// // Created by fred on 06/12/16. // #ifndef FRNETLIB_NETWORKENCODING_H #define FRNETLIB_NETWORKENCODING_H #include #include #define htonll(x) ((1==htonl(1)) ? (x) : ((uint64_t)htonl((x) & 0xFFFFFFFF) << 32) | htonl((x) >> 32)) #define ntohll(x) ((1==ntohl(1)) ? (x) : ((uint64_t)ntohl((x) & 0xFFFFFFFF) << 32) | ntohl((x) >> 32)) inline float htonf(float val) { uint32_t ret; memcpy(&ret, &val, sizeof(ret)); ret = htonl(ret); memcpy(&val, &ret, sizeof(val)); return val; } inline float ntohf(float val) { uint32_t ret; memcpy(&ret, &val, sizeof(ret)); ret = ntohl(ret); memcpy(&val, &ret, sizeof(val)); return val; } inline double htond(double val) { uint64_t ret; memcpy(&ret, &val, sizeof(ret)); ret = htonll(ret); memcpy(&val, &ret, sizeof(val)); return val; } inline double ntohd(double val) { uint64_t ret; memcpy(&ret, &val, sizeof(ret)); ret = ntohll(ret); memcpy(&val, &ret, sizeof(val)); return val; } inline void *get_sin_addr(struct sockaddr *sa) { if(sa->sa_family == AF_INET) return &(((sockaddr_in*)sa)->sin_addr); return &(((sockaddr_in6*)sa)->sin6_addr); } //Windows and UNIX require some different headers. //We also need some compatibility defines for cross platform support. #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #include #include #else #define closesocket(x) ::close(x) #define INVALID_SOCKET 0 #define SOCKET_ERROR -1 #include #include #include #endif #endif //FRNETLIB_NETWORKENCODING_H