/** This file is a part of our_dick Copyright (C) 2022 rexy712 This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ #ifndef OUR_DICK_GRAPHICS_WIP_OGL_MATERIAL_HPP #define OUR_DICK_GRAPHICS_WIP_OGL_MATERIAL_HPP #include #include "gfx/ogl/shader_program.hpp" #include "gfx/ogl/texture.hpp" #include //shared_ptr namespace wip::gfx::ogl{ class material { public: std::shared_ptr<::gfx::ogl::shader_program> shader; std::shared_ptr<::gfx::ogl::texture> diffuse_texture; rml::vec4f diffuse; rml::vec4f specular; rml::vec4f ambient; float shininess; material(const std::shared_ptr<::gfx::ogl::shader_program>& sh); material(const material&) = default; material(material&&) = default; ~material(void) = default; material& operator=(const material&) = default; material& operator=(material&&) = default; void bind(void); }; } #endif