Remove unused global variable

This commit is contained in:
rexy712 2020-09-23 10:29:44 -07:00
parent adde85b8f6
commit 85fad726cc

View File

@ -28,10 +28,6 @@
#define TILE_COUNT 9
namespace{
bool running = true;
}
int get_player_input(){
//TODO get player input
return rand() % 9;
@ -99,7 +95,6 @@ int exists_empty_tile(const game_state& gs){
void handle_window_close(){
debug_print("[II] Window close event triggered\n");
running = false;
}
void handle_input_events(GLFWwindow* window, int key, int, int, int){