Remove unused global variable
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@ -28,10 +28,6 @@
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#define TILE_COUNT 9
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namespace{
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bool running = true;
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}
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int get_player_input(){
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//TODO get player input
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return rand() % 9;
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@ -99,7 +95,6 @@ int exists_empty_tile(const game_state& gs){
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void handle_window_close(){
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debug_print("[II] Window close event triggered\n");
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running = false;
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}
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void handle_input_events(GLFWwindow* window, int key, int, int, int){
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