print to stderr like supposed to

This commit is contained in:
rexy712 2020-08-15 16:23:54 -07:00
parent 82f63bc13c
commit 3698d60162

View File

@ -18,7 +18,7 @@ render_manager::render_manager() :
render_manager::RENDERER_ERROR render_manager::init (int width, int height, const char* title){
if (!glfwInit()) {
fprintf(stdout, "[EE] failed to initialize GLFW.\n");
fprintf(stderr, "[EE] failed to initialize GLFW.\n");
return RENDERER_INIT_ERROR;
}
@ -28,13 +28,13 @@ render_manager::RENDERER_ERROR render_manager::init (int width, int height, cons
m_main_window = glfwCreateWindow(width, height, title, nullptr, nullptr);
if (!m_main_window) {
fprintf (stdout, "[EE] Could not create window\n");
fprintf (stderr, "[EE] Could not create window\n");
return RENDERER_WINDOW_ERROR;
}
glfwMakeContextCurrent(m_main_window);
if (gl3wInit()) {
fprintf(stdout, "[EE] failed to initialize OpenGL\n");
fprintf(stderr, "[EE] failed to initialize OpenGL\n");
return RENDERER_CONTEXT_ERROR;
}