/** This file is a part of our_dick Copyright (C) 2020-2022 rexy712 This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ #ifndef OUR_DICK_SCENE_HPP #define OUR_DICK_SCENE_HPP #include "gfx/ogl/texture.hpp" //TODO: use material interface instead of direct texture #include "egn/camera.hpp" #include "renderable.hpp" #include "gfx/model.hpp" #include //vector #include //unique_ptr struct scene { std::vector renderables; std::vector> objects; std::vector> cameras; }; #endif