diff --git a/include/gfx/init.hpp b/include/gfx/glfw_init.hpp
similarity index 73%
rename from include/gfx/init.hpp
rename to include/gfx/glfw_init.hpp
index e23d542..3b69756 100644
--- a/include/gfx/init.hpp
+++ b/include/gfx/glfw_init.hpp
@@ -1,6 +1,6 @@
/**
- This file is a part of our_dick
- Copyright (C) 2020 rexy712
+ This file is a part of vulkan
+ Copyright (C) 2022 rexy712
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
@@ -16,26 +16,25 @@
along with this program. If not, see .
*/
-#ifndef OUR_DICK_GRAPHICS_INIT_HPP
-#define OUR_DICK_GRAPHICS_INIT_HPP
+#ifndef VULKAN_GRAPHICS_GLFW_SYSTEM_HPP
+#define VULKAN_GRAPHICS_GLFW_SYSTEM_HPP
#include
namespace gfx{
- //initializer/deinitializer for glfw
class glfw_system
{
private:
- static inline int s_status = 0;
- static inline std::mutex s_ref_count_mtx = {};
- static inline int s_ref_count = 0;
+ static inline std::mutex s_ref_lock;
+ static inline int s_ref_count;
+ static inline int s_status = false;
public:
glfw_system(void);
~glfw_system(void);
int status(void)const;
};
-}
+}
#endif
diff --git a/include/gfx/ogl/window.hpp b/include/gfx/ogl/window.hpp
index 3a0ab93..6b75296 100644
--- a/include/gfx/ogl/window.hpp
+++ b/include/gfx/ogl/window.hpp
@@ -20,20 +20,17 @@
#define OUR_DICK_GRAPHICS_OGL_WINDOW_HPP
#include "gl_include.hpp"
-#include "../init.hpp"
+#include "gfx/glfw_init.hpp"
#include
-#include "util/init_constants.hpp"
+
+#include "gfx/window.hpp"
+
+#include
namespace gfx::ogl{
- class window
+ class window : public ::gfx::window
{
- public:
- enum class mousemode : int{
- DISABLED,
- HIDDEN,
- NORMAL,
- };
private:
//opengl 4.5 has been supported since intel broadwell, nvidia 400 series, and radeon hd 5000
//should be supported on any system I care about
@@ -41,9 +38,7 @@ namespace gfx::ogl{
static constexpr int s_default_cver_min = 5;
private:
- GLFWwindow* m_window = nullptr;
- glfw_system m_glfw_handle;
- char* m_title = nullptr;
+ std::string m_title = {};
int m_antialias_level = 0;
int m_refresh_rate = GLFW_DONT_CARE;
int m_swap_interval = 1;
@@ -53,73 +48,23 @@ namespace gfx::ogl{
window(int context_vmaj, int context_vmin, int width, int height, const char* title, bool make_current = true, int antialias = 0, int refresh = GLFW_DONT_CARE);
window(const window&);
window(window&&);
- ~window(void);
+ ~window(void) = default;
window& operator=(const window&);
window& operator=(window&&);
- GLFWwindow* raw(void);
- const GLFWwindow* raw(void)const;
-
- operator GLFWwindow*(void);
- operator const GLFWwindow*(void)const;
-
void make_current(void);
void swap_buffers(void);
- void destroy(void);
-
- void set_size(const rml::vec2i&);
- void set_size(int w, int h);
- void set_width(int w);
- void set_height(int h);
- void set_title(const char* t);
- void set_pos(const rml::vec2i&);
- void set_pos(int x, int y);
- void set_x(int x);
- void set_y(int y);
-
- void set_visible(bool b = true);
- void toggle_visible(void);
- void set_resizable(bool b = true);
- void set_decorated(bool b = true);
- void set_always_on_top(bool b = true);
void set_antialias(int level);
void set_refresh_rate(int rate);
void set_swap_interval(int i);
- void set_should_close(bool b = true);
- void set_mousemode(mousemode m);
-
- void set_key_callback(void);
- //TODO callbacks
void set_active(void);
-
- rml::vec2i get_size(void)const;
- int get_width(void)const;
- int get_height(void)const;
-
- rml::vec2i get_pos(void)const;
- int get_posx(void)const;
- int get_posy(void)const;
-
rml::vec2i get_context_version(void)const;
int get_context_vmaj(void)const;
int get_context_vmin(void)const;
int get_swap_interval(void)const;
-
- rml::vec2d get_cursor_pos(void)const;
- double get_cursor_posx(void)const;
- double get_cursor_posy(void)const;
- bool get_key(int key, int action)const;
-
- bool is_visible(void)const;
- bool is_resizable(void)const;
- bool is_decorated(void)const;
- bool is_always_on_top(void)const;
- bool is_fullscreen(void)const;
- bool should_close(void)const;
- mousemode get_mousemode(void)const;
};
}
diff --git a/include/gfx/window.hpp b/include/gfx/window.hpp
new file mode 100644
index 0000000..bd0494b
--- /dev/null
+++ b/include/gfx/window.hpp
@@ -0,0 +1,104 @@
+/**
+ This file is a part of our_dick
+ Copyright (C) 2022 rexy712
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see .
