diff --git a/src/engine/game_state.cpp b/src/engine/game_state.cpp index e5590d5..db3c0e6 100644 --- a/src/engine/game_state.cpp +++ b/src/engine/game_state.cpp @@ -33,7 +33,7 @@ namespace egn{ m_state_stack.top()->enter(); } void game_state_manager::pop_state(){ - debug_print("Poping state from game state stack\n"); + debug_print("Popping state from game state stack\n"); m_state_stack.top()->leave(); m_state_stack.pop(); if(!m_state_stack.empty())