/**
This file is a part of our_dick
Copyright (C) 2020-2022 rexy712
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see .
*/
#ifndef OUR_DICK_SCENE_HPP
#define OUR_DICK_SCENE_HPP
#include "gfx/ogl/texture.hpp" //TODO: use material interface instead of direct texture
#include "egn/camera.hpp"
#include "renderable.hpp"
#include "gfx/model.hpp"
#include //vector
#include //unique_ptr
struct scene {
std::vector renderables;
std::vector> objects;
std::vector> cameras;
};
#endif