+*/
+
+#ifndef OUR_DICK_GRAPHICS_WINDOW_HPP
+#define OUR_DICK_GRAPHICS_WINDOW_HPP
+
+#include "glfw_init.hpp"
+#include
+#include
+
+namespace gfx{
+
+ class window
+ {
+ public:
+ enum class mousemode : int{
+ DISABLED,
+ HIDDEN,
+ NORMAL,
+ };
+ protected:
+ GLFWwindow* m_window = nullptr;
+ glfw_system m_glfw_handle;
+
+ protected:
+ window(void);
+ window(const window&) = delete; //Implement in derived classes
+ window(window&&);
+ ~window(void);
+
+ window& operator=(const window&) = delete; //Implement in derived classes
+ window& operator=(window&&);
+
+ public:
+ GLFWwindow* raw(void);
+ const GLFWwindow* raw(void)const;
+
+ operator GLFWwindow*(void);
+ operator const GLFWwindow*(void)const;
+
+ void destroy(void);
+
+ void set_size(const rml::vec2i&);
+ void set_size(int w, int h);
+ void set_width(int w);
+ void set_height(int h);
+ void set_title(const char* t);
+ void set_pos(const rml::vec2i&);
+ void set_pos(int x, int y);
+ void set_x(int x);
+ void set_y(int y);
+
+ void set_visible(bool b = true);
+ void toggle_visible(void);
+ void set_resizable(bool b = true);
+ void set_decorated(bool b = true);
+ void set_always_on_top(bool b = true);
+ void set_antialias(int level);
+ void set_should_close(bool b = true);
+ void set_mousemode(mousemode m);
+
+ void set_key_callback(void);
+ //TODO callbacks
+
+
+ rml::vec2i get_size(void)const;
+ int get_width(void)const;
+ int get_height(void)const;
+
+ rml::vec2i get_pos(void)const;
+ int get_posx(void)const;
+ int get_posy(void)const;
+
+ rml::vec2d get_cursor_pos(void)const;
+ double get_cursor_posx(void)const;
+ double get_cursor_posy(void)const;
+ bool get_key(int key, int action)const;
+
+ bool is_visible(void)const;
+ bool is_resizable(void)const;
+ bool is_decorated(void)const;
+ bool is_always_on_top(void)const;
+ bool is_fullscreen(void)const;
+ bool should_close(void)const;
+ };
+
+}
+
+#endif
diff --git a/src/gfx/init.cpp b/src/gfx/glfw_init.cpp
similarity index 58%
rename from src/gfx/init.cpp
rename to src/gfx/glfw_init.cpp
index 3be481a..8f5df42 100644
--- a/src/gfx/init.cpp
+++ b/src/gfx/glfw_init.cpp
@@ -1,6 +1,6 @@
/**
- This file is a part of our_dick
- Copyright (C) 2020 rexy712
+ This file is a part of vulkan
+ Copyright (C) 2022 rexy712
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
@@ -16,43 +16,49 @@
along with this program. If not, see .
