gentoo/dev-libs/hiprt/files/hiprt-2.5-hip7.patch
Sv. Lockal d3e730b5c6
dev-libs/hiprt: new package, add 2.5.20250428
Signed-off-by: Sv. Lockal <lockalsash@gmail.com>
Part-of: https://github.com/gentoo/gentoo/pull/42717
Signed-off-by: Sam James <sam@gentoo.org>
2025-10-29 04:38:17 +00:00

40 lines
2.1 KiB
Diff

Partial backport from upstream for hip-7 compatibility (no member named 'data' in 'HIP_vector_type...)
Backports https://github.com/GPUOpen-LibrariesAndSDKs/HIPRT/commit/592a92b5afcc6de16c5371b1f41daec4ac59b77b
--- a/hiprt/impl/hiprt_device_impl.h
+++ b/hiprt/impl/hiprt_device_impl.h
@@ -362,10 +362,10 @@ TraversalBase<Stack>::testInternalNode( const hiprtRay& ray, const float3& invD,
auto result = __builtin_amdgcn_image_bvh_intersect_ray_l(
encodeBaseAddr( nodes, nodeIndex ),
ray.maxT,
- float4{ ray.origin.x, ray.origin.y, ray.origin.z, 0.0f }.data,
- float4{ ray.direction.x, ray.direction.y, ray.direction.z, 0.0f }.data,
- float4{ invD.x, invD.y, invD.z, 0.0f }.data,
- m_descriptor.data );
+ { ray.origin.x, ray.origin.y, ray.origin.z, 0.0f },
+ { ray.direction.x, ray.direction.y, ray.direction.z, 0.0f },
+ { invD.x, invD.y, invD.z, 0.0f },
+ { m_descriptor.x, m_descriptor.y, m_descriptor.z, m_descriptor.w } );
#endif
if ( m_stack.vacancy() < 3 )
{
@@ -397,11 +397,13 @@ HIPRT_DEVICE bool TraversalBase<Stack>::testTriangleNode(
hit.normal = node.m_triPair.fetchTriangle( leafIndex & 1 ).normal( node.m_flags >> ( ( leafIndex & 1 ) * 8 ) );
}
#else
- const float4 origin = float4{ ray.origin.x, ray.origin.y, ray.origin.z, 0.0f };
- const float4 direction = float4{ ray.direction.x, ray.direction.y, ray.direction.z, 0.0f };
- const float4 invDir = float4{ invD.x, invD.y, invD.z, 0.0f };
- auto result = __builtin_amdgcn_image_bvh_intersect_ray_l(
- encodeBaseAddr( nodes, leafIndex ), ray.maxT, origin.data, direction.data, invDir.data, m_descriptor.data );
+ auto result = __builtin_amdgcn_image_bvh_intersect_ray_l(
+ encodeBaseAddr( nodes, leafIndex ),
+ ray.maxT,
+ { ray.origin.x, ray.origin.y, ray.origin.z, 0.0f },
+ { ray.direction.x, ray.direction.y, ray.direction.z, 0.0f },
+ { invD.x, invD.y, invD.z, 0.0f },
+ { m_descriptor.x, m_descriptor.y, m_descriptor.z, m_descriptor.w } );
float invDenom = __ocml_native_recip_f32( __int_as_float( result[1] ) );
float t = __int_as_float( result[0] ) * invDenom;
hasHit = ray.minT <= t && t <= ray.maxT;