pcsx2 has this system for a while where it does an automated
pre-release every commits, but seems this also happens when they push
any commit to the stable branch so we keep getting these near-identical
non-pre releases as well.
Depending on pace and if fixes sound important, may debate delaying
"releases" a bit to get more fixes at once rather than 1 fix/release.
As far as I can tell, the commit for 2.6.1 was game-specific and not
particularly urgent, and the one for 2.6.2 is fixing a debugger issue
which (most) users probably aren't using and it could've waited a bit.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>