Add default framebuffer clearing to render.cpp

This commit is contained in:
rexy712 2020-08-31 11:17:37 -07:00
parent 089ab7539c
commit eb334a2a90

View File

@ -39,6 +39,7 @@ render_manager::renderer_error render_manager::init (int width, int height, cons
}
glViewport(0, 0, width, height);
glClearColor(0, 0, 0, 1);
debug_print("[DD] OpenGL %s, GLSL %s\n", glGetString(GL_VERSION), glGetString(GL_SHADING_LANGUAGE_VERSION));
@ -49,6 +50,7 @@ render_manager::renderer_error render_manager::init (int width, int height, cons
void render_manager::update(){
glfwSwapBuffers(m_main_window);
glClear(GL_COLOR_BUFFER_BIT);
glfwPollEvents();
}