Added experimental WebSocket support.
Added Sha1 hash, and Base64 encode implementations which are optionally compiled if websock support is enabled, to assist in the WebSock handshake. Added WebSocket to manage the WebSock protocol during connections. Added WebFrame to allow for sending/receiving data through the WebSock protocol easily.
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/*
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Sha1.cpp - source code of
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============
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SHA-1 in C++
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============
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100% Public Domain.
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Original C Code
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-- Steve Reid <steve@edmweb.com>
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Small changes to fit into bglibs
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-- Bruce Guenter <bruce@untroubled.org>
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Translation to simpler C++ Code
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-- Volker Grabsch <vog@notjusthosting.com>
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Safety fixes
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-- Eugene Hopkinson <slowriot at voxelstorm dot com>
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--------------------------------------------------------------------
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| Sourced from: https://github.com/vog/sha1 |
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| Altered for inclusion within frnetlib. |
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--------------------------------------------------------------------
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*/
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#include "frnetlib/Sha1.h"
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#include <sstream>
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#include <iomanip>
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#include <fstream>
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static const size_t BLOCK_INTS = 16; /* number of 32bit integers per Sha1 block */
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static const size_t BLOCK_BYTES = BLOCK_INTS * 4;
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static void reset(uint32_t digest[], std::string &buffer, uint64_t &transforms)
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{
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/* Sha1 initialization constants */
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digest[0] = 0x67452301;
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digest[1] = 0xefcdab89;
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digest[2] = 0x98badcfe;
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digest[3] = 0x10325476;
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digest[4] = 0xc3d2e1f0;
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/* Reset counters */
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buffer = "";
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transforms = 0;
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}
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static uint32_t rol(const uint32_t value, const size_t bits)
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{
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return (value << bits) | (value >> (32 - bits));
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}
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static uint32_t blk(const uint32_t block[BLOCK_INTS], const size_t i)
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{
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return rol(block[(i+13)&15] ^ block[(i+8)&15] ^ block[(i+2)&15] ^ block[i], 1);
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}
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/*
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* (R0+R1), R2, R3, R4 are the different operations used in Sha1
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*/
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static void R0(const uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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z += ((w&(x^y))^y) + block[i] + 0x5a827999 + rol(v, 5);
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w = rol(w, 30);
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}
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static void R1(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += ((w&(x^y))^y) + block[i] + 0x5a827999 + rol(v, 5);
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w = rol(w, 30);
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}
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static void R2(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += (w^x^y) + block[i] + 0x6ed9eba1 + rol(v, 5);
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w = rol(w, 30);
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}
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static void R3(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += (((w|x)&y)|(w&x)) + block[i] + 0x8f1bbcdc + rol(v, 5);
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w = rol(w, 30);
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}
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static void R4(uint32_t block[BLOCK_INTS], const uint32_t v, uint32_t &w, const uint32_t x, const uint32_t y, uint32_t &z, const size_t i)
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{
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block[i] = blk(block, i);
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z += (w^x^y) + block[i] + 0xca62c1d6 + rol(v, 5);
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w = rol(w, 30);
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}
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/*
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* Hash a single 512-bit block. This is the core of the algorithm.
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*/
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static void transform(uint32_t digest[], uint32_t block[BLOCK_INTS], uint64_t &transforms)
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{
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/* Copy digest[] to working vars */
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uint32_t a = digest[0];
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uint32_t b = digest[1];
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uint32_t c = digest[2];
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uint32_t d = digest[3];
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uint32_t e = digest[4];
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/* 4 rounds of 20 operations each. Loop unrolled. */
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R0(block, a, b, c, d, e, 0);
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R0(block, e, a, b, c, d, 1);
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R0(block, d, e, a, b, c, 2);
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R0(block, c, d, e, a, b, 3);
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R0(block, b, c, d, e, a, 4);
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R0(block, a, b, c, d, e, 5);
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R0(block, e, a, b, c, d, 6);
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R0(block, d, e, a, b, c, 7);
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R0(block, c, d, e, a, b, 8);
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R0(block, b, c, d, e, a, 9);
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R0(block, a, b, c, d, e, 10);
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R0(block, e, a, b, c, d, 11);
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R0(block, d, e, a, b, c, 12);
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R0(block, c, d, e, a, b, 13);
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R0(block, b, c, d, e, a, 14);
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R0(block, a, b, c, d, e, 15);
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R1(block, e, a, b, c, d, 0);
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R1(block, d, e, a, b, c, 1);
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R1(block, c, d, e, a, b, 2);
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R1(block, b, c, d, e, a, 3);
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R2(block, a, b, c, d, e, 4);
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R2(block, e, a, b, c, d, 5);
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R2(block, d, e, a, b, c, 6);
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R2(block, c, d, e, a, b, 7);
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R2(block, b, c, d, e, a, 8);
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R2(block, a, b, c, d, e, 9);
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R2(block, e, a, b, c, d, 10);
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R2(block, d, e, a, b, c, 11);
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R2(block, c, d, e, a, b, 12);
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R2(block, b, c, d, e, a, 13);
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R2(block, a, b, c, d, e, 14);