*/
-#include "gfx/init.hpp"
+#include "gfx/glfw_init.hpp"
#include "config.hpp"
-#include "gfx/ogl/gl_include.hpp"
-
#include //lock_guard, mutex
+#include
namespace gfx{
-#ifdef OUR_DICK_ENABLE_DEBUG_OUTPUT
- static void our_dick_glfw_error_callback(int code, const char* description){
+#ifdef VULKAN_ENABLE_DEBUG
+ static void glfw_error_callback_(int code, const char* description){
rexy::debug::print_error("%d: %s\n", code, description);
}
-#endif
+#endif //VULKAN_ENABLE_DEBUG
glfw_system::glfw_system(void){
- {
- std::lock_guard lk(s_ref_count_mtx);
- ++s_ref_count;
- }
+ std::lock_guard lk(s_ref_lock);
+ ++s_ref_count;
if(s_status){
rexy::debug::print_warn("Call to glfwInit after already initialized\n");
return;
}
-#ifdef OUR_DICK_ENABLE_DEBUG_OUTPUT
- glfwSetErrorCallback(our_dick_glfw_error_callback);
-#endif
+#ifdef VULKAN_ENABLE_DEBUG
+ glfwSetErrorCallback(glfw_error_callback_);
+#endif //VULKAN_ENABLE_DEBUG
s_status = glfwInit();
+ if(s_status != GLFW_TRUE)
+ rexy::debug::verbose::print_error("Failed to initialize GLFW\n");
+ else
+ rexy::debug::verbose::print_succ("Initialized GLFW\n");
+
}
glfw_system::~glfw_system(void){
- std::lock_guard lk(s_ref_count_mtx);
+ std::lock_guard lk(s_ref_lock);
--s_ref_count;
- if(!s_ref_count)
+ if(!s_ref_count){
+ rexy::debug::verbose::print("Terminating GLFW\n");
glfwTerminate();
+ }
}
int glfw_system::status(void)const{
- return s_status;
+ std::lock_guard lk(s_ref_lock);
+ int i = s_status;
+ return i;
}
}
diff --git a/src/gfx/ogl/window.cpp b/src/gfx/ogl/window.cpp
index 5c99cd3..25ffe09 100644
--- a/src/gfx/ogl/window.cpp
+++ b/src/gfx/ogl/window.cpp
@@ -17,11 +17,10 @@
*/
#include "gfx/ogl/window.hpp"
-#include "gfx/init.hpp"
+#include "gfx/glfw_init.hpp"
#include "gfx/backend_check.hpp"
-#include //exchange, swap, pair
-#include //strlen, strncpy
+#include //move
#include "config.hpp"
namespace gfx::ogl{
@@ -140,24 +139,10 @@ static void enable_opengl_debug_context(void){
return false;
}
-#if defined(__GNUC__) && !defined(__clang__)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wstringop-truncation"
-#endif
- static char* copy_title(const char* src, size_t titlelen){
- char* dest = new char[titlelen + 1];
- strncpy(dest, src, titlelen);
- dest[titlelen] = 0;
- return dest;
- }
-#if defined(__GNUC__) && !defined(__clang__)
-#pragma GCC diagnostic pop
-#endif
-
window::window(int width, int height, const char* title, bool makecurrent):
window(s_default_cver_maj, s_default_cver_min, width, height, title, makecurrent){}
window::window(int cver_maj, int cver_min, int width, int height, const char* title, bool makecurrent, int antialias, int refresh):
- m_title(copy_title(title, strlen(title))),
+ m_title(title),
m_antialias_level(antialias),
m_refresh_rate(refresh)
{
@@ -171,16 +156,6 @@ static void enable_opengl_debug_context(void){
#else
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_FALSE);
#endif
- glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
- glfwWindowHint(GLFW_DECORATED, GLFW_TRUE);
- glfwWindowHint(GLFW_FLOATING, GLFW_FALSE);
