matrix_thing/include/raii/static_string.hpp
2019-03-02 12:33:31 -08:00

51 lines
1.3 KiB
C++

#ifndef RAII_STATIC_STRING_HPP
#define RAII_STATIC_STRING_HPP
#include "raii/string_base.hpp"
namespace raii{
class static_string : public string_base
{
public:
constexpr static_string(void) = default;
template<size_t N>
constexpr static_string(const char(&str)[N]):
string_base(const_cast<char*>(str), N){}
constexpr static_string(const char* str, size_t len):
string_base(const_cast<char*>(str), len){}
static_string(const char* c):
string_base(const_cast<char*>(c), strlen(c)){}
constexpr static_string(const static_string& s):
string_base(s.m_data, s.m_length){}
constexpr static_string(static_string&& s):
string_base(s.m_data, s.m_length){}
~static_string(void) = default;
static_string& operator=(const char* c){
m_data = const_cast<char*>(c);
m_length = strlen(c);
return *this;
}
static_string& operator=(const static_string& s){
m_data = s.m_data;
m_length = s.m_length;
return *this;
}
static_string& operator=(static_string&&) = delete;
private:
char* _allocate(size_t)const override final{return nullptr;}
void _free(char*)const override final{}
char* _copy(const char*,size_t)const override final{return nullptr;}
};
}
namespace{
inline raii::static_string operator"" _ss(const char* str, size_t len){
return raii::static_string(str, len);
}
}
#endif