp_matrix(const math::mat4& vp); void render(scene&); gfx::ogl::texture& color_buffer(void); void resize_viewport(int width, int height); const math::vec4& get_viewport(void)const; }; #endif