-
- //GLFW cannot open hidden window on wayland currently (glfw v3.3.4)
- if(backend::is_wayland_display()){
- glfwWindowHint(GLFW_VISIBLE, GLFW_TRUE);
- }else{
- glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
- }
glfwWindowHint(GLFW_REFRESH_RATE, m_refresh_rate);
glfwWindowHint(GLFW_SAMPLES, m_antialias_level);
@@ -221,14 +196,13 @@ static void enable_opengl_debug_context(void){
glfwMakeContextCurrent(current_context);
}
window::window(const window& w):
- m_title(copy_title(w.m_title, strlen(w.m_title))),
+ ::gfx::window(),
+ m_title(w.m_title),
m_antialias_level(w.m_antialias_level),
m_refresh_rate(w.m_refresh_rate),
m_swap_interval(w.m_swap_interval)
{
- copy_title(w.m_title, strlen(w.m_title));
-
#ifdef OUR_DICK_ENABLE_DEBUG_CONTEXT
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
#else
@@ -253,7 +227,7 @@ static void enable_opengl_debug_context(void){
glfwWindowHint(GLFW_SAMPLES, w.m_antialias_level);
auto size = w.get_size();
- m_window = glfwCreateWindow(size.x(), size.y(), m_title, nullptr, nullptr);
+ m_window = glfwCreateWindow(size.x(), size.y(), m_title.c_str(), nullptr, nullptr);
if(!m_window){
rexy::debug::print_error("Unable to create a GLFW window!\n");
destroy();
@@ -280,39 +254,21 @@ static void enable_opengl_debug_context(void){
set_visible(w.is_visible());
}
window::window(window&& w):
- m_window(std::exchange(w.m_window, nullptr)),
- m_title(std::exchange(w.m_title, nullptr)),
+ m_title(std::move(w.m_title)),
m_antialias_level(w.m_antialias_level),
m_refresh_rate(w.m_refresh_rate),
m_swap_interval(w.m_swap_interval){}
- window::~window(void){
- destroy();
- }
window& window::operator=(const window& w){
return (*this = window(w));
}
window& window::operator=(window&& w){
- std::swap(m_window, w.m_window);
+ ::gfx::window::operator=(std::move(w));
m_antialias_level = w.m_antialias_level;
m_refresh_rate = w.m_refresh_rate;
m_swap_interval = w.m_swap_interval;
return *this;
}
- GLFWwindow* window::raw(void){
- return m_window;
- }
- const GLFWwindow* window::raw(void)const{
- return m_window;
- }
-
- window::operator GLFWwindow*(void){
- return m_window;
- }
- window::operator const GLFWwindow*(void)const{
- return m_window;
- }
-
void window::make_current(void){
glfwMakeContextCurrent(m_window);
@@ -321,64 +277,6 @@ static void enable_opengl_debug_context(void){
glfwSwapBuffers(m_window);
}
- void window::destroy(void){
- if(m_window)
- glfwDestroyWindow(m_window);
- m_window = nullptr;
-
- delete[] m_title;
- m_title = nullptr;
- }
-
- void window::set_size(const rml::vec2i& v){
- set_size(v.x(), v.y());
- }
- void window::set_size(int w, int h){
- glfwSetWindowSize(m_window, w, h);
- }
- void window::set_width(int w){
- set_size(w, get_height());
- }
- void window::set_height(int h){
- set_size(get_width(), h);
- }
- void window::set_title(const char* t){
- glfwSetWindowTitle(m_window, t);
- }
- void window::set_pos(const rml::vec2i& v){
- set_pos(v.x(), v.y());
- }
- void window::set_pos(int x, int y){
- glfwSetWindowPos(m_window, x, y);
- }
- void window::set_x(int x){
