diff --git a/src/main.cpp b/src/main.cpp index ded6623..8ce04db 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -10,17 +10,17 @@ #define TILE_COUNT 9 -int get_player_input(){ - //TODO get player input - return rand()%9; -} - struct game_state { int turn; char board[TILE_COUNT]; }; -int check_win_condition(const game_state& gs, char player) { +int get_player_input(){ + //TODO get player input + return rand()%9; +} + +int check_win_condition(const game_state& gs, char player){ int i; for( i = 0 ; i < 3 ; i++){ //rows @@ -51,8 +51,7 @@ void display_game_state(const game_state& gs){ } } -void player_turn(game_state& gs, char player, int input) -{ +void player_turn(game_state& gs, char player, int input){ if(input > TILE_COUNT && input < 0) fprintf(stderr,"ERR: player input not in range."); if(!gs.board[input])