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R2(block, e, a, b, c, d, 15);
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R2(block, d, e, a, b, c, 0);
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R2(block, c, d, e, a, b, 1);
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R2(block, b, c, d, e, a, 2);
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R2(block, a, b, c, d, e, 3);
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R2(block, e, a, b, c, d, 4);
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R2(block, d, e, a, b, c, 5);
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R2(block, c, d, e, a, b, 6);
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R2(block, b, c, d, e, a, 7);
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R3(block, a, b, c, d, e, 8);
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R3(block, e, a, b, c, d, 9);
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R3(block, d, e, a, b, c, 10);
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R3(block, c, d, e, a, b, 11);
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R3(block, b, c, d, e, a, 12);
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R3(block, a, b, c, d, e, 13);
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R3(block, e, a, b, c, d, 14);
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R3(block, d, e, a, b, c, 15);
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R3(block, c, d, e, a, b, 0);
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R3(block, b, c, d, e, a, 1);
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R3(block, a, b, c, d, e, 2);
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R3(block, e, a, b, c, d, 3);
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R3(block, d, e, a, b, c, 4);
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R3(block, c, d, e, a, b, 5);
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R3(block, b, c, d, e, a, 6);
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R3(block, a, b, c, d, e, 7);
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R3(block, e, a, b, c, d, 8);
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R3(block, d, e, a, b, c, 9);
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R3(block, c, d, e, a, b, 10);
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R3(block, b, c, d, e, a, 11);
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R4(block, a, b, c, d, e, 12);
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R4(block, e, a, b, c, d, 13);
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R4(block, d, e, a, b, c, 14);
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R4(block, c, d, e, a, b, 15);
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R4(block, b, c, d, e, a, 0);
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R4(block, a, b, c, d, e, 1);
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R4(block, e, a, b, c, d, 2);
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R4(block, d, e, a, b, c, 3);
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R4(block, c, d, e, a, b, 4);
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R4(block, b, c, d, e, a, 5);
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R4(block, a, b, c, d, e, 6);
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R4(block, e, a, b, c, d, 7);
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R4(block, d, e, a, b, c, 8);
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R4(block, c, d, e, a, b, 9);
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R4(block, b, c, d, e, a, 10);
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R4(block, a, b, c, d, e, 11);
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R4(block, e, a, b, c, d, 12);
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R4(block, d, e, a, b, c, 13);
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R4(block, c, d, e, a, b, 14);
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R4(block, b, c, d, e, a, 15);
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/* Add the working vars back into digest[] */
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digest[0] += a;
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digest[1] += b;
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digest[2] += c;
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digest[3] += d;
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digest[4] += e;
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/* Count the number of transformations */
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transforms++;
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}
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static void buffer_to_block(const std::string &buffer, uint32_t block[BLOCK_INTS])
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{
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/* Convert the std::string (byte buffer) to a uint32_t array (MSB) */
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for (size_t i = 0; i < BLOCK_INTS; i++)
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{
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block[i] = (buffer[4*i+3] & 0xff)
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| (buffer[4*i+2] & 0xff)<<8
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| (buffer[4*i+1] & 0xff)<<16
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| (buffer[4*i+0] & 0xff)<<24;
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}
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}
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Sha1::Sha1()
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{
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reset(digest, buffer, transforms);
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}
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void Sha1::update(const std::string &s)
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{
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std::istringstream is(s);
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update(is);
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}
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void Sha1::update(std::istream &is)
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{
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while (true)
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{
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char sbuf[BLOCK_BYTES];
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is.read(sbuf, BLOCK_BYTES - buffer.size());
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buffer.append(sbuf, is.gcount());
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if (buffer.size() != BLOCK_BYTES)
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{
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return;
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}
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uint32_t block[BLOCK_INTS];
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buffer_to_block(buffer, block);
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transform(digest, block, transforms);
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buffer.clear();
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}
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}
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/*
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* Add padding and finish up
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*/
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void Sha1::final()
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{
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/* Total number of hashed bits */
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uint64_t total_bits = (transforms*BLOCK_BYTES + buffer.size()) * 8;
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/* Padding */
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buffer += 0x80;
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size_t orig_size = buffer.size();
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while (buffer.size() < BLOCK_BYTES)
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{
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buffer += (char)0x00;
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}
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uint32_t block[BLOCK_INTS];
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buffer_to_block(buffer, block);
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if (orig_size > BLOCK_BYTES - 8)
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{
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transform(digest, block, transforms);
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for (size_t i = 0; i < BLOCK_INTS - 2; i++)
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{
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block[i] = 0;
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}
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}
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/* Append total_bits, split this uint64_t into two uint32_t */
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block[BLOCK_INTS - 1] = total_bits;
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block[BLOCK_INTS - 2] = (total_bits >> 32);
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transform(digest, block, transforms);
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}
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