- set_pos(x, get_posy());
- }
- void window::set_y(int y){
- set_pos(get_posx(), y);
- }
-
- void window::set_visible(bool b){
- if(b)
- glfwShowWindow(m_window);
- else
- glfwHideWindow(m_window);
- }
- void window::toggle_visible(void){
- if(is_visible())
- glfwHideWindow(m_window);
- else
- glfwShowWindow(m_window);
- }
- void window::set_resizable(bool b){
- glfwSetWindowAttrib(m_window, GLFW_RESIZABLE, b);
- }
- void window::set_decorated(bool b){
- glfwSetWindowAttrib(m_window, GLFW_DECORATED, b);
- }
- void window::set_always_on_top(bool b){
- glfwSetWindowAttrib(m_window, GLFW_FLOATING, b);
- }
void window::set_antialias(int level){
m_antialias_level = level;
}
@@ -392,42 +290,11 @@ static void enable_opengl_debug_context(void){
glfwMakeContextCurrent(current_context);
}
- void window::set_should_close(bool b){
- glfwSetWindowShouldClose(m_window, b);
- }
-/*
- void window::set_mousemode(mousemode m){
- //TODO
- }
-*/
void window::set_active(void){
glfwMakeContextCurrent(m_window);
}
- rml::vec2i window::get_size(void)const{
- rml::vec2i retval;
- glfwGetWindowSize(m_window, &retval.x(), &retval.y());
- return retval;
- }
- int window::get_width(void)const{
- return get_size().x();
- }
- int window::get_height(void)const{
- return get_size().y();
- }
-
- rml::vec2i window::get_pos(void)const{
- rml::vec2i retval;
- glfwGetWindowPos(m_window, &retval.x(), &retval.y());
- return retval;
- }
- int window::get_posx(void)const{
- return get_pos().x();
- }
- int window::get_posy(void)const{
- return get_pos().y();
- }
rml::vec2i window::get_context_version(void)const{
return rml::vec2i{get_context_vmaj(), get_context_vmin()};
}
@@ -441,41 +308,4 @@ static void enable_opengl_debug_context(void){
return m_swap_interval;
}
- rml::vec2d window::get_cursor_pos(void)const{
- rml::vec2d retval;
- glfwGetCursorPos(m_window, &retval.x(), &retval.y());
- return retval;
- }
- double window::get_cursor_posx(void)const{
- return get_cursor_pos().x();
- }
- double window::get_cursor_posy(void)const{
- return get_cursor_pos().y();
- }
- bool window::get_key(int key, int action)const{
- return glfwGetKey(m_window, key) == action;
- }
-
- bool window::is_visible(void)const{
- return glfwGetWindowAttrib(m_window, GLFW_VISIBLE);
- }
- bool window::is_resizable(void)const{
- return glfwGetWindowAttrib(m_window, GLFW_RESIZABLE);
- }
- bool window::is_decorated(void)const{
- return glfwGetWindowAttrib(m_window, GLFW_DECORATED);
- }
- bool window::is_always_on_top(void)const{
- return glfwGetWindowAttrib(m_window, GLFW_FLOATING);
- }
- bool window::should_close(void)const{
- return glfwWindowShouldClose(m_window);
- }
-/* bool window::is_fullscreen(void)const{
- //TODO
- }
- auto window::get_mousemode(void)const -> mousemode{
- //TODO
- }
-*/
}
diff --git a/src/gfx/window.cpp b/src/gfx/window.cpp
new file mode 100644
index 0000000..e2cd7a7
--- /dev/null
+++ b/src/gfx/window.cpp
@@ -0,0 +1,192 @@
+/**
+ This file is a part of our_dick
+ Copyright (C) 2020-2022 rexy712
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see .
