#include #include #include #include #include #include #include "frnetlib/Packet.h" #include "frnetlib/TcpSocket.h" #include "frnetlib/TcpListener.h" #include "frnetlib/SocketSelector.h" #include "frnetlib/HttpSocket.h" #include "frnetlib/HttpRequest.h" #include "frnetlib/HttpResponse.h" #include "frnetlib/SSLSocket.h" #include "frnetlib/SSLContext.h" #include "frnetlib/SSLListener.h" void server() { fr::TcpListener listener; listener.listen("9092"); fr::TcpSocket socket; listener.accept(socket); uint64_t packet_count = 0; auto last_print_time = std::chrono::system_clock::now(); while(true) { fr::Packet packet; if(socket.receive(packet) != fr::Socket::Success) break; std::string s1; packet >> s1; packet_count++; if(last_print_time + std::chrono::seconds(1) < std::chrono::system_clock::now()) { std::cout << "Packets per second: " << packet_count << std::endl; packet_count = 0; last_print_time = std::chrono::system_clock::now(); } } } int main() { std::thread server_thread(server); std::this_thread::sleep_for(std::chrono::milliseconds(100)); fr::TcpSocket socket; socket.connect("127.0.0.1", "9092"); std::string a(32384, 'c'); fr::Packet packet; while(true) { packet << a; if(socket.send(packet) != fr::Socket::Success) break; packet.clear(); } server_thread.join(); }