+*/
+
+#include "gfx/window.hpp"
+#include "gfx/glfw_init.hpp"
+#include "gfx/backend_check.hpp"
+#include "config.hpp"
+
+#include //exchange, swap
+
+namespace gfx{
+
+ window::window(void){
+ glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
+ glfwWindowHint(GLFW_DECORATED, GLFW_TRUE);
+ glfwWindowHint(GLFW_FLOATING, GLFW_FALSE);
+
+ //GLFW cannot open hidden window on wayland currently (glfw v3.3.4)
+ if(backend::is_wayland_display()){
+ glfwWindowHint(GLFW_VISIBLE, GLFW_TRUE);
+ }else{
+ glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
+ }
+ }
+ window::window(window&& w):
+ m_window(std::exchange(w.m_window, nullptr)){}
+ window::~window(void){
+ destroy();
+ }
+
+ window& window::operator=(window&& w){
+ std::swap(m_window, w.m_window);
+ return *this;
+ }
+ GLFWwindow* window::raw(void){
+ return m_window;
+ }
+ const GLFWwindow* window::raw(void)const{
+ return m_window;
+ }
+
+ window::operator GLFWwindow*(void){
+ return m_window;
+ }
+ window::operator const GLFWwindow*(void)const{
+ return m_window;
+ }
+
+
+ void window::destroy(void){
+ if(m_window)
+ glfwDestroyWindow(m_window);
+ m_window = nullptr;
+ }
+
+ void window::set_size(const rml::vec2i& v){
+ set_size(v.x(), v.y());
+ }
+ void window::set_size(int w, int h){
+ glfwSetWindowSize(m_window, w, h);
+ }
+ void window::set_width(int w){
+ set_size(w, get_height());
+ }
+ void window::set_height(int h){
+ set_size(get_width(), h);
+ }
+ void window::set_title(const char* t){
+ glfwSetWindowTitle(m_window, t);
+ }
+ void window::set_pos(const rml::vec2i& v){
+ set_pos(v.x(), v.y());
+ }
+ void window::set_pos(int x, int y){
+ glfwSetWindowPos(m_window, x, y);
+ }
+ void window::set_x(int x){
+ set_pos(x, get_posy());
+ }
+ void window::set_y(int y){
+ set_pos(get_posx(), y);
+ }
+
+ void window::set_visible(bool b){
+ if(b)
+ glfwShowWindow(m_window);
+ else
+ glfwHideWindow(m_window);
+ }
+ void window::toggle_visible(void){
+ if(is_visible())
+ glfwHideWindow(m_window);
+ else
+ glfwShowWindow(m_window);
+ }
+ void window::set_resizable(bool b){
+ glfwSetWindowAttrib(m_window, GLFW_RESIZABLE, b);
+ }
+ void window::set_decorated(bool b){
+ glfwSetWindowAttrib(m_window, GLFW_DECORATED, b);
+ }
+ void window::set_always_on_top(bool b){
+ glfwSetWindowAttrib(m_window, GLFW_FLOATING, b);
+ }
+
+ void window::set_should_close(bool b){
+ glfwSetWindowShouldClose(m_window, b);
+ }
+/*
+ void window::set_mousemode(mousemode m){
+ //TODO
+ }
+*/
+
+
+ rml::vec2i window::get_size(void)const{
+ rml::vec2i retval;
+ glfwGetWindowSize(m_window, &retval.x(), &retval.y());
+ return retval;
+ }
+ int window::get_width(void)const{
+ return get_size().x();
+ }
+ int window::get_height(void)const{
+ return get_size().y();
+ }
+
+ rml::vec2i window::get_pos(void)const{
+ rml::vec2i retval;
+ glfwGetWindowPos(m_window, &retval.x(), &retval.y());
+ return retval;
+ }
+ int window::get_posx(void)const{
+ return get_pos().x();
+ }
+ int window::get_posy(void)const{
+ return get_pos().y();
+ }
+
+ rml::vec2d window::get_cursor_pos(void)const{
+ rml::vec2d retval;
+ glfwGetCursorPos(m_window, &retval.x(), &retval.y());
+ return retval;
+ }
+ double window::get_cursor_posx(void)const{
+ return get_cursor_pos().x();
+ }
+ double window::get_cursor_posy(void)const{
+ return get_cursor_pos().y();
+ }
+ bool window::get_key(int key, int action)const{
+ return glfwGetKey(m_window, key) == action;
+ }
+
+ bool window::is_visible(void)const{
+ return glfwGetWindowAttrib(m_window, GLFW_VISIBLE);
+ }
+ bool window::is_resizable(void)const{
+ return glfwGetWindowAttrib(m_window, GLFW_RESIZABLE);
+ }
+ bool window::is_decorated(void)const{
+ return glfwGetWindowAttrib(m_window, GLFW_DECORATED);
+ }
+ bool window::is_always_on_top(void)const{
+ return glfwGetWindowAttrib(m_window, GLFW_FLOATING);
+ }
+ bool window::should_close(void)const{
+ return glfwWindowShouldClose(m_window);
+ }
+/* bool window::is_fullscreen(void)const{
+ //TODO
+ }
+ auto window::get_mousemode(void)const -> mousemode{
+ //TODO
+ }
+*/
+}